feat: implement web-driven voice connection with guild/channel selection and API integration

This commit is contained in:
MythEclipse
2026-05-13 18:23:20 +07:00
parent a5a794c590
commit 4dadcf3871
9 changed files with 937 additions and 72 deletions
+2 -2
View File
@@ -3,8 +3,8 @@ import { ConfigError } from "./errors";
const configSchema = z.object({
DISCORD_TOKEN: z.string().min(1, "DISCORD_TOKEN is required"),
VOICE_CHANNEL_ID: z.string().min(1, "VOICE_CHANNEL_ID is required"),
GUILD_ID: z.string().min(1, "GUILD_ID is required"),
VOICE_CHANNEL_ID: z.string().min(1).optional(),
GUILD_ID: z.string().min(1).optional(),
VERBOSE: z
.string()
.optional()
+8 -62
View File
@@ -2,22 +2,20 @@ import "./mock-crc";
import "libsodium-wrappers";
import "@snazzah/davey";
import "dotenv/config";
import { getVoiceConnection } from "@discordjs/voice";
import { Client } from "discord.js-selfbot-v13";
import { config } from "./config";
import { createChildLogger } from "./logger";
import { discordPlayer } from "./player";
import { startRecording, stopRecording } from "./recorder";
import { VoiceController } from "./voiceController";
import { startWebserver } from "./webserver";
const logger = createChildLogger("bot");
const token = config.DISCORD_TOKEN;
const voiceChannelId = config.VOICE_CHANNEL_ID;
const guildId = config.GUILD_ID;
// Inisialisasi selfbot client
const client = new Client();
const voiceController = new VoiceController(client);
// Track shutdown state
let isShuttingDown = false;
@@ -32,30 +30,15 @@ async function gracefulShutdown(signal: string) {
logger.info({ signal }, "Graceful shutdown initiated");
try {
// Step 1: Stop recording
if (guildId) {
logger.info("Stopping recording...");
stopRecording(guildId);
}
// Step 1: Stop voice connection
logger.info("Stopping voice connection...");
await voiceController.disconnect();
// Step 2: Pause player
logger.info("Pausing player...");
discordPlayer.pause();
// Step 3: Destroy voice connection
if (guildId) {
const connection = getVoiceConnection(guildId);
if (connection) {
logger.info("Destroying voice connection...");
try {
connection.destroy();
} catch (err) {
logger.warn({ error: err }, "Error destroying voice connection");
}
}
}
// Step 4: Destroy client
// Step 3: Destroy client
logger.info("Destroying Discord client...");
try {
client.destroy();
@@ -72,45 +55,8 @@ async function gracefulShutdown(signal: string) {
}
client.on("ready", async () => {
if (config.VERBOSE) {
logger.info({ user: client.user?.tag }, "Bot logged in");
}
// Ambil guild
const guild = client.guilds.cache.get(guildId!);
if (!guild) {
logger.error({ guildId }, "Guild not found");
process.exit(1);
}
// Fetch channels jika belum ada di cache
const channel =
guild.channels.cache.get(voiceChannelId!) ??
(await guild.channels.fetch(voiceChannelId!).catch(() => null));
if (!channel || channel.type !== "GUILD_VOICE") {
logger.error({ voiceChannelId }, "Voice channel not found or wrong type");
process.exit(1);
}
if (config.VERBOSE) {
logger.info(
{ channelName: channel.name, channelId: channel.id },
"Joining voice channel",
);
}
await startRecording(client, channel as any);
// Set up player connection
const connection = getVoiceConnection(guildId!);
if (connection) {
discordPlayer.setConnection(connection);
logger.info("Player connected to voice channel");
}
// Start Webserver
startWebserver(config.WEBSERVER_PORT);
logger.info({ user: client.user?.tag }, "Bot logged in");
startWebserver(config.WEBSERVER_PORT, client, voiceController);
});
client.on("error", (err) => {
+6 -3
View File
@@ -5,6 +5,7 @@ import {
entersState,
getVoiceConnection,
joinVoiceChannel,
type VoiceConnection,
VoiceConnectionStatus,
} from "@discordjs/voice";
import type { Client, VoiceChannel } from "discord.js-selfbot-v13";
@@ -36,7 +37,7 @@ if (!fs.existsSync(recordingsDir)) {
export async function startRecording(
client: Client,
channel: VoiceChannel,
): Promise<void> {
): Promise<VoiceConnection | null> {
const connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
@@ -78,7 +79,7 @@ export async function startRecording(
} catch (err) {
logger.error({ error: err }, "Failed to connect to voice channel");
connection.destroy();
return;
return null;
}
const receiver = connection.receiver;
@@ -118,7 +119,7 @@ export async function startRecording(
const audioStream = receiver.subscribe(userId, {
end: {
behavior: EndBehaviorType.AfterSilence,
duration: 3000,
duration: config.AUDIO_STREAM_SILENCE_DURATION_MS,
},
});
const oggPacketStream = audioStream.pipe(packetFilterForOgg);
@@ -237,6 +238,8 @@ export async function startRecording(
logger.info("Voice connection destroyed");
}
});
return connection;
}
/**
+159
View File
@@ -0,0 +1,159 @@
import { getVoiceConnection, type VoiceConnection } from "@discordjs/voice";
import type { Client, Guild, VoiceChannel } from "discord.js-selfbot-v13";
import { AppError } from "./errors";
import { createChildLogger } from "./logger";
import { discordPlayer } from "./player";
import { startRecording, stopRecording } from "./recorder";
const logger = createChildLogger("voice-controller");
export interface VoiceStatus {
ready: boolean;
connected: boolean;
activeGuildId: string | null;
activeChannelId: string | null;
activeChannelName: string | null;
}
export interface GuildSummary {
id: string;
name: string;
}
export interface VoiceChannelSummary {
id: string;
name: string;
}
export class VoiceController {
private activeGuildId: string | null = null;
private activeChannelId: string | null = null;
private activeChannelName: string | null = null;
private connecting = false;
constructor(private readonly client: Client) {}
getStatus(): VoiceStatus {
const connection = this.activeGuildId
? getVoiceConnection(this.activeGuildId)
: undefined;
return {
ready: this.client.isReady(),
connected: Boolean(connection),
activeGuildId: this.activeGuildId,
activeChannelId: this.activeChannelId,
activeChannelName: this.activeChannelName,
};
}
listGuilds(): GuildSummary[] {
return this.client.guilds.cache
.map((guild) => ({ id: guild.id, name: guild.name }))
.sort((a, b) => a.name.localeCompare(b.name));
}
async listVoiceChannels(guildId: string): Promise<VoiceChannelSummary[]> {
const guild = this.getGuild(guildId);
await guild.channels.fetch().catch(() => null);
return guild.channels.cache
.filter((channel) => channel.type === "GUILD_VOICE")
.map((channel) => ({ id: channel.id, name: channel.name }))
.sort((a, b) => a.name.localeCompare(b.name));
}
async connect(guildId: string, channelId: string): Promise<VoiceStatus> {
if (!this.client.isReady()) {
throw new AppError(
"Discord client is not ready",
"CLIENT_NOT_READY",
409,
);
}
if (this.connecting) {
throw new AppError(
"Voice connection is already in progress",
"CONNECT_IN_PROGRESS",
409,
);
}
this.connecting = true;
try {
await this.disconnect();
const guild = this.getGuild(guildId);
const channel =
guild.channels.cache.get(channelId) ??
(await guild.channels.fetch(channelId).catch(() => null));
if (!channel) {
throw new AppError(
"Voice channel not found",
"VOICE_CHANNEL_NOT_FOUND",
404,
);
}
if (channel.type !== "GUILD_VOICE") {
throw new AppError(
"Selected channel is not a voice channel",
"INVALID_CHANNEL_TYPE",
400,
);
}
const connection = await startRecording(
this.client,
channel as VoiceChannel,
);
if (!connection) {
throw new AppError(
"Failed to connect to voice channel",
"VOICE_CONNECT_FAILED",
500,
);
}
discordPlayer.setConnection(connection as VoiceConnection);
this.activeGuildId = guildId;
this.activeChannelId = channelId;
this.activeChannelName = channel.name;
logger.info(
{ guildId, channelId, channelName: channel.name },
"Voice connected",
);
return this.getStatus();
} finally {
this.connecting = false;
}
}
async disconnect(): Promise<VoiceStatus> {
if (this.activeGuildId) {
stopRecording(this.activeGuildId);
}
discordPlayer.pause();
this.activeGuildId = null;
this.activeChannelId = null;
this.activeChannelName = null;
return this.getStatus();
}
private getGuild(guildId: string): Guild {
const guild = this.client.guilds.cache.get(guildId);
if (!guild) {
throw new AppError("Guild not found", "GUILD_NOT_FOUND", 404);
}
return guild;
}
}
+77 -1
View File
@@ -1,3 +1,4 @@
import type { Client } from "discord.js-selfbot-v13";
import express from "express";
import helmet from "helmet";
import http from "http";
@@ -5,9 +6,11 @@ import path from "path";
import pinoHttp from "pino-http";
import prism from "prism-media";
import { WebSocketServer } from "ws";
import { AppError } from "./errors";
import { createChildLogger, logger } from "./logger";
import { getMetrics, uptimeGauge } from "./metrics";
import { discordPlayer } from "./player";
import type { VoiceController } from "./voiceController";
const wsLogger = createChildLogger("webserver");
@@ -42,7 +45,11 @@ function rmsDb(pcm: Buffer): number {
return 20 * Math.log10(Math.max(rms, 1e-10));
}
export function startWebserver(port: number = 3000) {
export function startWebserver(
port: number = 3000,
_client: Client,
voiceController: VoiceController,
) {
const app = express();
const server = http.createServer(app);
@@ -55,6 +62,7 @@ export function startWebserver(port: number = 3000) {
// HTTP request logging
app.use(pinoHttp({ logger }));
app.use(express.json());
app.use(express.static(path.join(__dirname, "../public")));
@@ -76,6 +84,51 @@ export function startWebserver(port: number = 3000) {
res.send(await getMetrics());
});
app.get("/api/status", (_req, res) => {
res.json(voiceController.getStatus());
});
app.get("/api/guilds", (_req, res) => {
res.json(voiceController.listGuilds());
});
app.get("/api/guilds/:guildId/voice-channels", async (req, res, next) => {
try {
res.json(await voiceController.listVoiceChannels(req.params.guildId));
} catch (error) {
next(error);
}
});
app.post("/api/connect", async (req, res, next) => {
try {
const { guildId, channelId } = req.body as {
guildId?: string;
channelId?: string;
};
if (!guildId || !channelId) {
throw new AppError(
"guildId and channelId are required",
"MISSING_CONNECT_FIELDS",
400,
);
}
res.json(await voiceController.connect(guildId, channelId));
} catch (error) {
next(error);
}
});
app.post("/api/disconnect", async (_req, res, next) => {
try {
res.json(await voiceController.disconnect());
} catch (error) {
next(error);
}
});
// Inbound: Discord PCM → tagged chunks → browser
(global as any).broadcastPcmToWeb = (chunk: Buffer, userId: string) => {
let hash = 0;
@@ -233,6 +286,29 @@ export function startWebserver(port: number = 3000) {
});
});
app.use(
(
error: Error,
_req: express.Request,
res: express.Response,
_next: express.NextFunction,
) => {
if (error instanceof AppError) {
res.status(error.statusCode).json({
error: error.code,
message: error.message,
});
return;
}
wsLogger.error({ error }, "Unhandled webserver error");
res.status(500).json({
error: "INTERNAL_SERVER_ERROR",
message: "Internal server error",
});
},
);
server.listen(port, "0.0.0.0", () => {
wsLogger.info({ port }, "Web interface listening");
});