Consolidates the standalone hackathon backend (16 crates) into a single imphnen-hackathon crate following the existing clean architecture patterns. All endpoints are exposed under /v1/hackathon/ via the gateway. Features migrated: - Auth: Supabase-based signup/login/GitHub OAuth/password reset (own JWT) - Users: profile management with team listing - Teams: CRUD with city validation, deadline enforcement, invite system - Invitations: team member invitations with accept/reject flow - Join Requests: team join request workflow - Chat: team messaging with author/leader delete permissions - Submissions: project submission lifecycle (draft→pending→submitted) - Storage: Supabase Storage file upload endpoints - Certificates: public user certificate data endpoint - Winners: public winners listing - Admin: admin-only CRUD for all entities Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
29 lines
1.9 KiB
Rust
29 lines
1.9 KiB
Rust
use async_trait::async_trait;
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use uuid::Uuid;
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use imphnen_utils::errors::AppError;
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use super::entity::*;
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#[async_trait]
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pub trait TeamRepository: Send + Sync {
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async fn create(&self, id: Uuid, leader_id: Uuid, input: CreateTeamInput) -> Result<TeamEntity, AppError>;
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async fn find_by_id(&self, id: Uuid) -> Result<Option<TeamEntity>, AppError>;
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async fn browse(&self, input: BrowseTeamsInput) -> Result<(Vec<TeamEntity>, i64), AppError>;
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async fn find_by_user(&self, user_id: Uuid) -> Result<Vec<TeamEntity>, AppError>;
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async fn update(&self, id: Uuid, input: UpdateTeamInput) -> Result<TeamEntity, AppError>;
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async fn delete(&self, id: Uuid) -> Result<bool, AppError>;
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async fn get_members(&self, team_id: Uuid) -> Result<Vec<TeamMemberEntity>, AppError>;
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async fn get_leader(&self, leader_id: Uuid) -> Result<Option<TeamUserInfo>, AppError>;
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async fn add_member(&self, team_id: Uuid, user_id: Uuid, role: &str) -> Result<(), AppError>;
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async fn remove_member(&self, team_id: Uuid, user_id: Uuid) -> Result<(), AppError>;
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async fn get_member_count(&self, team_id: Uuid) -> Result<i64, AppError>;
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async fn is_member(&self, team_id: Uuid, user_id: Uuid) -> Result<bool, AppError>;
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async fn is_leader(&self, team_id: Uuid, user_id: Uuid) -> Result<bool, AppError>;
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async fn user_active_team_name(&self, user_id: Uuid) -> Result<Option<String>, AppError>;
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async fn team_has_submission(&self, team_id: Uuid) -> Result<bool, AppError>;
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async fn reject_pending_invitations_for_user(&self, user_id: Uuid) -> Result<(), AppError>;
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async fn reject_pending_join_requests_for_user(&self, user_id: Uuid) -> Result<(), AppError>;
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async fn get_leaders_batch(&self, leader_ids: Vec<Uuid>) -> Result<Vec<TeamUserInfo>, AppError>;
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async fn get_member_counts_batch(&self, team_ids: Vec<Uuid>) -> Result<Vec<(Uuid, i64)>, AppError>;
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async fn get_submitted_team_ids(&self, team_ids: Vec<Uuid>) -> Result<Vec<Uuid>, AppError>;
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}
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