feat(frontend): skeleton loading states, empty-state glow, light-mode polish
- Add shared skeleton building blocks (SkeletonHero, SkeletonMetricRow, SkeletonPanel, SkeletonRows) and wire them into every view's initial loading branch, replacing bare spinners for a cohesive shimmering shell. - Polish EmptyState with a glow-ring icon chip instead of a flat icon. - Harden .light theme: color-scheme, tuned scrollbar + selection for pale canvas. Dark/light theme toggle (next-themes) already persisted in TopBar.
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@@ -1,4 +1,12 @@
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export { GuildChannelPicker } from "./guild-picker";
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export { MarkdownLite } from "./markdown";
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export { MetricTile, SectionHeader } from "./section";
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export { EmptyState, ErrorState, LoadingState } from "./states";
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export {
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EmptyState,
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ErrorState,
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LoadingState,
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SkeletonHero,
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SkeletonMetricRow,
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SkeletonPanel,
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SkeletonRows,
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} from "./states";
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