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zesdex/apps/interfaces/tui/src/turn.rs
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//! Agent turn engine — runs LLM + tool execution on a background thread.
//!
//! Flow: push user message → spawn OS thread → loop: call blocking LLM
//! client → execute tool calls → push TurnEvents → repeat until done.
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::collections::VecDeque;
use tracing::{debug, info, warn};
use zesdex_domain::core::tool_call::sanitize_tool_arguments;
use zesdex_domain::core::ChatMessage;
use zesdex_infrastructure::llm::provider::LlmClient;
use zesdex_infrastructure::tools::{all_tools, tool_defs, ToolCtx};
use zesdex_infrastructure::TurnEvent;
use crate::state::AppStateRest;
/// Spawn an agent turn on a background OS thread.
pub fn spawn_agent_turn(state: &mut AppStateRest, text: String) {
// compare_exchange: only mark in-flight if not already running
if state.turn_in_flight_flag
.compare_exchange(false, true, Ordering::SeqCst, Ordering::Relaxed)
.is_err()
{
return; // already running
}
let turn_events = state.turn_events.clone();
let in_flight = state.turn_in_flight_flag.clone();
let abort = state.abort_flag.clone();
let session_dir = state.session_dir.clone();
let workspace_roots = state.workspace_roots.clone();
// Resolve LLM provider configuration from settings
let provider_name = &state.settings.provider;
let provider_cfg = state.app_config.providers.get(provider_name).cloned();
let mut api_key = String::new();
if let Some(key) = state.settings.api_keys.get(provider_name) {
api_key = key.clone();
} else if let Some(ref cfg) = provider_cfg {
if let Some(ref default_key) = cfg.default_api_key {
api_key = default_key.clone();
}
if api_key.is_empty() {
if let Some(ref env_name) = cfg.api_key_env {
if let Ok(val) = std::env::var(env_name) {
api_key = val;
}
}
}
}
let model = state.settings.model.clone();
let api_base = provider_cfg.map(|cfg| cfg.api_base.clone());
let mut messages: Vec<ChatMessage> = state
.session_runtime
.as_ref()
.map(|rt| rt.messages.clone())
.unwrap_or_default();
messages.push(ChatMessage::user(text));
if let Some(ref mut rt) = state.session_runtime {
rt.messages = messages.clone();
}
info!("spawning agent turn with {} messages (model: {})", messages.len(), model);
std::thread::spawn(move || {
run_turn(
&mut messages,
&session_dir,
&workspace_roots,
&turn_events,
&in_flight,
&abort,
api_key,
model,
api_base,
);
});
}
/// The core agent turn — LLM call → tool execution → repeat.
fn run_turn(
messages: &mut Vec<ChatMessage>,
session_dir: &Path,
workspace_roots: &[PathBuf],
turn_events: &Arc<Mutex<VecDeque<TurnEvent>>>,
in_flight: &Arc<AtomicBool>,
abort: &Arc<AtomicBool>,
api_key: String,
model: String,
api_base: Option<String>,
) {
let client = LlmClient::new(api_key, model, api_base);
let tools = all_tools();
let defs = tool_defs(&tools);
// Prepend system message
let sys_msg = ChatMessage::system(
"You are Zesdex, an AI coding assistant. You have access to various tools via native function calling to help the user. \
For any non-trivial tasks, you MUST prioritize creating a structured plan (using `plan_enter`) and a list of TODOs (using `todowrite`) BEFORE executing any other tools or modifying files. \
Use other tools when necessary. If a tool returns an error, fix the issue before retrying. \
Respond conversationally, concisely, and helpfully."
.to_string(),
);
messages.insert(0, sys_msg);
let tool_ctx = ToolCtx::builder()
.session_dir(session_dir.to_path_buf())
.workspaces(workspace_roots.to_vec())
.build();
for iteration in 0..50 {
if abort.load(Ordering::SeqCst) {
abort.store(false, Ordering::SeqCst);
push_event(turn_events, TurnEvent::SystemNote {
kind: "info".into(),
message: "Turn aborted by user".into(),
});
break;
}
debug!("agent turn iteration {iteration}");
// Stream the LLM response
push_event(turn_events, TurnEvent::StreamStart);
let result = client.chat_with_tools_streaming(
messages,
Some(defs.clone()),
Some(0.7),
Some(4096),
|event| {
if abort.load(Ordering::SeqCst) {
return false;
}
match event {
zesdex_domain::core::StreamEvent::Token(s) => {
push_event(turn_events, TurnEvent::StreamToken(s.clone()));
}
zesdex_domain::core::StreamEvent::Reasoning(s) => {
push_event(turn_events, TurnEvent::StreamReasoning(s.clone()));
}
_ => {}
}
true
},
Some(&abort),
);
match result {
Ok((assistant_msg, usage)) => {
let content = assistant_msg.content.clone().unwrap_or_default();
let tool_calls = assistant_msg.tool_calls.clone().unwrap_or_default();
push_event(turn_events, TurnEvent::StreamDone(assistant_msg.clone()));
if let Some((tokens_in, tokens_out)) = usage {
push_event(turn_events, TurnEvent::Usage {
tokens_in,
tokens_out,
});
}
if tool_calls.is_empty() {
messages.push(ChatMessage::assistant(Some(content)));
break;
}
messages.push(assistant_msg);
for tc in &tool_calls {
let name = &tc.function.name;
let args = sanitize_tool_arguments(&tc.function.arguments);
debug!("executing tool: {name}");
let output = if let Some(tool) = tools.iter().find(|t| t.name() == name) {
match tool.run(&tool_ctx, &args) {
Ok(o) => o,
Err(e) => format!("Error: {e}"),
}
} else {
format!("Unknown tool: {name}")
};
let is_error = output.starts_with("Error:");
push_event(turn_events, TurnEvent::ToolResult {
tool_call_id: tc.id.clone(),
tool_name: name.clone(),
output: output.clone(),
is_error,
path: None,
});
messages.push(ChatMessage::tool(tc.id.clone(), output.clone()));
}
}
Err(e) => {
warn!("LLM call failed: {e}");
push_event(turn_events, TurnEvent::Error(format!("LLM error: {e}")));
break;
}
}
}
// Propagate accumulated messages back to session_runtime so the next
// turn starts with the full history (assistant replies + tool results).
// TurnEvent::Compacted already exists on the enum and is handled in
// action.rs to write back to state.session_runtime.messages.
push_event(turn_events, TurnEvent::Compacted(messages.clone()));
push_event(turn_events, TurnEvent::Done);
mark_done(in_flight);
}
fn push_event(queue: &Arc<Mutex<VecDeque<TurnEvent>>>, event: TurnEvent) {
if let Ok(mut q) = queue.lock() {
q.push_back(event);
}
}
/// Mark the turn as done using lock-free atomic store.
fn mark_done(flag: &Arc<AtomicBool>) {
flag.store(false, Ordering::SeqCst);
}