feat: introduce workflow management tools and commands
- Added new workflow commands: `/workflow` to open the workflow panel and `/workflow run <prompt>` to execute workflows. - Implemented `spawn_agents` and `spawn_pipeline` tools for parallel and sequential task execution, respectively. - Enhanced workflow engine to handle real-time agent status updates and display in the UI. - Updated workflow panel to show agent statuses, findings count, and session counters. - Refactored existing code to integrate new workflow functionalities and improve overall structure.
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@@ -1,111 +1,167 @@
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//! Workflow status panel rendering.
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//!
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//! Flow: `draw_workflow_panel` reads `state.session_runtime` and
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//! `state.workflow_engine` and renders a compact `List` of counters
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//! (messages, completed/pending tool calls, active bash jobs, agents,
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//! findings) plus the current auto-run phase.
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//! Flow: `draw_workflow_panel` reads `state.workflow_engine` and renders a
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//! rich panel showing agent statuses, findings count, session counters,
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//! and usage hints.
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//!
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//! Why: shows a placeholder panel when there is no active session
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//! runtime, and only emits rows for counters that are nonzero, to keep
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//! the panel compact during simple single-turn sessions.
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//! Why: the panel is useful even without a running session (shows engine
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//! state and instructions), and only shows non-zero counters to keep it
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//! compact.
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use ratatui::layout::Rect;
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use ratatui::style::{Style, Modifier};
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Block, Borders, List, ListItem};
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use ratatui::widgets::{Block, Borders, List, ListItem, Paragraph, Wrap};
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use ratatui::Frame;
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use super::theme::Theme;
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use crate::app::workflow::engine::AgentState;
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/// Render the workflow status panel summarizing the active session runtime.
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/// Render the workflow status panel.
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///
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/// Flow: bail out with a "No active session" placeholder if
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/// `state.session_runtime` is None → otherwise build a list of status
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/// lines (message count, completed/pending tool calls, active bash jobs,
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/// agent/finding counts, auto-run phase) → render as a List widget.
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///
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/// Why: rows for pending tool queue, bash jobs, agents, and findings are
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/// only shown when their count is nonzero, to keep the panel compact
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/// during simple single-turn sessions.
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/// Flow: build header lines (title + usage hints) → if agents exist,
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/// list each with its lifecycle state colour-coded → show findings
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/// count and session counters → fall back to an instruction paragraph
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/// when no agents have been spawned yet.
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///
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/// Return: nothing; draws directly into `frame` at `area`.
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pub fn draw_workflow_panel(frame: &mut Frame, area: Rect, state: &crate::app::state::rest::AppStateRest) {
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use ratatui::layout::{Constraint, Direction, Layout};
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let block = Block::default()
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.borders(Borders::ALL)
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.border_style(Style::default().fg(Theme::BORDER))
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.title(" Workflow ");
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.border_style(Style::default().fg(Theme::PRIMARY))
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.title(Span::styled(" ⚙ Workflow ", Style::default().fg(Theme::PRIMARY).add_modifier(Modifier::BOLD)));
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let session_runtime = match &state.session_runtime {
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Some(r) => r,
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None => {
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let empty = Block::default().borders(Borders::ALL).title(" Workflow ");
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let paragraph = ratatui::widgets::Paragraph::new(Line::from(Span::raw("No active session")))
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.block(empty);
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frame.render_widget(paragraph, area);
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return;
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}
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};
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let inner = block.inner(area);
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frame.render_widget(block, area);
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let tool_count = session_runtime.tool_call_results.len();
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let pending_count = session_runtime.pending_tool_queue.len();
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let bash_count = session_runtime.bash_jobs.len();
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// Split inner into header (hints) and body (agent list / status)
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3), // header / hints
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Constraint::Min(4), // agent list or placeholder
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])
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.split(inner);
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let agent_count = state.workflow_engine.agents.len();
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let findings_count = state.workflow_engine.findings.len();
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// ── Header: usage hints ─────────────────────────────────────────────────
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let hint_lines = vec![
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Line::from(vec![
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Span::styled("/workflow run ", Style::default().fg(Theme::PRIMARY).add_modifier(Modifier::BOLD)),
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Span::styled("<prompt>", Style::default().fg(Theme::DIM)),
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Span::styled(" · Esc to close", Style::default().fg(Theme::DIM)),
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]),
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Line::from(vec![
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Span::styled("Status: ", Style::default().fg(Theme::DIM)),
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if state.turn_in_flight() {
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Span::styled("● Running", Style::default().fg(Theme::WARNING).add_modifier(Modifier::BOLD))
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} else {
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Span::styled("● Idle", Style::default().fg(Theme::SUCCESS))
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},
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Span::raw(" "),
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Span::styled(
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format!("Agents: {} Findings: {}",
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state.workflow_engine.agents.len(),
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state.workflow_engine.findings.len(),
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),
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Style::default().fg(Theme::DIM),
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),
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]),
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];
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let header = Paragraph::new(hint_lines);
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frame.render_widget(header, chunks[0]);
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let mut items = Vec::new();
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Messages: {}", session_runtime.messages.len()),
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Style::default().fg(Theme::TEXT),
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))));
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Tool calls completed: {}", tool_count),
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Style::default().fg(Theme::SUCCESS),
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))));
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if pending_count > 0 {
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Pending tool queue: {}", pending_count),
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Style::default().fg(Theme::WARNING),
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))));
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}
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if bash_count > 0 {
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Active bash jobs: {}", bash_count),
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Style::default().fg(Theme::WARNING),
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))));
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}
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if agent_count > 0 {
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Agents: {}", agent_count),
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Style::default().fg(Theme::INFO),
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))));
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}
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if findings_count > 0 {
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Findings: {}", findings_count),
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Style::default().fg(Theme::WARNING),
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))));
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}
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let phase_status = if state.turn_in_flight() {
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"Auto-running"
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// ── Body: agent list or placeholder ─────────────────────────────────────
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if state.workflow_engine.agents.is_empty() {
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// No agents yet — show session counters and a welcome message
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let session_lines = build_session_lines(state);
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let placeholder = Paragraph::new(session_lines).wrap(Wrap { trim: false });
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frame.render_widget(placeholder, chunks[1]);
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} else {
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"Awaiting input"
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};
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// Build agent status list
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let items: Vec<ListItem> = state.workflow_engine.agents.iter().map(|agent| {
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let (state_str, state_color) = match agent.status.state {
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AgentState::Idle => ("Idle", Theme::DIM),
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AgentState::Running => ("Running…", Theme::WARNING),
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AgentState::Completed => ("Done ✓", Theme::SUCCESS),
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AgentState::Failed => ("Failed ✗", Theme::ERROR),
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};
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let duration_str = match (agent.status.started_at, agent.status.completed_at) {
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(Some(s), Some(e)) => format!(" {}ms", e.saturating_sub(s)),
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(Some(_), None) => " (running)".to_string(),
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_ => String::new(),
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};
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ListItem::new(Line::from(vec![
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Span::styled(
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format!(" {:8} ", state_str),
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Style::default().fg(state_color).add_modifier(Modifier::BOLD),
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),
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Span::styled(
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format!("{}{}", agent.name, duration_str),
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Style::default().fg(Theme::TEXT),
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),
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if let Some(ref err) = agent.status.error {
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Span::styled(format!(" — {}", err), Style::default().fg(Theme::ERROR))
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} else {
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Span::raw("")
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},
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]))
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}).collect();
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items.push(ListItem::new(Line::from(Span::styled(
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format!(" Phase: {}", phase_status),
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Style::default().fg(Theme::PRIMARY),
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))));
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let list = List::new(items)
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.highlight_style(Style::default().add_modifier(Modifier::BOLD));
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frame.render_widget(list, chunks[1]);
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}
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}
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let list = List::new(items)
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.block(block)
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.highlight_style(Style::default().add_modifier(Modifier::BOLD));
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/// Build a compact list of session counters for the placeholder view.
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fn build_session_lines(state: &crate::app::state::rest::AppStateRest) -> Vec<Line<'static>> {
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let mut lines: Vec<Line<'static>> = Vec::new();
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frame.render_widget(list, area);
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lines.push(Line::from(Span::styled(
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" No workflow running.",
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Style::default().fg(Theme::DIM),
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)));
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lines.push(Line::from(Span::raw("")));
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if let Some(ref rt) = state.session_runtime {
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let tool_count = rt.tool_call_results.len();
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let pending = rt.pending_tool_queue.len();
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let bash_count = rt.bash_jobs.len();
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let msg_count = rt.messages.len();
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lines.push(Line::from(vec![
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Span::styled(" Messages ", Style::default().fg(Theme::DIM)),
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Span::styled(msg_count.to_string(), Style::default().fg(Theme::INFO).add_modifier(Modifier::BOLD)),
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]));
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lines.push(Line::from(vec![
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Span::styled(" Tool calls", Style::default().fg(Theme::DIM)),
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Span::styled(format!(" {}", tool_count), Style::default().fg(Theme::SUCCESS)),
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]));
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if pending > 0 {
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lines.push(Line::from(vec![
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Span::styled(" Pending ", Style::default().fg(Theme::DIM)),
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Span::styled(format!(" {}", pending), Style::default().fg(Theme::WARNING)),
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]));
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}
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if bash_count > 0 {
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lines.push(Line::from(vec![
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Span::styled(" Bash jobs ", Style::default().fg(Theme::DIM)),
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Span::styled(format!(" {}", bash_count), Style::default().fg(Theme::WARNING)),
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]));
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}
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} else {
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lines.push(Line::from(Span::styled(
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" (no active session)",
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Style::default().fg(Theme::DIM),
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)));
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}
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lines.push(Line::from(Span::raw("")));
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lines.push(Line::from(Span::styled(
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" Run a workflow to see agents here.",
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Style::default().fg(Theme::DIM).add_modifier(Modifier::ITALIC),
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)));
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lines
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}
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