fix(voice): restore voice features and apply critical optimizations

Voice Feature Restoration:
- Implemented full Redis pub/sub pipeline for real-time voice data
- Added VOICE_PCM and VOICE_ACTIVE_USER Redis channels
- Implemented EventBroadcaster.voicePcmData() and voiceActiveUser() methods
- Extended backend redis-bridge to subscribe to voice channels
- Updated backend WebSocket server for binary PCM broadcast
- Replaced globalThis PcmBroadcaster pattern with proper EventBroadcaster DI
- Fixed root cause: PcmBroadcaster functions were never initialized

Bug Fixes:
- Fixed prism-media version conflict (2.0.0-alpha.0 → 1.3.5)
- Fixed type inconsistency in commandHandler.ts (AudioPlayerStatus → string)

Critical Optimizations:
- P1.1: Fixed unbounded memory growth in aiAnalyzer (added LRU caching, max 10K entries)
- P1.2: Converted sync file I/O to async in audio hot paths (recorder, sessionRecording)
- P1.3: Replaced process.exit(1) with proper error handling (bootstrap, aiAnalysisWorker)

Code Quality:
- Removed unused logger field in EventBroadcaster
- Replaced console.* with structured logger.* calls (player, decoder)
- Fixed typos and removed commented debug code
- Added DatabaseError class for better error handling

Files Modified: 18 (discord-gateway: 14, backend: 3, root: 1)
Architecture: Discord → EventBroadcaster → Redis → Backend WebSocket → Frontend

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
MythEclipse
2026-06-08 19:14:34 +07:00
co-authored by Claude Opus 4.8
parent 2643a3c278
commit 13a75a5101
18 changed files with 243 additions and 91 deletions
@@ -387,7 +387,7 @@ export class CommandHandler {
private publishMediaStatus(): void {
const status: MediaStatusPayload = {
playing: discordPlayer.getStatus(),
playing: String(discordPlayer.getStatus()),
musicVolume: discordPlayer.getMusicVolume(),
current: null,
queue: [],