feat(tui): add usage overlay and sidebar for displaying usage statistics and tasks
feat(tui): implement status bar with connection and turn state indicators feat(tui): create workflow panel for agent status and progress visualization feat(web): introduce web frontend interface with static file serving feat(ws): add WebSocket interface for real-time communication and session management
This commit is contained in:
@@ -0,0 +1,117 @@
|
||||
//! Overlay rendering: each overlay variant gets its own module with a
|
||||
//! `pub fn render(frame, area, block, state)` entry point, dispatched by
|
||||
//! the top-level `render_overlay` function in this module.
|
||||
|
||||
pub mod bash;
|
||||
pub mod clear_confirm;
|
||||
pub mod editor;
|
||||
pub mod effort;
|
||||
pub mod help;
|
||||
pub mod key_input;
|
||||
pub mod learning;
|
||||
pub mod loading;
|
||||
pub mod mcp;
|
||||
pub mod model_selector;
|
||||
pub mod quit_confirm;
|
||||
pub mod rewind;
|
||||
pub mod settings;
|
||||
pub mod todo;
|
||||
pub mod usage;
|
||||
|
||||
use crate::state::{AppStateRest, Overlay};
|
||||
use ratatui::layout::Rect;
|
||||
use ratatui::style::{Modifier, Style};
|
||||
use ratatui::text::Span;
|
||||
use ratatui::widgets::{Block, Borders, Clear};
|
||||
use ratatui::Frame;
|
||||
use super::theme::Theme;
|
||||
|
||||
/// Decorate an overlay block with a styled title and matching border color.
|
||||
pub fn overlay_block(block: Block<'static>, title: &str, color: ratatui::style::Color) -> Block<'static> {
|
||||
block
|
||||
.title(Span::styled(
|
||||
format!(" {title} "),
|
||||
Style::default()
|
||||
.fg(color)
|
||||
.add_modifier(Modifier::BOLD),
|
||||
))
|
||||
.border_style(Style::default().fg(color))
|
||||
}
|
||||
|
||||
/// Compute a centered rectangle within `area` at the given percentage width and height.
|
||||
pub fn centered_rect(area: Rect, percent_x: u16, percent_y: u16) -> Rect {
|
||||
let x_pad = (area.width.saturating_sub(area.width * percent_x / 100)) / 2;
|
||||
let y_pad = (area.height.saturating_sub(area.height * percent_y / 100)) / 2;
|
||||
|
||||
Rect {
|
||||
x: area.x.saturating_add(x_pad),
|
||||
y: area.y.saturating_add(y_pad),
|
||||
width: area.width.saturating_sub(x_pad * 2).max(40),
|
||||
height: area.height.saturating_sub(y_pad * 2).max(10),
|
||||
}
|
||||
}
|
||||
|
||||
/// Render the active modal overlay as a centered panel.
|
||||
pub fn render_overlay(
|
||||
frame: &mut Frame,
|
||||
area: Rect,
|
||||
overlay: Overlay,
|
||||
state: &AppStateRest,
|
||||
) {
|
||||
let overlay_area = centered_rect(area, 75, 70);
|
||||
frame.render_widget(Clear, overlay_area);
|
||||
|
||||
let block = Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.border_style(Style::default().fg(Theme::BORDER))
|
||||
.style(Style::default().bg(Theme::BG));
|
||||
|
||||
match overlay {
|
||||
Overlay::None => {}
|
||||
Overlay::Help => {
|
||||
help::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Settings => {
|
||||
settings::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Bash => {
|
||||
bash::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::QuitConfirm => {
|
||||
quit_confirm::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::KeyInput => {
|
||||
key_input::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Editor => {
|
||||
editor::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Effort => {
|
||||
effort::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Mcp => {
|
||||
mcp::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Todo => {
|
||||
todo::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Rewind => {
|
||||
rewind::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Learning => {
|
||||
learning::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Usage => {
|
||||
usage::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::Loading => {
|
||||
loading::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::ModelSelector => {
|
||||
model_selector::render(frame, overlay_area, block, state);
|
||||
}
|
||||
Overlay::ClearConfirm => {
|
||||
clear_confirm::render(frame, overlay_area, block, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user