feat(fe): play Discord voice live + fix recording play/download
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Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 11m4s
Voice page (connection tab): - ListenControl baru: toggle Listen (Headphones) — mulai PcmPlayer dari user gesture, subscribe onPcm WS, volume slider, bar level per-user REAL dari PCM (bukan random). - lib/audio/pcm-player.ts (baru): ScriptProcessorNode mixer — ring buffer 2s per user (hash FNV-1a sama dengan gateway), upsampling 24k→48k linear, mix semua user ke mono, gain volume, cleanup ring diam 5s. - useVoiceListen + hashUserId di hooks; auto-stop saat disconnect. Recordings: - recording-player: reset src+load+play() eksplisit (bukan autoPlay doang), tampilkan filename + error state 'playback failed' kalau file rusak. - recording-card: tombol Download fetch blob (CORS tele open) → objectURL → force download dengan nama asli; fallback buka tab baru kalau fetch gagal; spinner saat mendownload. Verified: FE tsc 0, next build 10/10 static pages.
This commit is contained in:
@@ -153,6 +153,7 @@ export default function RecordingsPage() {
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<RecordingPlayer
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url={currentTrack?.download_url ?? undefined}
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filename={currentTrack?.filename ?? undefined}
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onClose={() => setPlayingId(null)}
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/>
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</div>
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@@ -4,6 +4,7 @@ import { useCallback, useEffect, useState } from "react";
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import { SubNav } from "@/components/layout/sub-nav";
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import { VoiceActivityTimeline } from "@/components/voice/activity-timeline";
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import { VoiceConnectionCard } from "@/components/voice/connection-card";
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import { ListenControl } from "@/components/voice/listen-control";
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import { MicControl } from "@/components/voice/mic-control";
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import { SpeakerWaveform } from "@/components/voice/speaker-waveform";
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import {
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@@ -13,6 +14,7 @@ import {
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useVoiceChannels,
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useVoiceConnect,
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useVoiceDisconnect,
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useVoiceListen,
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useVoiceStatus,
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} from "@/hooks";
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import { useWebSocket } from "@/lib/ws/context";
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@@ -29,9 +31,11 @@ export default function VoicePage() {
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const connectMut = useVoiceConnect();
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const disconnectMut = useVoiceDisconnect();
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const micMut = useMicTransmit(ws);
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const listen = useVoiceListen(ws);
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const [selectedChannel, setSelectedChannel] = useState("");
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const [micActive, setMicActive] = useState(false);
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const [volume, setVolume] = useState(75);
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const [listenVolume, setListenVolume] = useState(75);
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const [tab, setTab] = useState<VoiceTab>("connection");
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useEffect(() => {
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@@ -111,6 +115,7 @@ export default function VoicePage() {
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setMicActive(false);
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void micMut.mutateAsync(false).catch(() => {});
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}
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if (listen.active) listen.toggle(false);
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disconnectMut.mutate(undefined);
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}}
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connecting={connectMut.isPending}
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@@ -119,13 +124,27 @@ export default function VoicePage() {
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{tab === "connection" && (
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<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
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<SpeakerWaveform speakers={activeSpeakers} />
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<MicControl
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connected={connected}
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active={micActive}
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onToggle={handleMicToggle}
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volume={volume}
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onVolumeChange={handleVolumeChange}
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/>
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<div className="space-y-4">
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<ListenControl
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connected={connected}
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active={listen.active}
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levels={listen.levels}
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speakers={speakers}
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onToggle={(on) => listen.toggle(on)}
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volume={listenVolume}
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onVolumeChange={(v) => {
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setListenVolume(v);
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listen.setVolume(v);
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}}
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/>
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<MicControl
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connected={connected}
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active={micActive}
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onToggle={handleMicToggle}
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volume={volume}
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onVolumeChange={handleVolumeChange}
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/>
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</div>
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</div>
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)}
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@@ -1,6 +1,7 @@
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"use client";
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import { Download, Play } from "lucide-react";
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import { useState } from "react";
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import { Download, Loader2, Play } from "lucide-react";
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import { GlassCard } from "@/components/glass/card";
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import type { VoiceRecording } from "@/lib/types";
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@@ -10,10 +11,36 @@ interface RecordingCardProps {
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}
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export function RecordingCard({ recording, onPlay }: RecordingCardProps) {
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const [downloading, setDownloading] = useState(false);
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const durationStr = recording.duration_bytes
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? `${Math.floor(recording.duration_bytes / 60)}:${String(recording.duration_bytes % 60).padStart(2, "0")}`
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: "--:--";
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// Fetch the file (CORS is open on the uploader) → blob → force download with
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// the real filename. Falls back to opening the URL in a new tab.
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const handleDownload = async (e: React.MouseEvent) => {
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e.stopPropagation();
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if (!recording.download_url || downloading) return;
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setDownloading(true);
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try {
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const res = await fetch(recording.download_url);
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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const blob = await res.blob();
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const objUrl = URL.createObjectURL(blob);
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const a = document.createElement("a");
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a.href = objUrl;
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a.download = recording.filename ?? `recording-${recording.id}.mp3`;
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document.body.appendChild(a);
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a.click();
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a.remove();
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setTimeout(() => URL.revokeObjectURL(objUrl), 30_000);
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} catch {
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window.open(recording.download_url, "_blank", "noopener,noreferrer");
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} finally {
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setDownloading(false);
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}
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};
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return (
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<GlassCard variant="interactive" className="p-4" onClick={() => onPlay(recording.id)}>
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<div className="flex items-start gap-3">
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@@ -50,9 +77,19 @@ export function RecordingCard({ recording, onPlay }: RecordingCardProps) {
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<div className="flex gap-1 shrink-0" onClick={(e) => e.stopPropagation()}>
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{recording.download_url && (
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<a href={recording.download_url} target="_blank" rel="noopener noreferrer" className="size-7 flex items-center justify-center rounded glass hover:glass-elevated transition-all">
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<Download className="size-3 text-text-secondary/60" />
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</a>
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<button
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type="button"
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onClick={handleDownload}
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disabled={downloading}
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title="Download"
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className="size-7 flex items-center justify-center rounded glass hover:glass-elevated transition-all disabled:opacity-50"
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>
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{downloading ? (
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<Loader2 className="size-3 text-text-secondary/60 animate-spin" />
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) : (
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<Download className="size-3 text-text-secondary/60" />
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)}
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</button>
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)}
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</div>
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</div>
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@@ -1,31 +1,57 @@
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"use client";
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import { useEffect, useRef } from "react";
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import { useEffect, useRef, useState } from "react";
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import { GlassPanel } from "@/components/glass/panel";
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import { X } from "lucide-react";
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interface RecordingPlayerProps {
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url?: string;
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filename?: string;
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onClose: () => void;
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}
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export function RecordingPlayer({ url, onClose }: RecordingPlayerProps) {
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export function RecordingPlayer({ url, filename, onClose }: RecordingPlayerProps) {
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const audioRef = useRef<HTMLAudioElement>(null);
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const [error, setError] = useState(false);
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useEffect(() => {
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if (url && audioRef.current) {
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audioRef.current?.play().catch(() => {});
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}
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const audio = audioRef.current;
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if (!url || !audio) return;
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setError(false);
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// Fresh element state: reset src, load, then play (the click that opened
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// the player counts as a user gesture, so autoplay is allowed).
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audio.src = url;
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audio.load();
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const p = audio.play();
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if (p) p.catch(() => setError(true));
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}, [url]);
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if (!url) return null;
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return (
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<GlassPanel dense className="fixed bottom-20 left-4 z-30 w-72 flex items-center gap-3">
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<audio ref={audioRef} src={url} controls className="flex-1 h-8 [&::-webkit-media-controls-panel]:bg-transparent" autoPlay />
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<button type="button" onClick={onClose}>
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<X className="size-3.5 text-text-secondary/60 hover:text-text-primary" />
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</button>
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<GlassPanel dense className="fixed bottom-20 left-4 z-30 w-80 flex flex-col gap-1.5">
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<div className="flex items-center gap-3">
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<audio
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ref={audioRef}
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controls
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preload="auto"
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className="flex-1 h-8 [&::-webkit-media-controls-panel]:bg-transparent"
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onError={() => setError(true)}
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/>
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<button type="button" onClick={onClose} className="shrink-0">
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<X className="size-3.5 text-text-secondary/60 hover:text-text-primary" />
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</button>
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</div>
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<div className="flex items-center justify-between px-0.5">
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<span className="truncate text-[10px] font-mono text-text-secondary/60">
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{filename ?? "recording"}
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</span>
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{error && (
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<span className="shrink-0 text-[10px] text-red-400/90">
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playback failed
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</span>
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)}
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</div>
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</GlassPanel>
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);
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}
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@@ -0,0 +1,151 @@
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"use client";
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import { useEffect, useMemo, useState } from "react";
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import { GlassCard } from "@/components/glass/card";
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import { Button } from "@/components/ui/button";
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import { hashUserId } from "@/hooks";
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import type { ActiveSpeaker } from "@/lib/types";
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import { Headphones, HeadphoneOff } from "lucide-react";
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interface ListenControlProps {
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connected: boolean;
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active: boolean;
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levels: Map<number, number>;
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speakers: ActiveSpeaker[];
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onToggle: (active: boolean) => void;
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volume: number;
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onVolumeChange: (v: number) => void;
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}
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/** Live bar for one speaker — level 0..1 from the PCM player. */
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function SpeakerLevel({
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speaker,
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level,
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}: {
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speaker: ActiveSpeaker;
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level: number;
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}) {
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const [bars, setBars] = useState<number[]>(Array(24).fill(0.06));
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useEffect(() => {
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const id = setInterval(() => {
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setBars((prev) => {
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const next = [...prev];
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for (let i = 0; i < next.length; i++) {
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const target = level > 0.004 ? level * 0.9 + 0.08 : 0.05;
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next[i] = next[i] + (target - next[i]) * 0.35;
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}
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return next;
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});
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}, 60);
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return () => clearInterval(id);
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}, [level]);
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return (
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<div className="flex items-center gap-2">
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<span className="w-24 truncate text-[11px] text-text-secondary">
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{speaker.username}
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</span>
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<div className="flex flex-1 items-end gap-[2px] h-6">
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{bars.map((h, i) => (
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<div
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key={i}
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className="flex-1 rounded-t-sm bg-primary/70 transition-[height]"
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style={{ height: `${Math.max(6, h * 100)}%` }}
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/>
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))}
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</div>
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<span className="w-8 text-right font-mono text-[10px] text-text-secondary/50">
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{Math.round(level * 100)}%
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</span>
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</div>
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);
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}
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export function ListenControl({
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connected,
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active,
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levels,
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speakers,
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onToggle,
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volume,
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onVolumeChange,
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}: ListenControlProps) {
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const activeLevels = useMemo(() => {
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const map = new Map<string, number>();
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for (const s of speakers) {
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const lvl = levels.get(hashUserId(s.userId)) ?? 0;
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map.set(s.userId, lvl);
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}
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return map;
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}, [speakers, levels]);
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const talking = useMemo(
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() => [...activeLevels.values()].some((l) => l > 0.004),
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[activeLevels],
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);
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return (
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<GlassCard variant="base">
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<div className="flex items-center gap-3">
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<Button
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variant={active ? "default" : "secondary"}
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size="sm"
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onClick={() => onToggle(!active)}
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disabled={!connected}
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className="h-9"
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>
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{active ? (
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<Headphones className="size-4 mr-1" />
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) : (
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<HeadphoneOff className="size-4 mr-1" />
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)}
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{active ? "Listening" : "Listen"}
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</Button>
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<div className="flex-1 flex items-center gap-2">
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<span className="text-[10px] text-text-secondary/60 font-mono">Vol</span>
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<input
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type="range"
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min={0}
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max={100}
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value={volume}
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onChange={(e) => onVolumeChange(Number(e.target.value))}
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className="flex-1 h-1 appearance-none bg-glass-border rounded-full accent-primary [&::-webkit-slider-thumb]:appearance-none [&::-webkit-slider-thumb]:size-3 [&::-webkit-slider-thumb]:rounded-full [&::-webkit-slider-thumb]:bg-primary [&::-webkit-slider-thumb]:shadow-[0_0_8px] [&::-webkit-slider-thumb]:shadow-primary/60"
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/>
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<span className="text-[10px] font-mono text-text-secondary w-8 text-right">
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{volume}%
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</span>
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</div>
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</div>
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<div className="mt-3 space-y-1">
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{active && speakers.length > 0 ? (
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speakers.map((s) => (
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<SpeakerLevel
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key={s.userId}
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speaker={s}
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level={activeLevels.get(s.userId) ?? 0}
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/>
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))
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) : (
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<span className="text-[11px] text-text-secondary/40">
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{!connected
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? "Connect to a voice channel first."
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: active
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? "Listening for Discord voice…"
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: "Toggle Listen to hear Discord voice."}
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</span>
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)}
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{active && talking && (
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<span className="inline-flex items-center gap-1.5 text-[10px] text-primary/80">
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<span className="relative flex size-1.5">
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<span className="absolute inline-flex size-full rounded-full bg-primary opacity-75 live-pulse-ring" />
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<span className="relative inline-flex size-1.5 rounded-full bg-primary" />
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</span>
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live
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</span>
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)}
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</div>
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</GlassCard>
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);
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}
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@@ -34,10 +34,12 @@ export {
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useRecordingsWsSync,
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} from "./use-recordings";
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export {
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hashUserId,
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useMicTransmit,
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useSpeakers,
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useVoiceChannels,
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useVoiceConnect,
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useVoiceDisconnect,
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useVoiceListen,
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useVoiceStatus,
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} from "./use-voice";
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@@ -1,11 +1,23 @@
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import { useCallback, useRef, useState } from "react";
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import { useCallback, useEffect, useRef, useState } from "react";
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import useSWR, { useSWRConfig } from "swr";
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import { useAction } from "@/hooks/use-action";
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import { voiceApi } from "@/lib/api";
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import { MicTransmitter } from "@/lib/audio/mic-transmit";
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import { PcmPlayer } from "@/lib/audio/pcm-player";
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import type { ActiveSpeaker, Channel, VoiceStatus } from "@/lib/types";
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import type { PcmChunk } from "@/lib/ws/types";
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import type { WsHook } from "@/lib/ws-hook";
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/** FNV-1a 32-bit — same hash the gateway uses to tag PCM frames. */
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export function hashUserId(userId: string): number {
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let hash = 0x811c9dc5;
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for (let i = 0; i < userId.length; i++) {
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hash ^= userId.charCodeAt(i);
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hash = Math.imul(hash, 0x01000193);
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}
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return hash >>> 0;
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}
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const STATUS_KEY = ["voice-status"] as const;
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export function useVoiceStatus() {
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@@ -90,3 +102,60 @@ export function useMicTransmit(ws: {
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return { ...action, setVolume };
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}
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/**
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* Receive + play Discord voice in the browser.
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*
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* Toggling on (from a user gesture) starts a PcmPlayer, subscribes to the WS
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* binary PCM stream, and exposes per-user activity levels for the waveform UI.
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* `toggle(false)` tears everything down.
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*/
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export function useVoiceListen(ws: {
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onPcm: (handler: (chunk: PcmChunk) => void) => () => void;
|
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}) {
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const playerRef = useRef<PcmPlayer | null>(null);
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const unsubRef = useRef<(() => void) | null>(null);
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const timerRef = useRef<ReturnType<typeof setInterval> | null>(null);
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const [active, setActive] = useState(false);
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const [levels, setLevels] = useState<Map<number, number>>(new Map());
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const stop = useCallback(() => {
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unsubRef.current?.();
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unsubRef.current = null;
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if (timerRef.current) clearInterval(timerRef.current);
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timerRef.current = null;
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playerRef.current?.stop();
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playerRef.current = null;
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setActive(false);
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setLevels(new Map());
|
||||
}, []);
|
||||
|
||||
const toggle = useCallback(
|
||||
(on: boolean) => {
|
||||
if (on) {
|
||||
const player = new PcmPlayer();
|
||||
playerRef.current = player;
|
||||
player.setVolume(0.75);
|
||||
player.start(); // called from the click gesture
|
||||
unsubRef.current = ws.onPcm((chunk) => {
|
||||
player.push(chunk.userIdHash, chunk.samples);
|
||||
});
|
||||
timerRef.current = setInterval(() => {
|
||||
setLevels(player.getLevels());
|
||||
}, 100);
|
||||
setActive(true);
|
||||
} else {
|
||||
stop();
|
||||
}
|
||||
},
|
||||
[ws, stop],
|
||||
);
|
||||
|
||||
const setVolume = useCallback((v: number) => {
|
||||
playerRef.current?.setVolume(v / 100);
|
||||
}, []);
|
||||
|
||||
useEffect(() => stop, [stop]);
|
||||
|
||||
return { active, levels, toggle, setVolume };
|
||||
}
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
/**
|
||||
* Receive Discord voice PCM over the WebSocket and play it through the
|
||||
* browser audio stack.
|
||||
*
|
||||
* Binary frame format (from the gateway, via backend WS):
|
||||
* Byte 0–3: FNV-1a 32-bit userId hash (UInt32LE)
|
||||
* Byte 4+: PCM audio (24kHz mono Int16LE)
|
||||
*
|
||||
* The player keeps one ring buffer per user (2s @ 24kHz), upsamples
|
||||
* 24k → 48k with linear interpolation inside the audio callback, and mixes
|
||||
* every active user into a single mono output. A ScriptProcessorNode is used
|
||||
* because it runs on the main thread — ring buffers need no SharedArrayBuffer
|
||||
* and work without COOP/COEP headers. `start()` must be called from a user
|
||||
* gesture (audio autoplay policy).
|
||||
*/
|
||||
|
||||
const INPUT_RATE = 24000;
|
||||
const OUTPUT_RATE = 48000;
|
||||
const RING_SECONDS = 2;
|
||||
const RING_LEN = INPUT_RATE * RING_SECONDS;
|
||||
|
||||
interface UserRing {
|
||||
data: Float32Array;
|
||||
/** absolute write position (monotonic) */
|
||||
write: number;
|
||||
/** absolute read position as float — advances at 0.5× per output sample */
|
||||
readPos: number;
|
||||
/** last tick where this user produced audio (for stale-ring cleanup) */
|
||||
lastActive: number;
|
||||
}
|
||||
|
||||
export class PcmPlayer {
|
||||
private ctx: AudioContext | null = null;
|
||||
private processor: ScriptProcessorNode | null = null;
|
||||
private master: GainNode | null = null;
|
||||
private rings = new Map<number, UserRing>();
|
||||
private levels = new Map<number, number>();
|
||||
private volume = 0.75;
|
||||
private started = false;
|
||||
|
||||
get isStarted(): boolean {
|
||||
return this.started;
|
||||
}
|
||||
|
||||
/** Create the AudioContext + processor. MUST be called from a user gesture. */
|
||||
start(): void {
|
||||
if (this.started) return;
|
||||
const Ctor =
|
||||
window.AudioContext ??
|
||||
(window as unknown as { webkitAudioContext?: typeof AudioContext })
|
||||
.webkitAudioContext;
|
||||
if (!Ctor) return;
|
||||
this.ctx = new Ctor({ sampleRate: OUTPUT_RATE });
|
||||
this.master = this.ctx.createGain();
|
||||
this.master.gain.value = this.volume;
|
||||
this.master.connect(this.ctx.destination);
|
||||
|
||||
this.processor = this.ctx.createScriptProcessor(4096, 0, 1);
|
||||
this.processor.onaudioprocess = (e) => this.tick(e);
|
||||
this.processor.connect(this.master);
|
||||
this.started = true;
|
||||
}
|
||||
|
||||
/** Push one PCM chunk (s16 mono @24kHz) for a user. */
|
||||
push(userIdHash: number, samples: Int16Array): void {
|
||||
if (!this.started || samples.length === 0) return;
|
||||
let ring = this.rings.get(userIdHash);
|
||||
if (!ring) {
|
||||
ring = { data: new Float32Array(RING_LEN), write: 0, readPos: 0, lastActive: Date.now() };
|
||||
this.rings.set(userIdHash, ring);
|
||||
}
|
||||
ring.lastActive = Date.now();
|
||||
for (let i = 0; i < samples.length; i++) {
|
||||
ring.data[ring.write % RING_LEN] = samples[i] / 32768;
|
||||
ring.write++;
|
||||
}
|
||||
// Overflow guard: never let the ring lag more than RING_LEN behind.
|
||||
const lag = ring.write - ring.readPos;
|
||||
if (lag > RING_LEN - 4096) {
|
||||
ring.readPos = ring.write - RING_LEN + 4096;
|
||||
}
|
||||
}
|
||||
|
||||
setVolume(v: number): void {
|
||||
this.volume = v;
|
||||
if (this.master) this.master.gain.value = v;
|
||||
}
|
||||
|
||||
/** Peak |sample| per user since the last call (drives the UI waveform). */
|
||||
getLevels(): Map<number, number> {
|
||||
return new Map(this.levels);
|
||||
}
|
||||
|
||||
stop(): void {
|
||||
if (this.processor) {
|
||||
this.processor.disconnect();
|
||||
this.processor.onaudioprocess = null;
|
||||
}
|
||||
if (this.ctx) {
|
||||
void this.ctx.close().catch(() => {});
|
||||
}
|
||||
this.processor = null;
|
||||
this.ctx = null;
|
||||
this.master = null;
|
||||
this.rings.clear();
|
||||
this.levels.clear();
|
||||
this.started = false;
|
||||
}
|
||||
|
||||
private tick(e: AudioProcessingEvent): void {
|
||||
const out = e.outputBuffer.getChannelData(0);
|
||||
out.fill(0);
|
||||
const n = out.length;
|
||||
const step = INPUT_RATE / OUTPUT_RATE; // 0.5
|
||||
const nextLevels = new Map<number, number>();
|
||||
|
||||
for (const [hash, ring] of this.rings) {
|
||||
let level = 0;
|
||||
for (let i = 0; i < n; i++) {
|
||||
const pos = ring.readPos + i * step;
|
||||
if (pos + 1 >= ring.write) break;
|
||||
const i0 = Math.floor(pos);
|
||||
const frac = pos - i0;
|
||||
const a = ring.data[i0 % RING_LEN];
|
||||
const b = ring.data[(i0 + 1) % RING_LEN];
|
||||
const v = a + (b - a) * frac;
|
||||
out[i] += v;
|
||||
const av = Math.abs(v);
|
||||
if (av > level) level = av;
|
||||
}
|
||||
ring.readPos += n * step;
|
||||
if (ring.readPos > ring.write) ring.readPos = ring.write;
|
||||
if (level > 0.001) {
|
||||
ring.lastActive = Date.now();
|
||||
nextLevels.set(hash, level);
|
||||
}
|
||||
}
|
||||
|
||||
// Drop users silent for >5s so the ring map doesn't grow unbounded.
|
||||
const now = Date.now();
|
||||
for (const [hash, ring] of this.rings) {
|
||||
if (now - ring.lastActive > 5000) this.rings.delete(hash);
|
||||
}
|
||||
|
||||
this.levels = nextLevels;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user