Refactor API integration and enhance command handling

- Removed unused modules and updated module paths for clarity.
- Added autocomplete functionality for command input in InputState.
- Updated AppStateRest to include a method for checking if a turn is in flight.
- Refactored subagent engine to use new API client structure.
- Changed default provider from "openrouter" to "zen" with updated API keys and models.
- Implemented tests for memory management and edit log functionalities.
- Enhanced error handling in API requests and improved response parsing.
- Updated UI components to reflect new API provider and status indicators.
This commit is contained in:
asepharyana
2026-07-11 22:10:17 +07:00
parent f6389018f5
commit 3dee2a1427
30 changed files with 788 additions and 222 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ pub fn parse_command(text: &str) -> Command {
"/lesson" if !arg1.is_empty() => Command::LessonCreate(arg1.to_string()),
"/lesson" => Command::LessonList,
"/login" if !arg1.is_empty() => Command::Login { provider: arg1.to_string() },
"/login" => Command::Login { provider: "openrouter".to_string() },
"/login" => Command::Login { provider: "zen".to_string() },
_ => Command::Unknown(cmd.to_string()),
}
}
+4
View File
@@ -89,6 +89,10 @@ pub fn handle_key(key: KeyEvent, state: &mut AppStateRest) -> Vec<Action> {
}
}
KeyCode::Tab => {
if state.input.buffer.starts_with('/') {
state.input.tab_complete();
state.dirty = true;
}
Vec::new()
}
KeyCode::Char('l') if key.modifiers.contains(KeyModifiers::CONTROL) => {