Files
GMW/src/media/mediaQueue.ts
T
MythEclipse d50ce8698f feat: implement media echo fix and YouTube screenshare design
- Introduced a new `ScreenShareController` to manage YouTube screenshare functionality.
- Updated `DiscordPlayer` to track ownership of audio streams, preventing conflicts between music playback and screenshare.
- Added error handling for various states including voice connection checks and media busy states.
- Created unit tests for `ScreenShareController` and `DiscordPlayer` ownership rules to ensure correct functionality.
- Added documentation for the new media echo fix and screenshare design.
2026-05-16 15:48:28 +07:00

65 lines
1.5 KiB
TypeScript

import type {
MediaMode,
MediaQueueItem,
MediaState,
ResolvedMediaSource,
} from "./mediaTypes";
export class MediaQueue {
private current: MediaQueueItem | null = null;
private readonly items: MediaQueueItem[] = [];
constructor(
private readonly createId: () => string = () => crypto.randomUUID(),
private readonly now = () => Date.now(),
) {}
add(
source: ResolvedMediaSource,
mode: MediaQueueItem["mode"] = "music",
requestedBy = "dashboard",
): MediaQueueItem {
const item: MediaQueueItem = {
id: this.createId(),
mode,
requestedBy,
addedAt: this.now(),
status: "queued",
...source,
};
this.items.push(item);
return { ...item };
}
startNext(): MediaQueueItem | null {
if (this.current) return { ...this.current };
const next = this.items.shift();
if (!next) return null;
this.current = { ...next, status: "playing" };
return { ...this.current };
}
completeCurrent(): void {
this.current = null;
}
failCurrent(): MediaQueueItem | null {
if (!this.current) return null;
const failed = { ...this.current, status: "failed" as const };
this.current = null;
return failed;
}
clear(): void {
this.current = null;
this.items.length = 0;
}
snapshot(): Pick<MediaState, "current" | "queue"> {
return {
current: this.current ? { ...this.current } : null,
queue: this.items.map((item) => ({ ...item })),
};
}
}