Files
GMW/services/frontend/src/lib/ws/connection.ts
T
DeveloperandClaude Opus 4.8 1eca1e819a
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fix: route API/WS to remote server even from localhost
Development should use the production API/WS endpoints
(imphnen.asepharyana.my.id) regardless of where the
frontend dev server runs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 15:58:24 +07:00

155 lines
4.1 KiB
TypeScript

import type { WsEvent, WsStatus } from "./types";
type WsEventCallback = (event: WsEvent) => void;
const REMOTE_WS = "wss://imphnen.asepharyana.my.id/ws";
function getWsUrl(): string {
if (typeof window === "undefined") return REMOTE_WS;
const hostname = window.location.hostname;
// Always route WS through the remote server (even from local dev)
if (hostname === "localhost" || hostname === "127.0.0.1") {
return REMOTE_WS;
}
// Production: nginx proxies /ws/* to backend on the same host
const protocol = window.location.protocol === "https:" ? "wss" : "ws";
const port = window.location.port;
return `${protocol}://${hostname}${port ? `:${port}` : ""}/ws`;
}
export class WsConnection {
private ws: WebSocket | null = null;
private url: string;
private reconnectAttempt = 0;
private maxReconnectAttempts = 20;
private reconnectTimeout: ReturnType<typeof setTimeout> | null = null;
private _status: WsStatus = "disconnected";
private statusListeners: Array<(status: WsStatus) => void> = [];
private eventListeners: Array<WsEventCallback> = [];
private destroyed = false;
constructor(url?: string) {
this.url = url ?? getWsUrl();
}
get status(): WsStatus {
return this._status;
}
onStatusChange(listener: (status: WsStatus) => void): () => void {
this.statusListeners.push(listener);
return () => {
this.statusListeners = this.statusListeners.filter((l) => l !== listener);
};
}
onEvent(listener: WsEventCallback): () => void {
this.eventListeners.push(listener);
return () => {
this.eventListeners = this.eventListeners.filter((l) => l !== listener);
};
}
connect(): void {
if (this.destroyed) return;
if (this._status === "connected" || this._status === "connecting") return;
this.setStatus("connecting");
try {
this.ws = new WebSocket(this.url);
} catch (_err) {
this.setStatus("error");
this.scheduleReconnect();
return;
}
this.ws.onopen = () => {
this.reconnectAttempt = 0;
this.setStatus("connected");
};
this.ws.onclose = () => {
this.setStatus("disconnected");
this.scheduleReconnect();
};
this.ws.onerror = () => {
this.setStatus("error");
};
this.ws.onmessage = (msg: MessageEvent) => {
if (typeof msg.data === "string") {
this.dispatchEvent({ type: "text", data: msg.data });
} else if (msg.data instanceof ArrayBuffer) {
this.dispatchEvent({ type: "binary", data: msg.data });
} else if (msg.data instanceof Blob) {
// Blob — convert to ArrayBuffer
msg.data.arrayBuffer().then((buffer) => {
this.dispatchEvent({ type: "binary", data: buffer });
});
}
};
}
disconnect(): void {
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout);
this.reconnectTimeout = null;
}
if (this.ws) {
this.ws.onclose = null; // prevent reconnect
this.ws.close();
this.ws = null;
}
this.setStatus("disconnected");
}
destroy(): void {
this.destroyed = true;
this.disconnect();
this.statusListeners = [];
this.eventListeners = [];
}
sendText(text: string): void {
if (this.ws?.readyState === WebSocket.OPEN) {
this.ws.send(text);
}
}
sendBinary(data: ArrayBufferLike): void {
if (this.ws?.readyState === WebSocket.OPEN) {
this.ws.send(data);
}
}
private setStatus(status: WsStatus): void {
if (this._status === status) return;
this._status = status;
this.statusListeners.forEach((l) => l(status));
}
private dispatchEvent(event: WsEvent): void {
this.eventListeners.forEach((l) => l(event));
}
private scheduleReconnect(): void {
if (this.destroyed || this.reconnectAttempt >= this.maxReconnectAttempts)
return;
// Full-jitter exponential backoff: min(1000 * 2^attempt, 30000) * (0.5 + random * 0.5)
const base = Math.min(1000 * 2 ** this.reconnectAttempt, 30000);
const jitter = 0.5 + Math.random() * 0.5;
const delay = Math.floor(base * jitter);
this.reconnectAttempt++;
this.reconnectTimeout = setTimeout(() => {
this.connect();
}, delay);
}
}