Files
GMW/services/discord-gateway/src/modules/command-handler/media.handler.ts
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asepharyana cedce85087
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ci: fix lint errors for CI
- Fix noImplicitAnyLet: add type to let match variable
- Fix noAssignInExpressions: use matchAll() + for-of instead of while
- Suppress useExhaustiveDependencies in mascot scroll effect
- Suppress useSemanticElements for message card click handler
2026-07-26 12:01:51 +07:00

279 lines
7.6 KiB
TypeScript

import { randomUUID } from "node:crypto";
import type { CommandMessage, CommandReply } from "@bete/shared";
import { createChildLogger } from "@bete/shared/logger";
import { StreamType } from "@discordjs/voice";
import {
extractMediaInfo,
resolveMediaUrl,
} from "../voice-recording/mediaSource.js";
import type {
MediaMode,
MediaQueueItem,
} from "../voice-recording/mediaTypes.js";
import { discordPlayer } from "../voice-recording/player.js";
// ---------------------------------------------------------------------------
// Types
// ---------------------------------------------------------------------------
interface MediaStatusItem {
id: string;
source: string;
title: string;
mode: MediaMode;
durationMs?: number | null;
thumbnailUrl?: string | null;
}
export interface MediaStatusPayload {
playing: boolean;
musicVolume: number;
current: MediaStatusItem | null;
queue: MediaStatusItem[];
}
// ---------------------------------------------------------------------------
// Module-level queue
// ---------------------------------------------------------------------------
const mediaQueue: MediaQueueItem[] = [];
let currentTrackItem: MediaQueueItem | null = null;
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
function mapToStatusItem(item: MediaQueueItem): MediaStatusItem {
return {
id: item.id,
source: item.source,
title: item.title,
mode: item.mode,
durationMs: item.duration != null ? item.duration * 1000 : null,
thumbnailUrl: item.thumbnailUrl ?? null,
};
}
function buildStatusPayload(): MediaStatusPayload {
return {
playing:
currentTrackItem !== null && discordPlayer.getStatus() === "playing",
musicVolume: discordPlayer.getMusicVolume(),
current: currentTrackItem ? mapToStatusItem(currentTrackItem) : null,
queue: mediaQueue.map(mapToStatusItem),
};
}
// ---------------------------------------------------------------------------
// MediaHandler
// ---------------------------------------------------------------------------
export class MediaHandler {
private logger = createChildLogger("media-handler");
constructor() {
// Register auto-advance on natural track end
discordPlayer.onIdle(() => {
this.advanceQueue().catch((err) => {
this.logger.error({ err }, "Auto-advance failed");
});
});
}
getCurrentMediaStatus(): MediaStatusPayload {
return buildStatusPayload();
}
async handleMediaQueue(cmd: CommandMessage): Promise<CommandReply<unknown>> {
const url = String(cmd.payload.url ?? "").trim();
const mode: MediaMode = cmd.payload.mode === "screen" ? "screen" : "music";
const requestedBy = String(cmd.payload.requestedBy ?? "unknown");
if (!url) {
this.logger.warn("media:queue received without a URL");
return {
id: cmd.id,
success: false,
data: null,
error: "url is required",
};
}
if (!discordPlayer.isConnected()) {
this.logger.warn("media:queue attempted without active voice connection");
return {
id: cmd.id,
success: false,
data: null,
error: "Not connected to a voice channel. Connect to voice first.",
};
}
// Lightweight metadata fetch for display — the full resolve happens in playNext
let title: string = url;
let duration: number | undefined;
let thumbnailUrl: string | undefined;
try {
const info = await extractMediaInfo(url);
title = info.title ?? url;
duration = info.duration;
thumbnailUrl = info.thumbnail;
} catch {
this.logger.warn(
{ url },
"Could not pre-resolve media metadata, queueing blind",
);
}
const item: MediaQueueItem = {
id: randomUUID(),
source: url,
title,
kind: "url" as const,
mode,
requestedBy,
addedAt: Date.now(),
status: "queued",
duration,
thumbnailUrl,
};
mediaQueue.push(item);
this.logger.info(
{ url, title, queueLength: mediaQueue.length },
"Media queued",
);
// If nothing is playing, start immediately (next tick so status publishes)
if (currentTrackItem === null) {
setImmediate(() => {
this.playNext().catch((err) => {
this.logger.error({ err }, "playNext after queue failed");
});
});
}
return {
id: cmd.id,
success: true,
data: buildStatusPayload(),
};
}
async handleMediaSkip(cmd: CommandMessage): Promise<CommandReply<unknown>> {
if (currentTrackItem) {
discordPlayer.stop("music");
currentTrackItem = null;
}
await this.playNext();
return {
id: cmd.id,
success: true,
data: buildStatusPayload(),
};
}
async handleMediaStop(cmd: CommandMessage): Promise<CommandReply<unknown>> {
discordPlayer.stop("music");
currentTrackItem = null;
mediaQueue.length = 0; // Clear entire queue
return {
id: cmd.id,
success: true,
data: buildStatusPayload(),
};
}
async handleMediaVolume(cmd: CommandMessage): Promise<CommandReply<unknown>> {
const volume = Number(cmd.payload.volume);
if (!Number.isFinite(volume)) {
return {
id: cmd.id,
success: false,
data: null,
error: "volume must be a number",
};
}
discordPlayer.setMusicVolume(volume);
return {
id: cmd.id,
success: true,
data: buildStatusPayload(),
};
}
// ---------------------------------------------------------------------------
// Internal
// ---------------------------------------------------------------------------
/**
* Advance to the next item in the queue. Called after natural track end
* (via onIdle) or after manual skip.
*/
private async playNext(): Promise<void> {
// Stop any currently playing track (without triggering idle callback)
if (currentTrackItem) {
discordPlayer.stop("music");
currentTrackItem = null;
}
const next = mediaQueue.shift();
if (!next) {
this.logger.info("Queue empty — nothing to play");
return;
}
currentTrackItem = next;
next.status = "playing";
try {
this.logger.info(
{ url: next.source, title: next.title },
"Playing next from queue",
);
const resolution = await resolveMediaUrl(next.source);
// Update title/duration with actual resolved values
next.title = resolution.title ?? next.title;
next.duration = resolution.duration ?? next.duration;
discordPlayer.playStream(resolution.stream, "music", {
inputType: StreamType.Arbitrary,
inlineVolume: true,
volume: discordPlayer.getMusicVolume(),
});
this.logger.info({ title: next.title }, "Playback started");
} catch (err) {
const message = err instanceof Error ? err.message : String(err);
this.logger.error(
{ error: message, url: next.source, title: next.title },
"Failed to play queued item, skipping to next",
);
currentTrackItem = null;
next.status = "failed";
// Try the next item in the queue
setImmediate(() => {
this.playNext().catch((err2) => {
this.logger.error(
{ err: err2 },
"playNext after error recovery failed",
);
});
});
}
}
/**
* Called by the idle callback — delegates to playNext since the player is
* already idle and currentTrackItem is already null.
*/
private async advanceQueue(): Promise<void> {
currentTrackItem = null;
await this.playNext();
}
}