feat: migrate and redesign dashboard to modern React

- Full rewrite of legacy vanilla JS UI into React SPA
- Implement modern design system using Tailwind CSS and shadcn/ui primitives
- Create typed API modules and hooks for voice, media, and moderation
- Add new features: separated Music and Screen Share panels, Image Grid
- Implement unified WebSocket hook for real-time state and PCM audio
- Improve visualizer with smooth CSS transitions and live state sync
- Add __dirname polyfill for ES module compatibility
- Ensure responsive layout for mobile and desktop

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
MythEclipse
2026-05-16 19:17:34 +07:00
co-authored by Claude Opus 4.7
parent 3c7d722973
commit 82025a19b2
51 changed files with 2865 additions and 1204 deletions
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import { useCallback, useEffect, useState } from "react";
import {
connectVoice,
disconnectVoice,
getGuilds,
getTextChannels,
getThreads,
getVoiceChannels,
getVoiceStatus,
} from "../api/voice";
import type { Channel, Guild, VoiceStatus } from "../types/voice";
export function useVoiceControl() {
const [guilds, setGuilds] = useState<Guild[]>([]);
const [voiceChannels, setVoiceChannels] = useState<Channel[]>([]);
const [textChannels, setTextChannels] = useState<Channel[]>([]);
const [voiceStatus, setVoiceStatus] = useState<VoiceStatus>({ connected: false });
const [loading, setLoading] = useState(false);
const [error, setError] = useState<string | null>(null);
const refreshGuilds = useCallback(async () => {
setError(null);
const nextGuilds = await getGuilds();
setGuilds(nextGuilds);
return nextGuilds;
}, []);
const refreshVoiceStatus = useCallback(async () => {
const status = await getVoiceStatus();
setVoiceStatus(status);
return status;
}, []);
const loadVoiceChannels = useCallback(async (guildId: string) => {
if (!guildId) {
setVoiceChannels([]);
return [];
}
const channels = await getVoiceChannels(guildId);
setVoiceChannels(channels);
return channels;
}, []);
const loadTextTargets = useCallback(async (guildId: string) => {
if (!guildId) {
setTextChannels([]);
return [];
}
const [channels, threads] = await Promise.all([
getTextChannels(guildId),
getThreads(guildId).catch(() => []),
]);
const combined = [...channels, ...threads];
setTextChannels(combined);
return combined;
}, []);
const joinVoice = useCallback(async (guildId: string, channelId: string) => {
setLoading(true);
setError(null);
try {
const status = await connectVoice(guildId, channelId);
setVoiceStatus(status);
return status;
} catch (err) {
const message = err instanceof Error ? err.message : String(err);
setError(message);
throw err;
} finally {
setLoading(false);
}
}, []);
const leaveVoice = useCallback(async () => {
setLoading(true);
setError(null);
try {
const status = await disconnectVoice();
setVoiceStatus(status);
return status;
} catch (err) {
const message = err instanceof Error ? err.message : String(err);
setError(message);
throw err;
} finally {
setLoading(false);
}
}, []);
useEffect(() => {
refreshGuilds().catch((err) => setError(err instanceof Error ? err.message : String(err)));
refreshVoiceStatus().catch((err) => setError(err instanceof Error ? err.message : String(err)));
}, [refreshGuilds, refreshVoiceStatus]);
return {
guilds,
voiceChannels,
textChannels,
voiceStatus,
loading,
error,
refreshGuilds,
refreshVoiceStatus,
loadVoiceChannels,
loadTextTargets,
joinVoice,
leaveVoice,
};
}