feat(system): implement graceful shutdown and expand websocket events

Improve system reliability and real-time capabilities by implementing a robust lifecycle management system and adding new broadcast events for attachments and voice recordings.

- Implement asynchronous graceful shutdown in backend to close HTTP, WebSocket, Redis, and database connections.
- Add new WebSocket broadcast events: `attachment_created`, `voice_recording_started`, `voice_recording_stopped`, `voice_recording_uploaded`, and `analysis_queue_status`.
- Refactor media status handling to use boolean `playing` state instead of string-based status.
- Centralize `PageResult` and `VoiceRecording` types to improve consistency between frontend and backend.
- Update frontend API client to include `listRecordings` and handle new WebSocket event types.
- Fix type mismatches in voice command handling and media status reporting.
This commit is contained in:
MythEclipse
2026-06-09 16:56:44 +07:00
parent 3a7b005d95
commit 7108f6bb47
14 changed files with 161 additions and 90 deletions
@@ -47,8 +47,14 @@ export async function getStatus(): Promise<MediaState> {
const cached = await readRedisStatus("media:status");
if (cached) {
const rawPlaying = cached.playing;
// Handle both boolean (new) and string (legacy from String(discordPlayer.getStatus()))
const playing =
rawPlaying === true ||
rawPlaying === "playing" ||
rawPlaying === "buffering";
return {
playing: Boolean(cached.playing),
playing,
musicVolume: Number(cached.musicVolume ?? 1.0),
current: (cached.current as MediaItem | null) ?? null,
queue: (cached.queue as MediaItem[]) ?? [],
@@ -1,3 +1,4 @@
import type { PageResult } from "@bete/shared";
import { createChildLogger } from "@bete/shared/logger";
import { getPool } from "../../shared/database/index.js";
import type {
@@ -8,11 +9,6 @@ import type {
const logger = createChildLogger("messages.repository");
export interface PageResult<T> {
data: T[];
nextCursor: string | null;
}
export interface AttachmentResult {
id: string;
message_id: string;
@@ -12,13 +12,15 @@ export async function handleGetVoiceStatus(_req: Request, res: Response) {
res.json(status);
}
/** Safely extract a string value that may be a single string or string array. */
function asString(val: unknown): string {
if (Array.isArray(val)) return String(val[0] ?? "");
return String(val ?? "");
}
export async function handleConnectVoice(req: Request, res: Response) {
const guildId = Array.isArray(req.body.guildId)
? req.body.guildId[0]
: req.body.guildId;
const channelId = Array.isArray(req.body.channelId)
? req.body.channelId[0]
: req.body.channelId;
const guildId = asString(req.body.guildId);
const channelId = asString(req.body.channelId);
if (!guildId || !channelId) {
return res.status(400).json({
error: "VALIDATION_ERROR",
@@ -35,17 +37,13 @@ export async function handleDisconnectVoice(_req: Request, res: Response) {
}
export async function handleGetVoiceChannels(req: Request, res: Response) {
const guildId = Array.isArray(req.params.guildId)
? req.params.guildId[0]
: req.params.guildId;
const guildId = asString(req.params.guildId);
const channels = await getVoiceChannels(guildId);
res.json(channels);
}
export async function handleVoiceCommand(req: Request, res: Response) {
const command = Array.isArray(req.body.command)
? req.body.command[0]
: req.body.command;
const command = asString(req.body.command);
if (!command) {
return res.status(400).json({
@@ -55,7 +53,7 @@ export async function handleVoiceCommand(req: Request, res: Response) {
}
try {
await publishCommandNoReply(command as string);
await publishCommandNoReply(command);
res.json({ success: true, command });
} catch (err) {
res.status(500).json({