The previous code read the sessionId from the selfbot client's voice manager
(client.voice.connection), which is no longer established since ensureSelfbotVoice
was removed — it would have sent sessionId:'none' in the watch Networking
identify and been rejected. Read the active session from the guild
@discordjs/voice connection (getVoiceConnection(guildId).state.networking...
connectionOptions.sessionId) instead.