Files
zesdex/src/app/state/misc.rs
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Rust
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//! Application-level "miscellaneous" state: scroll, input buffer,
//! overlay stack, toasts, editor, and autocomplete.
use std::path::PathBuf;
use std::sync::Arc;
use tokio::sync::RwLock;
use super::types::Overlay;
/// A shared, async-writable cache of directory entries, used to avoid
/// re-reading a directory every render frame.
#[derive(Clone)]
pub struct DirCache {
entries: Arc<RwLock<Vec<PathBuf>>>,
}
impl DirCache {
/// Create an empty `DirCache`.
pub fn new() -> Self {
DirCache {
entries: Arc::new(RwLock::new(Vec::new())),
}
}
/// Replace the cached entries (async write).
pub async fn set(&self, paths: Vec<PathBuf>) {
let mut w = self.entries.write().await;
*w = paths;
}
}
/// Manages the viewport scroll offset.
#[derive(Debug, Clone)]
pub struct ScrollState {
pub offset: usize,
pub max_visible: usize,
}
impl ScrollState {
/// Create a `ScrollState` with zero offset and 30 rows visible.
pub fn new() -> Self {
ScrollState {
offset: 0,
max_visible: 30,
}
}
/// Scroll the viewport up by `amount` lines (increasing the offset).
/// Scroll the viewport up by `amount` lines (increasing the offset).
pub fn scroll_up(&mut self, amount: usize) {
self.offset = self.offset.saturating_add(amount);
}
/// Scroll the viewport down by `amount` lines (decreasing the offset).
pub fn scroll_down(&mut self, amount: usize) {
self.offset = self.offset.saturating_sub(amount);
}
/// Update the maximum number of visible lines.
pub fn set_max_visible(&mut self, max: usize) {
self.max_visible = max;
}
}
/// The user's input buffer, cursor position, history, and autocomplete
/// state for the chat prompt.
#[derive(Debug, Clone)]
pub struct InputState {
pub buffer: String,
pub cursor: usize,
pub history: Vec<String>,
pub history_idx: Option<usize>,
pub autocomplete_prefix: String,
pub autocomplete_candidates: Vec<String>,
pub autocomplete_idx: usize,
pub autocomplete_visible: bool,
}
const COMMANDS: &[&str] = &[
"/help",
"/quit",
"/clear",
"/lesson",
"/lesson ls",
"/lesson export",
"/lesson import",
"/lesson accept",
"/lesson reject",
"/login",
"/login zen",
"/login openai",
"/edit",
"/mcp add",
"/model",
"/model ls",
"/model add",
"/workflow",
"/workflow run",
"/compact",
];
impl InputState {
/// Create an empty input state with no buffer, no history, and no
/// autocomplete.
pub fn new() -> Self {
InputState {
buffer: String::new(),
cursor: 0,
history: Vec::new(),
history_idx: None,
autocomplete_prefix: String::new(),
autocomplete_candidates: Vec::new(),
autocomplete_idx: 0,
autocomplete_visible: false,
}
}
/// Hide the autocomplete dropdown and clear its state.
pub fn close_autocomplete(&mut self) {
self.autocomplete_visible = false;
self.autocomplete_candidates.clear();
self.autocomplete_prefix.clear();
self.autocomplete_idx = 0;
}
/// Open or refresh the autocomplete dropdown by filtering `COMMANDS`
/// against the current buffer prefix.
///
/// Flow: if buffer is empty or doesn't start with `/`, close and return
/// → filter `COMMANDS` by prefix match → store candidates → set
/// `autocomplete_visible` if any candidates found.
pub fn open_autocomplete(&mut self) {
let trimmed = self.buffer.trim().to_string();
if trimmed.is_empty() || !trimmed.starts_with('/') {
self.close_autocomplete();
return;
}
let prefix = trimmed.to_lowercase();
self.autocomplete_candidates = COMMANDS
.iter()
.filter(|c| c.starts_with(&prefix))
.map(|c| c.to_string())
.collect();
self.autocomplete_prefix = prefix;
self.autocomplete_idx = 0;
self.autocomplete_visible = !self.autocomplete_candidates.is_empty();
}
/// Move the autocomplete selection up (forward=false) or down (forward=true).
/// Wraps around at the boundaries.
pub fn cycle_autocomplete(&mut self, forward: bool) {
let n = self.autocomplete_candidates.len();
if n == 0 { return; }
if forward {
self.autocomplete_idx = (self.autocomplete_idx + 1) % n;
} else {
self.autocomplete_idx = if self.autocomplete_idx == 0 { n - 1 } else { self.autocomplete_idx - 1 };
}
}
/// Accept the currently selected autocomplete candidate, placing it
/// in the buffer and closing the dropdown.
///
/// Return: `true` if a candidate was selected, `false` if none existed.
pub fn select_autocomplete(&mut self) -> bool {
if let Some(candidate) = self.autocomplete_candidates.get(self.autocomplete_idx) {
self.buffer = candidate.clone();
self.cursor = self.buffer.len();
self.close_autocomplete();
true
} else {
false
}
}
/// Legacy inline tab-complete — opens the dropdown on first Tab press,
/// then cycles forward on subsequent presses.
pub fn tab_complete(&mut self) {
// Legacy inline tab-complete — used as a fallback when the dropdown
// isn't visible yet. Opens the dropdown on the first Tab press.
if !self.autocomplete_visible {
self.open_autocomplete();
} else {
self.cycle_autocomplete(true);
}
}
/// Move the cursor left by one character (if not at the start).
pub fn char_left(&mut self) {
if self.cursor > 0 {
self.cursor -= 1;
}
}
/// Move the cursor right by one character (if not at the end).
pub fn char_right(&mut self) {
if self.cursor < self.buffer.len() {
self.cursor += 1;
}
}
/// Insert a character at the cursor position.
pub fn insert(&mut self, c: char) {
self.buffer.insert(self.cursor, c);
self.cursor += 1;
}
/// Delete the character to the left of the cursor (backspace).
pub fn delete_left(&mut self) {
if self.cursor > 0 {
self.cursor -= 1;
self.buffer.remove(self.cursor);
}
}
/// Delete the character at the cursor position (forward delete).
pub fn delete_right(&mut self) {
if self.cursor < self.buffer.len() {
self.buffer.remove(self.cursor);
}
}
/// Submit the current buffer: push it to history, clear the buffer,
/// and return the submitted text.
///
/// Return: the text that was in the buffer before clearing.
pub fn submit(&mut self) -> String {
let result = self.buffer.clone();
if !result.is_empty() {
self.history.push(result.clone());
self.history_idx = None;
}
self.buffer.clear();
self.cursor = 0;
result
}
/// Navigate backward through input history.
pub fn history_up(&mut self) {
if self.history.is_empty() {
return;
}
let idx = match self.history_idx {
Some(i) if i > 0 => i - 1,
None => self.history.len() - 1,
Some(_) => return,
};
self.history_idx = Some(idx);
self.buffer = self.history[idx].clone();
self.cursor = self.buffer.len();
}
/// Navigate forward through input history (back toward the newest entry).
pub fn history_down(&mut self) {
match self.history_idx {
Some(i) if i < self.history.len() - 1 => {
let idx = i + 1;
self.history_idx = Some(idx);
self.buffer = self.history[idx].clone();
self.cursor = self.buffer.len();
}
Some(_) => {
self.history_idx = None;
self.buffer.clear();
self.cursor = 0;
}
None => {}
}
}
}
/// The "miscellaneous" slice of app state: which overlay is showing,
/// toasts, thinking/connected flags, effort level, editor state, and tick.
#[derive(Debug, Clone)]
pub struct MiscState {
pub overlay: Overlay,
pub toasts: Vec<super::types::Toast>,
pub last_staleness_sweep_ms: i64,
pub thinking: bool,
pub effort_level: usize,
pub selected_index: usize,
pub editor: Option<super::super::mode::editor::EditorState>,
pub api_connected: bool,
#[allow(dead_code)]
pub api_context_length: Option<u32>,
pub tick_count: u64,
pub todo_content: String,
}
impl MiscState {
/// Create a fresh `MiscState` with no overlay, no toasts, and default
/// effort level 1.
pub fn new() -> Self {
MiscState {
overlay: Overlay::None,
toasts: Vec::new(),
last_staleness_sweep_ms: 0,
thinking: false,
effort_level: 1,
selected_index: 0,
editor: None,
api_connected: false,
api_context_length: None,
tick_count: 0,
todo_content: String::new(),
}
}
pub fn push_toast(&mut self, toast: super::types::Toast) {
self.toasts.push(toast);
}
/// Remove and return all toasts whose lifetime has expired at `now_ms`.
///
/// Return: the expired toasts (after removal).
pub fn drain_expired_toasts(&mut self, now_ms: i64) -> Vec<super::types::Toast> {
let expired: Vec<_> = self.toasts.iter().filter(|t| t.expired(now_ms)).cloned().collect();
self.toasts.retain(|t| !t.expired(now_ms));
expired
}
}