Files
dc-recorder/src/index.ts
T
MythEclipse 673a06376c feat: implement graceful shutdown process for bot
- Added graceful shutdown functionality to handle SIGINT, SIGTERM, uncaught exceptions, and unhandled promise rejections.
- Integrated stopRecording and pause functionality during shutdown.
- Enhanced logging for shutdown steps and error handling.
- Updated package.json to include pino-pretty for improved logging output.
2026-05-13 16:32:14 +07:00

146 lines
3.8 KiB
TypeScript

import "./mock-crc";
import "libsodium-wrappers";
import "@snazzah/davey";
import { getVoiceConnection } from "@discordjs/voice";
import { Client } from "discord.js-selfbot-v13";
import { config } from "./config";
import { discordPlayer } from "./player";
import { startRecording, stopRecording } from "./recorder";
import { startWebserver } from "./webserver";
import { createChildLogger } from "./logger";
const logger = createChildLogger("bot");
// Validasi environment variables
const token = process.env.DISCORD_TOKEN;
const voiceChannelId = process.env.VOICE_CHANNEL_ID;
const guildId = process.env.GUILD_ID;
if (!token) throw new Error("Missing DISCORD_TOKEN in .env");
if (!voiceChannelId) throw new Error("Missing VOICE_CHANNEL_ID in .env");
if (!guildId) throw new Error("Missing GUILD_ID in .env");
// Inisialisasi selfbot client
const client = new Client();
// Track shutdown state
let isShuttingDown = false;
async function gracefulShutdown(signal: string) {
if (isShuttingDown) {
logger.warn(`Already shutting down, ignoring ${signal}`);
return;
}
isShuttingDown = true;
logger.info({ signal }, "Graceful shutdown initiated");
try {
// Step 1: Stop recording
if (guildId) {
logger.info("Stopping recording...");
stopRecording(guildId);
}
// Step 2: Pause player
logger.info("Pausing player...");
discordPlayer.pause();
// Step 3: Destroy voice connection
if (guildId) {
const connection = getVoiceConnection(guildId);
if (connection) {
logger.info("Destroying voice connection...");
try {
connection.destroy();
} catch (err) {
logger.warn({ error: err }, "Error destroying voice connection");
}
}
}
// Step 4: Destroy client
logger.info("Destroying Discord client...");
try {
client.destroy();
} catch (err) {
logger.warn({ error: err }, "Error destroying client");
}
logger.info("Graceful shutdown completed");
process.exit(0);
} catch (err) {
logger.error({ error: err }, "Error during graceful shutdown");
process.exit(1);
}
}
client.on("ready", async () => {
if (config.verbose) {
logger.info({ user: client.user?.tag }, "Bot logged in");
}
// Ambil guild
const guild = client.guilds.cache.get(guildId!);
if (!guild) {
logger.error({ guildId }, "Guild not found");
process.exit(1);
}
// Fetch channels jika belum ada di cache
const channel =
guild.channels.cache.get(voiceChannelId!) ??
(await guild.channels.fetch(voiceChannelId!).catch(() => null));
if (!channel || channel.type !== "GUILD_VOICE") {
logger.error({ voiceChannelId }, "Voice channel not found or wrong type");
process.exit(1);
}
if (config.verbose) {
logger.info(
{ channelName: channel.name, channelId: channel.id },
"Joining voice channel",
);
}
await startRecording(client, channel as any);
// Set up player connection
const connection = getVoiceConnection(guildId!);
if (connection) {
discordPlayer.setConnection(connection);
logger.info("Player connected to voice channel");
}
// Start Webserver
startWebserver(config.webserverPort);
});
client.on("error", (err) => {
logger.error({ error: err }, "Client error");
});
// Graceful shutdown handlers
process.on("SIGINT", () => {
gracefulShutdown("SIGINT");
});
process.on("SIGTERM", () => {
gracefulShutdown("SIGTERM");
});
// Handle uncaught exceptions
process.on("uncaughtException", (err) => {
logger.error({ error: err }, "Uncaught exception");
gracefulShutdown("uncaughtException");
});
// Handle unhandled promise rejections
process.on("unhandledRejection", (reason, promise) => {
logger.error({ reason, promise }, "Unhandled rejection");
gracefulShutdown("unhandledRejection");
});
client.login(token);