Files
zesdex/crates/zesdex-backend/src/app/runtime/context/mod.rs
T
asepharyana be0a9582bb refactor: migrate monolithic crate to Cargo Workspace with Clean Architecture
Transform the single binary crate into a 9-crate workspace monorepo:

- Root Cargo.toml as [workspace] manager with resolver = "2"
- zesdex-entities: Domain entity types (session, settings, store, message, etc.)
- zesdex-utils: Pure utility functions (error, logger, pagination, slug, clipboard)
- zesdex-dto: Data Transfer Objects for LLM provider API communication
- zesdex-ipc: Unix-socket IPC layer (client/server/framing/protocol)
- zesdex-iam: Identity & Access Management (Clean Architecture: domain/application/infrastructure)
- zesdex-cms: Content Management (Clean Architecture: domain/application/infrastructure)
- zesdex-middleware: HTTP middleware (Auth, CORS, Rate Limiting)
- zesdex-libs: Composition root (AppContext, DB init, JWT, Argon2)
- zesdex-backend: Main binary entry point + seed/migrate binaries
- DevOps: Dockerfile, docker-compose, Nix (flake/shell/default), CI/CD updates
- Remove dead root src/ and src-misc/ directories

All crate re-exports maintain backward compatibility with original
crate::model::*, crate::dto::*, crate::ipc::* module paths.
Feature crates enforce strict layer separation: domain -> application
-> infrastructure with generic trait-based dependency injection.
2026-07-17 09:08:41 +07:00

17 lines
735 B
Rust

//! Context management: token counting, cross-call tool-result dedup,
//! per-result compression, budget-based shaping, and shared
//! context-window resolution — replaces `runtime::shortsend`.
//!
//! No facade function here: `dedup`, `shaping`, and `tokens` are called
//! directly from each call site (the per-turn auto-compaction loop in
//! `actions::run_agent_turn`, and `Action::Compact`), matching this
//! codebase's "no DI, call modules directly" convention. An orchestration
//! layer would only serve one of the two callers generically — the
//! auto-loop already needs per-stage control to decide when to emit
//! `TurnEvent::Compacted`.
pub mod dedup;
pub mod shaping;
pub mod squash;
pub mod tokens;
pub mod window;