feat(frontend): skeleton loading states, empty-state glow, light-mode polish

- Add shared skeleton building blocks (SkeletonHero, SkeletonMetricRow,
  SkeletonPanel, SkeletonRows) and wire them into every view's initial
  loading branch, replacing bare spinners for a cohesive shimmering shell.
- Polish EmptyState with a glow-ring icon chip instead of a flat icon.
- Harden .light theme: color-scheme, tuned scrollbar + selection for pale
  canvas. Dark/light theme toggle (next-themes) already persisted in TopBar.
This commit is contained in:
asepharyana
2026-08-18 09:21:12 +07:00
parent ff8a9c50ae
commit d78d7a0181
10 changed files with 203 additions and 26 deletions
@@ -12,7 +12,12 @@ import {
import { useEffect, useState } from "react";
import { useAmbient } from "@/components/ambient/ambient-context";
import { Button, GlassPanel, Input, toast } from "@/components/primitives";
import { ErrorState, LoadingState, SectionHeader } from "@/components/shared";
import {
ErrorState,
SectionHeader,
SkeletonHero,
SkeletonPanel,
} from "@/components/shared";
import {
useMediaLoop,
useMediaQueue,
@@ -74,7 +79,13 @@ export function MediaView({ initialStatus }: { initialStatus?: MediaState }) {
};
if (error && !media) return <ErrorState error={error} />;
if (!media && isLoading) return <LoadingState label="Reading deck" />;
if (!media && isLoading)
return (
<div className="space-y-5">
<SkeletonHero />
<SkeletonPanel rows={4} />
</div>
);
return (
<div className="space-y-5">