feat(tui): add usage overlay and sidebar for displaying usage statistics and tasks
feat(tui): implement status bar with connection and turn state indicators feat(tui): create workflow panel for agent status and progress visualization feat(web): introduce web frontend interface with static file serving feat(ws): add WebSocket interface for real-time communication and session management
This commit is contained in:
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//! Workflow status panel rendering — agent cards with state badges.
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use super::theme::Theme;
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use crate::state::AgentState;
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use ratatui::layout::Rect;
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use ratatui::style::{Color, Modifier, Style};
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Block, Borders, Paragraph, Wrap};
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use ratatui::Frame;
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fn state_icon(state: AgentState) -> &'static str {
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match state {
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AgentState::Idle => "○",
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AgentState::Running => "▶",
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AgentState::Completed => "✓",
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AgentState::Failed => "✗",
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}
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}
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fn state_label(state: AgentState) -> &'static str {
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match state {
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AgentState::Idle => "Idle",
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AgentState::Running => "Running",
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AgentState::Completed => "Done",
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AgentState::Failed => "Failed",
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}
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}
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fn state_color(state: AgentState) -> Color {
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match state {
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AgentState::Idle => Theme::TEXT_DIM,
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AgentState::Running => Theme::WARNING,
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AgentState::Completed => Theme::SUCCESS,
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AgentState::Failed => Theme::ERROR,
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}
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}
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/// Render the workflow status panel.
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pub fn draw_workflow_panel(
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frame: &mut Frame,
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area: Rect,
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state: &crate::state::AppStateRest,
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) {
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use ratatui::layout::{Constraint, Direction, Layout};
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let title = Span::styled(
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" Workflow ",
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Style::default()
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.fg(Theme::PRIMARY)
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.add_modifier(Modifier::BOLD),
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);
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let block = Block::default()
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.borders(Borders::ALL)
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.border_style(Style::default().fg(Theme::BORDER))
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.title(title);
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let inner = block.inner(area);
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frame.render_widget(block, area);
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Length(3), Constraint::Min(4)])
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.split(inner);
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// Header area
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let mut header_lines: Vec<Line> = Vec::new();
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header_lines.push(Line::from(vec![
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Span::styled(
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"/workflow run ",
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Style::default()
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.fg(Theme::PRIMARY)
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.add_modifier(Modifier::BOLD),
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),
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Span::styled("<prompt>", Style::default().fg(Theme::TEXT_DIM)),
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]));
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header_lines.push(Line::from(vec![
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Span::styled("Status: ", Style::default().fg(Theme::TEXT_DIM)),
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if state.turn_in_flight() {
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Span::styled(
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"● Running",
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Style::default()
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.fg(Theme::WARNING)
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.add_modifier(Modifier::BOLD),
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)
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} else {
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Span::styled("● Idle", Style::default().fg(Theme::SUCCESS))
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},
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Span::raw(" "),
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Span::styled(
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format!(
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"Agents: {} | Findings: {}",
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state.workflow_engine.agents.len(),
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state.workflow_engine.findings.len(),
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),
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Style::default().fg(Theme::TEXT_DIM),
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),
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]));
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let header = Paragraph::new(header_lines);
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frame.render_widget(header, chunks[0]);
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// Body: agent cards
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if state.workflow_engine.agents.is_empty() {
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let session_lines = build_session_lines(state);
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let placeholder = Paragraph::new(session_lines).wrap(Wrap { trim: false });
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frame.render_widget(placeholder, chunks[1]);
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} else {
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let mut card_lines: Vec<Line> = Vec::new();
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for agent in &state.workflow_engine.agents {
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let color = state_color(agent.state);
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let icon = state_icon(agent.state);
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let label = state_label(agent.state);
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let duration_str = match (agent.started_at, agent.completed_at) {
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(Some(s), Some(e)) => format!(" {}ms", e.saturating_sub(s)),
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(Some(_), None) => " (running)".to_string(),
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_ => String::new(),
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};
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card_lines.push(Line::from(vec![
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Span::styled(
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format!(" {icon} "),
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Style::default().fg(color).add_modifier(Modifier::BOLD),
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),
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Span::styled(
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format!(" {}", agent.name),
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Style::default()
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.fg(Theme::TEXT)
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.add_modifier(Modifier::BOLD),
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),
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Span::styled(format!(" [{label}]"), Style::default().fg(color)),
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Span::styled(duration_str, Style::default().fg(Theme::TEXT_DIM)),
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]));
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if let Some(ref err) = agent.error {
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card_lines.push(Line::from(vec![
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Span::styled(" ⚠ ", Style::default().fg(Theme::ERROR)),
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Span::styled(err.clone(), Style::default().fg(Theme::ERROR)),
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]));
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} else if let Some(ref prog) = agent.progress {
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for line in prog.lines().take(2) {
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card_lines.push(Line::from(vec![
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Span::styled(" ", Style::default()),
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Span::styled(
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line.to_string(),
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Style::default()
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.fg(Theme::TEXT_DIM)
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.add_modifier(Modifier::ITALIC),
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),
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]));
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}
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}
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}
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let list = Paragraph::new(card_lines);
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frame.render_widget(list, chunks[1]);
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}
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}
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fn build_session_lines(state: &crate::state::AppStateRest) -> Vec<Line<'static>> {
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let mut lines: Vec<Line<'static>> = Vec::new();
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lines.push(Line::from(Span::styled(
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" No workflow running.",
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Style::default().fg(Theme::TEXT_DIM),
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)));
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lines.push(Line::from(Span::raw("")));
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if let Some(ref rt) = state.session_runtime {
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let tool_count = rt.tool_call_results.len();
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let pending = rt.pending_tool_queue.len();
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let bash_count = rt.bash_jobs.len();
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let msg_count = rt.messages.len();
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lines.push(Line::from(vec![
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Span::styled(" Messages ", Style::default().fg(Theme::TEXT_DIM)),
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Span::styled(
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msg_count.to_string(),
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Style::default()
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.fg(Theme::INFO)
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.add_modifier(Modifier::BOLD),
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),
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]));
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lines.push(Line::from(vec![
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Span::styled(" Tool calls", Style::default().fg(Theme::TEXT_DIM)),
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Span::styled(
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format!(" {tool_count}"),
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Style::default().fg(Theme::SUCCESS),
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),
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]));
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if pending > 0 {
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lines.push(Line::from(vec![
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Span::styled(" Pending ", Style::default().fg(Theme::TEXT_DIM)),
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Span::styled(format!(" {pending}"), Style::default().fg(Theme::WARNING)),
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]));
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}
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if bash_count > 0 {
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lines.push(Line::from(vec![
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Span::styled(" Bash jobs ", Style::default().fg(Theme::TEXT_DIM)),
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Span::styled(
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format!(" {bash_count}"),
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Style::default().fg(Theme::WARNING),
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),
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]));
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}
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} else {
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lines.push(Line::from(Span::styled(
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" (no active session)",
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Style::default().fg(Theme::TEXT_DIM),
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)));
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}
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lines.push(Line::from(Span::raw("")));
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lines.push(Line::from(Span::styled(
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" The Hive is dormant. Complex tasks will stir it.",
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Style::default()
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.fg(Theme::TEXT_DIM)
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.add_modifier(Modifier::ITALIC),
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)));
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lines
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}
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