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261 lines
7.2 KiB
Rust
261 lines
7.2 KiB
Rust
//! Domain types for agent lifecycle: turn events, session runtime, progress
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//! reporting, prompts, and the agent-turn parameter bundle.
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use serde::{Deserialize, Serialize};
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use std::path::PathBuf;
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use crate::core::{ChatMessage, ToolCallResult, UsageStats};
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pub mod defaults;
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pub mod progress;
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pub mod prompt;
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/// Which kind of caller (main agent vs. subagent vs. reviewer) is
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/// invoking a tool, used to scope permissions and tag log/output paths.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Hash)]
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pub enum Origin {
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/// The main agent turn loop.
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Main,
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/// A spawned subagent (test-gen, arch-review, security-review, etc.).
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SubAgent,
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/// The auto-inline review step after an edit.
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Reviewer,
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}
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impl Origin {
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/// Short string tag for this origin, used in filenames and logs.
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pub fn tag(self) -> String {
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match self {
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Origin::Main => "main",
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Origin::SubAgent => "subagent",
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Origin::Reviewer => "reviewer",
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}
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.to_string()
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}
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}
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/// Severity/category of a toast notification, used to pick its color.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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pub enum ToastKind {
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Info,
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Success,
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Warning,
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Error,
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Lesson,
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}
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/// A transient status message shown in the TUI, auto-dismissed after `lifetime_ms`.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Toast {
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pub kind: ToastKind,
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pub message: String,
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pub created_at: i64,
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pub lifetime_ms: u64,
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}
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impl Toast {
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/// Create a toast with a default 5-second lifetime, stamped with now.
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pub fn new(kind: ToastKind, message: String) -> Self {
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Toast {
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kind,
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message,
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created_at: chrono::Utc::now().timestamp_millis(),
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lifetime_ms: 5000,
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}
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}
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/// Whether this toast's lifetime has elapsed as of `now_ms`.
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pub fn expired(&self, now_ms: i64) -> bool {
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let lifetime = self.lifetime_ms as i64;
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now_ms - self.created_at > lifetime
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}
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}
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/// Agent status for workflow engine progress tracking.
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq)]
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pub enum AgentStatus {
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Pending,
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Running,
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Completed,
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Failed(String),
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Cancelled,
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}
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impl std::fmt::Display for AgentStatus {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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AgentStatus::Pending => write!(f, "pending"),
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AgentStatus::Running => write!(f, "running"),
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AgentStatus::Completed => write!(f, "completed"),
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AgentStatus::Failed(msg) => write!(f, "failed: {msg}"),
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AgentStatus::Cancelled => write!(f, "cancelled"),
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}
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}
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}
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/// Events emitted onto the turn-event queue while an agent turn runs,
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/// consumed by the event loop to update state and drive re-renders.
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#[derive(Debug, Clone)]
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pub enum TurnEvent {
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AssistantMessage(ChatMessage),
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ToolResult {
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tool_call_id: String,
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tool_name: String,
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output: String,
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is_error: bool,
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path: Option<String>,
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},
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SystemNote {
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kind: String,
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message: String,
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},
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StreamStart,
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StreamToken(String),
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StreamReasoning(String),
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StreamDone(ChatMessage),
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Usage {
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tokens_in: u64,
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tokens_out: u64,
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},
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ReviewUsage {
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tokens_in: u64,
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tokens_out: u64,
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},
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Compacted(Vec<ChatMessage>),
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Error(String),
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Done,
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WorkflowAgentUpdate {
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agent_id: String,
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agent_name: String,
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status: AgentStatus,
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},
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TodoUpdate(String),
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PlanUpdate(String),
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/// Structured progress report from a subagent or workflow node,
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/// carrying the current tool name and optional step counters.
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AgentProgress(crate::agent::progress::AgentProgress),
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}
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/// How a pending tool call should be executed when the turn resumes.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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pub enum ExecutionModel {
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Inline,
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Deferred,
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AsyncTokio,
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}
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/// A tool call awaiting execution, along with which execution model
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/// (inline, deferred, async) it should run under.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct PendingTool {
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pub tool_name: String,
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pub args: serde_json::Value,
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pub execution_model: ExecutionModel,
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}
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/// Reference to a background bash job tracked in session state.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct BashJobRef {
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pub id: String,
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pub command: String,
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pub started_at: i64,
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pub running: bool,
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}
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/// Tracks counts of learned patterns by outcome and lifecycle stage.
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#[derive(Debug, Clone, Default)]
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pub struct LessonStats {
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/// Total number of lessons tracked.
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pub total: u32,
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/// User-initiated lessons.
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pub user: u32,
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/// Feedback-driven lessons.
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pub feedback: u32,
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/// Project-scoped lessons.
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pub project: u32,
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/// Reference-scoped lessons.
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pub reference: u32,
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/// Currently active lessons.
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pub active: u32,
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/// Stale (outdated) lessons.
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pub stale: u32,
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/// Contradicted lessons.
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pub contradicted: u32,
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/// Human-authored lessons.
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pub human: u32,
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/// Verified lessons.
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pub verified: u32,
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/// Unverified lessons.
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pub unverified: u32,
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}
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/// Per-session runtime state: message history, pending tool queue,
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/// background bash jobs, lesson/review counters.
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#[derive(Debug, Clone)]
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pub struct SessionRuntime {
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pub messages: Vec<ChatMessage>,
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pub tool_call_results: Vec<ToolCallResult>,
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pub pending_tool_queue: Vec<PendingTool>,
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pub bash_jobs: Vec<BashJobRef>,
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pub subagent_queue: usize,
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pub edit_count: u32,
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pub consecutive_empty_reviews: u32,
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pub session_start: i64,
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/// Aggregated lesson statistics.
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pub lessons: LessonStats,
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pub review_count: u32,
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pub session_dir: PathBuf,
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pub usage: UsageStats,
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pub hive_mind_converged: bool,
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}
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impl SessionRuntime {
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pub fn new(session_dir: PathBuf) -> Self {
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SessionRuntime {
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messages: Vec::new(),
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tool_call_results: Vec::new(),
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pending_tool_queue: Vec::new(),
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bash_jobs: Vec::new(),
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subagent_queue: 0,
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edit_count: 0,
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consecutive_empty_reviews: 0,
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session_start: chrono::Utc::now().timestamp_millis(),
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lessons: LessonStats::default(),
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review_count: 0,
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session_dir,
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usage: UsageStats::default(),
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hive_mind_converged: false,
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}
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}
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pub fn push_message(&mut self, msg: ChatMessage) {
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self.messages.push(msg);
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}
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}
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/// Simple ASCII progress display for a long-running operation.
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#[derive(Debug, Clone)]
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pub struct ProgressState {
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pub current: u64,
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pub total: u64,
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pub message: String,
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pub start_time: i64,
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}
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use std::collections::VecDeque;
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use std::sync::atomic::AtomicBool;
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use std::sync::{Arc, Mutex};
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/// Owned parameters required to spawn and execute an agent turn.
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pub struct AgentTurnParams {
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pub messages: Vec<ChatMessage>,
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pub session_dir: PathBuf,
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pub workspace_roots: Vec<PathBuf>,
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pub turn_events: Arc<Mutex<VecDeque<TurnEvent>>>,
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pub in_flight: Arc<AtomicBool>,
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pub abort: Arc<AtomicBool>,
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pub api_key: String,
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pub model: String,
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pub api_base: Option<String>,
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}
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