Crate renames: - zesdex-entities::seaorm → domain (misleading name, no SeaORM used) - zesdex-dto → merged into zesdex-entities (100% re-exports) - zesdex-libs → zesdex-infra (vague name) Module renames: - app/harness → guard (misleading: safety gatekeeper, not test harness) - runtime/commands → action_dispatch (name clashed with controller/command) - resources → prompts (embedded prompt text, not general resources) - tool/seqthink → sequential_think (unreadable abbreviation) - msglog/query → insert (module only inserts, never queries) Dead code removal: - app/mode/help.rs (orphaned — not declared in mod.rs) - app/mode/loading.rs (orphaned — not declared in mod.rs) File splitting (71 new files, avg ~115 lines/file): - app/runtime/actions/: 1→8 files (was 2030 lines) - view/overlays/: 1→16 files (was 1167 lines) - tool/lsp/: 1→8 per-tool files (was 909 lines) - main.rs: 1→5 files (session, daemon, attach, event_loop) - workflow/engine + hive_mind: 2→10 files - subagent/engine + auto: 2→9 files - lsp/provisioner: 1→5 files - review/: 1→6 files - guard/: 1→2 files (extracted patterns) - state/misc: 1→3 files (input, scroll) - mcp/: 1→3 files (transport, adapter) - stream/json_repair extracted from turn.rs DRY: - Pattern constants (STUB_PATTERNS etc) in guard/patterns shared with subagent - 3 near-identical background spawners → 1 generic + thin wrappers - Shared spawn_subagent_with_drain() extracted - Shared create_session() in main - write_osc52 deduplicated Bug fixes: - archive_message(): sess.db → db (wrong variable name) - execute_one_tool(): wrong parameter name - check_credential_read() function was missing (restored from test expectations)
50 lines
1.5 KiB
Rust
50 lines
1.5 KiB
Rust
use ratatui::style::{Modifier, Style};
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Block, Paragraph};
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use ratatui::Frame;
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use crate::view::theme::Theme;
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pub fn render(
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frame: &mut Frame,
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area: ratatui::layout::Rect,
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block: Block<'static>,
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state: &crate::app::state::rest::AppStateRest,
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) {
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let block = block
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.title(Span::styled(
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" Editor ",
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Style::default()
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.fg(Theme::PRIMARY)
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.add_modifier(Modifier::BOLD),
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))
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.border_style(Style::default().fg(Theme::PRIMARY));
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let lines = vec![
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Line::from(Span::styled(
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" Editor Mode — Ctrl+S save, Esc dismiss",
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Style::default()
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.fg(Theme::TEXT_MUTED)
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.add_modifier(Modifier::ITALIC),
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)),
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Line::from(Span::raw("")),
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Line::from(Span::styled(
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" Buffer:",
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Style::default().fg(Theme::TEXT_DIM),
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)),
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Line::from(Span::styled(
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format!(" {}", state.input.buffer),
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Style::default().fg(Theme::TEXT),
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)),
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Line::from(Span::raw("")),
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Line::from(Span::styled(
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format!(
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" Cursor: pos {} / {}",
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state.input.cursor,
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state.input.buffer.len()
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),
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Style::default().fg(Theme::TEXT_DIM),
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)),
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];
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let paragraph = Paragraph::new(lines).block(block);
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frame.render_widget(paragraph, area);
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}
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