feat(discord-gateway): implement voice & push improvements
- Voice disconnect broadcast on stopRecording - Multi-guild voice support (VoiceController Map<guildId>) - Session finalization + auto-enqueue muxer job - Recordings API: duration field, channelId/userId filters - Transmitter Redis connection reuse (shared conn) - FFmpeg stderr memory cap (4KB limit) - 10 new Redis event channels + Redis bridge subscriptions - New DB tables: message_reactions, message_edits - Webhook notification module - Gateway metrics / Prometheus endpoint - Multi-guild message capture (MONITOR_GUILD_IDS array) - Thread tracking, presence, channel topic, guild member events - Edit history snapshot on message update - Muxer audio post-processing worker Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -9,7 +9,10 @@ import { createChildLogger } from "@bete/shared/logger";
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import type { Client } from "discord.js-selfbot-v13";
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import Redis from "ioredis";
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import { config } from "../../shared/config/config.js";
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import type { VoiceController } from "../voice-recording/voiceController.js";
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import type {
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VoiceController,
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VoiceStatus,
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} from "../voice-recording/voiceController.js";
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import { GuildHandler } from "./guild.handler.js";
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import {
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type CommandHandlerFn,
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@@ -30,6 +33,12 @@ interface VoiceStatusPayload {
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activeGuildId: string | null;
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activeChannelId: string | null;
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activeChannelName: string | null;
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connections: Array<{
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guildId: string;
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channelId: string;
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channelName: string;
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connectedAt: number;
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}>;
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}
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// ---------------------------------------------------------------------------
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@@ -69,7 +78,11 @@ export class CommandHandler {
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this.voiceController = voiceController;
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// Create domain-specific handlers with their dependencies
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this.voiceHandler = new VoiceHandler(client, voiceController, this.redisPub);
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this.voiceHandler = new VoiceHandler(
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client,
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voiceController,
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this.redisPub,
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);
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this.mediaHandler = new MediaHandler();
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this.guildHandler = new GuildHandler(client);
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this.moderationHandler = new ModerationHandler(client);
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@@ -164,14 +177,23 @@ export class CommandHandler {
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// ---- Status publishing ----
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private publishVoiceStatus(): void {
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const status: VoiceStatusPayload = this.voiceController
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const raw = this.voiceController
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? this.voiceController.getStatus()
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: {
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ready: false,
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connected: false,
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activeGuildId: null,
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activeChannelId: null,
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activeChannelName: null,
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connections: [],
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};
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const status: VoiceStatusPayload = {
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connected: raw.connected,
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activeGuildId: raw.activeGuildId,
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activeChannelId: raw.activeChannelId,
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activeChannelName: raw.activeChannelName,
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connections: raw.connections ?? [],
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};
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this.setKey(VOICE_STATUS_KEY, JSON.stringify(status));
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}
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