//! Workflow status panel rendering. //! //! Flow: `draw_workflow_panel` reads `state.session_runtime` and //! `state.workflow_engine` and renders a compact `List` of counters //! (messages, completed/pending tool calls, active bash jobs, agents, //! findings) plus the current auto-run phase. //! //! Why: shows a placeholder panel when there is no active session //! runtime, and only emits rows for counters that are nonzero, to keep //! the panel compact during simple single-turn sessions. use ratatui::layout::Rect; use ratatui::style::{Style, Modifier}; use ratatui::text::{Line, Span}; use ratatui::widgets::{Block, Borders, List, ListItem}; use ratatui::Frame; use super::theme::Theme; /// Render the workflow status panel summarizing the active session runtime. /// /// Flow: bail out with a "No active session" placeholder if /// `state.session_runtime` is None → otherwise build a list of status /// lines (message count, completed/pending tool calls, active bash jobs, /// agent/finding counts, auto-run phase) → render as a List widget. /// /// Why: rows for pending tool queue, bash jobs, agents, and findings are /// only shown when their count is nonzero, to keep the panel compact /// during simple single-turn sessions. /// /// Return: nothing; draws directly into `frame` at `area`. pub fn draw_workflow_panel(frame: &mut Frame, area: Rect, state: &crate::app::state::rest::AppStateRest) { let block = Block::default() .borders(Borders::ALL) .border_style(Style::default().fg(Theme::BORDER)) .title(" Workflow "); let session_runtime = match &state.session_runtime { Some(r) => r, None => { let empty = Block::default().borders(Borders::ALL).title(" Workflow "); let paragraph = ratatui::widgets::Paragraph::new(Line::from(Span::raw("No active session"))) .block(empty); frame.render_widget(paragraph, area); return; } }; let tool_count = session_runtime.tool_call_results.len(); let pending_count = session_runtime.pending_tool_queue.len(); let bash_count = session_runtime.bash_jobs.len(); let agent_count = state.workflow_engine.agents.len(); let findings_count = state.workflow_engine.findings.len(); let mut items = Vec::new(); items.push(ListItem::new(Line::from(Span::styled( format!(" Messages: {}", session_runtime.messages.len()), Style::default().fg(Theme::TEXT), )))); items.push(ListItem::new(Line::from(Span::styled( format!(" Tool calls completed: {}", tool_count), Style::default().fg(Theme::SUCCESS), )))); if pending_count > 0 { items.push(ListItem::new(Line::from(Span::styled( format!(" Pending tool queue: {}", pending_count), Style::default().fg(Theme::WARNING), )))); } if bash_count > 0 { items.push(ListItem::new(Line::from(Span::styled( format!(" Active bash jobs: {}", bash_count), Style::default().fg(Theme::WARNING), )))); } if agent_count > 0 { items.push(ListItem::new(Line::from(Span::styled( format!(" Agents: {}", agent_count), Style::default().fg(Theme::INFO), )))); } if findings_count > 0 { items.push(ListItem::new(Line::from(Span::styled( format!(" Findings: {}", findings_count), Style::default().fg(Theme::WARNING), )))); } let phase_status = if state.turn_in_flight() { "Auto-running" } else { "Awaiting input" }; items.push(ListItem::new(Line::from(Span::styled( format!(" Phase: {}", phase_status), Style::default().fg(Theme::PRIMARY), )))); let list = List::new(items) .block(block) .highlight_style(Style::default().add_modifier(Modifier::BOLD)); frame.render_widget(list, area); }