Files
zesdex/src/interfaces/cli/index.ts
T
asepharyana 7e6ed34f0d refactor: rombak jadi full CLI/TUI only — hapus semua interface server (api/ws/grpc/web/daemon) + wire TUI ke agent beneran
- Hapus total interfaces: api (REST), ws (WebSocket), grpc, web, daemon (IPC)
- Hapus infra server-only yang jadi dead code: infrastructure/ipc + seluruh
  stack auth (domain/auth, application/auth, persistence/iam, infrastructure/auth jwt/password/oauth_loopback)
- TUI (OpenTUI) jadi interface utama: wire ke runSingleProcess() real runtime,
  ganti mock '(no LLM configured)' dengan turnService.runTurn asli + streaming
  stream_token/reasoning/tool_result/system_note/error ke transcript
- Tampilkan model asli di header (mis. claude-opus-5), abort turn via Ctrl+C
- CLI jadi mode headless tambahan: zesdex --headless '<prompt>' one-shot turn
- Bersihkan package.json (script tui/headless), tsconfig paths, docker-compose,
  AGENTS.md; hapus StartOAuth/login stub
- verified: tsc 0 err, 70 test pass, build dist/zesdex; headless 'pong' real; TUI
  interactive render + real turn 'say pong in one word' -> assistant 'pong'
2026-09-03 01:19:27 +07:00

97 lines
3.0 KiB
TypeScript

#!/usr/bin/env bun
/**
* Zesdex CLI — main entry point.
*
* Zesdex is a pure CLI/TUI tool:
* - `zesdex` → boots the interactive OpenTUI (primary interface)
* - `zesdex --headless "<p>"` → runs a single one-shot agent turn and exits
*
* All server modes (REST API / WebSocket / gRPC / web / daemon) were removed in
* the "full cli tui" rombak. The TUI owns the interactive agent runtime; this
* entry point only routes to it or runs a one-shot headless turn.
*/
import * as fs from "node:fs";
import * as os from "node:os";
import * as path from "node:path";
import { parseCli } from "./args.ts";
/** Initialise file logging (append to <data-dir>/zesdex/zesdex.log). */
function initLogging(): void {
const dataDir = os.homedir();
const logDir = path.join(dataDir, ".local", "share", "zesdex");
fs.mkdirSync(logDir, { recursive: true });
const logPath = path.join(logDir, "zesdex.log");
const stream = fs.createWriteStream(logPath, { flags: "a" });
const originalLog = console.log;
const originalError = console.error;
const write = (level: string, args: unknown[]) => {
const line = `[${new Date().toISOString()}] ${level} ${args
.map((a) => (typeof a === "string" ? a : JSON.stringify(a)))
.join(" ")}`;
stream.write(line + "\n");
if (level === "ERROR") originalError(...args);
else originalLog(...args);
};
console.log = (...a: unknown[]) => write("LOG", a);
console.info = (...a: unknown[]) => write("INFO", a);
console.warn = (...a: unknown[]) => write("WARN", a);
console.error = (...a: unknown[]) => write("ERROR", a);
}
/** Run a single one-shot agent turn non-interactively, printing the outcome. */
async function runHeadless(prompt: string): Promise<void> {
const { runSingleProcess, buildTurnParams } = await import("./compose.ts");
const runtime = await runSingleProcess();
const events: import("@zesdex/domain").TurnEvent[] = [];
const abort = new AbortController();
const params = buildTurnParams(runtime, prompt, events, abort);
await runtime.turnService.runTurn(params);
const tokens: string[] = [];
for (const ev of events) {
if (ev.kind === "stream_token") tokens.push(ev.content);
}
const full = tokens.join("");
process.stdout.write("\n");
if (full.trim() !== "") console.log(full.trim());
else console.log("(no response content)");
}
/** Main entry. `zesdex` → TUI; `--headless <prompt>` → one-shot turn. */
async function main(): Promise<void> {
initLogging();
const args = process.argv.slice(2);
let parsed;
try {
parsed = parseCli(args);
} catch (e) {
console.error((e as Error).message);
process.exit(2);
}
if ("help" in parsed) {
console.log(parsed.text);
process.exit(0);
}
if (parsed.headless !== null) {
await runHeadless(parsed.headless);
process.exit(0);
}
// Default: boot the interactive TUI.
const { runTui } = await import("@zesdex/tui");
await runTui();
process.exit(0);
}
main().catch((e) => {
console.error(e instanceof Error ? e.message : String(e));
process.exit(1);
});