feat: implement all real backend endpoints, Redis pub/sub bridge, and gateway command handler
Backend (real implementations, no more stubs):
- Redis pub/sub bridge: subscribes to discord-gateway events (message/attachment/voice) and broadcasts to WS clients
- Redis command channel: backend publishes voice/media commands, discord-gateway executes and replies
- Voice service: connectVoice/disconnectVoice/getVoiceStatus via Redis commands with graceful fallback
- Media service: queue/skip/stop/volume via Redis commands, reads status from Redis cache
- Messages repository: ALL 7 methods now use real PostgreSQL queries (findMany, findById, findByChannel, create, update, delete, getAttachmentsByChannel)
- Analytics: period returns {start,end} epoch millis, overview includes hourly/topics/top_users, worst_flags as string[]
- Health check: actually queries SELECT 1 against database
- VoiceStatus type fixed: {connected, activeGuildId, activeChannelId, activeChannelName}
- Guild type: includes icon: string | null
- asyncHandler: accepts Promise<unknown> instead of Promise<void>
Discord Gateway:
- CommandHandler: subscribes to 'backend:command' Redis channel, executes voice/media commands, publishes replies
- Publishes voice:status and media:status to Redis for backend caching
- Shutdown handler updated to close command handler
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
9b41eb9c12
commit
3b2709455e
@@ -10,15 +10,18 @@ interface BroadcastEvent {
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timestamp: string;
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}
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type BroadcastFn = (data: unknown) => void;
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// Extend globalThis with broadcast function types
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declare global {
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// biome-ignore lint/suspicious/noAssignInExpressions: intentional global broadcast registry
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var broadcastMessageCreated: BroadcastFn | undefined;
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var broadcastMessageUpdated: BroadcastFn | undefined;
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var broadcastMessageDeleted: BroadcastFn | undefined;
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var broadcastAttachmentUploaded: BroadcastFn | undefined;
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var __broadcastFns:
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| {
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messageCreated: (data: unknown) => void;
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messageUpdated: (data: unknown) => void;
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messageDeleted: (data: unknown) => void;
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attachmentUploaded: (data: unknown) => void;
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raw: (type: string, data: unknown) => void;
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}
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| undefined;
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}
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export function createWebSocketServer(server: Server): WebSocketServer {
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@@ -87,18 +90,18 @@ export function createWebSocketServer(server: Server): WebSocketServer {
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}
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}
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globalThis.broadcastMessageCreated = (data: unknown) =>
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broadcast({ type: "message_created", data });
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globalThis.broadcastMessageUpdated = (data: unknown) =>
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broadcast({ type: "message_updated", data });
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globalThis.broadcastMessageDeleted = (data: unknown) =>
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broadcast({ type: "message_deleted", data });
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globalThis.broadcastAttachmentUploaded = (data: unknown) =>
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broadcast({ type: "attachment_uploaded", data });
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globalThis.__broadcastFns = {
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messageCreated: (data: unknown) => broadcast({ type: "message_created", data }),
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messageUpdated: (data: unknown) => broadcast({ type: "message_updated", data }),
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messageDeleted: (data: unknown) => broadcast({ type: "message_deleted", data }),
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attachmentUploaded: (data: unknown) => broadcast({ type: "attachment_uploaded", data }),
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raw: (type: string, data: unknown) => broadcast({ type, data }),
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};
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// Cleanup on close
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wss.on("close", () => {
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clearInterval(heartbeatInterval);
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globalThis.__broadcastFns = undefined;
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});
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logger.info({ path: "/ws" }, "WebSocket server created");
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