feat: introduce workflow management tools and commands
- Added new workflow commands: `/workflow` to open the workflow panel and `/workflow run <prompt>` to execute workflows. - Implemented `spawn_agents` and `spawn_pipeline` tools for parallel and sequential task execution, respectively. - Enhanced workflow engine to handle real-time agent status updates and display in the UI. - Updated workflow panel to show agent statuses, findings count, and session counters. - Refactored existing code to integrate new workflow functionalities and improve overall structure.
This commit is contained in:
@@ -8,6 +8,7 @@ pub mod editor;
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pub mod effort;
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pub mod key_input;
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pub mod mcp;
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pub mod workflow;
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pub mod quit_confirm;
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pub mod rewind;
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@@ -82,6 +82,9 @@ pub enum Action {
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ModelList,
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AbortTurn,
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Compact,
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RunWorkflow {
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script: String,
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},
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}
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/// Apply an `Action` to the application state.
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@@ -106,8 +109,8 @@ pub fn apply_action(state: &mut AppStateRest, action: Action) {
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Action::SwitchMode(mode) => {
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state.misc.overlay = match mode {
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ModeKind::Chat
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| ModeKind::Bash
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| ModeKind::Workflow => Overlay::None,
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| ModeKind::Bash => Overlay::None,
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ModeKind::Workflow => Overlay::Workflow,
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ModeKind::Help => Overlay::Help,
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ModeKind::Settings => Overlay::Settings,
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ModeKind::QuitConfirm => Overlay::QuitConfirm,
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@@ -434,6 +437,30 @@ pub fn apply_action(state: &mut AppStateRest, action: Action) {
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}
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} else if kind == "connectivity" {
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state.misc.api_connected = message == "connected";
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} else if kind == "workflow_done" {
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state.push_toast(Toast {
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kind: ToastKind::Success,
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message: message.clone(),
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created_at: chrono::Utc::now().timestamp_millis(),
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lifetime_ms: 10000,
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});
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state.push_transcript(ChatMessageDisplay::new(
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crate::dto::chat::message::Role::System,
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format!("✓ {}", message),
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));
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state.dirty = true;
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} else if kind == "workflow_error" {
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state.push_toast(Toast {
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kind: ToastKind::Error,
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message: message.clone(),
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created_at: chrono::Utc::now().timestamp_millis(),
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lifetime_ms: 12000,
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});
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state.push_transcript(ChatMessageDisplay::new(
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crate::dto::chat::message::Role::System,
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format!("✗ {}", message),
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));
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state.dirty = true;
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} else {
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state.push_toast(Toast::new(ToastKind::Info, message));
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}
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@@ -492,6 +519,25 @@ pub fn apply_action(state: &mut AppStateRest, action: Action) {
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state.dirty = true;
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}
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}
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TurnEvent::WorkflowAgentUpdate { agent_id, agent_name, status } => {
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// Upsert the agent in the workflow engine roster.
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// Running agents are pushed as new entries; status
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// updates find the existing entry by id and replace it.
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use crate::app::workflow::engine::WorkflowAgent;
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if let Some(existing) = state.workflow_engine.agents
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.iter_mut()
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.find(|a| a.id == agent_id)
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{
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existing.status = status;
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} else {
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state.workflow_engine.agents.push(WorkflowAgent {
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id: agent_id,
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name: agent_name,
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status,
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});
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}
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state.dirty = true;
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}
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}
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}
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if turn_finished {
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@@ -542,6 +588,84 @@ pub fn apply_action(state: &mut AppStateRest, action: Action) {
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format!("rejected lesson: {}", name)));
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state.dirty = true;
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}
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Action::RunWorkflow { script } => {
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// Open the Workflow overlay so the user can see progress.
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state.misc.overlay = Overlay::Workflow;
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state.dirty = true;
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// Reset engine state before starting.
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state.workflow_engine.agents.clear();
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state.workflow_engine.findings.clear();
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let turn_events = state.turn_events.clone();
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let turn_events_live = state.turn_events.clone();
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state.push_toast(Toast::new(
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ToastKind::Info,
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format!("Starting workflow: {}…", &script.chars().take(40).collect::<String>()),
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));
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std::thread::spawn(move || {
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use std::collections::HashMap;
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use std::sync::Arc;
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use crate::app::workflow::script::{ScriptPrimitive, ScriptOptions, WorkflowScript};
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use crate::app::workflow::engine::{LiveStateFn, AgentStatus};
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// Parse the script string:
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// "prompt1 | prompt2 | prompt3" → Parallel of 3 agents
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// "prompt1 -> prompt2" → Pipeline of 2 stages
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// "prompt" → single Agent
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let parts_pipe: Vec<&str> = script.split('|').map(|s| s.trim()).collect();
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let parts_arrow: Vec<&str> = script.split("->").map(|s| s.trim()).collect();
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let primitive = if parts_pipe.len() > 1 {
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ScriptPrimitive::Parallel(
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parts_pipe.iter().map(|p| ScriptPrimitive::Agent(p.to_string())).collect()
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)
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} else if parts_arrow.len() > 1 {
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ScriptPrimitive::Pipeline(
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parts_arrow.iter().map(|p| ScriptPrimitive::Agent(p.to_string())).collect()
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)
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} else {
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ScriptPrimitive::Agent(script.clone())
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};
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let wf = WorkflowScript {
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name: script.chars().take(40).collect(),
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description: script.clone(),
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script: primitive,
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options: ScriptOptions::default(),
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};
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// Build a live-state callback that pushes WorkflowAgentUpdate events
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// into the turn_events queue so the TUI panel updates in real time.
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let live: LiveStateFn = Arc::new(move |agent_id: String, status: AgentStatus| {
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let name = agent_id.chars().take(30).collect::<String>();
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if let Ok(mut q) = turn_events_live.lock() {
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q.push_back(crate::app::state::runtime::TurnEvent::WorkflowAgentUpdate {
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agent_id: agent_id.clone(),
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agent_name: name,
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status,
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});
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}
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});
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let args: HashMap<String, String> = HashMap::new();
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let result = crate::app::workflow::engine::run_workflow_tracked(&wf, &args, Some(live));
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let (kind, message) = match result {
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Ok(summary) => ("workflow_done".to_string(), summary),
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Err(e) => ("workflow_error".to_string(), format!("Workflow failed: {}", e)),
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};
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if let Ok(mut q) = turn_events.lock() {
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q.push_back(crate::app::state::runtime::TurnEvent::SystemNote {
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kind,
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message,
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});
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}
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});
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}
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}
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}
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@@ -81,6 +81,12 @@ pub fn apply_command(command: Command) -> Vec<Action> {
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Command::Compact => {
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vec![Action::Compact]
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}
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Command::WorkflowOpen => {
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vec![Action::OpenOverlay(Overlay::Workflow)]
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}
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Command::WorkflowRun { script } => {
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vec![Action::RunWorkflow { script }]
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}
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Command::Unknown(cmd) => {
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vec![Action::SystemNote {
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kind: "error".to_string(),
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@@ -92,6 +92,9 @@ const COMMANDS: &[&str] = &[
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"/model",
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"/model ls",
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"/model add",
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"/workflow",
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"/workflow run",
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"/compact",
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];
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impl InputState {
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@@ -103,6 +103,13 @@ pub enum TurnEvent {
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Compacted(Vec<crate::dto::chat::message::ChatMessage>),
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Error(String),
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Done,
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/// Real-time update from a workflow subagent: push the new status
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/// into `AppStateRest::workflow_engine.agents`.
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WorkflowAgentUpdate {
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agent_id: String,
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agent_name: String,
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status: crate::app::workflow::engine::AgentStatus,
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},
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}
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impl SessionRuntime {
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@@ -18,12 +18,13 @@ pub struct SubagentContext {
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/// Build a `SubagentContext` from an `AgentDefinition`.
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///
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/// Flow: copy optional `allowed_tools` from the def -> fall back to the
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/// reviewer-allowlist when the def has none and the role is "reviewer" ->
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/// Flow: copy optional `allowed_tools` from the def → fall back to the
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/// reviewer-allowlist when the def has none and the role is "reviewer" →
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/// fall back to an empty list (i.e. "all tools allowed") for other roles.
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/// `max_steps` is read from the definition, defaulting to 25 if absent.
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///
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/// Return: a context with empty `system_prompt` and `session_dir`,
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/// `max_steps = 25`, and the resolved allowed-tool list.
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/// resolved `max_steps`, and the resolved allowed-tool list.
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pub fn build_subagent_context(def: AgentDefinition) -> SubagentContext {
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let allowed_tools = def.allowed_tools.clone().unwrap_or_else(|| {
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if def.role == "reviewer" {
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@@ -32,10 +33,11 @@ pub fn build_subagent_context(def: AgentDefinition) -> SubagentContext {
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Vec::new()
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}
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});
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let max_steps = def.max_steps.unwrap_or(25);
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SubagentContext {
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system_prompt: String::new(),
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allowed_tools,
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max_steps: 25,
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max_steps,
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session_dir: PathBuf::new(),
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}
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}
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+141
-58
@@ -1,6 +1,14 @@
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//! Workflow engine: interprets `ScriptPrimitive` values (agent, parallel,
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//! pipeline, phase) by spawning subagents, collecting results, and
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//! managing concurrency.
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//!
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//! Key design points:
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//! - `Parallel` branches run concurrently (capped by semaphore) — this is
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//! the main advantage over single-turn chat.
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//! - `Pipeline` branches run sequentially so each stage sees findings from
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//! the previous one.
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//! - `run_workflow_tracked` accepts a `LiveState` callback that receives
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//! real-time agent status updates for the TUI panel.
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use std::collections::HashMap;
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use std::sync::{Arc, Mutex};
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@@ -53,21 +61,48 @@ impl WorkflowEngine {
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}
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}
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/// Spawn a single synchronous subagent with the given prompt, passing it
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/// any findings from earlier sibling agents.
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/// Shared live state used by `run_workflow_tracked` to push real-time
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/// agent status updates into the TUI's `WorkflowEngine`.
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///
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/// Flow: build an `AgentDefinition` -> build a `SubagentContext` ->
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/// inject findings into the system prompt -> call `run_subagent` on a
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/// dedicated mpsc channel.
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/// The closure receives `(agent_id, new_status)` and should update the
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/// corresponding agent in `AppStateRest::workflow_engine`.
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pub type LiveStateFn = Arc<dyn Fn(String, AgentStatus) + Send + Sync>;
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/// Spawn a single synchronous subagent with the given prompt, passing it
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/// any findings from earlier sibling agents. Updates live state before and
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/// after to reflect Running → Completed/Failed transitions.
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///
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/// Flow: push agent as `Running` → build SubagentContext with prompt +
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/// findings preamble → call `run_subagent` (draining the event channel into
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/// a throwaway consumer so events are not blocked) → push `Completed` or
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/// `Failed`.
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///
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/// Return: the agent's text output, or an error on failure.
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fn spawn_single_agent(prompt: &str, findings_snapshot: Vec<String>) -> anyhow::Result<String> {
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fn spawn_single_agent(
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agent_id: &str,
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agent_name: &str,
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prompt: &str,
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findings_snapshot: Vec<String>,
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live: Option<&LiveStateFn>,
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) -> anyhow::Result<String> {
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use crate::app::subagent::context::build_subagent_context;
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use crate::app::subagent::engine::run_subagent;
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use crate::app::subagent::spawn::AgentDefinition;
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let def = AgentDefinition::new("workflow-agent".to_string(), "coder".to_string())
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.with_max_steps(usize::MAX);
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let started_at = chrono::Utc::now().timestamp_millis();
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// Notify UI: this agent is now running
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if let Some(f) = live {
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f(agent_id.to_string(), AgentStatus {
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state: AgentState::Running,
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started_at: Some(started_at),
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completed_at: None,
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error: None,
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});
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}
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let def = AgentDefinition::new(agent_name.to_string(), "coder".to_string())
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.with_max_steps(50);
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let mut ctx = build_subagent_context(def);
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let findings_section = if findings_snapshot.is_empty() {
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@@ -86,8 +121,41 @@ fn spawn_single_agent(prompt: &str, findings_snapshot: Vec<String>) -> anyhow::R
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ctx.system_prompt = format!("{}{}", prompt, findings_section);
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let (tx, _rx) = tokio::sync::mpsc::channel(32);
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run_subagent(ctx, tx)
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// Create an mpsc channel and drain events in a background thread so
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// run_subagent's blocking_send never blocks (previously the _rx was
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// dropped immediately, which would cause blocking_send to panic/fail
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// on a closed channel).
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let (tx, rx) = tokio::sync::mpsc::channel(64);
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let _drain_thread = std::thread::spawn(move || {
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// Drain all events; we don't surface them individually to the UI
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// (the live state callbacks handle coarse-grained status).
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let mut rx = rx;
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while rx.blocking_recv().is_some() {}
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});
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let result = run_subagent(ctx, tx);
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let completed_at = chrono::Utc::now().timestamp_millis();
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// Notify UI: agent completed or failed
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if let Some(f) = live {
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match &result {
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Ok(_) => f(agent_id.to_string(), AgentStatus {
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state: AgentState::Completed,
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started_at: Some(started_at),
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completed_at: Some(completed_at),
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error: None,
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}),
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Err(e) => f(agent_id.to_string(), AgentStatus {
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state: AgentState::Failed,
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started_at: Some(started_at),
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completed_at: Some(completed_at),
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error: Some(e.to_string()),
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}),
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}
|
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}
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result
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}
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type ParallelResult = (usize, anyhow::Result<Vec<String>>);
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@@ -95,14 +163,16 @@ type ParallelResult = (usize, anyhow::Result<Vec<String>>);
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/// Recursively execute a `ScriptPrimitive` tree, respecting an overall
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/// concurrency cap for parallel branches.
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///
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/// Flow: match the primitive ->
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/// `Agent` -> `spawn_single_agent`
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/// `Parallel` -> spawn threads up to `concurrency_cap`, join
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/// `Pipeline` -> spawn threads sequentially, collect in order
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/// `Phase` -> recurse (pass-through wrapper)
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/// Flow: match the primitive →
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/// `Agent` → `spawn_single_agent`
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/// `Parallel` → spawn threads up to `concurrency_cap` (semaphore-gated),
|
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/// collect results in submission order
|
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/// `Pipeline` → execute stages sequentially; findings flow between stages
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/// `Phase` → recurse (pass-through wrapper)
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///
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/// Why: parallelism is implemented with `std::thread::spawn` and a
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/// counting semaphore so the main async event loop remains unblocked.
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/// Why: `Parallel` uses OS threads + a semaphore so the main async event
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/// loop remains responsive. `Pipeline` is sequential so each stage sees
|
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/// findings deposited by the previous one.
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///
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/// Return: a `Vec<String>` of all agent outputs (or error strings) in
|
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/// the order they were submitted.
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@@ -111,12 +181,15 @@ pub fn execute_primitive(
|
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args: &HashMap<String, String>,
|
||||
concurrency_cap: usize,
|
||||
continue_on_error: bool,
|
||||
live: Option<&LiveStateFn>,
|
||||
) -> anyhow::Result<Vec<String>> {
|
||||
match primitive {
|
||||
ScriptPrimitive::Agent(prompt) => {
|
||||
let resolved = resolve_template(prompt, args);
|
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let findings_snapshot = FINDINGS.lock().map(|f| f.clone()).unwrap_or_default();
|
||||
match spawn_single_agent(&resolved, findings_snapshot) {
|
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let agent_id = uuid::Uuid::new_v4().to_string();
|
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let agent_name = resolved.chars().take(40).collect::<String>();
|
||||
match spawn_single_agent(&agent_id, &agent_name, &resolved, findings_snapshot, live) {
|
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Ok(text) => Ok(vec![text]),
|
||||
Err(e) => {
|
||||
if continue_on_error {
|
||||
@@ -129,6 +202,9 @@ pub fn execute_primitive(
|
||||
}
|
||||
|
||||
ScriptPrimitive::Parallel(scripts) => {
|
||||
// All branches run concurrently, capped by semaphore.
|
||||
// This is the primary advantage over single-turn chat: multiple
|
||||
// independent subagents work simultaneously.
|
||||
let semaphore = Arc::new(Semaphore::new(concurrency_cap.max(1)));
|
||||
let results: Arc<Mutex<Vec<ParallelResult>>> =
|
||||
Arc::new(Mutex::new(Vec::new()));
|
||||
@@ -142,10 +218,14 @@ pub fn execute_primitive(
|
||||
let sem = Arc::clone(&semaphore);
|
||||
let results = Arc::clone(&results);
|
||||
let cap = concurrency_cap;
|
||||
let live_clone = live.cloned();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
let _permit = sem.acquire();
|
||||
let result = execute_primitive(&script, &args, cap, continue_on_error);
|
||||
let result = execute_primitive(
|
||||
&script, &args, cap, continue_on_error,
|
||||
live_clone.as_ref(),
|
||||
);
|
||||
if let Ok(mut locked) = results.lock() {
|
||||
locked.push((idx, result));
|
||||
}
|
||||
@@ -170,66 +250,69 @@ pub fn execute_primitive(
|
||||
}
|
||||
|
||||
ScriptPrimitive::Pipeline(scripts) => {
|
||||
let results_store: Arc<Mutex<Vec<Option<Vec<String>>>>> =
|
||||
Arc::new(Mutex::new(vec![None; scripts.len()]));
|
||||
let args_arc = Arc::new(args.clone());
|
||||
|
||||
let handles: Vec<_> = scripts
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(idx, script)| {
|
||||
let script = script.clone();
|
||||
let args = Arc::clone(&args_arc);
|
||||
let store = Arc::clone(&results_store);
|
||||
let cap = concurrency_cap;
|
||||
|
||||
std::thread::spawn(move || {
|
||||
let result = execute_primitive(&script, &args, cap, continue_on_error);
|
||||
if let Ok(mut locked) = store.lock() {
|
||||
locked[idx] = Some(result.unwrap_or_else(|e| vec![format!("pipeline stage {} error: {}", idx, e)]));
|
||||
}
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
|
||||
for handle in handles {
|
||||
let _ = handle.join();
|
||||
}
|
||||
|
||||
let locked = results_store.lock().map_err(|_| anyhow::anyhow!("pipeline results lock poisoned"))?;
|
||||
// Sequential: each stage runs only after the previous completes.
|
||||
//
|
||||
// Why: parallel execution defeats the purpose of a pipeline whose
|
||||
// stages are supposed to build on each other's output. Findings
|
||||
// written by stage N are visible to stage N+1 because we share
|
||||
// the global FINDINGS mutex.
|
||||
let mut all = Vec::new();
|
||||
for outputs in locked.iter().flatten() {
|
||||
all.extend(outputs.iter().cloned());
|
||||
for (idx, script) in scripts.iter().enumerate() {
|
||||
match execute_primitive(script, args, concurrency_cap, continue_on_error, live) {
|
||||
Ok(outputs) => all.extend(outputs),
|
||||
Err(e) => {
|
||||
if continue_on_error {
|
||||
all.push(format!("pipeline stage {} error: {}", idx, e));
|
||||
} else {
|
||||
return Err(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(all)
|
||||
}
|
||||
|
||||
ScriptPrimitive::Phase { name: _name, script } => {
|
||||
execute_primitive(script, args, concurrency_cap, continue_on_error)
|
||||
execute_primitive(script, args, concurrency_cap, continue_on_error, live)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Run a `WorkflowScript` with the given template arguments and produce a
|
||||
/// summary string.
|
||||
///
|
||||
/// Flow: clear the global finding store -> cap concurrency to 5 -> call
|
||||
/// `execute_primitive` on the script's root primitive -> format results
|
||||
/// into a one-line-per-agent summary.
|
||||
/// summary string. Uses no live-state callback.
|
||||
///
|
||||
/// Return: a human-readable summary string.
|
||||
pub fn run_workflow(script: &WorkflowScript, args: &HashMap<String, String>) -> anyhow::Result<String> {
|
||||
run_workflow_tracked(script, args, None)
|
||||
}
|
||||
|
||||
/// Run a `WorkflowScript` with real-time live-state callbacks so the TUI
|
||||
/// panel updates as each agent transitions between Idle/Running/Done/Failed.
|
||||
///
|
||||
/// Flow: clear the global finding store → cap concurrency to 8 → call
|
||||
/// `execute_primitive` with the live callback → format results.
|
||||
///
|
||||
/// Return: a human-readable summary string.
|
||||
pub fn run_workflow_tracked(
|
||||
script: &WorkflowScript,
|
||||
args: &HashMap<String, String>,
|
||||
live: Option<LiveStateFn>,
|
||||
) -> anyhow::Result<String> {
|
||||
if let Ok(mut findings) = FINDINGS.lock() {
|
||||
findings.clear();
|
||||
}
|
||||
|
||||
let concurrency_cap = if script.options.max_concurrency > 0 {
|
||||
script.options.max_concurrency.min(5)
|
||||
script.options.max_concurrency.min(8) // allow up to 8 parallel agents
|
||||
} else {
|
||||
5
|
||||
4
|
||||
};
|
||||
|
||||
let results = execute_primitive(&script.script, args, concurrency_cap, script.options.continue_on_error)?;
|
||||
let live_ref = live.as_ref();
|
||||
let results = execute_primitive(
|
||||
&script.script, args, concurrency_cap,
|
||||
script.options.continue_on_error, live_ref,
|
||||
)?;
|
||||
|
||||
let summary = if results.is_empty() {
|
||||
"workflow completed with no output".to_string()
|
||||
@@ -261,7 +344,7 @@ pub fn note_finding(text: &str) {
|
||||
/// Simple template engine: replace `{{key}}` placeholders with values
|
||||
/// from `args`.
|
||||
///
|
||||
/// Why: a structed template engine is unnecessary for the limited
|
||||
/// Why: a structured template engine is unnecessary for the limited
|
||||
/// use-case; this is intentionally simple and safe.
|
||||
fn resolve_template(template: &str, args: &HashMap<String, String>) -> String {
|
||||
let mut result = template.to_string();
|
||||
|
||||
Reference in New Issue
Block a user