Enhance tool documentation and add new features
- Added module-level documentation for memory tools (`remember`, `recall`, `forget`) to clarify their purpose. - Improved documentation in `recall.rs` and `remember.rs` to describe the functionality and flow of memory entry operations. - Updated `mod.rs` to include descriptions for the tool trait and execution context. - Enhanced `plan.rs` with detailed comments on plan-mode signaling tools. - Documented text search tools in `search.rs` to explain their functionality. - Improved sequential-thinking tool documentation in `seqthink.rs`. - Added safety filter documentation in `shell_filter` for credential and git operations. - Enhanced utility tools documentation, including `cd`, `dir_cache_update`, and `todowrite`. - Improved rendering documentation in view modules (`chat`, `markdown`, `status`, `workflow`) to clarify rendering flows and purposes.
This commit is contained in:
@@ -1,26 +1,33 @@
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//! Application-level "miscellaneous" state: scroll, input buffer,
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//! overlay stack, toasts, editor, and autocomplete.
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use std::path::PathBuf;
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use std::sync::Arc;
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use tokio::sync::RwLock;
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use super::types::Overlay;
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/// A shared, async-writable cache of directory entries, used to avoid
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/// re-reading a directory every render frame.
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#[derive(Clone)]
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pub struct DirCache {
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entries: Arc<RwLock<Vec<PathBuf>>>,
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}
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impl DirCache {
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/// Create an empty `DirCache`.
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pub fn new() -> Self {
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DirCache {
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entries: Arc::new(RwLock::new(Vec::new())),
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}
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}
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/// Replace the cached entries (async write).
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pub async fn set(&self, paths: Vec<PathBuf>) {
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let mut w = self.entries.write().await;
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*w = paths;
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}
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}
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/// Manages the viewport scroll offset.
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#[derive(Debug, Clone)]
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pub struct ScrollState {
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pub offset: usize,
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@@ -28,6 +35,7 @@ pub struct ScrollState {
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}
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impl ScrollState {
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/// Create a `ScrollState` with zero offset and 30 rows visible.
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pub fn new() -> Self {
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ScrollState {
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offset: 0,
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@@ -35,19 +43,25 @@ impl ScrollState {
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}
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}
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/// Scroll the viewport up by `amount` lines (increasing the offset).
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/// Scroll the viewport up by `amount` lines (increasing the offset).
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pub fn scroll_up(&mut self, amount: usize) {
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self.offset = self.offset.saturating_add(amount);
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}
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/// Scroll the viewport down by `amount` lines (decreasing the offset).
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pub fn scroll_down(&mut self, amount: usize) {
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self.offset = self.offset.saturating_sub(amount);
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}
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/// Update the maximum number of visible lines.
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pub fn set_max_visible(&mut self, max: usize) {
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self.max_visible = max;
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}
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}
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/// The user's input buffer, cursor position, history, and autocomplete
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/// state for the chat prompt.
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#[derive(Debug, Clone)]
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pub struct InputState {
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pub buffer: String,
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@@ -81,6 +95,8 @@ const COMMANDS: &[&str] = &[
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];
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impl InputState {
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/// Create an empty input state with no buffer, no history, and no
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/// autocomplete.
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pub fn new() -> Self {
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InputState {
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buffer: String::new(),
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@@ -94,6 +110,7 @@ impl InputState {
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}
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}
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/// Hide the autocomplete dropdown and clear its state.
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pub fn close_autocomplete(&mut self) {
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self.autocomplete_visible = false;
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self.autocomplete_candidates.clear();
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@@ -101,6 +118,12 @@ impl InputState {
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self.autocomplete_idx = 0;
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}
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/// Open or refresh the autocomplete dropdown by filtering `COMMANDS`
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/// against the current buffer prefix.
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///
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/// Flow: if buffer is empty or doesn't start with `/`, close and return
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/// → filter `COMMANDS` by prefix match → store candidates → set
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/// `autocomplete_visible` if any candidates found.
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pub fn open_autocomplete(&mut self) {
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let trimmed = self.buffer.trim().to_string();
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if trimmed.is_empty() || !trimmed.starts_with('/') {
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@@ -119,6 +142,8 @@ impl InputState {
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self.autocomplete_visible = !self.autocomplete_candidates.is_empty();
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}
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/// Move the autocomplete selection up (forward=false) or down (forward=true).
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/// Wraps around at the boundaries.
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pub fn cycle_autocomplete(&mut self, forward: bool) {
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let n = self.autocomplete_candidates.len();
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if n == 0 { return; }
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@@ -129,6 +154,10 @@ impl InputState {
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}
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}
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/// Accept the currently selected autocomplete candidate, placing it
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/// in the buffer and closing the dropdown.
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///
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/// Return: `true` if a candidate was selected, `false` if none existed.
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pub fn select_autocomplete(&mut self) -> bool {
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if let Some(candidate) = self.autocomplete_candidates.get(self.autocomplete_idx) {
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self.buffer = candidate.clone();
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@@ -140,6 +169,8 @@ impl InputState {
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}
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}
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/// Legacy inline tab-complete — opens the dropdown on first Tab press,
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/// then cycles forward on subsequent presses.
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pub fn tab_complete(&mut self) {
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// Legacy inline tab-complete — used as a fallback when the dropdown
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// isn't visible yet. Opens the dropdown on the first Tab press.
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@@ -150,23 +181,27 @@ impl InputState {
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}
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}
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/// Move the cursor left by one character (if not at the start).
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pub fn char_left(&mut self) {
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if self.cursor > 0 {
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self.cursor -= 1;
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}
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}
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/// Move the cursor right by one character (if not at the end).
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pub fn char_right(&mut self) {
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if self.cursor < self.buffer.len() {
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self.cursor += 1;
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}
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}
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/// Insert a character at the cursor position.
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pub fn insert(&mut self, c: char) {
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self.buffer.insert(self.cursor, c);
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self.cursor += 1;
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}
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/// Delete the character to the left of the cursor (backspace).
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pub fn delete_left(&mut self) {
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if self.cursor > 0 {
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self.cursor -= 1;
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@@ -174,12 +209,17 @@ impl InputState {
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}
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}
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/// Delete the character at the cursor position (forward delete).
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pub fn delete_right(&mut self) {
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if self.cursor < self.buffer.len() {
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self.buffer.remove(self.cursor);
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}
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}
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/// Submit the current buffer: push it to history, clear the buffer,
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/// and return the submitted text.
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///
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/// Return: the text that was in the buffer before clearing.
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pub fn submit(&mut self) -> String {
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let result = self.buffer.clone();
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if !result.is_empty() {
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@@ -191,6 +231,7 @@ impl InputState {
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result
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}
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/// Navigate backward through input history.
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pub fn history_up(&mut self) {
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if self.history.is_empty() {
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return;
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@@ -205,6 +246,7 @@ impl InputState {
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self.cursor = self.buffer.len();
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}
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/// Navigate forward through input history (back toward the newest entry).
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pub fn history_down(&mut self) {
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match self.history_idx {
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Some(i) if i < self.history.len() - 1 => {
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@@ -223,6 +265,8 @@ impl InputState {
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}
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}
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/// The "miscellaneous" slice of app state: which overlay is showing,
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/// toasts, thinking/connected flags, effort level, editor state, and tick.
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#[derive(Debug, Clone)]
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pub struct MiscState {
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pub overlay: Overlay,
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@@ -237,6 +281,8 @@ pub struct MiscState {
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}
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impl MiscState {
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/// Create a fresh `MiscState` with no overlay, no toasts, and default
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/// effort level 1.
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pub fn new() -> Self {
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MiscState {
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overlay: Overlay::None,
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@@ -255,6 +301,9 @@ impl MiscState {
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self.toasts.push(toast);
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}
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/// Remove and return all toasts whose lifetime has expired at `now_ms`.
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///
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/// Return: the expired toasts (after removal).
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pub fn drain_expired_toasts(&mut self, now_ms: i64) -> Vec<super::types::Toast> {
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let expired: Vec<_> = self.toasts.iter().filter(|t| t.expired(now_ms)).cloned().collect();
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self.toasts.retain(|t| !t.expired(now_ms));
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