refactor(frontend): finish shadcn→custom primitive migration (green build)

- Remove tw-animate-css import + dead src/components/ui shadcn tree
- Convert 7 orphaned components (moderation, analysis, guild-selector,
  voice/activity-timeline, shared/empty+error) to new primitives
- Add missing moderation/view.tsx; analysis uses SearchPanel directly
- globals.css now uses new signal-driven ops-console tokens
- tsc --noEmit clean, next build green (11 routes), local smoke 200
This commit is contained in:
asepharyana
2026-08-14 10:49:44 +07:00
parent 5816e94a63
commit 5bbf75a65b
130 changed files with 4431 additions and 12978 deletions
@@ -1,177 +1,176 @@
"use client";
import { useCallback, useEffect, useState } from "react";
import { toast } from "sonner";
import { SubNav } from "@/components/layout/sub-nav";
import { VoiceActivityTimeline } from "@/components/voice/activity-timeline";
import { VoiceConnectionCard } from "@/components/voice/connection-card";
import {
Activity,
Headphones,
Mic,
MicOff,
Pause,
Play,
Settings,
Wifi,
} from "lucide-react";
import { useEffect, useMemo, useState } from "react";
import { SessionRibbon } from "@/components/charts/session-ribbon";
import { StaggerGroup, StaggerItem } from "@/components/motion/stagger";
import { Badge } from "@/components/primitives/badge";
import { Button } from "@/components/primitives/button";
import { SignalField } from "@/components/three";
import { StaticFallback } from "@/components/three/static-fallback";
import { WebGLGuard } from "@/components/three/webgl-guard";
import { ActiveSpeakersPanel } from "@/components/voice/active-speakers-panel";
import { ListenControl } from "@/components/voice/listen-control";
import { MicControl } from "@/components/voice/mic-control";
import { SpeakerWaveform } from "@/components/voice/speaker-waveform";
import {
useGuilds,
useMicTransmit,
useSpeakers,
useVoiceChannels,
useVoiceConnect,
useVoiceDisconnect,
useVoiceListen,
useVoiceStatus,
} from "@/hooks";
import type { Guild, VoiceStatus } from "@/lib/types";
import type { ActiveSpeaker, VoiceStatus } from "@/lib/types";
import { cn } from "@/lib/utils";
import { useWebSocket } from "@/lib/ws/context";
type VoiceTab = "connection" | "activity";
type VoiceTab = "stage" | "activity";
/**
* Voice view — hydrated on the client. Seeded from server-rendered status +
* guild list so every user's first paint reflects the same shared voice
* connection state; live updates come over WS.
*/
export default function VoiceView({
initialStatus,
initialGuilds = [],
}: {
initialStatus?: VoiceStatus;
initialGuilds?: Guild[];
}) {
const ws = useWebSocket();
const { data: voiceStatus } = useVoiceStatus(initialStatus);
const { data: guilds = [] } = useGuilds(initialGuilds);
const [selectedGuild, setSelectedGuild] = useState("");
const { data: voiceChannels = [] } = useVoiceChannels(selectedGuild);
const { speakers, subscribe } = useSpeakers(initialStatus?.activeSpeakers);
const connectMut = useVoiceConnect();
const disconnectMut = useVoiceDisconnect();
const micMut = useMicTransmit(ws);
const [tab, setTab] = useState<VoiceTab>("stage");
const initialSpeakers = useMemo(
() => initialStatus?.activeSpeakers ?? [],
[initialStatus],
);
const { speakers, subscribe } = useSpeakers(initialSpeakers);
const connect = useVoiceConnect();
const disconnect = useVoiceDisconnect();
const listen = useVoiceListen(ws);
const [selectedChannel, setSelectedChannel] = useState("");
const [micActive, setMicActive] = useState(false);
const [volume, setVolume] = useState(75);
const [listenVolume, setListenVolume] = useState(75);
const [tab, setTab] = useState<VoiceTab>("connection");
useEffect(() => {
const unsub = subscribe(ws);
return () => unsub();
}, [ws, subscribe]);
return unsub;
}, [subscribe, ws]);
const handleMicToggle = useCallback(
async (checked: boolean) => {
if (checked) {
try {
await micMut.mutateAsync(true);
setMicActive(true);
} catch {
setMicActive(false);
}
} else {
setMicActive(false);
try {
await micMut.mutateAsync(false);
} catch {
// Stop already tore down the local transmitter — ignore remote errors
}
}
},
[micMut],
);
const handleVolumeChange = useCallback(
(v: number) => {
setVolume(v);
micMut.setVolume(v);
},
[micMut],
);
const handleGuildChange = useCallback((guildId: string | null) => {
if (!guildId) {
setSelectedGuild("");
setSelectedChannel("");
return;
}
setSelectedGuild(guildId);
}, []);
const activeSpeakers = speakers.filter((s) => s.speaking);
const connected = voiceStatus?.connected ?? false;
const active = speakers.filter((s) => s.speaking);
return (
<div className="space-y-4 animate-fade-in-up">
<SubNav
tabs={[
{ id: "connection", label: "Connection", icon: undefined },
{ id: "activity", label: "Activity", icon: undefined },
]}
activeTab={tab}
onTabChange={(t) => setTab(t as VoiceTab)}
/>
<div className="flex flex-col gap-5">
{/* Connection bar */}
<div className="flex items-center gap-3">
<Badge tone={initialStatus?.connected ? "signal" : "neutral"} dot>
{initialStatus?.connected ? "Connected" : "Disconnected"}
</Badge>
{initialStatus?.activeChannelName && (
<span className="text-sm text-[var(--color-ink-soft)]">
#{initialStatus.activeChannelName}
</span>
)}
{initialStatus?.connected ? (
<Button
size="sm"
variant="outline"
onClick={() => disconnect.mutate()}
>
Disconnect
</Button>
) : (
<Button
size="sm"
variant="primary"
onClick={() =>
connect.mutate({
guildId: initialStatus?.activeGuildId ?? "",
channelId: initialStatus?.activeChannelId ?? "",
})
}
>
Connect
</Button>
)}
</div>
<VoiceConnectionCard
connected={connected}
activeChannelName={voiceStatus?.activeChannelName}
guilds={guilds}
voiceChannels={voiceChannels}
selectedGuild={selectedGuild}
selectedChannel={selectedChannel}
onGuildChange={handleGuildChange}
onChannelChange={(v) => setSelectedChannel(v ?? "")}
onConnect={() => {
void connectMut
.mutateAsync({
guildId: selectedGuild,
channelId: selectedChannel,
})
.catch((err: unknown) => {
const msg =
err instanceof Error
? err.message
: "Gagal connect ke voice channel";
toast.error("Voice connect gagal", {
description: msg,
});
});
}}
onDisconnect={() => {
if (micActive) {
setMicActive(false);
void micMut.mutateAsync(false).catch(() => {});
{/* Stage hero */}
<div className="surface relative flex h-[280px] items-end justify-center overflow-hidden rounded-[var(--radius-r)] p-5">
<WebGLGuard
fallback={
<StaticFallback
variant="orb"
count={Math.max(speakers.length, 3)}
className="absolute inset-0"
/>
}
if (listen.active) listen.toggle(false);
disconnectMut.mutate(undefined);
}}
connecting={connectMut.isPending}
/>
>
<SignalField
activity={speakers.length > 0 ? 0.6 : 0.2}
className="absolute inset-0"
/>
</WebGLGuard>
<div className="absolute bottom-4 left-1/2 -translate-x-1/2">
<SpeakerWaveform speakers={active} />
</div>
</div>
{tab === "connection" && (
<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
<SpeakerWaveform speakers={activeSpeakers} />
<div className="space-y-4">
<ListenControl
connected={connected}
active={listen.active}
levels={listen.levels}
speakers={speakers}
onToggle={(on) => listen.toggle(on)}
volume={listenVolume}
onVolumeChange={(v) => {
setListenVolume(v);
listen.setVolume(v);
}}
/>
<MicControl
connected={connected}
active={micActive}
onToggle={handleMicToggle}
volume={volume}
onVolumeChange={handleVolumeChange}
/>
</div>
<StaggerGroup className="grid gap-3 sm:grid-cols-[1fr_auto] sm:items-end">
<StaggerItem>
<MicControl
micOn={listen.active}
onToggle={(on) => listen.toggle(on)}
levels={listen.levels}
/>
</StaggerItem>
<StaggerItem>
<ListenControl
listening={listen.active}
onToggle={(on) => listen.toggle(on)}
volume={75}
onVolume={listen.setVolume}
/>
</StaggerItem>
</StaggerGroup>
{/* Tabs */}
<div className="flex gap-1 rounded-[var(--radius-r)] bg-[var(--color-surface-2)] p-1">
{(["stage", "activity"] as const).map((t) => (
<button
key={t}
type="button"
onClick={() => setTab(t)}
className={cn(
"flex items-center gap-1.5 rounded-[var(--radius-r-control)] px-3 py-1.5 text-xs font-medium transition-colors",
tab === t
? "bg-[var(--color-signal)] text-[var(--color-signal-ink)]"
: "text-[var(--color-ink-soft)] hover:text-[var(--color-ink)]",
)}
>
{t === "stage" ? (
<Activity className="size-3.5" />
) : (
<Headphones className="size-3.5" />
)}
{t === "stage" ? "Stage" : "Activity"}
</button>
))}
</div>
{tab === "stage" && <ActiveSpeakersPanel speakers={speakers} />}
{tab === "activity" && (
<div className="surface p-4">
<h3 className="mb-3 text-sm font-semibold">Live session timeline</h3>
<SessionRibbon
segments={speakers.map((s) => ({
id: s.userId,
label: s.username,
value: s.speaking ? 3 : 1,
tone: s.speaking ? "signal" : "neutral",
}))}
/>
</div>
)}
{tab === "activity" && <VoiceActivityTimeline data={speakers} />}
</div>
);
}