feat(lsp): implement LSP client and server management
- Added LspClient for handling communication with LSP servers, including methods for initialization, notifications, and requests. - Introduced LspManager to manage multiple LSP server connections, allowing for connection, disconnection, and retrieval of server capabilities. - Created tools for connecting to LSP servers, retrieving diagnostics, hover information, code completion, definitions, and references. - Enhanced UI rendering to display token usage and settings in the overlay. - Updated status bar to show current token usage and selected provider/model.
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@@ -13,11 +13,11 @@ const TEMPERATURE_OVERRIDE: &[f32] = &[0.9, 0.7, 0.5, 0.3, 0.1];
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/// Maps an effort level index to the `(temperature, max_tokens)` pair that should be sent
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/// to the LLM, scaling the user's configured `max_tokens` by the level's multiplier.
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pub fn generation_params(level: usize, base_max_tokens: u32) -> (f32, u32) {
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pub fn generation_params(level: usize, base_max_tokens: Option<u32>) -> (f32, Option<u32>) {
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let idx = level.min(EFFORT_LEVELS.len() - 1);
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let temperature = TEMPERATURE_OVERRIDE[idx];
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let max_tokens = ((base_max_tokens as f32) * MAX_TOKENS_MULTIPLIER[idx]) as u32;
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(temperature, max_tokens.max(256))
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let max_tokens = base_max_tokens.map(|t| ((t as f32) * MAX_TOKENS_MULTIPLIER[idx]) as u32);
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(temperature, max_tokens.map(|t| t.max(256)))
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}
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/// Return the current effort level index, clamped to a valid `EFFORT_LEVELS` slot.
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