feat(media): loop mode + high-quality OggOpus music playback

- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
  replays finished music track on natural end (queue untouched); status
  payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
  OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
  double lossy encode (inlineVolume) yang bikin suara buram. Screen share
  tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
This commit is contained in:
asepharyana
2026-08-07 14:53:37 +07:00
parent a690e5b63e
commit 18dd6a56ba
16 changed files with 216 additions and 10 deletions
@@ -2,8 +2,8 @@ import type { Request, Response, Router } from "express";
import express from "express";
import { createChildLogger } from "@/shared/logger/index";
import { asyncHandler, validateBody } from "../../shared/middlewares/index.js";
import { mediaQueueSchema } from "./media.schema.js";
import { getStatus, queue, skip, stop } from "./media.service.js";
import { mediaLoopSchema, mediaQueueSchema } from "./media.schema.js";
import { getStatus, queue, setLoop, skip, stop } from "./media.service.js";
const logger = createChildLogger("media.routes");
@@ -55,5 +55,17 @@ export function createMediaRouter(): Router {
}),
);
// POST /api/media/loop
router.post(
"/media/loop",
validateBody(mediaLoopSchema),
asyncHandler(async (req: Request, res: Response) => {
const { loop } = req.body as { loop: boolean };
logger.debug({ loop }, "Media loop requested");
const state = await setLoop(loop);
res.json(state);
}),
);
return router;
}
@@ -5,4 +5,9 @@ export const mediaQueueSchema = z.object({
mode: z.enum(["music", "screen"]).default("music"),
});
export const mediaLoopSchema = z.object({
loop: z.boolean().default(false),
});
export type MediaQueueInput = z.infer<typeof mediaQueueSchema>;
export type MediaLoopInput = z.infer<typeof mediaLoopSchema>;
@@ -3,6 +3,7 @@ import {
tryCommandThenFallback,
} from "../../shared/commandHelper.js";
import {
COMMAND_MEDIA_LOOP,
COMMAND_MEDIA_QUEUE,
COMMAND_MEDIA_SKIP,
COMMAND_MEDIA_STOP,
@@ -30,6 +31,7 @@ export interface MediaState {
/** null/absent when idle; "music" | "screen" while a track is active. */
activeMode?: "music" | "screen" | null;
musicVolume: number;
loop: boolean;
current: MediaItem | null;
queue: MediaItem[];
}
@@ -44,6 +46,7 @@ const DEFAULT_STATE: MediaState = {
playing: false,
activeMode: null,
musicVolume: 0.3,
loop: false,
current: null,
queue: [],
};
@@ -65,6 +68,7 @@ function normalizeMediaState(raw: Record<string, unknown>): MediaState {
playing,
activeMode,
musicVolume: Number(raw.musicVolume ?? 0.3),
loop: Boolean(raw.loop ?? false),
current: (raw.current as MediaItem | null) ?? null,
queue: (raw.queue as MediaItem[]) ?? [],
};
@@ -148,3 +152,20 @@ export async function stop(): Promise<MediaState> {
"stop",
);
}
/**
* Toggle loop mode (replay current track on natural end) via Redis command.
*/
export async function setLoop(loop: boolean): Promise<MediaState> {
logger.info({ loop }, "setLoop called");
return tryCommandThenFallback(
() =>
publishCommand<MediaState>(
COMMAND_MEDIA_LOOP,
{ loop },
DEFAULT_COMMAND_TIMEOUT_MS,
),
() => readStatusFallback(),
"setLoop",
);
}
@@ -62,6 +62,7 @@ export const COMMAND_MEDIA_QUEUE = "media:queue";
export const COMMAND_MEDIA_SKIP = "media:skip";
export const COMMAND_MEDIA_STOP = "media:stop";
export const COMMAND_MEDIA_VOLUME = "media:volume";
export const COMMAND_MEDIA_LOOP = "media:loop";
export const COMMAND_MODERATION_ACTION = "moderation:action";
export const DISCORD_VOICE_ANALYZED = "discord:voice:analyzed";