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GMW/services/backend/src/ws/broadcast.ts
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/**
* Broadcast functions for WebSocket events.
*
* These are injected by ws/server.ts when the WebSocket server initializes.
* Other modules call them to push real-time events to connected frontend clients.
*
* Usage:
* import { broadcastEvent } from "../ws/broadcast.js";
* broadcastEvent("message_created", messageData);
*/
import { createChildLogger } from "@bete/shared/logger";
const logger = createChildLogger("broadcast");
type BroadcastFn = (type: string, data: unknown) => void;
type BroadcastBinaryFn = (data: Buffer) => void;
let _broadcast: BroadcastFn | null = null;
let _broadcastBinary: BroadcastBinaryFn | null = null;
let _enabled = true;
/** Enable or disable broadcast logging (disabled by default to reduce noise). */
export function setBroadcastLogging(enabled: boolean): void {
_enabled = enabled;
}
/**
* Inject broadcast functions from the WebSocket server initializer.
* Must be called once during server startup before any broadcast is used.
*/
export function setBroadcastFunctions(
bf: BroadcastFn,
bfBinary: BroadcastBinaryFn,
): void {
_broadcast = bf;
_broadcastBinary = bfBinary;
logger.info("Broadcast functions initialized");
}
/** Clear injected functions (used during cleanup). */
export function clearBroadcastFunctions(): void {
_broadcast = null;
_broadcastBinary = null;
logger.info("Broadcast functions cleared");
}
function shouldLog(type: string): boolean {
if (!_enabled) return false;
// Avoid logging high-volume events
if (type === "voice_pcm_data") return false;
return true;
}
/**
* Broadcast a JSON event to all connected WebSocket clients.
*/
export function broadcastEvent(type: string, data: unknown): void {
if (shouldLog(type)) {
logger.debug({ event: type }, "Broadcasting event");
}
_broadcast?.(type, data);
}
/**
* Broadcast binary data to all connected WebSocket clients.
*/
export function broadcastBinary(data: Buffer): void {
_broadcastBinary?.(data);
}