feat(system): implement graceful shutdown and expand websocket events
Improve system reliability and real-time capabilities by implementing a robust lifecycle management system and adding new broadcast events for attachments and voice recordings. - Implement asynchronous graceful shutdown in backend to close HTTP, WebSocket, Redis, and database connections. - Add new WebSocket broadcast events: `attachment_created`, `voice_recording_started`, `voice_recording_stopped`, `voice_recording_uploaded`, and `analysis_queue_status`. - Refactor media status handling to use boolean `playing` state instead of string-based status. - Centralize `PageResult` and `VoiceRecording` types to improve consistency between frontend and backend. - Update frontend API client to include `listRecordings` and handle new WebSocket event types. - Fix type mismatches in voice command handling and media status reporting.
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@@ -35,7 +35,7 @@ interface VoiceStatusPayload {
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}
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interface MediaStatusPayload {
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playing: string;
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playing: boolean;
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musicVolume: number;
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current: unknown;
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queue: unknown[];
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@@ -341,25 +341,34 @@ export class CommandHandler {
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}
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}
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private async handleMediaQueue(_cmd: BackendCommand): Promise<CommandReply> {
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private getCurrentMediaStatus(): MediaStatusPayload {
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return {
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playing: discordPlayer.getStatus() === "playing",
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musicVolume: discordPlayer.getMusicVolume(),
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current: null,
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queue: [],
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};
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}
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private async handleMediaQueue(cmd: BackendCommand): Promise<CommandReply> {
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// Media queueing is handled at a higher level (frontend / backend streams
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// audio directly). Log the request for now.
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logger.info("media:queue received — media queueing is handled externally");
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return {
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id: _cmd.id,
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id: cmd.id,
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success: true,
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data: { note: "media queueing handled externally" },
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data: this.getCurrentMediaStatus(),
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};
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}
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private async handleMediaSkip(cmd: BackendCommand): Promise<CommandReply> {
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discordPlayer.stop("music");
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return { id: cmd.id, success: true, data: { action: "skipped" } };
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return { id: cmd.id, success: true, data: this.getCurrentMediaStatus() };
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}
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private async handleMediaStop(cmd: BackendCommand): Promise<CommandReply> {
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discordPlayer.stop("music");
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return { id: cmd.id, success: true, data: { action: "stopped" } };
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return { id: cmd.id, success: true, data: this.getCurrentMediaStatus() };
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}
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private async handleMediaVolume(cmd: BackendCommand): Promise<CommandReply> {
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@@ -376,7 +385,7 @@ export class CommandHandler {
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return {
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id: cmd.id,
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success: true,
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data: { volume: discordPlayer.getMusicVolume() },
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data: this.getCurrentMediaStatus(),
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};
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}
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@@ -579,14 +588,7 @@ export class CommandHandler {
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}
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private publishMediaStatus(): void {
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const status: MediaStatusPayload = {
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playing: String(discordPlayer.getStatus()),
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musicVolume: discordPlayer.getMusicVolume(),
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current: null,
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queue: [],
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};
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this.setKey(MEDIA_STATUS_KEY, JSON.stringify(status));
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this.setKey(MEDIA_STATUS_KEY, JSON.stringify(this.getCurrentMediaStatus()));
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}
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/**
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