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GMW/services/discord-gateway/src/goLive/AnnexBHelper.ts
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/**
* H264/H265 NAL helpers — ported from @dank074/discord-video-stream
* AnnexBHelper.js. Only the H264 parts are used by GoLive (H264 encoder),
* H265 constants kept for completeness of the port.
*/
export enum H264NalUnitTypes {
Unspecified = 0,
CodedSliceNonIDR = 1,
CodedSlicePartitionA = 2,
CodedSlicePartitionB = 3,
CodedSlicePartitionC = 4,
CodedSliceIdr = 5,
SEI = 6,
SPS = 7,
PPS = 8,
AccessUnitDelimiter = 9,
EndOfSequence = 10,
EndOfStream = 11,
FillerData = 12,
SEIExtenstion = 13,
PrefixNalUnit = 14,
SubsetSPS = 15,
}
export enum H265NalUnitTypes {
TRAIL_N = 0,
TRAIL_R = 1,
TSA_N = 2,
TSA_R = 3,
STSA_N = 4,
STSA_R = 5,
RADL_N = 6,
RADL_R = 7,
RASL_N = 8,
RASL_R = 9,
RSV_VCL_N10 = 10,
RSV_VCL_R11 = 11,
RSV_VCL_N12 = 12,
RSV_VCL_R13 = 13,
RSV_VCL_N14 = 14,
RSV_VCL_R15 = 15,
BLA_W_LP = 16,
BLA_W_RADL = 17,
BLA_N_LP = 18,
IDR_W_RADL = 19,
IDR_N_LP = 20,
CRA_NUT = 21,
RSV_IRAP_VCL22 = 22,
RSV_IRAP_VCL23 = 23,
RSV_VCL24 = 24,
RSV_VCL25 = 25,
RSV_VCL26 = 26,
RSV_VCL27 = 27,
RSV_VCL28 = 28,
RSV_VCL29 = 29,
RSV_VCL30 = 30,
RSV_VCL31 = 31,
VPS_NUT = 32,
SPS_NUT = 33,
PPS_NUT = 34,
AUD_NUT = 35,
EOS_NUT = 36,
EOB_NUT = 37,
FD_NUT = 38,
PREFIX_SEI_NUT = 39,
SUFFIX_SEI_NUT = 40,
}
export const H264Helpers = {
getUnitType(frame: Uint8Array): number {
return frame[0] & 0x1f;
},
splitHeader(frame: Uint8Array): [Uint8Array, Uint8Array] {
return [frame.subarray(0, 1), frame.subarray(1)];
},
isAUD(unitType: number): boolean {
return unitType === H264NalUnitTypes.AccessUnitDelimiter;
},
};
export const H265Helpers = {
getUnitType(frame: Uint8Array): number {
return (frame[0] >> 1) & 0x3f;
},
splitHeader(frame: Uint8Array): [Uint8Array, Uint8Array] {
return [frame.subarray(0, 2), frame.subarray(2)];
},
isAUD(unitType: number): boolean {
return unitType === H265NalUnitTypes.AUD_NUT;
},
};
export const startCode3 = Buffer.from([0, 0, 1]);
/** Split an AnnexB bitstream into NAL units (start codes stripped). */
export function splitNalu(buf: Buffer): Buffer[] {
let temp: Buffer | null = buf;
const nalus: Buffer[] = [];
while (temp?.byteLength) {
let pos: number = temp.indexOf(startCode3);
let length = 3;
if (pos > 0 && temp[pos - 1] === 0) {
pos--;
length++;
}
const nalu = pos === -1 ? temp : temp.subarray(0, pos);
temp = pos === -1 ? null : temp.subarray(pos + length);
if (nalu.byteLength) nalus.push(nalu);
}
return nalus;
}