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GMW/services/frontend/src/app/(dashboard)/voice/view.tsx
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"use client";
/**
* Voice scene — the stage node sits center; live speakers orbit it with
* glow (published to the constellation). Controls float bottom-left,
* connections whisper right, and the mic/listen meters stay docked.
*/
import {
Headphones,
Mic,
MicOff,
PhoneOff,
Radio,
Volume2,
Waves,
} from "lucide-react";
import { useEffect, useMemo, useState } from "react";
import { useAmbient } from "@/components/ambient/ambient-context";
import { Equalizer } from "@/components/charts";
import { Button, toast } from "@/components/primitives";
import { EmptyState, ErrorState } from "@/components/shared";
import { GuildChannelPicker } from "@/components/shared/guild-picker";
import {
useSceneFocusSetter,
useScenePublish,
} from "@/components/shell/scene-graph-context";
import { VoiceStage } from "@/components/voice/voice-stage";
import {
useMicTransmit,
useSpeakers,
useVoiceConnect,
useVoiceDisconnect,
useVoiceListen,
useVoiceStatus,
} from "@/hooks";
import type { ConstellationGraph } from "@/lib/constellation/graph";
import type { Guild, VoiceStatus } from "@/lib/types";
import { useWebSocket } from "@/lib/ws/context";
function speakerGraph(
speakers: {
userId: string;
username: string;
speaking: boolean;
level?: number;
}[],
): ConstellationGraph {
return {
nodes: [
{ id: "stage", label: "voice stage", kind: "guild", value: 1 },
...speakers.map((sp) => ({
id: `speaker:${sp.userId}`,
label: sp.username,
kind: "speaker" as const,
value: sp.speaking ? 0.8 : 0.4,
href: undefined,
meta: { speaking: sp.speaking },
})),
],
edges: speakers.map((sp) => ({
source: "stage",
target: `speaker:${sp.userId}`,
})),
};
}
export function VoiceView({
initialStatus,
initialGuilds,
}: {
initialStatus?: VoiceStatus;
initialGuilds?: Guild[];
}) {
const ws = useWebSocket();
const { data: status, isLoading, error } = useVoiceStatus(initialStatus);
const connect = useVoiceConnect();
const disconnect = useVoiceDisconnect();
const mic = useMicTransmit(ws);
const listen = useVoiceListen(ws);
const { speakers, subscribe } = useSpeakers(initialStatus?.activeSpeakers);
const ambient = useAmbient();
const publish = useScenePublish();
const setFocus = useSceneFocusSetter();
const [guildId, setGuildId] = useState<string | null>(
initialStatus?.activeGuildId ?? initialGuilds?.[0]?.id ?? null,
);
const [channelId, setChannelId] = useState<string | null>(
initialStatus?.activeChannelId ?? null,
);
const [micOn, setMicOn] = useState(false);
const [micVol, setMicVol] = useState(100);
const [listenVol, setListenVol] = useState(75);
useEffect(() => {
const unsub = subscribe(ws);
return unsub;
}, [subscribe, ws]);
const graph = useMemo(() => speakerGraph(speakers), [speakers]);
useEffect(() => {
publish({ graph, focus: null });
}, [graph, publish]);
useEffect(
() => () => {
publish({ graph: { nodes: [], edges: [] }, focus: null });
setFocus(null);
},
[publish, setFocus],
);
useEffect(() => {
if (status?.connected) ambient.set("signal", 0.55, "voice live");
else ambient.set("vermilion", 0.35, "voice idle");
}, [status?.connected, ambient]);
if (error && !status) return <ErrorState error={error} />;
if (!status && isLoading)
return (
<p className="pointer-events-none absolute inset-x-0 top-1/2 -translate-y-1/2 text-center font-mono text-sm text-[var(--color-ink-faint)]">
menyetel ulang stage
</p>
);
const connected = status?.connected ?? false;
const listenBars = Array.from(listen.levels.values()).slice(0, 32);
const micBars = mic.micLevel
? Array.from({ length: 12 }, (_, i) =>
Math.max(
0.08,
Math.min(1, mic.micLevel * (1 - i * 0.06) + (i % 3) * 0.05),
),
)
: [];
const onConnect = async () => {
if (!guildId || !channelId) {
toast({ title: "Pick a guild + channel", tone: "vermilion" });
return;
}
try {
await connect.mutateAsync({ guildId, channelId });
toast({ title: "Connected to voice", tone: "signal" });
} catch (e) {
toast({
title: "Connect failed",
description: String(e),
tone: "vermilion",
});
}
};
const onMic = async (on: boolean) => {
try {
await mic.mutateAsync(on);
setMicOn(on);
} catch (e) {
toast({ title: "Mic error", description: String(e), tone: "vermilion" });
}
};
return (
<div className="min-h-full">
{/* Stage presence — top-center whisper */}
<section
className="pointer-events-none absolute inset-x-0 top-16 hidden justify-center md:flex"
aria-label="Live speakers"
>
<div className="pointer-events-auto flex max-w-[60vw] flex-wrap justify-center gap-2">
{speakers.length === 0 ? (
<EmptyState
icon={<MicOff className="size-6" />}
title={connected ? "Silent right now" : "Not connected"}
description={
connected
? "Speakers appear as they talk."
: "Connect to a voice channel to see presence."
}
/>
) : (
<VoiceStage speakers={speakers} />
)}
</div>
</section>
{/* Connections — right */}
<section
className="pointer-events-auto absolute right-5 top-16 hidden w-64 md:block"
aria-label="Connections"
>
<p className="eyebrow mb-2">links · {speakers.length} present</p>
<div className="space-y-1.5">
{(status?.connections ?? []).map((c) => (
<div
key={`${c.guildId}-${c.channelId}`}
className="flex items-center gap-2 rounded-full border border-[var(--color-hairline)] bg-[var(--color-canvas)]/55 px-3 py-1.5 font-mono text-xs text-[var(--color-ink-soft)] backdrop-blur-md"
>
<span className="size-2 rounded-full bg-signal" />
<span className="flex-1 truncate">{c.channelName}</span>
<span className="text-[var(--color-ink-faint)]">
{new Date(c.connectedAt).toLocaleTimeString()}
</span>
</div>
))}
{(status?.connections ?? []).length === 0 ? (
<p className="font-mono text-xs text-[var(--color-ink-faint)]">
no active links
</p>
) : null}
<p className="pt-1 font-mono text-xs text-[var(--color-ink-faint)]">
channel: {status?.activeChannelName ?? "—"}
</p>
</div>
</section>
{/* Console — bottom-left */}
<section
className="pointer-events-auto absolute bottom-20 left-5 z-20 w-[min(24rem,92vw)] space-y-2.5 rounded-2xl border border-[var(--color-hairline)] bg-[var(--color-canvas-2)]/75 p-3 backdrop-blur-xl lg:bottom-24"
aria-label="Voice console"
>
<GuildChannelPicker
mode="voice"
guildsInitial={initialGuilds}
guildId={guildId}
channelId={channelId}
onChange={(g, c) => {
setGuildId(g);
setChannelId(c);
}}
/>
<div className="flex items-center gap-2">
{connected ? (
<Button
variant="danger"
size="sm"
onClick={() => disconnect.mutate()}
disabled={disconnect.isPending}
>
<PhoneOff className="size-4" /> Disconnect
</Button>
) : (
<Button
variant="primary"
size="sm"
onClick={onConnect}
disabled={connect.isPending}
>
<Radio className="size-4" /> Connect
</Button>
)}
<Button
variant={micOn ? "primary" : "outline"}
size="sm"
onClick={() => onMic(!micOn)}
disabled={mic.isPending}
aria-pressed={micOn}
>
{micOn ? <Mic className="size-4" /> : <MicOff className="size-4" />}
{micOn ? "Mic live" : "Push-to-talk"}
</Button>
<Button
variant={listen.active ? "primary" : "outline"}
size="sm"
onClick={() => listen.toggle(!listen.active)}
>
{listen.active ? (
<Headphones className="size-4" />
) : (
<Volume2 className="size-4" />
)}
{listen.active ? "Listening" : "Listen in"}
</Button>
</div>
{micOn ? (
<div
className="flex items-center gap-2 px-1"
role="status"
aria-label="Microphone level meter"
>
<Mic className="size-3.5 text-signal" />
<Equalizer bars={micBars} className="w-28" />
</div>
) : null}
{listen.active ? (
<div className="flex items-center gap-2 px-1">
<Waves className="size-3.5 text-signal" />
<Equalizer bars={listenBars} className="w-40" />
</div>
) : null}
<div className="flex items-center gap-4 pt-1">
<label className="flex items-center gap-2 font-mono text-xs text-[var(--color-ink-faint)]">
<MicOff className="size-3.5" />
<input
type="range"
min={0}
max={100}
value={micVol}
onChange={(e) => {
const v = Number(e.target.value);
setMicVol(v);
mic.setVolume(v);
}}
aria-label="Mic transmit volume"
className="h-1 w-20 cursor-pointer accent-[var(--color-signal)]"
/>
<span className="w-8 text-right">{micVol}%</span>
</label>
<label className="flex items-center gap-2 font-mono text-xs text-[var(--color-ink-faint)]">
<Volume2 className="size-3.5" />
<input
type="range"
min={0}
max={100}
value={listenVol}
onChange={(e) => {
const v = Number(e.target.value);
setListenVol(v);
listen.setVolume(v);
}}
aria-label="Listen volume"
className="h-1 w-20 cursor-pointer accent-[var(--color-signal)]"
/>
<span className="w-8 text-right">{listenVol}%</span>
</label>
</div>
</section>
</div>
);
}