Frontend: - migrate from Vite to Astro (astro.config.mjs, pages/, layouts/) - add admin panel, settings page, command palette, error boundary - refactor App.tsx, MascotChatbot, Sidebar, Header, DashboardLayout - update API client, WebSocket, auth, dashboard features Backend: - add admin module and config routes - refactor middlewares, Redis connection, WebSocket server/bridge - add runtime config loader Discord Gateway: - refactor AI moderation: circuit breaker, concurrency limiter, fallback processor - add media analysis client, Seaxng search, user profile learner - add new drizzle migration Shared: - extend database schema, add new config fields
513 lines
19 KiB
TypeScript
513 lines
19 KiB
TypeScript
// ─── App.tsx — The God Component ──────────────────────────────────────────────
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// TODO: Decompose into smaller focused components (M20).
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// This component currently handles auth, socket lifecycle, speaker tracking,
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// voice control, media, PTT, command palette, and tab navigation.
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// Each concern should be extracted into its own hook or sub-component.
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// ───────────────────────────────────────────────────────────────────────────────
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import { AnimatePresence } from "framer-motion";
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import { useCallback, useEffect, useMemo, useRef, useState } from "react";
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import type { ActiveSpeaker } from "./entities/voice/types.js";
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import { AuthOverlay } from "./features/auth";
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import { DashboardPanel } from "./features/dashboard";
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import { LivePanel } from "./features/live";
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import { useMediaControl } from "./features/live/hooks/useMediaControl";
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import { useVoiceControl } from "./features/live/hooks/useVoiceControl";
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import { MessagesPanel } from "./features/messages";
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import { ModerationAlertListener } from "./features/messages/components/ModerationAlertListener";
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import {
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mergeMessages,
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useMessages,
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} from "./features/messages/hooks/useMessages";
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import { SettingsPanel } from "./features/settings";
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import { useNotificationBadge } from "./hooks/useNotificationBadge";
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import { useTheme } from "./hooks/useTheme";
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import {
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getAppConfig,
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getSessionToken,
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getAdminPassword,
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clearSessionToken,
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clearAdminPassword,
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} from "./shared/api/client";
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import { useAudioPlayback } from "./shared/hooks/useAudioPlayback";
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import { useAudioTransmit } from "./shared/hooks/useAudioTransmit";
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import { useUIState } from "./shared/hooks/useUIState";
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import { CommandPalette } from "./shared/ui/CommandPalette";
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import { ErrorBoundary } from "./shared/ui/error-boundary";
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import { MobileTabBar } from "./shared/ui/MobileTabBar";
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import type { DashboardTab } from "./entities/ui/types.js";
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import { useDashboardSocket } from "./shared/ws/socket";
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import { DashboardLayout } from "./widgets/DashboardLayout";
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type AuthState = "loading" | "authenticated" | "unauthenticated";
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export default function App() {
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const { uiState, patchUIState } = useUIState();
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const { theme, mode, isDark, toggle: toggleTheme, setMode } = useTheme();
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const voice = useVoiceControl();
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const media = useMediaControl();
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const messages = useMessages();
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const [activeSpeakers, setActiveSpeakers] = useState<
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(ActiveSpeaker & { heardAt?: number })[]>([]);
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const [monitorGuildId, setMonitorGuildId] = useState("");
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// ── Command palette state ────────────────────────────────────────────────
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const [paletteOpen, setPaletteOpen] = useState(false);
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const [paletteMode, setPaletteMode] = useState<"search" | "shortcuts" | null>(null);
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// ── Auth state ─────────────────────────────────────────────────────────────
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const [authState, setAuthState] = useState<AuthState>("loading");
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const [dashboardIsPublic, setDashboardIsPublic] = useState(false);
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const [configError, setConfigError] = useState<string | null>(null);
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const configRetryRef = useRef(0);
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const configTimeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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const MAX_CONFIG_RETRIES = 3;
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// ── Notification badge ─────────────────────────────────────────────────────
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const activeTab: DashboardTab = (uiState.activeTab as DashboardTab) || "messages";
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const notifBadge = useNotificationBadge(activeTab);
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// On mount: check config for public/private mode, and check stored session token
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useEffect(() => {
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// Clear legacy admin-password from localStorage — only use token auth now
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clearAdminPassword();
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// Validate existing token by calling config endpoint
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// If server returns 401, clear the invalid token
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const attempt = () => {
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getAppConfig()
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.then((cfg) => {
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configRetryRef.current = 0;
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setConfigError(null);
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setMonitorGuildId(cfg.monitorGuildId ?? "");
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setDashboardIsPublic(cfg.dashboardIsPublic);
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// Check if we have a session token (new auth) or legacy password (backward compat)
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const sessionToken = getSessionToken();
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const storedPassword = getAdminPassword();
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if (sessionToken || cfg.dashboardIsPublic || storedPassword) {
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setAuthState("authenticated");
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} else {
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setAuthState("unauthenticated");
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}
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})
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.catch((err) => {
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// If server responds with 401, token is invalid — clear it
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if (err?.statusCode === 401 || err?.status === 401) {
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clearSessionToken();
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setAuthState("unauthenticated");
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return;
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}
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configRetryRef.current += 1;
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const isNetwork =
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err instanceof TypeError &&
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(err.message === "Failed to fetch" ||
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err.message.includes("NetworkError") ||
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err.message.includes("network"));
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if (isNetwork && configRetryRef.current < MAX_CONFIG_RETRIES) {
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// Retry with backoff: 1s, 2s, 3s
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const delay = configRetryRef.current * 1000;
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configTimeoutRef.current = setTimeout(attempt, delay);
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} else {
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// Final failure — show auth overlay with retry button
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setConfigError(
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isNetwork
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? "Cannot reach server. Check your connection and try again."
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: "Failed to load configuration.",
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);
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setAuthState("unauthenticated");
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}
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});
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};
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attempt();
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return () => {
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if (configTimeoutRef.current) {
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clearTimeout(configTimeoutRef.current);
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configTimeoutRef.current = null;
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}
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};
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}, []);
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const audio = useAudioPlayback();
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const selectedVoiceGuild =
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uiState.selectedVoiceGuild || uiState.selectedGuild || "";
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// Resolve monitor guild name from the full guild list (has real names now)
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const monitorGuildName = useMemo(
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() =>
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monitorGuildId
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? (voice.guilds.find((g) => g.id === monitorGuildId)?.name ?? null)
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: null,
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[monitorGuildId, voice.guilds],
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);
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// Update speaker list from incremental voice_active_user events
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const updateSpeakerList = (
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prev: (ActiveSpeaker & { heardAt?: number })[],
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data: Partial<ActiveSpeaker> & {
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userId?: string;
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id?: string;
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speaking: boolean;
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},
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): (ActiveSpeaker & { heardAt?: number })[] => {
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const key = data.userId ?? data.id;
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if (!key) return prev;
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const now = Date.now();
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const idx = prev.findIndex((s) => (s.userId ?? s.id) === key);
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if (idx >= 0) {
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const next = [...prev];
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next[idx] = { ...next[idx], ...data, heardAt: now };
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return next;
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}
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return [
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...prev,
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{ ...data, heardAt: now } as ActiveSpeaker & { heardAt?: number },
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];
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};
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const socket = useDashboardSocket({
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onBinary: (d) => audio.handleIncomingBinary(d),
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onUserState: (users) =>
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setActiveSpeakers(
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users.map((u) => ({
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...u,
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heardAt: Date.now(),
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})),
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),
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onVoiceActiveUser: (data) => {
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if (data.userId) audio.registerUserId(data.userId);
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setActiveSpeakers((prev: (ActiveSpeaker & { heardAt?: number })[]) =>
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updateSpeakerList(prev, {
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userId: data.userId,
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username: data.username,
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avatar: data.avatar,
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speaking: data.speaking,
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}),
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);
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},
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onVoiceRecordingStarted: (data) =>
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window.dispatchEvent(
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new CustomEvent("voice_recording_started", { detail: data }),
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),
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onVoiceRecordingStopped: (data) =>
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window.dispatchEvent(
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new CustomEvent("voice_recording_stopped", { detail: data }),
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),
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onVoiceAnalyzed: (data) =>
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window.dispatchEvent(
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new CustomEvent("voice_analyzed", { detail: data }),
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),
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onMessageCreated: (m) =>
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messages.setMessages((prev) => {
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// Skip if message already exists with same status (dedup)
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const existing = prev.find((i) => i.id === m.id);
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if (existing && existing.ai_status === m.ai_status) return prev;
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return mergeMessages(prev, [m]);
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}),
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onMessageUpdated: (m) =>
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messages.setMessages((prev) =>
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prev.map((i) => (i.id === m.id ? { ...i, ...m } : i)),
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),
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onMessageDeleted: (m) =>
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messages.setMessages((prev) =>
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prev.map((i) =>
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i.id === m.id ? { ...i, type: "deleted" as const } : i,
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),
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),
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onMessageAnalyzed: (msg) => {
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messages.setMessages((prev) => {
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// Skip if message already analyzed with same status (dedup)
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const existing = prev.find((i) => i.id === msg.id);
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if (existing && existing.ai_status === msg.ai_status) return prev;
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return mergeMessages(prev, [msg]);
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});
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const status = msg.ai_status;
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if (status === "flagged") {
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const username = msg.username || msg.user_id || "unknown";
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const severity = msg.ai_severity || "";
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const categories = msg.ai_categories || "";
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const brief = msg.ai_analysis?.slice(0, 80) ?? "Message flagged by AI";
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window.dispatchEvent(
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new CustomEvent("moderation_alert", {
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detail: { type: status, username, severity, categories, brief },
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}),
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);
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}
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},
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onAttachmentUploaded: () =>
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messages
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.fetchMessages(monitorGuildId || undefined)
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.catch(() => undefined),
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onAttachmentCreated: () =>
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messages
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.fetchMessages(monitorGuildId || undefined)
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.catch(() => undefined),
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onMediaState: (state) => media.setMediaState(state),
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onVoiceRecordingUploaded: (d) =>
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window.dispatchEvent(
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new CustomEvent("voice_recording_uploaded", { detail: d }),
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),
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});
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const transmit = useAudioTransmit(socket.socketRef);
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// Load voice channels when guild changes (Live tab)
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useEffect(() => {
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if (selectedVoiceGuild)
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voice.loadVoiceChannels(selectedVoiceGuild).catch(() => undefined);
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}, [selectedVoiceGuild, voice.loadVoiceChannels]);
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// Auto-fetch messages for the monitor guild
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useEffect(() => {
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if (monitorGuildId)
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messages.fetchMessages(monitorGuildId).catch(() => undefined);
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}, [monitorGuildId, messages.fetchMessages]);
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// Periodic refetch — keeps dashboard in sync even if WS events missed
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const monitorGuildRef = useRef(monitorGuildId);
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monitorGuildRef.current = monitorGuildId;
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useEffect(() => {
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const currentGuild = monitorGuildRef.current;
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if (!currentGuild) return;
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const interval = setInterval(() => {
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messages.fetchMessages(monitorGuildRef.current).catch(() => undefined);
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}, 15_000);
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return () => {
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clearInterval(interval);
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};
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}, [monitorGuildId]);
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// Stale speaker pruning — remove speakers not heard from in 30s
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useEffect(() => {
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const interval = setInterval(() => {
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setActiveSpeakers((prev: (ActiveSpeaker & { heardAt?: number })[]) => {
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const now = Date.now();
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const pruned = prev.filter(
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(s) => s.speaking || (s.heardAt && now - s.heardAt < 30_000),
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);
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return pruned.length < prev.length ? pruned : prev;
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});
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}, 30_000);
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return () => clearInterval(interval);
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}, []);
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// Push-to-Talk — hold Space to transmit
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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if (
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e.target instanceof HTMLInputElement ||
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e.target instanceof HTMLTextAreaElement ||
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e.target instanceof HTMLSelectElement
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)
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return;
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if (e.code === "Space" && !transmit.isStreaming && e.repeat === false) {
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e.preventDefault();
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transmit.startTransmit().catch(() => undefined);
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}
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};
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const handleKeyUp = (e: KeyboardEvent) => {
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if (e.code === "Space" && transmit.isStreaming) {
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transmit.stopTransmit();
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}
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};
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window.addEventListener("keydown", handleKeyDown);
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window.addEventListener("keyup", handleKeyUp);
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return () => {
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window.removeEventListener("keydown", handleKeyDown);
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window.removeEventListener("keyup", handleKeyUp);
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};
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}, [transmit]);
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// ── Command palette keyboard shortcut handler ──────────────────────────────
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const handlePaletteOpen = useCallback((mode: "search" | "shortcuts") => {
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setPaletteMode(mode);
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setPaletteOpen(true);
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}, []);
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const handlePaletteClose = useCallback(() => {
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setPaletteOpen(false);
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setPaletteMode(null);
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}, []);
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const handlePaletteNavigate = useCallback(
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(tab: string) => {
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patchUIState({ activeTab: tab as DashboardTab });
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handlePaletteClose();
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},
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[patchUIState, handlePaletteClose],
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);
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// ── Tab navigation handler ─────────────────────────────────────────────────
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const handleTabChange = useCallback(
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(tab: DashboardTab) => {
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patchUIState({ activeTab: tab });
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},
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[patchUIState],
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);
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// ── Render main content based on active tab ────────────────────────────────
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const renderContent = () => {
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switch (activeTab) {
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case "live":
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return (
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<ErrorBoundary message="Live panel crashed">
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<LivePanel
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guilds={voice.guilds}
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voiceChannels={voice.voiceChannels}
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selectedGuild={selectedVoiceGuild}
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selectedChannel={uiState.selectedVoiceChannel || ""}
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micLevel={0}
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status={voice.voiceStatus}
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voiceLoading={voice.loading}
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activeSpeakers={activeSpeakers}
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levels={audio.levels}
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isListening={audio.isListening}
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isStreaming={transmit.isStreaming}
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mediaState={media.mediaState}
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mediaLoading={media.loading}
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onGuildChange={(id) =>
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patchUIState({ selectedVoiceGuild: id, selectedVoiceChannel: "" })
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}
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onChannelChange={(id) => patchUIState({ selectedVoiceChannel: id })}
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onJoin={() =>
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voice.joinVoice(
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selectedVoiceGuild,
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uiState.selectedVoiceChannel || "",
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)
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}
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onDisconnect={() => voice.leaveVoice()}
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onListenToggle={audio.toggleListening}
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onStreamingToggle={transmit.toggle}
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onQueueMusic={(s) => media.enqueue(s, "music")}
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onStartScreen={(s) => media.enqueue(s, "screen")}
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onSkip={media.skip}
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onStop={media.stop}
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onVolumeChange={media.setVolume}
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/>
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</ErrorBoundary>
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);
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case "dashboard":
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return (
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<ErrorBoundary message="Dashboard panel crashed">
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<DashboardPanel />
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</ErrorBoundary>
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);
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case "settings":
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return (
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<ErrorBoundary message="Settings panel crashed">
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<SettingsPanel
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themeMode={mode}
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isDark={isDark}
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onThemeModeChange={setMode}
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/>
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</ErrorBoundary>
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);
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default:
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return (
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<ErrorBoundary message="Messages panel crashed">
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<MessagesPanel
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guildName={monitorGuildName}
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messages={messages.messages}
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onReanalyze={messages.reanalyze}
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onReanalyzeAllErrors={messages.reanalyzeAllErrors}
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onLoadMore={messages.loadMore}
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hasMore={messages.hasMore}
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loadingMore={messages.loadingMore}
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/>
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</ErrorBoundary>
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);
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}
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};
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// ── Render: Auth loading ─────────────────────────────────────────────────
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if (authState === "loading") {
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return (
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<div className="flex min-h-screen items-center justify-center bg-background text-foreground">
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<div className="flex flex-col items-center gap-4">
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<div className="h-8 w-8 animate-spin rounded-full border-2 border-primary border-t-transparent" />
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<p className="text-sm text-muted-foreground">
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{configError
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? "Connection lost — retrying..."
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: `Connecting to server${".".repeat(configRetryRef.current)}`}
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</p>
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</div>
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</div>
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);
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}
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// ── Render: Auth overlay ─────────────────────────────────────────────────
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if (authState === "unauthenticated") {
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return (
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<AuthOverlay
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isPublic={dashboardIsPublic}
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onAuthenticated={() => setAuthState("authenticated")}
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configError={configError}
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onRetryConfig={() => {
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setConfigError(null);
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setAuthState("loading");
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configRetryRef.current = 0;
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// Re-trigger the config fetch by forcing remount via key trick
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// Actually: just re-run attempt logic
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getAppConfig()
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.then((cfg) => {
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setMonitorGuildId(cfg.monitorGuildId ?? "");
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setDashboardIsPublic(cfg.dashboardIsPublic);
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const sessionToken = getSessionToken();
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const storedPassword = getAdminPassword();
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if (sessionToken || cfg.dashboardIsPublic || storedPassword) {
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setAuthState("authenticated");
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} else {
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setAuthState("unauthenticated");
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}
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})
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.catch(() => {
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setConfigError("Server still unreachable. Try again later.");
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setAuthState("unauthenticated");
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});
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}}
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/>
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);
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}
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// ── Render: Main app (authenticated) ─────────────────────────────────────
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return (
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<>
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<DashboardLayout
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activeTab={activeTab}
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wsStatus={socket.status}
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voiceStatus={voice.voiceStatus}
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themeMode={mode}
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isDark={isDark}
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onTabChange={handleTabChange}
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onThemeToggle={toggleTheme}
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recentMessages={messages.messages}
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guildId={monitorGuildId}
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channelId={
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uiState.selectedTextChannel || uiState.selectedVoiceChannel || undefined
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}
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notificationCount={notifBadge.count}
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>
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<AnimatePresence mode="wait">
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{renderContent()}
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</AnimatePresence>
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</DashboardLayout>
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<MobileTabBar
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activeTab={activeTab}
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onTabChange={handleTabChange}
|
|
/>
|
|
<ModerationAlertListener />
|
|
<CommandPalette
|
|
isOpen={paletteOpen}
|
|
mode={paletteMode}
|
|
onClose={handlePaletteClose}
|
|
onNavigate={handlePaletteNavigate}
|
|
onToggleTheme={toggleTheme}
|
|
isDark={isDark}
|
|
/>
|
|
</>
|
|
);
|
|
}
|