refactor: large codebase cleanup - consolidate schemas, migrate to Drizzle ORM, extract frontend components, modernize Docker builds
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped

- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Developer
2026-07-27 21:54:31 +07:00
co-authored by Claude Opus 4.8
parent 63f21513bd
commit 5802d02e29
223 changed files with 11499 additions and 13350 deletions
@@ -2,6 +2,7 @@ import { createChildLogger } from "@bete/shared/logger";
import type { Request, Response } from "express";
import { asyncHandler } from "../../shared/middlewares/index.js";
import { publishCommandNoReply } from "../../shared/redis/index.js";
import type { ConnectVoiceInput, VoiceCommandInput } from "./voice.schema.js";
import {
connectVoice,
disconnectVoice,
@@ -17,22 +18,9 @@ export const handleGetVoiceStatus = asyncHandler(
},
);
/** Safely extract a string value that may be a single string or string array. */
function asString(val: unknown): string {
if (Array.isArray(val)) return String(val[0] ?? "");
return String(val ?? "");
}
export const handleConnectVoice = asyncHandler(
async (req: Request, res: Response) => {
const guildId = asString(req.body.guildId);
const channelId = asString(req.body.channelId);
if (!guildId || !channelId) {
return res.status(400).json({
error: "VALIDATION_ERROR",
message: "guildId and channelId are required",
});
}
const { guildId, channelId } = req.body as ConnectVoiceInput;
logger.debug({ guildId, channelId }, "Connecting to voice channel");
const status = await connectVoice(guildId, channelId);
res.json(status);
@@ -49,15 +37,7 @@ export const handleDisconnectVoice = asyncHandler(
export const handleVoiceCommand = asyncHandler(
async (req: Request, res: Response) => {
const command = asString(req.body.command);
if (!command) {
return res.status(400).json({
error: "VALIDATION_ERROR",
message: "command is required",
});
}
const { command } = req.body as VoiceCommandInput;
logger.debug({ command }, "Publishing voice command");
await publishCommandNoReply(command);
res.json({ success: true, command });