35 Commits

Author SHA1 Message Date
Dniel97
a0793aa13a diva: added clear set calculation + small improvements 2023-04-30 23:31:13 +02:00
Dniel97
7364181de1 Merge branch 'develop' into fork_develop 2023-04-30 20:39:35 +02:00
Hay1tsme
9d8762d3da Update 'readme.md' 2023-04-29 21:18:28 -04:00
Kevin Trocolli
238d437519 reformat with black in preperation for merge to master 2023-04-23 21:04:52 -04:00
Kevin Trocolli
9d23d59e43 add changelog 2023-04-23 21:04:15 -04:00
Kevin Trocolli
f4ee4238d9 update readme 2023-04-23 20:51:23 -04:00
Kevin Trocolli
b498e82bf8 dli: remove dot from version 2023-04-23 19:08:45 -04:00
Kevin Trocolli
0668488ccf update core example config 2023-04-23 19:06:44 -04:00
Kevin Trocolli
47f4aaddf8 allnet: add download order infrastructure 2023-04-23 19:00:30 -04:00
Kevin Trocolli
26c4bcb466 idz: Add requests, fix load_config_b 2023-04-23 13:26:44 -04:00
Kevin Trocolli
d8c3ed5c01 Add support for initial d zero 2023-04-23 04:38:28 -04:00
Hay1tsme
58a088b9a4 wacca: add debug log for ticket use 2023-04-21 10:51:44 -04:00
Hay1tsme
190c41e03e wacca: added play mode counter for time free 2023-04-21 10:51:30 -04:00
Kevin Trocolli
a30967e8d7 wacca: fix time free not saving, add counter to profile table 2023-04-20 09:46:18 -04:00
Kevin Trocolli
00b127361b wacca: enable time play 2023-04-20 02:27:09 -04:00
Kevin Trocolli
241f29e29c wacca: add a comment 2023-04-20 02:02:42 -04:00
Kevin Trocolli
4d6afd757f wacca: add helpers for gacha, event and friend info, fix settings not being applied correctly 2023-04-20 00:54:16 -04:00
Hay1tsme
68b0894e47 wacca: fix first play of the day calculation 2023-04-19 16:12:35 -04:00
Midorica
017ef1e224 Merge pull request 'maimai DX FESTiVAL support' (#17) from Dniel97/artemis:maimai_dx_festival into develop
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/17
2023-04-19 18:13:31 +00:00
Hay1tsme
15433b681c mai2: fix logging in put_card 2023-04-19 11:26:33 -04:00
Hay1tsme
b0042bc776 docs: update in accordance with new dbutils 2023-04-19 10:50:40 -04:00
Kevin Trocolli
469ead7a84 wacca: add previously disabled gates, for #15 2023-04-18 02:52:41 -04:00
Kevin Trocolli
0dc96f33e1 database: don't set schema version if autoupdate fails 2023-04-15 03:13:14 -04:00
Kevin Trocolli
4102ba21fc database: remove print 2023-04-15 03:07:15 -04:00
Kevin Trocolli
83d2151b6b dbutils: fix config loading incorrectly 2023-04-15 03:06:11 -04:00
Kevin Trocolli
9895068125 database: fix autoupdate 2023-04-15 01:31:52 -04:00
Kevin Trocolli
4419310086 fix schema versions for diva and ongeki 2023-04-15 01:31:40 -04:00
Kevin Trocolli
a416fb09e1 dbutils: version can now be left black to auto-upgrade to latest 2023-04-15 00:13:04 -04:00
Kevin Trocolli
baa885f674 Utils: exclude malformed game folders 2023-04-15 00:12:45 -04:00
Kevin Trocolli
0d5567c990 wacca: fix v4 upgrade scripts 2023-04-15 00:12:28 -04:00
Kevin Trocolli
b1f9be0121 wacca: fix crash on 4th page of Reverse Gate, partially fixes #5 2023-04-14 23:47:31 -04:00
Kevin Trocolli
dc3e3e1fb3 pokken: add constants, add stats to profile table 2023-04-14 02:51:28 -04:00
Kevin Trocolli
71c43a4a57 pokken: add_profile_points stub 2023-04-12 02:39:56 -04:00
Kevin Trocolli
bd356af272 pokken: restructure database 2023-04-12 02:34:29 -04:00
Hay1tsme
68e25b9c5e pokken: add frontend stub 2023-04-11 11:40:05 -04:00
98 changed files with 2396 additions and 520 deletions

1
.gitignore vendored
View File

@@ -158,5 +158,6 @@ cert/*
!cert/server.pem !cert/server.pem
config/* config/*
deliver/* deliver/*
*.gz
dbdump-*.json dbdump-*.json

49
changelog.md Normal file
View File

@@ -0,0 +1,49 @@
# Changelog
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
## 2023042300
### Wacca
+ Time free now works properly
+ Fix reverse gate mission causing a fatal error
+ Other misc. fixes
+ Latest DB: 5
### Pokken
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function properly.
### Initial D Zero
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function for the most part.
### Mai2
+ Added support for Festival
+ Lasted DB Version: 4
### Ongeki
+ Misc fixes
+ Lasted DB Version: 4
### Diva
+ Misc fixes
+ Lasted DB Version: 4
### Chuni
+ Fix network encryption
+ Add `handle_remove_token_api_request` for event mode
### Allnet
+ Added download order support
+ It is up to the sysop to provide the INI file, and host the files.
+ ONLY for use with cabs. It's not checked currently, which it's why it's default disabled
+ YMMV, use at your own risk
+ When running develop mode, games that are not recognised will still be able to authenticate.
### Database
+ Add autoupgrade command
+ Invoke to automatically upgrade all schemas to their latest versions
+ `version` arg no longer required, leave it blank to update the game schema to latest if it isn't already
### Misc
+ Update example nginx config file

View File

@@ -10,6 +10,7 @@ from Crypto.PublicKey import RSA
from Crypto.Hash import SHA from Crypto.Hash import SHA
from Crypto.Signature import PKCS1_v1_5 from Crypto.Signature import PKCS1_v1_5
from time import strptime from time import strptime
from os import path
from core.config import CoreConfig from core.config import CoreConfig
from core.utils import Utils from core.utils import Utils
@@ -55,7 +56,7 @@ class AllnetServlet:
self.logger.error("No games detected!") self.logger.error("No games detected!")
for _, mod in plugins.items(): for _, mod in plugins.items():
if hasattr(mod.index, "get_allnet_info"): if hasattr(mod, "index") and hasattr(mod.index, "get_allnet_info"):
for code in mod.game_codes: for code in mod.game_codes:
enabled, uri, host = mod.index.get_allnet_info( enabled, uri, host = mod.index.get_allnet_info(
code, self.config, self.config_folder code, self.config, self.config_folder
@@ -106,7 +107,9 @@ class AllnetServlet:
return self.dict_to_http_form_string([vars(resp)]) return self.dict_to_http_form_string([vars(resp)])
else: else:
self.logger.info(f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}") self.logger.info(
f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}"
)
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/" resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/"
resp.host = f"{self.config.title.hostname}:{self.config.title.port}" resp.host = f"{self.config.title.hostname}:{self.config.title.port}"
return self.dict_to_http_form_string([vars(resp)]) return self.dict_to_http_form_string([vars(resp)])
@@ -188,15 +191,51 @@ class AllnetServlet:
self.logger.error(e) self.logger.error(e)
return b"" return b""
self.logger.info(f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}") self.logger.info(
f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}"
)
resp = AllnetDownloadOrderResponse() resp = AllnetDownloadOrderResponse()
if not self.config.allnet.allow_online_updates: if (
not self.config.allnet.allow_online_updates
or not self.config.allnet.update_cfg_folder
):
return self.dict_to_http_form_string([vars(resp)]) return self.dict_to_http_form_string([vars(resp)])
else: # TODO: Actual dlorder response else: # TODO: Keychip check
if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver}-app.ini"
):
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver}-opt.ini"
):
resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
self.logger.debug(f"Sending download uri {resp.uri}")
return self.dict_to_http_form_string([vars(resp)]) return self.dict_to_http_form_string([vars(resp)])
def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes:
if "file" not in match:
return b""
req_file = match["file"].replace("%0A", "")
if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"):
return open(
f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb"
).read()
self.logger.info(f"DL INI File {req_file} not found")
return b""
def handle_dlorder_report(self, request: Request, match: Dict) -> bytes:
self.logger.info(
f"DLI Report from {Utils.get_ip_addr(request)}: {request.content.getvalue()}"
)
return b""
def handle_billing_request(self, request: Request, _: Dict): def handle_billing_request(self, request: Request, _: Dict):
req_dict = self.billing_req_to_dict(request.content.getvalue()) req_dict = self.billing_req_to_dict(request.content.getvalue())
request_ip = Utils.get_ip_addr(request) request_ip = Utils.get_ip_addr(request)
@@ -419,7 +458,7 @@ class AllnetDownloadOrderRequest:
class AllnetDownloadOrderResponse: class AllnetDownloadOrderResponse:
def __init__(self, stat: int = 1, serial: str = "", uri: str = "null") -> None: def __init__(self, stat: int = 1, serial: str = "", uri: str = "") -> None:
self.stat = stat self.stat = stat
self.serial = serial self.serial = serial
self.uri = uri self.uri = uri

View File

@@ -188,6 +188,12 @@ class AllnetConfig:
self.__config, "core", "allnet", "allow_online_updates", default=False self.__config, "core", "allnet", "allow_online_updates", default=False
) )
@property
def update_cfg_folder(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "update_cfg_folder", default=""
)
class BillingConfig: class BillingConfig:
def __init__(self, parent_config: "CoreConfig") -> None: def __init__(self, parent_config: "CoreConfig") -> None:

View File

@@ -1,5 +1,5 @@
import logging, coloredlogs import logging, coloredlogs
from typing import Optional from typing import Optional, Dict, List
from sqlalchemy.orm import scoped_session, sessionmaker from sqlalchemy.orm import scoped_session, sessionmaker
from sqlalchemy.exc import SQLAlchemyError from sqlalchemy.exc import SQLAlchemyError
from sqlalchemy import create_engine from sqlalchemy import create_engine
@@ -32,7 +32,7 @@ class Data:
self.arcade = ArcadeData(self.config, self.session) self.arcade = ArcadeData(self.config, self.session)
self.card = CardData(self.config, self.session) self.card = CardData(self.config, self.session)
self.base = BaseData(self.config, self.session) self.base = BaseData(self.config, self.session)
self.schema_ver_latest = 4 self.current_schema_version = 4
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s" log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str) log_fmt = logging.Formatter(log_fmt_str)
@@ -71,7 +71,9 @@ class Data:
games = Utils.get_all_titles() games = Utils.get_all_titles()
for game_dir, game_mod in games.items(): for game_dir, game_mod in games.items():
try: try:
if hasattr(game_mod, "database") and hasattr(game_mod, "current_schema_version"): if hasattr(game_mod, "database") and hasattr(
game_mod, "current_schema_version"
):
game_mod.database(self.config) game_mod.database(self.config)
metadata.create_all(self.__engine.connect()) metadata.create_all(self.__engine.connect())
@@ -84,8 +86,8 @@ class Data:
f"Could not load database schema from {game_dir} - {e}" f"Could not load database schema from {game_dir} - {e}"
) )
self.logger.info(f"Setting base_schema_ver to {self.schema_ver_latest}") self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}")
self.base.set_schema_ver(self.schema_ver_latest) self.base.set_schema_ver(self.current_schema_version)
self.logger.info( self.logger.info(
f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}" f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}"
@@ -129,9 +131,32 @@ class Data:
self.create_database() self.create_database()
def migrate_database(self, game: str, version: int, action: str) -> None: def migrate_database(self, game: str, version: Optional[int], action: str) -> None:
old_ver = self.base.get_schema_ver(game) old_ver = self.base.get_schema_ver(game)
sql = "" sql = ""
if version is None:
if not game == "CORE":
titles = Utils.get_all_titles()
for folder, mod in titles.items():
if not mod.game_codes[0] == game:
continue
if hasattr(mod, "current_schema_version"):
version = mod.current_schema_version
else:
self.logger.warn(
f"current_schema_version not found for {folder}"
)
else:
version = self.current_schema_version
if version is None:
self.logger.warn(
f"Could not determine latest version for {game}, please specify --version"
)
if old_ver is None: if old_ver is None:
self.logger.error( self.logger.error(
@@ -263,17 +288,48 @@ class Data:
self.user.delete_user(user["id"]) self.user.delete_user(user["id"])
def autoupgrade(self) -> None: def autoupgrade(self) -> None:
all_games = self.base.get_all_schema_vers() all_game_versions = self.base.get_all_schema_vers()
if all_games is None: if all_game_versions is None:
self.logger.warn("Failed to get schema versions") self.logger.warn("Failed to get schema versions")
return
for x in all_games: all_games = Utils.get_all_titles()
all_games_list: Dict[str, int] = {}
for _, mod in all_games.items():
if hasattr(mod, "current_schema_version"):
all_games_list[mod.game_codes[0]] = mod.current_schema_version
for x in all_game_versions:
failed = False
game = x["game"].upper() game = x["game"].upper()
update_ver = 1 update_ver = int(x["version"])
for y in range(2, 100): latest_ver = all_games_list.get(game, 1)
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"): if game == "CORE":
update_ver = y latest_ver = self.current_schema_version
else:
break
self.migrate_database(game, update_ver, "upgrade") if update_ver == latest_ver:
self.logger.info(f"{game} is already latest version")
continue
for y in range(update_ver + 1, latest_ver + 1):
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
with open(
f"core/data/schema/versions/{game}_{y}_upgrade.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error(
f"Error execuing sql script for game {game} v{y}!"
)
failed = True
break
else:
self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql")
failed = True
if not failed:
self.base.set_schema_ver(latest_ver, game)

View File

@@ -47,7 +47,7 @@ class BaseData:
res = None res = None
try: try:
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())} || {opts}") self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}")
res = self.conn.execute(text(sql), opts) res = self.conn.execute(text(sql), opts)
except SQLAlchemyError as e: except SQLAlchemyError as e:

View File

@@ -0,0 +1,9 @@
ALTER TABLE diva_profile
DROP cnp_cid,
DROP cnp_val,
DROP cnp_rr,
DROP cnp_sp,
DROP btn_se_eqp,
DROP sld_se_eqp,
DROP chn_sld_se_eqp,
DROP sldr_tch_se_eqp;

View File

@@ -0,0 +1,9 @@
ALTER TABLE diva_profile
ADD cnp_cid INT NOT NULL DEFAULT -1,
ADD cnp_val INT NOT NULL DEFAULT -1,
ADD cnp_rr INT NOT NULL DEFAULT -1,
ADD cnp_sp VARCHAR(255) NOT NULL DEFAULT "",
ADD btn_se_eqp INT NOT NULL DEFAULT -1,
ADD sld_se_eqp INT NOT NULL DEFAULT -1,
ADD chn_sld_se_eqp INT NOT NULL DEFAULT -1,
ADD sldr_tch_se_eqp INT NOT NULL DEFAULT -1;

View File

@@ -0,0 +1,2 @@
SET FOREIGN_KEY_CHECKS=0;
SET FOREIGN_KEY_CHECKS=1;

View File

@@ -0,0 +1 @@
ALTER TABLE wacca_profile DROP COLUMN playcount_time_free;

View File

@@ -0,0 +1 @@
DELETE FROM wacca_item WHERE type=17 AND item_id=312002;

View File

@@ -0,0 +1 @@
ALTER TABLE wacca_profile ADD playcount_time_free int(11) DEFAULT 0 NULL AFTER playcount_stageup;

View File

@@ -71,8 +71,11 @@ class FrontendServlet(resource.Resource):
game_fe = game_mod.frontend(cfg, self.environment, config_dir) game_fe = game_mod.frontend(cfg, self.environment, config_dir)
self.game_list.append({"url": game_dir, "name": game_fe.nav_name}) self.game_list.append({"url": game_dir, "name": game_fe.nav_name})
fe_game.putChild(game_dir.encode(), game_fe) fe_game.putChild(game_dir.encode(), game_fe)
except:
raise except Exception as e:
self.logger.error(
f"Failed to import frontend from {game_dir} because {e}"
)
self.environment.globals["game_list"] = self.game_list self.environment.globals["game_list"] = self.game_list
self.putChild(b"gate", FE_Gate(cfg, self.environment)) self.putChild(b"gate", FE_Gate(cfg, self.environment))

View File

@@ -46,9 +46,7 @@ class MuchaServlet:
if enabled: if enabled:
self.mucha_registry.append(game_cd) self.mucha_registry.append(game_cd)
self.logger.info( self.logger.info(f"Serving {len(self.mucha_registry)} games")
f"Serving {len(self.mucha_registry)} games"
)
def handle_boardauth(self, request: Request, _: Dict) -> bytes: def handle_boardauth(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue()) req_dict = self.mucha_preprocess(request.content.getvalue())
@@ -62,9 +60,7 @@ class MuchaServlet:
req = MuchaAuthRequest(req_dict) req = MuchaAuthRequest(req_dict)
self.logger.debug(f"Mucha request {vars(req)}") self.logger.debug(f"Mucha request {vars(req)}")
self.logger.info( self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
f"Boardauth request from {client_ip} for {req.gameVer}"
)
if req.gameCd not in self.mucha_registry: if req.gameCd not in self.mucha_registry:
self.logger.warn(f"Unknown gameCd {req.gameCd}") self.logger.warn(f"Unknown gameCd {req.gameCd}")
@@ -92,9 +88,7 @@ class MuchaServlet:
req = MuchaUpdateRequest(req_dict) req = MuchaUpdateRequest(req_dict)
self.logger.debug(f"Mucha request {vars(req)}") self.logger.debug(f"Mucha request {vars(req)}")
self.logger.info( self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
f"Updatecheck request from {client_ip} for {req.gameVer}"
)
if req.gameCd not in self.mucha_registry: if req.gameCd not in self.mucha_registry:
self.logger.warn(f"Unknown gameCd {req.gameCd}") self.logger.warn(f"Unknown gameCd {req.gameCd}")

View File

@@ -16,7 +16,10 @@ class Utils:
if not dir.startswith("__"): if not dir.startswith("__"):
try: try:
mod = importlib.import_module(f"titles.{dir}") mod = importlib.import_module(f"titles.{dir}")
ret[dir] = mod if hasattr(mod, "game_codes") and hasattr(
mod, "index"
): # Minimum required to function
ret[dir] = mod
except ImportError as e: except ImportError as e:
logging.getLogger("core").error(f"get_all_titles: {dir} - {e}") logging.getLogger("core").error(f"get_all_titles: {dir} - {e}")
@@ -25,4 +28,8 @@ class Utils:
@classmethod @classmethod
def get_ip_addr(cls, req: Request) -> str: def get_ip_addr(cls, req: Request) -> str:
return req.getAllHeaders()[b"x-forwarded-for"].decode() if b"x-forwarded-for" in req.getAllHeaders() else req.getClientAddress().host return (
req.getAllHeaders()[b"x-forwarded-for"].decode()
if b"x-forwarded-for" in req.getAllHeaders()
else req.getClientAddress().host
)

View File

@@ -1,5 +1,6 @@
import yaml import yaml
import argparse import argparse
import logging
from core.config import CoreConfig from core.config import CoreConfig
from core.data import Data from core.data import Data
from os import path, mkdir, access, W_OK from os import path, mkdir, access, W_OK
@@ -32,7 +33,9 @@ if __name__ == "__main__":
cfg = CoreConfig() cfg = CoreConfig()
if path.exists(f"{args.config}/core.yaml"): if path.exists(f"{args.config}/core.yaml"):
cfg.update(yaml.safe_load(open(f"{args.config}/core.yaml"))) cfg_dict = yaml.safe_load(open(f"{args.config}/core.yaml"))
cfg_dict.get("database", {})["loglevel"] = "info"
cfg.update(cfg_dict)
if not path.exists(cfg.server.log_dir): if not path.exists(cfg.server.log_dir):
mkdir(cfg.server.log_dir) mkdir(cfg.server.log_dir)
@@ -45,7 +48,6 @@ if __name__ == "__main__":
data = Data(cfg) data = Data(cfg)
if args.action == "create": if args.action == "create":
data.create_database() data.create_database()
@@ -54,15 +56,22 @@ if __name__ == "__main__":
elif args.action == "upgrade" or args.action == "rollback": elif args.action == "upgrade" or args.action == "rollback":
if args.version is None: if args.version is None:
data.logger.error("Must set game and version to migrate to") data.logger.warn("No version set, upgrading to latest")
exit(0)
if args.game is None: if args.game is None:
data.logger.info("No game set, upgrading core schema") data.logger.warn("No game set, upgrading core schema")
data.migrate_database("CORE", int(args.version), args.action) data.migrate_database(
"CORE",
int(args.version) if args.version is not None else None,
args.action,
)
else: else:
data.migrate_database(args.game, int(args.version), args.action) data.migrate_database(
args.game,
int(args.version) if args.version is not None else None,
args.action,
)
elif args.action == "autoupgrade": elif args.action == "autoupgrade":
data.autoupgrade() data.autoupgrade()

View File

@@ -64,8 +64,7 @@ which version is the latest, f.e. `SDBT_3_upgrade.sql`. In order to upgrade to v
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDBT --version 2 upgrade python dbutils.py --game SDBT upgrade
python dbutils.py --game SDBT --version 3 upgrade
``` ```
## crossbeats REV. ## crossbeats REV.
@@ -134,7 +133,7 @@ crash without Events!**
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well: Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDEZ --version 2 upgrade python dbutils.py --game SDEZ upgrade
``` ```
## Hatsune Miku Project Diva ## Hatsune Miku Project Diva
@@ -175,9 +174,7 @@ which version is the latest, f.e. `SBZV_4_upgrade.sql`. In order to upgrade to v
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SBZV --version 2 upgrade python dbutils.py --game SBZV upgrade
python dbutils.py --game SBZV --version 3 upgrade
python dbutils.py --game SBZV --version 4 upgrade
``` ```
## O.N.G.E.K.I. ## O.N.G.E.K.I.
@@ -225,9 +222,7 @@ which version is the latest, f.e. `SDDT_4_upgrade.sql`. In order to upgrade to v
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDDT --version 2 upgrade python dbutils.py --game SDDT upgrade
python dbutils.py --game SDDT --version 3 upgrade
python dbutils.py --game SDDT --version 4 upgrade
``` ```
## Card Maker ## Card Maker
@@ -347,6 +342,5 @@ Config file is located in `config/wacca.yaml`.
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well: Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDFE --version 2 upgrade python dbutils.py --game SDFE upgrade
python dbutils.py --game SDFE --version 3 upgrade
``` ```

View File

@@ -32,6 +32,7 @@ allnet:
loglevel: "info" loglevel: "info"
port: 80 port: 80
allow_online_updates: False allow_online_updates: False
update_cfg_folder: ""
billing: billing:
port: 8443 port: 8443

11
example_config/idz.yaml Normal file
View File

@@ -0,0 +1,11 @@
server:
enable: True
loglevel: "info"
hostname: ""
news: ""
aes_key: ""
ports:
userdb: 10000
match: 10010
echo: 10020

View File

@@ -29,5 +29,8 @@ gates:
- 17 - 17
- 18 - 18
- 19 - 19
- 20
- 21 - 21
- 22 - 22
- 23
- 24

View File

@@ -26,6 +26,22 @@ class HttpDispatcher(resource.Resource):
self.title = TitleServlet(cfg, config_dir) self.title = TitleServlet(cfg, config_dir)
self.mucha = MuchaServlet(cfg, config_dir) self.mucha = MuchaServlet(cfg, config_dir)
self.map_get.connect(
"allnet_downloadorder_ini",
"/dl/ini/{file}",
controller="allnet",
action="handle_dlorder_ini",
conditions=dict(method=["GET"]),
)
self.map_post.connect(
"allnet_downloadorder_report",
"/dl/report",
controller="allnet",
action="handle_dlorder_report",
conditions=dict(method=["POST"]),
)
self.map_post.connect( self.map_post.connect(
"allnet_ping", "allnet_ping",
"/naomitest.html", "/naomitest.html",

View File

@@ -135,8 +135,7 @@ if __name__ == "__main__":
for dir, mod in titles.items(): for dir, mod in titles.items():
if args.series in mod.game_codes: if args.series in mod.game_codes:
handler = mod.reader(config, args.version, handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra)
bin_arg, opt_arg, args.extra)
handler.read() handler.read()
logger.info("Done") logger.info("Done")

View File

@@ -2,7 +2,7 @@
A network service emulator for games running SEGA'S ALL.NET service, and similar. A network service emulator for games running SEGA'S ALL.NET service, and similar.
# Supported games # Supported games
Games listed below have been tested and confirmed working. Only game versions older then the current one in active use in arcades (n-0) or current game versions older then a year (y-1) are supported. Games listed below have been tested and confirmed working. Only game versions older then the version currently active in arcades, or games versions that have not recieved a major update in over one year, are supported.
+ Chunithm + Chunithm
+ All versions up to New!! Plus + All versions up to New!! Plus
@@ -26,6 +26,8 @@ Games listed below have been tested and confirmed working. Only game versions ol
+ Lily R + Lily R
+ Reverse + Reverse
+ Pokken
+ Final Online
## Requirements ## Requirements
- python 3 (tested working with 3.9 and 3.10, other versions YMMV) - python 3 (tested working with 3.9 and 3.10, other versions YMMV)

View File

@@ -89,14 +89,26 @@ class ChuniServlet:
self.hash_table[version] = {} self.hash_table[version] = {}
method_list = [method for method in dir(self.versions[version]) if not method.startswith('__')] method_list = [
method
for method in dir(self.versions[version])
if not method.startswith("__")
]
for method in method_list: for method in method_list:
method_fixed = inflection.camelize(method)[6:-7] method_fixed = inflection.camelize(method)[6:-7]
hash = PBKDF2(method_fixed, bytes.fromhex(keys[2]), 128, count=44, hmac_hash_module=SHA1) hash = PBKDF2(
method_fixed,
bytes.fromhex(keys[2]),
128,
count=44,
hmac_hash_module=SHA1,
)
self.hash_table[version][hash.hex()] = method_fixed self.hash_table[version][hash.hex()] = method_fixed
self.logger.debug(f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}") self.logger.debug(
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
)
@classmethod @classmethod
def get_allnet_info( def get_allnet_info(
@@ -167,11 +179,15 @@ class ChuniServlet:
else: else:
if internal_ver not in self.hash_table: if internal_ver not in self.hash_table:
self.logger.error(f"v{version} does not support encryption or no keys entered") self.logger.error(
f"v{version} does not support encryption or no keys entered"
)
return zlib.compress(b'{"stat": "0"}') return zlib.compress(b'{"stat": "0"}')
elif endpoint.lower() not in self.hash_table[internal_ver]: elif endpoint.lower() not in self.hash_table[internal_ver]:
self.logger.error(f"No hash found for v{version} endpoint {endpoint}") self.logger.error(
f"No hash found for v{version} endpoint {endpoint}"
)
return zlib.compress(b'{"stat": "0"}') return zlib.compress(b'{"stat": "0"}')
endpoint = self.hash_table[internal_ver][endpoint.lower()] endpoint = self.hash_table[internal_ver][endpoint.lower()]
@@ -193,7 +209,11 @@ class ChuniServlet:
encrtped = True encrtped = True
if not encrtped and self.game_cfg.crypto.encrypted_only and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: if (
not encrtped
and self.game_cfg.crypto.encrypted_only
and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
):
self.logger.error( self.logger.error(
f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}" f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}"
) )
@@ -210,9 +230,7 @@ class ChuniServlet:
req_data = json.loads(unzip) req_data = json.loads(unzip)
self.logger.info( self.logger.info(f"v{version} {endpoint} request from {client_ip}")
f"v{version} {endpoint} request from {client_ip}"
)
self.logger.debug(req_data) self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request" func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"

View File

@@ -13,8 +13,12 @@ class ChuniNewPlus(ChuniNew):
def handle_get_game_setting_api_request(self, data: Dict) -> Dict: def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data) ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)["rom"] ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)[
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)["data"] "rom"
]
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)[
"data"
]
ret["gameSetting"][ ret["gameSetting"][
"matchingUri" "matchingUri"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/205/ChuniServlet/" ] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/205/ChuniServlet/"

View File

@@ -200,7 +200,9 @@ class ChuniStaticData(BaseData):
return result.lastrowid return result.lastrowid
def get_login_bonus( def get_login_bonus(
self, version: int, preset_id: int, self,
version: int,
preset_id: int,
) -> Optional[List[Row]]: ) -> Optional[List[Row]]:
sql = login_bonus.select( sql = login_bonus.select(
and_( and_(

View File

@@ -109,9 +109,7 @@ class CardMakerServlet:
req_data = json.loads(unzip) req_data = json.loads(unzip)
self.logger.info( self.logger.info(f"v{version} {endpoint} request from {client_ip}")
f"v{version} {endpoint} request from {client_ip}"
)
self.logger.debug(req_data) self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request" func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"

View File

@@ -90,7 +90,7 @@ class CardMakerReader(BaseReader):
"v2_00": ChuniConstants.VER_CHUNITHM_NEW, "v2_00": ChuniConstants.VER_CHUNITHM_NEW,
"v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS, "v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS,
# Chunithm SUN, ignore for now # Chunithm SUN, ignore for now
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1 "v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1,
} }
for root, dirs, files in os.walk(base_dir): for root, dirs, files in os.walk(base_dir):

View File

@@ -101,9 +101,7 @@ class CxbServlet(resource.Resource):
f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}" f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}"
) )
else: else:
self.logger.info( self.logger.info(f"Ready on port {self.game_cfg.server.port}")
f"Ready on port {self.game_cfg.server.port}"
)
def render_POST(self, request: Request): def render_POST(self, request: Request):
version = 0 version = 0

View File

@@ -7,4 +7,4 @@ index = DivaServlet
database = DivaData database = DivaData
reader = DivaReader reader = DivaReader
game_codes = [DivaConstants.GAME_CODE] game_codes = [DivaConstants.GAME_CODE]
current_schema_version = 1 current_schema_version = 5

View File

@@ -266,16 +266,17 @@ class DivaBase:
def handle_festa_info_request(self, data: Dict) -> Dict: def handle_festa_info_request(self, data: Dict) -> Dict:
encoded = "&" encoded = "&"
params = { params = {
"fi_id": "1,-1", "fi_id": "1,2",
"fi_name": f"{self.core_cfg.server.name} Opening,xxx", "fi_name": f"{self.core_cfg.server.name} Opening,Project DIVA Festa",
"fi_kind": "0,0", # 0=PINK, 1=GREEN
"fi_kind": "1,0",
"fi_difficulty": "-1,-1", "fi_difficulty": "-1,-1",
"fi_pv_id_lst": "ALL,ALL", "fi_pv_id_lst": "ALL,ALL",
"fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF", "fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF",
"fi_add_vp": "20,0", "fi_add_vp": "20,5",
"fi_mul_vp": "1,1", "fi_mul_vp": "1,2",
"fi_st": "2022-06-17 17:00:00.0,2014-07-08 18:10:11.0", "fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0",
"fi_et": "2029-01-01 10:00:00.0,2014-07-08 18:10:11.0", "fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0",
"fi_lut": "{self.time_lut}", "fi_lut": "{self.time_lut}",
} }
@@ -401,10 +402,10 @@ class DivaBase:
response += f"&lv_pnt={profile['lv_pnt']}" response += f"&lv_pnt={profile['lv_pnt']}"
response += f"&vcld_pts={profile['vcld_pts']}" response += f"&vcld_pts={profile['vcld_pts']}"
response += f"&skn_eqp={profile['use_pv_skn_eqp']}" response += f"&skn_eqp={profile['use_pv_skn_eqp']}"
response += f"&btn_se_eqp={profile['use_pv_btn_se_eqp']}" response += f"&btn_se_eqp={profile['btn_se_eqp']}"
response += f"&sld_se_eqp={profile['use_pv_sld_se_eqp']}" response += f"&sld_se_eqp={profile['sld_se_eqp']}"
response += f"&chn_sld_se_eqp={profile['use_pv_chn_sld_se_eqp']}" response += f"&chn_sld_se_eqp={profile['chn_sld_se_eqp']}"
response += f"&sldr_tch_se_eqp={profile['use_pv_sldr_tch_se_eqp']}" response += f"&sldr_tch_se_eqp={profile['sldr_tch_se_eqp']}"
response += f"&passwd_stat={profile['passwd_stat']}" response += f"&passwd_stat={profile['passwd_stat']}"
# Store stuff to add to rework # Store stuff to add to rework
@@ -478,6 +479,21 @@ class DivaBase:
response += f"&dsp_clr_sts={profile['dsp_clr_sts']}" response += f"&dsp_clr_sts={profile['dsp_clr_sts']}"
response += f"&rgo_sts={profile['rgo_sts']}" response += f"&rgo_sts={profile['rgo_sts']}"
# Contest progress
response += f"&cv_cid=-1,-1,-1,-1"
response += f"&cv_sc=-1,-1,-1,-1"
response += f"&cv_bv=-1,-1,-1,-1"
response += f"&cv_bv=-1,-1,-1,-1"
response += f"&cv_bf=-1,-1,-1,-1"
# Contest now playing id, return -1 if no current playing contest
response += f"&cnp_cid={profile['cnp_cid']}"
response += f"&cnp_val={profile['cnp_val']}"
# border can be 0=bronzem 1=silver, 2=gold
response += f"&cnp_rr={profile['cnp_rr']}"
# only show contest specifier if it is not empty
response += f"&cnp_sp={profile['cnp_sp']}" if profile["cnp_sp"] != "" else ""
# To be fully fixed # To be fully fixed
if "my_qst_id" not in profile: if "my_qst_id" not in profile:
response += f"&my_qst_id=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1" response += f"&my_qst_id=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
@@ -488,7 +504,63 @@ class DivaBase:
response += f"&my_qst_prgrs=0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1" response += f"&my_qst_prgrs=0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
response += f"&my_qst_et=2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2100-01-01%2008%3A59%3A59.0,2100-01-01%2008%3A59%3A59.0,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx" response += f"&my_qst_et=2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2100-01-01%2008%3A59%3A59.0,2100-01-01%2008%3A59%3A59.0,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx"
response += f"&clr_sts=0,0,0,0,0,0,0,0,56,52,35,6,6,3,1,0,0,0,0,0"
# define a helper class to store all counts for clear, great,
# excellent and perfect
class ClearSet:
def __init__(self):
self.clear = 0
self.great = 0
self.excellent = 0
self.perfect = 0
# create a dict to store the ClearSets per difficulty
clear_set_dict = {
0: ClearSet(), # easy
1: ClearSet(), # normal
2: ClearSet(), # hard
3: ClearSet(), # extreme
4: ClearSet(), # exExtreme
}
# get clear status from user scores
pv_records = self.data.score.get_best_scores(data["pd_id"])
clear_status = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
if pv_records is not None:
for score in pv_records:
if score["edition"] == 0:
# cheap and standard both count to "clear"
if score["clr_kind"] in {1, 2}:
clear_set_dict[score["difficulty"]].clear += 1
elif score["clr_kind"] == 3:
clear_set_dict[score["difficulty"]].great += 1
elif score["clr_kind"] == 4:
clear_set_dict[score["difficulty"]].excellent += 1
elif score["clr_kind"] == 5:
clear_set_dict[score["difficulty"]].perfect += 1
else:
# 4=ExExtreme
if score["clr_kind"] in {1, 2}:
clear_set_dict[4].clear += 1
elif score["clr_kind"] == 3:
clear_set_dict[4].great += 1
elif score["clr_kind"] == 4:
clear_set_dict[4].excellent += 1
elif score["clr_kind"] == 5:
clear_set_dict[4].perfect += 1
# now add all values to a list
clear_list = []
for clear_set in clear_set_dict.values():
clear_list.append(clear_set.clear)
clear_list.append(clear_set.great)
clear_list.append(clear_set.excellent)
clear_list.append(clear_set.perfect)
clear_status = ",".join(map(str, clear_list))
response += f"&clr_sts={clear_status}"
# Store stuff to add to rework # Store stuff to add to rework
response += f"&mdl_eqp_tm={self.time_lut}" response += f"&mdl_eqp_tm={self.time_lut}"

View File

@@ -34,9 +34,17 @@ profile = Table(
Column("use_pv_sld_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_sld_se_eqp", Boolean, nullable=False, server_default="0"),
Column("use_pv_chn_sld_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_chn_sld_se_eqp", Boolean, nullable=False, server_default="0"),
Column("use_pv_sldr_tch_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_sldr_tch_se_eqp", Boolean, nullable=False, server_default="0"),
Column("btn_se_eqp", Integer, nullable=False, server_default="-1"),
Column("sld_se_eqp", Integer, nullable=False, server_default="-1"),
Column("chn_sld_se_eqp", Integer, nullable=False, server_default="-1"),
Column("sldr_tch_se_eqp", Integer, nullable=False, server_default="-1"),
Column("nxt_pv_id", Integer, nullable=False, server_default="708"), Column("nxt_pv_id", Integer, nullable=False, server_default="708"),
Column("nxt_dffclty", Integer, nullable=False, server_default="2"), Column("nxt_dffclty", Integer, nullable=False, server_default="2"),
Column("nxt_edtn", Integer, nullable=False, server_default="0"), Column("nxt_edtn", Integer, nullable=False, server_default="0"),
Column("cnp_cid", Integer, nullable=False, server_default="-1"),
Column("cnp_val", Integer, nullable=False, server_default="-1"),
Column("cnp_rr", Integer, nullable=False, server_default="-1"),
Column("cnp_sp", String(255), nullable=False, server_default=""),
Column("dsp_clr_brdr", Integer, nullable=False, server_default="7"), Column("dsp_clr_brdr", Integer, nullable=False, server_default="7"),
Column("dsp_intrm_rnk", Integer, nullable=False, server_default="1"), Column("dsp_intrm_rnk", Integer, nullable=False, server_default="1"),
Column("dsp_clr_sts", Integer, nullable=False, server_default="1"), Column("dsp_clr_sts", Integer, nullable=False, server_default="1"),

View File

@@ -3,6 +3,7 @@ from sqlalchemy.types import Integer, String, TIMESTAMP, JSON, Boolean
from sqlalchemy.schema import ForeignKey from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert from sqlalchemy.dialects.mysql import insert
from sqlalchemy.engine import Row
from typing import Optional, List, Dict, Any from typing import Optional, List, Dict, Any
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
@@ -167,7 +168,7 @@ class DivaScoreData(BaseData):
def get_best_user_score( def get_best_user_score(
self, user_id: int, pv_id: int, difficulty: int, edition: int self, user_id: int, pv_id: int, difficulty: int, edition: int
) -> Optional[Dict]: ) -> Optional[Row]:
sql = score.select( sql = score.select(
and_( and_(
score.c.user == user_id, score.c.user == user_id,
@@ -184,7 +185,7 @@ class DivaScoreData(BaseData):
def get_top3_scores( def get_top3_scores(
self, pv_id: int, difficulty: int, edition: int self, pv_id: int, difficulty: int, edition: int
) -> Optional[List[Dict]]: ) -> Optional[List[Row]]:
sql = ( sql = (
score.select( score.select(
and_( and_(
@@ -204,7 +205,7 @@ class DivaScoreData(BaseData):
def get_global_ranking( def get_global_ranking(
self, user_id: int, pv_id: int, difficulty: int, edition: int self, user_id: int, pv_id: int, difficulty: int, edition: int
) -> Optional[List]: ) -> Optional[List[Row]]:
# get the subquery max score of a user with pv_id, difficulty and # get the subquery max score of a user with pv_id, difficulty and
# edition # edition
sql_sub = ( sql_sub = (
@@ -231,7 +232,7 @@ class DivaScoreData(BaseData):
return None return None
return result.fetchone() return result.fetchone()
def get_best_scores(self, user_id: int) -> Optional[List]: def get_best_scores(self, user_id: int) -> Optional[List[Row]]:
sql = score.select(score.c.user == user_id) sql = score.select(score.c.user == user_id)
result = self.execute(sql) result = self.execute(sql)

8
titles/idz/__init__.py Normal file
View File

@@ -0,0 +1,8 @@
from titles.idz.index import IDZServlet
from titles.idz.const import IDZConstants
from titles.idz.database import IDZData
index = IDZServlet
database = IDZData
game_codes = [IDZConstants.GAME_CODE]
current_schema_version = 1

73
titles/idz/config.py Normal file
View File

@@ -0,0 +1,73 @@
from typing import List, Dict
from core.config import CoreConfig
class IDZServerConfig:
def __init__(self, parent_config: "IDZConfig") -> None:
self.__config = parent_config
@property
def enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "enable", default=True
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "idz", "server", "loglevel", default="info"
)
)
@property
def hostname(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "hostname", default=""
)
@property
def news(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "news", default=""
)
@property
def aes_key(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "aes_key", default=""
)
class IDZPortsConfig:
def __init__(self, parent_config: "IDZConfig") -> None:
self.__config = parent_config
@property
def userdb(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "userdb", default=10000
)
@property
def match(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "match", default=10010
)
@property
def echo(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "echo", default=10020
)
class IDZConfig(dict):
def __init__(self) -> None:
self.server = IDZServerConfig(self)
self.ports = IDZPortsConfig(self)
@property
def rsa_keys(self) -> List[Dict]:
return CoreConfig.get_config_field(self, "idz", "rsa_keys", default=[])

53
titles/idz/const.py Normal file
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from enum import Enum
class IDZConstants:
GAME_CODE = "SDDF"
CONFIG_NAME = "idz.yaml"
VER_IDZ_110 = 0
VER_IDZ_130 = 1
VER_IDZ_210 = 2
VER_IDZ_230 = 3
NUM_VERS = 4
VERSION_NAMES = (
"Initial D Arcade Stage Zero v1.10",
"Initial D Arcade Stage Zero v1.30",
"Initial D Arcade Stage Zero v2.10",
"Initial D Arcade Stage Zero v2.30",
)
class PROFILE_STATUS(Enum):
LOCKED = 0
UNLOCKED = 1
OLD = 2
HASH_LUT = [
# No clue
0x9C82E674,
0x5A4738D9,
0x8B8D7AE0,
0x29EC9D81,
# These three are from AES TE0
0x1209091B,
0x1D83839E,
0x582C2C74,
0x341A1A2E,
0x361B1B2D,
0xDC6E6EB2,
0xB45A5AEE,
0x5BA0A0FB,
0xA45252F6,
0x763B3B4D,
0xB7D6D661,
0x7DB3B3CE,
]
HASH_NUM = 0
HASH_MUL = [5, 7, 11, 12][HASH_NUM]
HASH_XOR = [0xB3, 0x8C, 0x14, 0x50][HASH_NUM]
@classmethod
def game_ver_to_string(cls, ver: int):
return cls.VERSION_NAMES[ver]

7
titles/idz/database.py Normal file
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from core.data import Data
from core.config import CoreConfig
class IDZData(Data):
def __init__(self, cfg: CoreConfig) -> None:
super().__init__(cfg)

19
titles/idz/echo.py Normal file
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from twisted.internet.protocol import DatagramProtocol
import logging
from core.config import CoreConfig
from .config import IDZConfig
class IDZEcho(DatagramProtocol):
def __init__(self, cfg: CoreConfig, game_cfg: IDZConfig) -> None:
super().__init__()
self.core_config = cfg
self.game_config = game_cfg
self.logger = logging.getLogger("idz")
def datagramReceived(self, data, addr):
self.logger.debug(
f"Echo from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}"
)
self.transport.write(data, addr)

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from .base import IDZHandlerBase
from .load_server_info import IDZHandlerLoadServerInfo
from .load_ghost import IDZHandlerLoadGhost
from .load_config import IDZHandlerLoadConfigA, IDZHandlerLoadConfigB
from .load_top_ten import IDZHandlerLoadTopTen
from .update_story_clear_num import IDZHandlerUpdateStoryClearNum
from .save_expedition import IDZHandlerSaveExpedition
from .load_2on2 import IDZHandlerLoad2on2A, IDZHandlerLoad2on2B
from .load_team_ranking import IDZHandlerLoadTeamRankingA, IDZHandlerLoadTeamRankingB
from .discover_profile import IDZHandlerDiscoverProfile
from .lock_profile import IDZHandlerLockProfile
from .check_team_names import IDZHandlerCheckTeamName
from .unknown import IDZHandlerUnknown
from .create_profile import IDZHandlerCreateProfile
from .create_auto_team import IDZHandlerCreateAutoTeam
from .load_profile import IDZHandlerLoadProfile
from .save_profile import IDZHandlerSaveProfile
from .update_provisional_store_rank import IDZHandlerUpdateProvisionalStoreRank
from .load_reward_table import IDZHandlerLoadRewardTable
from .save_topic import IDZHandlerSaveTopic
from .save_time_attack import IDZHandlerSaveTimeAttack
from .unlock_profile import IDZHandlerUnlockProfile
from .update_team_points import IDZHandleUpdateTeamPoints
from .update_ui_report import IDZHandleUpdateUIReport

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import logging
import struct
from core.data import Data
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerBase:
name = "generic"
cmd_codes = [0x0000] * IDZConstants.NUM_VERS
rsp_codes = [0x0001] * IDZConstants.NUM_VERS
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
self.core_config = core_cfg
self.game_cfg = game_cfg
self.data = Data(core_cfg)
self.logger = logging.getLogger("idz")
self.game = IDZConstants.GAME_CODE
self.version = version
self.size = 0x30
def handle(self, data: bytes) -> bytearray:
ret = bytearray([0] * self.size)
struct.pack_into("<H", ret, 0x0, self.rsp_codes[self.version])
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerCheckTeamName(IDZHandlerBase):
cmd_codes = [0x00A2, 0x00A2, 0x0097, 0x0097]
rsp_codes = [0x00A3, 0x00A3, 0x0098, 0x0098]
name = "check_team_name"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<I", ret, 0x4, 0x1)
return data

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from operator import indexOf
import struct
import json
from random import choice, randrange
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
AUTO_TEAM_NAMES = ["スピードスターズ", "レッドサンズ", "ナイトキッズ"]
FULL_WIDTH_NUMS = [
"\uff10",
"\uff11",
"\uff12",
"\uff13",
"\uff14",
"\uff15",
"\uff16",
"\uff17",
"\uff18",
"\uff19",
]
class IDZHandlerCreateAutoTeam(IDZHandlerBase):
cmd_codes = [0x007B, 0x007B, 0x0077, 0x0077]
rsp_codes = [0x007C, 0x007C, 0x0078, 0x0078]
name = "create_auto_team"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0CA0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<I", data, 0x04)[0]
name = choice(AUTO_TEAM_NAMES)
bg = indexOf(AUTO_TEAM_NAMES, name)
number = (
choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS)
)
tdata = {
"id": aime_id,
"bg": bg,
"fx": 0,
}
tdata = {
"id": aime_id,
"name": (name + number),
"bg": bg,
"fx": 0,
}
tname = tdata["name"].encode("shift-jis")
struct.pack_into("<I", ret, 0x0C, tdata["id"])
struct.pack_into(f"{len(tname)}s", ret, 0x24, tname)
struct.pack_into("<I", ret, 0x80, tdata["id"])
struct.pack_into(f"<I", ret, 0xD8, tdata["bg"])
struct.pack_into(f"<I", ret, 0xDC, tdata["fx"])
return ret

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import json
import struct
from datetime import datetime
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerCreateProfile(IDZHandlerBase):
cmd_codes = [0x0066, 0x0066, 0x0064, 0x0064]
rsp_codes = [0x0067, 0x0065, 0x0065, 0x0065]
name = "create_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0020
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<L", data, 0x04)[0]
name = data[0x1E:0x0034].decode("shift-jis").replace("\x00", "")
car = data[0x40:0xA0].hex()
chara = data[0xA8:0xBC].hex()
self.logger.info(f"Create profile for {name} (aime id {aime_id})")
auto_team = None
if not auto_team:
team = {"bg": 0, "id": 0, "shop": ""}
else:
tdata = json.loads(auto_team["data"])
team = {"bg": tdata["bg"], "id": tdata["fx"], "shop": ""}
profile_data = {
"profile": {
"xp": 0,
"lv": 1,
"fame": 0,
"dpoint": 0,
"milage": 0,
"playstamps": 0,
"last_login": int(datetime.now().timestamp()),
"car_str": car, # These should probably be chaged to dicts
"chara_str": chara, # But this works for now...
},
"options": {
"music": 0,
"pack": 13640,
"aura": 0,
"paper_cup": 0,
"gauges": 5,
"driving_style": 0,
},
"missions": {"team": [], "solo": []},
"story": {"x": 0, "y": 0, "rows": {}},
"unlocks": {
"auras": 1,
"cup": 0,
"gauges": 32,
"music": 0,
"last_mileage_reward": 0,
},
"team": team,
}
if self.version > 2:
struct.pack_into("<L", ret, 0x04, aime_id)
else:
struct.pack_into("<L", ret, 0x08, aime_id)
return ret

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import struct
from typing import Tuple, List, Dict
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerDiscoverProfile(IDZHandlerBase):
cmd_codes = [0x006B, 0x0067]
rsp_codes = [0x006C, 0x0068, 0x0068, 0x0068]
name = "discover_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
user_id = struct.unpack_from("<I", data, 0x04)[0]
profile = None
struct.pack_into("<H", ret, 0x04, int(profile is not None))
return ret

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@@ -0,0 +1,38 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoad2on2A(IDZHandlerBase):
cmd_codes = [0x00B0, 0x00B0, 0x00A3, 0x00A3]
rsp_codes = [0x00B1, 0x00B1, 0x00A4, 0x00A4]
name = "load_2on2A"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04C0
if version >= IDZConstants.VER_IDZ_210:
self.size = 0x1290
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
class IDZHandlerLoad2on2B(IDZHandlerBase):
cmd_codes = [0x0132] * 4
rsp_codes = [0x0133] * 4
name = "load_2on2B"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04C0
if version >= IDZConstants.VER_IDZ_210:
self.size = 0x0540
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadConfigA(IDZHandlerBase):
cmd_codes = [0x0004] * IDZConstants.NUM_VERS
rsp_codes = [0x0005] * IDZConstants.NUM_VERS
name = "load_config_a"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x01A0
if self.version > 1:
self.size = 0x05E0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x02, 1)
struct.pack_into("<I", ret, 0x16, 230)
return ret
class IDZHandlerLoadConfigB(IDZHandlerBase):
cmd_codes = [0x00AB, 0x00AB, 0x00A0, 0x00A0]
rsp_codes = [0x00AC, 0x00AC, 0x00A1, 0x00A1]
name = "load_config_b"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0230
if self.version > 1:
self.size = 0x0240
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x02, 1)
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadGhost(IDZHandlerBase):
cmd_codes = [0x00A0, 0x00A0, 0x0095, 0x0095]
rsp_codes = [0x00A1, 0x00A1, 0x0096, 0x0096]
name = "load_ghost"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0070
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<I", ret, 0x02, 0x5)
struct.pack_into("<L", ret, 0x04, 0x0)
struct.pack_into("<l", ret, 0x08, -1)
struct.pack_into("<L", ret, 0x0C, 0x1D4C0)
struct.pack_into("<L", ret, 0x10, 0x1D4C0)
struct.pack_into("<L", ret, 0x14, 0x1D4C0)
struct.pack_into("<L", ret, 0x38, 0x0)
struct.pack_into("<l", ret, 0x3C, -1)
struct.pack_into("<L", ret, 0x40, 0x1D4C0)
struct.pack_into("<L", ret, 0x44, 0x1D4C0)
struct.pack_into("<L", ret, 0x48, 0x1D4C0)
struct.pack_into("<L", ret, 0x4C, 0x1D4C0)
struct.pack_into("<i", ret, 0x50, -1)
struct.pack_into("<H", ret, 0x52, 0)
struct.pack_into("<H", ret, 0x53, 0)
struct.pack_into("<H", ret, 0x54, 0)
struct.pack_into("<H", ret, 0x55, 0)
struct.pack_into("<H", ret, 0x58, 0)
return ret

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@@ -0,0 +1,29 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadProfile(IDZHandlerBase):
cmd_codes = [0x0067, 0x012F, 0x012F, 0x0142]
rsp_codes = [0x0065, 0x012E, 0x012E, 0x0141]
name = "load_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
if self.version == IDZConstants.VER_IDZ_110:
self.size = 0x0D30
elif self.version == IDZConstants.VER_IDZ_130:
self.size = 0x0EA0
elif self.version == IDZConstants.VER_IDZ_210:
self.size = 0x1360
elif self.version == IDZConstants.VER_IDZ_230:
self.size = 0x1640
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<L", data, 0x04)[0]
return ret

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@@ -0,0 +1,18 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadRewardTable(IDZHandlerBase):
cmd_codes = [0x0086, 0x0086, 0x007F, 0x007F]
rsp_codes = [0x0087, 0x0087, 0x0080, 0x0080]
name = "load_reward_table"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x01C0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadServerInfo(IDZHandlerBase):
cmd_codes = [0x0006] * IDZConstants.NUM_VERS
rsp_codes = [0x0007] * IDZConstants.NUM_VERS
name = "load_server_info1"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04B0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
offset = 0
if self.version >= IDZConstants.VER_IDZ_210:
offset = 2
news_str = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDDF/230/news/news80**.txt"
err_str = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDDF/230/error"
len_hostname = len(self.core_config.title.hostname)
len_news = len(news_str)
len_error = len(err_str)
struct.pack_into("<I", ret, 0x2 + offset, 1) # Status
struct.pack_into(
f"{len_hostname}s",
ret,
0x4 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x84 + offset, self.game_cfg.ports.userdb)
struct.pack_into("<I", ret, 0x86 + offset, self.game_cfg.ports.userdb + 1)
struct.pack_into(
f"{len_hostname}s",
ret,
0x88 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x108 + offset, self.game_cfg.ports.match - 1)
struct.pack_into("<I", ret, 0x10A + offset, self.game_cfg.ports.match - 3)
struct.pack_into("<I", ret, 0x10C + offset, self.game_cfg.ports.match - 2)
struct.pack_into("<I", ret, 0x10E + offset, self.game_cfg.ports.match + 2)
struct.pack_into("<I", ret, 0x110 + offset, self.game_cfg.ports.match + 3)
struct.pack_into("<I", ret, 0x112 + offset, self.game_cfg.ports.match + 1)
struct.pack_into(
f"{len_hostname}s",
ret,
0x114 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x194 + offset, self.game_cfg.ports.echo + 2)
struct.pack_into(
f"{len_hostname}s",
ret,
0x0199 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x0219 + offset, self.game_cfg.ports.echo + 3)
struct.pack_into(
f"{len_hostname}s",
ret,
0x021C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into(
f"{len_hostname}s",
ret,
0x029C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into(
f"{len_hostname}s",
ret,
0x031C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x39C + offset, self.game_cfg.ports.echo)
struct.pack_into("<I", ret, 0x39E + offset, self.game_cfg.ports.echo + 1)
struct.pack_into(f"{len_news}s", ret, 0x03A0 + offset, news_str.encode())
struct.pack_into(f"{len_error}s", ret, 0x0424 + offset, err_str.encode())
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadTeamRankingA(IDZHandlerBase):
cmd_codes = [0x00B9, 0x00B9, 0x00A7, 0x00A7]
rsp_codes = [0x00B1] * 4
name = "load_team_ranking_a"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0BA0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
class IDZHandlerLoadTeamRankingB(IDZHandlerBase):
cmd_codes = [0x00BB, 0x00BB, 0x00A9, 0x00A9]
rsp_codes = [0x00A8] * 4
name = "load_team_ranking_b"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0BA0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from typing import Tuple, List, Dict
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadTopTen(IDZHandlerBase):
cmd_codes = [0x012C] * 4
rsp_codes = [0x00CE] * 4
name = "load_top_ten"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x1720
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
tracks_dates: List[Tuple[int, int]] = []
for i in range(32):
tracks_dates.append(
(
struct.unpack_from("<H", data, 0x04 + (2 * i))[0],
"little",
struct.unpack_from("<I", data, 0x44 + (4 * i))[0],
"little",
)
)
# TODO: Best scores
for i in range(3):
offset = 0x16C0 + 0x1C * i
struct.pack_into("<B", ret, offset + 0x02, 0xFF)
return ret

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import struct
from typing import Dict
from datetime import datetime, timedelta
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLockProfile(IDZHandlerBase):
cmd_codes = [0x0069, 0x0069, 0x0065, 0x0065]
rsp_codes = [0x006A, 0x006A, 0x0066, 0x0066]
name = "lock_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0020
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
profile_data = {
"status": IDZConstants.PROFILE_STATUS.UNLOCKED.value,
"expire_time": int(
(datetime.now() + timedelta(hours=1)).timestamp() / 1000
),
}
user_id = struct.unpack_from("<I", data, 0x04)[0]
profile = None
if profile is None and self.version > 0:
old_profile = None
if old_profile is not None:
profile_data["status"] = IDZConstants.PROFILE_STATUS.OLD.value
return self.handle_common(profile_data, ret)
def handle_common(cls, data: Dict, ret: bytearray) -> bytearray:
struct.pack_into("<B", ret, 0x18, data["status"])
struct.pack_into("<h", ret, 0x1A, -1)
struct.pack_into("<I", ret, 0x1C, data["expire_time"])
return ret

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@@ -0,0 +1,15 @@
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerSaveExpedition(IDZHandlerBase):
cmd_codes = [0x008C, 0x013F]
name = "save_expedition"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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@@ -0,0 +1,16 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerSaveProfile(IDZHandlerBase):
cmd_codes = [0x0068, 0x0138, 0x0138, 0x0143]
name = "save_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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@@ -0,0 +1,23 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerSaveTimeAttack(IDZHandlerBase):
cmd_codes = [0x00CD, 0x0136, 0x0136, 0x0136]
rsp_codes = [0x00CE, 0x00CE, 0x00CD, 0x00CD]
name = "save_time_attack"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x00B0
if self.version > IDZConstants.VER_IDZ_130:
self.size = 0x00F0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
return ret

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@@ -0,0 +1,18 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerSaveTopic(IDZHandlerBase):
cmd_codes = [0x009A, 0x009A, 0x0091, 0x0091]
rsp_codes = [0x009B, 0x009B, 0x0092, 0x0092]
name = "save_topic"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x05D0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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@@ -0,0 +1,13 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerUnknown(IDZHandlerBase):
cmd_codes = [0x00AD, 0x00AD, 0x00A2, 0x00A2]
name = "unknown"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)

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@@ -0,0 +1,21 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerUnlockProfile(IDZHandlerBase):
cmd_codes = [0x006F, 0x006F, 0x006B, 0x006B]
rsp_codes = [0x0070, 0x0070, 0x006C, 0x006C]
name = "unlock_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x4, 1)
return ret

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@@ -0,0 +1,21 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerUpdateProvisionalStoreRank(IDZHandlerBase):
cmd_codes = [0x0082, 0x0082, 0x007C, 0x007C]
rsp_codes = [0x0083, 0x0083, 0x007D, 0x007D]
name = "update_provisional_store_ranking"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x02B0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
def handle_common(cls, aime_id: int, ret: bytearray) -> bytearray:
pass

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@@ -0,0 +1,27 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerUpdateStoryClearNum(IDZHandlerBase):
cmd_codes = [0x007F, 0x097F, 0x013D, 0x0144]
rsp_codes = [0x0080, 0x013E, 0x013E, 0x0145]
name = "update_story_clear_num"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
if self.version == IDZConstants.VER_IDZ_110:
self.size = 0x0220
elif self.version == IDZConstants.VER_IDZ_130:
self.size = 0x04F0
elif self.version == IDZConstants.VER_IDZ_210:
self.size = 0x0510
elif self.version == IDZConstants.VER_IDZ_230:
self.size = 0x0800
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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@@ -0,0 +1,18 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandleUpdateTeamPoints(IDZHandlerBase):
cmd_codes = [0x0081, 0x0081, 0x007B, 0x007B]
name = "unlock_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
return ret

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@@ -0,0 +1,18 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandleUpdateUIReport(IDZHandlerBase):
cmd_codes = [0x0084, 0x0084, 0x007E, 0x007E]
name = "update_ui_report"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
return ret

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@@ -0,0 +1,18 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandleUpdateUserLog(IDZHandlerBase):
cmd_codes = [0x00BD, 0x00BD, 0x00AB, 0x00B3]
name = "update_user_log"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
return ret

174
titles/idz/index.py Normal file
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@@ -0,0 +1,174 @@
from twisted.web.http import Request
import yaml
import logging
import coloredlogs
from logging.handlers import TimedRotatingFileHandler
from os import path
from typing import Tuple, List
from twisted.internet import reactor, endpoints
from twisted.web import server, resource
import importlib
from core.config import CoreConfig
from .config import IDZConfig
from .const import IDZConstants
from .userdb import IDZUserDBFactory, IDZUserDBWeb, IDZKey
from .echo import IDZEcho
from .handlers import IDZHandlerLoadConfigB
class IDZServlet:
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
self.core_cfg = core_cfg
self.game_cfg = IDZConfig()
if path.exists(f"{cfg_dir}/{IDZConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{IDZConstants.CONFIG_NAME}"))
)
self.logger = logging.getLogger("idz")
if not hasattr(self.logger, "inited"):
log_fmt_str = "[%(asctime)s] IDZ | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.core_cfg.server.log_dir, "idz"),
encoding="utf8",
when="d",
backupCount=10,
)
self.rsa_keys: List[IDZKey] = []
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.game_cfg.server.loglevel)
coloredlogs.install(
level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.inited = True
@classmethod
def rsaHashKeyN(cls, data):
hash_ = 0
for i in data:
hash_ = (
hash_ * IDZConstants.HASH_MUL + (i ^ IDZConstants.HASH_XOR)
^ IDZConstants.HASH_LUT[i & 0xF]
)
hash_ &= 0xFFFFFFFF
return hash_
@classmethod
def get_allnet_info(
cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str
) -> Tuple[bool, str, str]:
game_cfg = IDZConfig()
if path.exists(f"{cfg_dir}/{IDZConstants.CONFIG_NAME}"):
game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{IDZConstants.CONFIG_NAME}"))
)
if not game_cfg.server.enable:
return (False, "", "")
if len(game_cfg.rsa_keys) <= 0 or not game_cfg.server.aes_key:
logging.getLogger("idz").error("IDZ: No RSA/AES keys! IDZ cannot start")
return (False, "", "")
hostname = (
core_cfg.title.hostname
if not game_cfg.server.hostname
else game_cfg.server.hostname
)
return (
True,
f"",
f"{hostname}:{game_cfg.ports.userdb}",
)
def setup(self):
for key in self.game_cfg.rsa_keys:
if "N" not in key or "d" not in key or "e" not in key:
self.logger.error(f"Invalid IDZ key {key}")
continue
hashN = self.rsaHashKeyN(str(key["N"]).encode())
self.rsa_keys.append(IDZKey(key["N"], key["d"], key["e"], hashN))
if len(self.rsa_keys) <= 0:
self.logger.error("No valid RSA keys provided! IDZ cannot start!")
return
handler_map = [{} for _ in range(IDZConstants.NUM_VERS)]
handler_mod = mod = importlib.import_module(f"titles.idz.handlers")
for cls_name in dir(handler_mod):
if cls_name.startswith("__"):
continue
try:
mod = getattr(handler_mod, cls_name)
mod_cmds: List = getattr(mod, "cmd_codes")
while len(mod_cmds) < IDZConstants.NUM_VERS:
mod_cmds.append(None)
for i in range(len(mod_cmds)):
if mod_cmds[i] is None:
mod_cmds[i] = mod_cmds[i - 1]
handler_map[i][mod_cmds[i]] = mod
except AttributeError as e:
continue
endpoints.serverFromString(
reactor,
f"tcp:{self.game_cfg.ports.userdb}:interface={self.core_cfg.server.listen_address}",
).listen(
IDZUserDBFactory(self.core_cfg, self.game_cfg, self.rsa_keys, handler_map)
)
reactor.listenUDP(
self.game_cfg.ports.echo, IDZEcho(self.core_cfg, self.game_cfg)
)
reactor.listenUDP(
self.game_cfg.ports.echo + 1, IDZEcho(self.core_cfg, self.game_cfg)
)
reactor.listenUDP(
self.game_cfg.ports.match, IDZEcho(self.core_cfg, self.game_cfg)
)
reactor.listenUDP(
self.game_cfg.ports.userdb + 1, IDZEcho(self.core_cfg, self.game_cfg)
)
self.logger.info(f"UserDB Listening on port {self.game_cfg.ports.userdb}")
def render_POST(self, request: Request, version: int, url_path: str) -> bytes:
req_raw = request.content.getvalue()
self.logger.info(f"IDZ POST request: {url_path} - {req_raw}")
return b""
def render_GET(self, request: Request, version: int, url_path: str) -> bytes:
self.logger.info(f"IDZ GET request: {url_path}")
request.responseHeaders.setRawHeaders(
"Content-Type", [b"text/plain; charset=utf-8"]
)
request.responseHeaders.setRawHeaders(
"Last-Modified", [b"Sun, 23 Apr 2023 05:33:20 GMT"]
)
news = (
self.game_cfg.server.news
if self.game_cfg.server.news
else f"Welcome to Initial D Arcade Stage Zero on {self.core_cfg.server.name}!"
)
news += "\r\n"
news = "1979/01/01 00:00:00 2099/12/31 23:59:59 " + news
return news.encode()

0
titles/idz/match.py Normal file
View File

195
titles/idz/userdb.py Normal file
View File

@@ -0,0 +1,195 @@
from twisted.internet.protocol import Factory, Protocol
import logging, coloredlogs
from Crypto.Cipher import AES
import struct
from typing import Dict, Optional, List, Type
from twisted.web import server, resource
from twisted.internet import reactor, endpoints
from twisted.web.http import Request
from routes import Mapper
import random
from os import walk
import importlib
from core.config import CoreConfig
from .database import IDZData
from .config import IDZConfig
from .const import IDZConstants
from .handlers import IDZHandlerBase
HANDLER_MAP: List[Dict]
class IDZKey:
def __init__(self, n, d, e, hashN: int) -> None:
self.N = n
self.d = d
self.e = e
self.hashN = hashN
class IDZUserDBProtocol(Protocol):
def __init__(
self,
core_cfg: CoreConfig,
game_cfg: IDZConfig,
keys: List[IDZKey],
handlers: List[Dict],
) -> None:
self.logger = logging.getLogger("idz")
self.core_config = core_cfg
self.game_config = game_cfg
self.rsa_keys = keys
self.handlers = handlers
self.static_key = bytes.fromhex(self.game_config.server.aes_key)
self.version = None
self.version_internal = None
self.skip_next = False
def append_padding(self, data: bytes):
"""Appends 0s to the end of the data until it's at the correct size"""
length = struct.unpack_from("<H", data, 6)
padding_size = length[0] - len(data)
data += bytes(padding_size)
return data
def connectionMade(self) -> None:
self.logger.debug(f"{self.transport.getPeer().host} Connected")
base = 0
for i in range(len(self.static_key) - 1):
shift = 8 * i
byte = self.static_key[i]
base |= byte << shift
rsa_key = random.choice(self.rsa_keys)
key_enc: int = pow(base, rsa_key.e, rsa_key.N)
result = (
key_enc.to_bytes(0x40, "little")
+ struct.pack("<I", 0x01020304)
+ rsa_key.hashN.to_bytes(4, "little")
)
self.logger.debug(f"Send handshake {result.hex()}")
self.transport.write(result)
def connectionLost(self, reason) -> None:
self.logger.debug(
f"{self.transport.getPeer().host} Disconnected - {reason.value}"
)
def dataReceived(self, data: bytes) -> None:
self.logger.debug(f"Receive data {data.hex()}")
crypt = AES.new(self.static_key, AES.MODE_ECB)
data_dec = crypt.decrypt(data)
self.logger.debug(f"Decrypt data {data_dec.hex()}")
magic = struct.unpack_from("<I", data_dec, 0)[0]
if magic == 0xFE78571D:
# Ignore
self.logger.info(f"Userdb serverbox request {data_dec.hex()}")
self.skip_next = True
self.transport.write(b"\x00")
return
elif magic == 0x01020304:
self.version = int(data_dec[16:19].decode())
if self.version == 110:
self.version_internal = IDZConstants.VER_IDZ_110
elif self.version == 130:
self.version_internal = IDZConstants.VER_IDZ_130
elif self.version == 210:
self.version_internal = IDZConstants.VER_IDZ_210
elif self.version == 230:
self.version_internal = IDZConstants.VER_IDZ_230
else:
self.logger.warn(f"Bad version v{self.version}")
self.version = None
self.version_internal = None
self.logger.debug(
f"Userdb v{self.version} handshake response from {self.transport.getPeer().host}"
)
return
elif self.skip_next:
self.skip_next = False
self.transport.write(b"\x00")
return
elif self.version is None:
# We didn't get a handshake before, and this isn't one now, so we're up the creek
self.logger.info(
f"Bad UserDB request from from {self.transport.getPeer().host}"
)
self.transport.write(b"\x00")
return
cmd = struct.unpack_from("<H", data_dec, 0)[0]
handler_cls: Optional[Type[IDZHandlerBase]] = self.handlers[
self.version_internal
].get(cmd, None)
if handler_cls is None:
self.logger.warn(f"No handler for v{self.version} {hex(cmd)} cmd")
handler_cls = IDZHandlerBase
handler = handler_cls(self.core_config, self.game_config, self.version_internal)
self.logger.info(
f"Userdb v{self.version} {handler.name} request from {self.transport.getPeer().host}"
)
response = handler.handle(data_dec)
self.logger.debug(f"Response: {response.hex()}")
crypt = AES.new(self.static_key, AES.MODE_ECB)
response_enc = crypt.encrypt(response)
self.transport.write(response_enc)
class IDZUserDBFactory(Factory):
protocol = IDZUserDBProtocol
def __init__(
self,
cfg: CoreConfig,
game_cfg: IDZConfig,
keys: List[IDZKey],
handlers: List[Dict],
) -> None:
self.core_config = cfg
self.game_config = game_cfg
self.keys = keys
self.handlers = handlers
def buildProtocol(self, addr):
return IDZUserDBProtocol(
self.core_config, self.game_config, self.keys, self.handlers
)
class IDZUserDBWeb(resource.Resource):
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig):
super().__init__()
self.isLeaf = True
self.core_config = core_cfg
self.game_config = game_cfg
self.logger = logging.getLogger("idz")
def render_POST(self, request: Request) -> bytes:
self.logger.info(
f"IDZUserDBWeb POST from {request.getClientAddress().host} to {request.uri} with data {request.content.getvalue()}"
)
return b""
def render_GET(self, request: Request) -> bytes:
self.logger.info(
f"IDZUserDBWeb GET from {request.getClientAddress().host} to {request.uri}"
)
return b""

View File

@@ -300,7 +300,9 @@ class Mai2Base:
): ):
for fsr in upsert["userFriendSeasonRankingList"]: for fsr in upsert["userFriendSeasonRankingList"]:
fsr["recordDate"] = ( fsr["recordDate"] = (
datetime.strptime(fsr["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0"), datetime.strptime(
fsr["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0"
),
) )
self.data.item.put_friend_season_ranking(user_id, fsr) self.data.item.put_friend_season_ranking(user_id, fsr)

View File

@@ -39,7 +39,7 @@ class Mai2Constants:
"maimai DX Splash PLUS", "maimai DX Splash PLUS",
"maimai DX Universe", "maimai DX Universe",
"maimai DX Universe PLUS", "maimai DX Universe PLUS",
"maimai DX Festival" "maimai DX Festival",
) )
@classmethod @classmethod

View File

@@ -38,7 +38,7 @@ class Mai2Servlet:
Mai2SplashPlus, Mai2SplashPlus,
Mai2Universe, Mai2Universe,
Mai2UniversePlus, Mai2UniversePlus,
Mai2Festival Mai2Festival,
] ]
self.logger = logging.getLogger("mai2") self.logger = logging.getLogger("mai2")
@@ -134,9 +134,7 @@ class Mai2Servlet:
req_data = json.loads(unzip) req_data = json.loads(unzip)
self.logger.info( self.logger.info(f"v{version} {endpoint} request from {client_ip}")
f"v{version} {endpoint} request from {client_ip}"
)
self.logger.debug(req_data) self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request" func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"

View File

@@ -402,7 +402,7 @@ class Mai2ItemData(BaseData):
if result is None: if result is None:
self.logger.warn( self.logger.warn(
f"put_friend_season_ranking: failed to insert", f"put_friend_season_ranking: failed to insert",
f"friend_season_ranking! aime_id: {aime_id}" f"friend_season_ranking! aime_id: {aime_id}",
) )
return None return None
return result.lastrowid return result.lastrowid
@@ -458,7 +458,7 @@ class Mai2ItemData(BaseData):
result = self.execute(conflict) result = self.execute(conflict)
if result is None: if result is None:
self.logger.warn( self.logger.warn(
f"put_card: failed to insert card! user_id: {user_id}, kind: {kind}" f"put_card: failed to insert card! user_id: {user_id}, kind: {card_kind}"
) )
return None return None
return result.lastrowid return result.lastrowid

View File

@@ -299,9 +299,11 @@ class Mai2ProfileData(BaseData):
return result.lastrowid return result.lastrowid
def get_profile_detail(self, user_id: int, version: int) -> Optional[Row]: def get_profile_detail(self, user_id: int, version: int) -> Optional[Row]:
sql = select(detail).where( sql = (
and_(detail.c.user == user_id, detail.c.version <= version) select(detail)
).order_by(detail.c.version.desc()) .where(and_(detail.c.user == user_id, detail.c.version <= version))
.order_by(detail.c.version.desc())
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -324,9 +326,11 @@ class Mai2ProfileData(BaseData):
return result.lastrowid return result.lastrowid
def get_profile_ghost(self, user_id: int, version: int) -> Optional[Row]: def get_profile_ghost(self, user_id: int, version: int) -> Optional[Row]:
sql = select(ghost).where( sql = (
and_(ghost.c.user == user_id, ghost.c.version_int <= version) select(ghost)
).order_by(ghost.c.version.desc()) .where(and_(ghost.c.user == user_id, ghost.c.version_int <= version))
.order_by(ghost.c.version.desc())
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -349,9 +353,11 @@ class Mai2ProfileData(BaseData):
return result.lastrowid return result.lastrowid
def get_profile_extend(self, user_id: int, version: int) -> Optional[Row]: def get_profile_extend(self, user_id: int, version: int) -> Optional[Row]:
sql = select(extend).where( sql = (
and_(extend.c.user == user_id, extend.c.version <= version) select(extend)
).order_by(extend.c.version.desc()) .where(and_(extend.c.user == user_id, extend.c.version <= version))
.order_by(extend.c.version.desc())
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -374,9 +380,11 @@ class Mai2ProfileData(BaseData):
return result.lastrowid return result.lastrowid
def get_profile_option(self, user_id: int, version: int) -> Optional[Row]: def get_profile_option(self, user_id: int, version: int) -> Optional[Row]:
sql = select(option).where( sql = (
and_(option.c.user == user_id, option.c.version <= version) select(option)
).order_by(option.c.version.desc()) .where(and_(option.c.user == user_id, option.c.version <= version))
.order_by(option.c.version.desc())
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -399,9 +407,11 @@ class Mai2ProfileData(BaseData):
return result.lastrowid return result.lastrowid
def get_profile_rating(self, user_id: int, version: int) -> Optional[Row]: def get_profile_rating(self, user_id: int, version: int) -> Optional[Row]:
sql = select(rating).where( sql = (
and_(rating.c.user == user_id, rating.c.version <= version) select(rating)
).order_by(rating.c.version.desc()) .where(and_(rating.c.user == user_id, rating.c.version <= version))
.order_by(rating.c.version.desc())
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:

View File

@@ -7,4 +7,4 @@ index = OngekiServlet
database = OngekiData database = OngekiData
reader = OngekiReader reader = OngekiReader
game_codes = [OngekiConstants.GAME_CODE] game_codes = [OngekiConstants.GAME_CODE]
current_schema_version = 2 current_schema_version = 4

View File

@@ -452,8 +452,7 @@ class OngekiBase:
tmp.pop("id") tmp.pop("id")
items.append(tmp) items.append(tmp)
xout = kind * 10000000000 + \ xout = kind * 10000000000 + (data["nextIndex"] % 10000000000) + len(items)
(data["nextIndex"] % 10000000000) + len(items)
if len(items) < data["maxCount"] or data["maxCount"] == 0: if len(items) < data["maxCount"] or data["maxCount"] == 0:
nextIndex = 0 nextIndex = 0
@@ -852,8 +851,7 @@ class OngekiBase:
) )
if "userOption" in upsert and len(upsert["userOption"]) > 0: if "userOption" in upsert and len(upsert["userOption"]) > 0:
self.data.profile.put_profile_options( self.data.profile.put_profile_options(user_id, upsert["userOption"][0])
user_id, upsert["userOption"][0])
if "userPlaylogList" in upsert: if "userPlaylogList" in upsert:
for playlog in upsert["userPlaylogList"]: for playlog in upsert["userPlaylogList"]:

View File

@@ -97,7 +97,7 @@ class OngekiBright(OngekiBase):
"userId": data["userId"], "userId": data["userId"],
"length": 0, "length": 0,
"nextIndex": 0, "nextIndex": 0,
"userCharacterList": [] "userCharacterList": [],
} }
max_ct = data["maxCount"] max_ct = data["maxCount"]
@@ -548,7 +548,7 @@ class OngekiBright(OngekiBase):
"returnCode": 1, "returnCode": 1,
"orderId": 0, "orderId": 0,
"serialId": "11111111111111111111", "serialId": "11111111111111111111",
"apiName": "CMUpsertUserPrintPlaylogApi" "apiName": "CMUpsertUserPrintPlaylogApi",
} }
def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict: def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict:
@@ -556,7 +556,7 @@ class OngekiBright(OngekiBase):
"returnCode": 1, "returnCode": 1,
"orderId": 0, "orderId": 0,
"serialId": "11111111111111111111", "serialId": "11111111111111111111",
"apiName": "CMUpsertUserPrintlogApi" "apiName": "CMUpsertUserPrintlogApi",
} }
def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict: def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict:

View File

@@ -705,9 +705,7 @@ class OngekiItemData(BaseData):
user=aime_id, serialId=serial_id, **user_print_data user=aime_id, serialId=serial_id, **user_print_data
) )
conflict = sql.on_duplicate_key_update( conflict = sql.on_duplicate_key_update(user=aime_id, **user_print_data)
user=aime_id, **user_print_data
)
result = self.execute(conflict) result = self.execute(conflict)
if result is None: if result is None:

View File

@@ -1,8 +1,10 @@
from titles.pokken.index import PokkenServlet from .index import PokkenServlet
from titles.pokken.const import PokkenConstants from .const import PokkenConstants
from titles.pokken.database import PokkenData from .database import PokkenData
from .frontend import PokkenFrontend
index = PokkenServlet index = PokkenServlet
database = PokkenData database = PokkenData
game_codes = [PokkenConstants.GAME_CODE] game_codes = [PokkenConstants.GAME_CODE]
current_schema_version = 1 current_schema_version = 1
frontend = PokkenFrontend

View File

@@ -17,6 +17,7 @@ class PokkenBase:
self.version = 0 self.version = 0
self.logger = logging.getLogger("pokken") self.logger = logging.getLogger("pokken")
self.data = PokkenData(core_cfg) self.data = PokkenData(core_cfg)
self.SUPPORT_SET_NONE = 4294967295
def handle_noop(self, request: Any) -> bytes: def handle_noop(self, request: Any) -> bytes:
res = jackal_pb2.Response() res = jackal_pb2.Response()
@@ -73,27 +74,21 @@ class PokkenBase:
return res.SerializeToString() return res.SerializeToString()
def handle_save_client_log( def handle_save_client_log(self, request: jackal_pb2.Request) -> bytes:
self, request: jackal_pb2.Request
) -> bytes:
res = jackal_pb2.Response() res = jackal_pb2.Response()
res.result = 1 res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG
return res.SerializeToString() return res.SerializeToString()
def handle_check_diagnosis( def handle_check_diagnosis(self, request: jackal_pb2.Request) -> bytes:
self, request: jackal_pb2.Request
) -> bytes:
res = jackal_pb2.Response() res = jackal_pb2.Response()
res.result = 1 res.result = 1
res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS
return res.SerializeToString() return res.SerializeToString()
def handle_load_client_settings( def handle_load_client_settings(self, request: jackal_pb2.Request) -> bytes:
self, request: jackal_pb2.Request
) -> bytes:
res = jackal_pb2.Response() res = jackal_pb2.Response()
res.result = 1 res.result = 1
res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
@@ -141,7 +136,9 @@ class PokkenBase:
user_id = self.data.user.create_user() user_id = self.data.user.create_user()
card_id = self.data.card.create_card(user_id, access_code) card_id = self.data.card.create_card(user_id, access_code)
self.logger.info(f"Register new card {access_code} (UserId {user_id}, CardId {card_id})") self.logger.info(
f"Register new card {access_code} (UserId {user_id}, CardId {card_id})"
)
elif user_id is None: elif user_id is None:
self.logger.info(f"Registration of card {access_code} blocked!") self.logger.info(f"Registration of card {access_code} blocked!")
@@ -172,7 +169,7 @@ class PokkenBase:
if profile is None: if profile is None:
profile_id = self.data.profile.create_profile(user_id) profile_id = self.data.profile.create_profile(user_id)
profile_dict = {'id': profile_id, 'user': user_id} profile_dict = {"id": profile_id, "user": user_id}
pokemon_data = [] pokemon_data = []
tutorial_progress = [] tutorial_progress = []
rankmatch_progress = [] rankmatch_progress = []
@@ -182,8 +179,10 @@ class PokkenBase:
load_usr.new_card_flag = True load_usr.new_card_flag = True
else: else:
profile_dict = { k: v for k, v in profile._asdict().items() if v is not None } profile_dict = {k: v for k, v in profile._asdict().items() if v is not None}
self.logger.info(f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})") self.logger.info(
f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})"
)
pokemon_data = self.data.profile.get_all_pokemon_data(user_id) pokemon_data = self.data.profile.get_all_pokemon_data(user_id)
tutorial_progress = [] tutorial_progress = []
rankmatch_progress = [] rankmatch_progress = []
@@ -192,72 +191,74 @@ class PokkenBase:
event_achievement_param = [] event_achievement_param = []
load_usr.new_card_flag = False load_usr.new_card_flag = False
load_usr.navi_newbie_flag = profile_dict.get('navi_newbie_flag', True) load_usr.navi_newbie_flag = profile_dict.get("navi_newbie_flag", True)
load_usr.navi_enable_flag = profile_dict.get('navi_enable_flag', True) load_usr.navi_enable_flag = profile_dict.get("navi_enable_flag", True)
load_usr.pad_vibrate_flag = profile_dict.get('pad_vibrate_flag', True) load_usr.pad_vibrate_flag = profile_dict.get("pad_vibrate_flag", True)
load_usr.home_region_code = profile_dict.get('home_region_code', 0) load_usr.home_region_code = profile_dict.get("home_region_code", 0)
load_usr.home_loc_name = profile_dict.get('home_loc_name', "") load_usr.home_loc_name = profile_dict.get("home_loc_name", "")
load_usr.pref_code = profile_dict.get('pref_code', 0) load_usr.pref_code = profile_dict.get("pref_code", 0)
load_usr.trainer_name = profile_dict.get('trainer_name', "Newb" + str(random.randint(1111,999999))) load_usr.trainer_name = profile_dict.get(
load_usr.trainer_rank_point = profile_dict.get('trainer_rank_point', 0) "trainer_name", "Newb" + str(random.randint(1111, 999999))
load_usr.wallet = profile_dict.get('wallet', 0) )
load_usr.fight_money = profile_dict.get('fight_money', 0) load_usr.trainer_rank_point = profile_dict.get("trainer_rank_point", 0)
load_usr.score_point = profile_dict.get('score_point', 0) load_usr.wallet = profile_dict.get("wallet", 0)
load_usr.grade_max_num = profile_dict.get('grade_max_num', 0) load_usr.fight_money = profile_dict.get("fight_money", 0)
load_usr.extra_counter = profile_dict.get('extra_counter', 0) load_usr.score_point = profile_dict.get("score_point", 0)
load_usr.total_play_days = profile_dict.get('total_play_days', 0) load_usr.grade_max_num = profile_dict.get("grade_max_num", 0)
load_usr.play_date_time = profile_dict.get('play_date_time', 0) load_usr.extra_counter = profile_dict.get("extra_counter", 0)
load_usr.lucky_box_fail_num = profile_dict.get('lucky_box_fail_num', 0) load_usr.total_play_days = profile_dict.get("total_play_days", 0)
load_usr.event_reward_get_flag = profile_dict.get('event_reward_get_flag', 0) load_usr.play_date_time = profile_dict.get("play_date_time", 0)
load_usr.rank_pvp_all = profile_dict.get('rank_pvp_all', 0) load_usr.lucky_box_fail_num = profile_dict.get("lucky_box_fail_num", 0)
load_usr.rank_pvp_loc = profile_dict.get('rank_pvp_loc', 0) load_usr.event_reward_get_flag = profile_dict.get("event_reward_get_flag", 0)
load_usr.rank_cpu_all = profile_dict.get('rank_cpu_all', 0) load_usr.rank_pvp_all = profile_dict.get("rank_pvp_all", 0)
load_usr.rank_cpu_loc = profile_dict.get('rank_cpu_loc', 0) load_usr.rank_pvp_loc = profile_dict.get("rank_pvp_loc", 0)
load_usr.rank_event = profile_dict.get('rank_event', 0) load_usr.rank_cpu_all = profile_dict.get("rank_cpu_all", 0)
load_usr.awake_num = profile_dict.get('awake_num', 0) load_usr.rank_cpu_loc = profile_dict.get("rank_cpu_loc", 0)
load_usr.use_support_num = profile_dict.get('use_support_num', 0) load_usr.rank_event = profile_dict.get("rank_event", 0)
load_usr.rankmatch_flag = profile_dict.get('rankmatch_flag', 0) load_usr.awake_num = profile_dict.get("awake_num", 0)
load_usr.rankmatch_max = profile_dict.get('rankmatch_max', 0) load_usr.use_support_num = profile_dict.get("use_support_num", 0)
load_usr.rankmatch_success = profile_dict.get('rankmatch_success', 0) load_usr.rankmatch_flag = profile_dict.get("rankmatch_flag", 0)
load_usr.beat_num = profile_dict.get('beat_num', 0) load_usr.rankmatch_max = profile_dict.get("rankmatch_max", 0)
load_usr.title_text_id = profile_dict.get('title_text_id', 0) load_usr.rankmatch_success = profile_dict.get("rankmatch_success", 0)
load_usr.title_plate_id = profile_dict.get('title_plate_id', 0) load_usr.beat_num = profile_dict.get("beat_num", 0)
load_usr.title_decoration_id = profile_dict.get('title_decoration_id', 0) load_usr.title_text_id = profile_dict.get("title_text_id", 0)
load_usr.navi_trainer = profile_dict.get('navi_trainer', 0) load_usr.title_plate_id = profile_dict.get("title_plate_id", 0)
load_usr.navi_version_id = profile_dict.get('navi_version_id', 0) load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 0)
load_usr.aid_skill = profile_dict.get('aid_skill', 0) load_usr.navi_trainer = profile_dict.get("navi_trainer", 0)
load_usr.comment_text_id = profile_dict.get('comment_text_id', 0) load_usr.navi_version_id = profile_dict.get("navi_version_id", 0)
load_usr.comment_word_id = profile_dict.get('comment_word_id', 0) load_usr.aid_skill = profile_dict.get("aid_skill", 0)
load_usr.latest_use_pokemon = profile_dict.get('latest_use_pokemon', 0) load_usr.comment_text_id = profile_dict.get("comment_text_id", 0)
load_usr.ex_ko_num = profile_dict.get('ex_ko_num', 0) load_usr.comment_word_id = profile_dict.get("comment_word_id", 0)
load_usr.wko_num = profile_dict.get('wko_num', 0) load_usr.latest_use_pokemon = profile_dict.get("latest_use_pokemon", 0)
load_usr.timeup_win_num = profile_dict.get('timeup_win_num', 0) load_usr.ex_ko_num = profile_dict.get("ex_ko_num", 0)
load_usr.cool_ko_num = profile_dict.get('cool_ko_num', 0) load_usr.wko_num = profile_dict.get("wko_num", 0)
load_usr.perfect_ko_num = profile_dict.get('perfect_ko_num', 0) load_usr.timeup_win_num = profile_dict.get("timeup_win_num", 0)
load_usr.record_flag = profile_dict.get('record_flag', 0) load_usr.cool_ko_num = profile_dict.get("cool_ko_num", 0)
load_usr.site_register_status = profile_dict.get('site_register_status', 0) load_usr.perfect_ko_num = profile_dict.get("perfect_ko_num", 0)
load_usr.continue_num = profile_dict.get('continue_num', 0) load_usr.record_flag = profile_dict.get("record_flag", 0)
load_usr.site_register_status = profile_dict.get("site_register_status", 0)
load_usr.continue_num = profile_dict.get("continue_num", 0)
load_usr.avatar_body = profile_dict.get('avatar_body', 0) load_usr.avatar_body = profile_dict.get("avatar_body", 0)
load_usr.avatar_gender = profile_dict.get('avatar_gender', 0) load_usr.avatar_gender = profile_dict.get("avatar_gender", 0)
load_usr.avatar_background = profile_dict.get('avatar_background', 0) load_usr.avatar_background = profile_dict.get("avatar_background", 0)
load_usr.avatar_head = profile_dict.get('avatar_head', 0) load_usr.avatar_head = profile_dict.get("avatar_head", 0)
load_usr.avatar_battleglass = profile_dict.get('avatar_battleglass', 0) load_usr.avatar_battleglass = profile_dict.get("avatar_battleglass", 0)
load_usr.avatar_face0 = profile_dict.get('avatar_face0', 0) load_usr.avatar_face0 = profile_dict.get("avatar_face0", 0)
load_usr.avatar_face1 = profile_dict.get('avatar_face1', 0) load_usr.avatar_face1 = profile_dict.get("avatar_face1", 0)
load_usr.avatar_face2 = profile_dict.get('avatar_face2', 0) load_usr.avatar_face2 = profile_dict.get("avatar_face2", 0)
load_usr.avatar_bodyall = profile_dict.get('avatar_bodyall', 0) load_usr.avatar_bodyall = profile_dict.get("avatar_bodyall", 0)
load_usr.avatar_wear = profile_dict.get('avatar_wear', 0) load_usr.avatar_wear = profile_dict.get("avatar_wear", 0)
load_usr.avatar_accessory = profile_dict.get('avatar_accessory', 0) load_usr.avatar_accessory = profile_dict.get("avatar_accessory", 0)
load_usr.avatar_stamp = profile_dict.get('avatar_stamp', 0) load_usr.avatar_stamp = profile_dict.get("avatar_stamp", 0)
load_usr.event_state = profile_dict.get('event_state', 0) load_usr.event_state = profile_dict.get("event_state", 0)
load_usr.event_id = profile_dict.get('event_id', 0) load_usr.event_id = profile_dict.get("event_id", 0)
load_usr.sp_bonus_category_id_1 = profile_dict.get('sp_bonus_category_id_1', 0) load_usr.sp_bonus_category_id_1 = profile_dict.get("sp_bonus_category_id_1", 0)
load_usr.sp_bonus_key_value_1 = profile_dict.get('sp_bonus_key_value_1', 0) load_usr.sp_bonus_key_value_1 = profile_dict.get("sp_bonus_key_value_1", 0)
load_usr.sp_bonus_category_id_2 = profile_dict.get('sp_bonus_category_id_2', 0) load_usr.sp_bonus_category_id_2 = profile_dict.get("sp_bonus_category_id_2", 0)
load_usr.sp_bonus_key_value_2 = profile_dict.get('sp_bonus_key_value_2', 0) load_usr.sp_bonus_key_value_2 = profile_dict.get("sp_bonus_key_value_2", 0)
load_usr.last_play_event_id = profile_dict.get('last_play_event_id', 0) load_usr.last_play_event_id = profile_dict.get("last_play_event_id", 0)
res.load_user.CopyFrom(load_usr) res.load_user.CopyFrom(load_usr)
return res.SerializeToString() return res.SerializeToString()
@@ -281,13 +282,25 @@ class PokkenBase:
res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG
return res.SerializeToString() return res.SerializeToString()
def handle_matching_noop(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: def handle_save_charge(self, data: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CHARGE
return res.SerializeToString()
def handle_matching_noop(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {} return {}
def handle_matching_start_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: def handle_matching_start_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {} return {}
def handle_matching_is_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: def handle_matching_is_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
""" """
"sessionId":"12345678", "sessionId":"12345678",
"A":{ "A":{
@@ -298,5 +311,7 @@ class PokkenBase:
""" """
return {} return {}
def handle_matching_stop_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: def handle_matching_stop_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {} return {}

View File

@@ -59,6 +59,7 @@ class PokkenServerConfig:
self.__config, "pokken", "server", "auto_register", default=True self.__config, "pokken", "server", "auto_register", default=True
) )
class PokkenConfig(dict): class PokkenConfig(dict):
def __init__(self) -> None: def __init__(self) -> None:
self.server = PokkenServerConfig(self) self.server = PokkenServerConfig(self)

View File

@@ -1,3 +1,6 @@
from enum import Enum
class PokkenConstants: class PokkenConstants:
GAME_CODE = "SDAK" GAME_CODE = "SDAK"
@@ -7,6 +10,16 @@ class PokkenConstants:
VERSION_NAMES = "Pokken Tournament" VERSION_NAMES = "Pokken Tournament"
class BATTLE_TYPE(Enum):
BATTLE_TYPE_TUTORIAL = 1
BATTLE_TYPE_AI = 2
BATTLE_TYPE_LAN = 3
BATTLE_TYPE_WAN = 4
class BATTLE_RESULT(Enum):
BATTLE_RESULT_WIN = 1
BATTLE_RESULT_LOSS = 2
@classmethod @classmethod
def game_ver_to_string(cls, ver: int): def game_ver_to_string(cls, ver: int):
return cls.VERSION_NAMES[ver] return cls.VERSION_NAMES[ver]

View File

@@ -3,6 +3,7 @@ from core.config import CoreConfig
from .schema import * from .schema import *
class PokkenData(Data): class PokkenData(Data):
def __init__(self, cfg: CoreConfig) -> None: def __init__(self, cfg: CoreConfig) -> None:
super().__init__(cfg) super().__init__(cfg)

33
titles/pokken/frontend.py Normal file
View File

@@ -0,0 +1,33 @@
import yaml
import jinja2
from twisted.web.http import Request
from os import path
from core.frontend import FE_Base
from core.config import CoreConfig
from .database import PokkenData
from .config import PokkenConfig
from .const import PokkenConstants
class PokkenFrontend(FE_Base):
def __init__(
self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
) -> None:
super().__init__(cfg, environment)
self.data = PokkenData(cfg)
self.game_cfg = PokkenConfig()
if path.exists(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"))
)
self.nav_name = "Pokken"
def render_GET(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/pokken/frontend/pokken_index.jinja"
)
return template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
).encode("utf-16")

View File

@@ -0,0 +1,4 @@
{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>Pokken</h1>
{% endblock content %}

View File

@@ -87,7 +87,7 @@ class PokkenServlet(resource.Resource):
if not game_cfg.server.enable: if not game_cfg.server.enable:
return (False, "") return (False, "")
return (True, "PKF2") return (True, "PKF1")
def setup(self) -> None: def setup(self) -> None:
# TODO: Setup stun, turn (UDP) and admission (WSS) servers # TODO: Setup stun, turn (UDP) and admission (WSS) servers
@@ -115,13 +115,14 @@ class PokkenServlet(resource.Resource):
pokken_request.type pokken_request.type
].name.lower() ].name.lower()
self.logger.debug(pokken_request)
handler = getattr(self.base, f"handle_{endpoint}", None) handler = getattr(self.base, f"handle_{endpoint}", None)
if handler is None: if handler is None:
self.logger.warn(f"No handler found for message type {endpoint}") self.logger.warn(f"No handler found for message type {endpoint}")
return self.base.handle_noop(pokken_request) return self.base.handle_noop(pokken_request)
self.logger.info(f"{endpoint} request from {Utils.get_ip_addr(request)}") self.logger.info(f"{endpoint} request from {Utils.get_ip_addr(request)}")
self.logger.debug(pokken_request)
ret = handler(pokken_request) ret = handler(pokken_request)
return ret return ret
@@ -134,13 +135,24 @@ class PokkenServlet(resource.Resource):
self.logger.info("Empty matching request") self.logger.info("Empty matching request")
return json.dumps(self.base.handle_matching_noop()).encode() return json.dumps(self.base.handle_matching_noop()).encode()
json_content = ast.literal_eval(content.decode().replace('null', 'None').replace('true', 'True').replace('false', 'False')) json_content = ast.literal_eval(
content.decode()
.replace("null", "None")
.replace("true", "True")
.replace("false", "False")
)
self.logger.info(f"Matching {json_content['call']} request") self.logger.info(f"Matching {json_content['call']} request")
self.logger.debug(json_content) self.logger.debug(json_content)
handler = getattr(self.base, f"handle_matching_{inflection.underscore(json_content['call'])}", None) handler = getattr(
self.base,
f"handle_matching_{inflection.underscore(json_content['call'])}",
None,
)
if handler is None: if handler is None:
self.logger.warn(f"No handler found for message type {json_content['call']}") self.logger.warn(
f"No handler found for message type {json_content['call']}"
)
return json.dumps(self.base.handle_matching_noop()).encode() return json.dumps(self.base.handle_matching_noop()).encode()
ret = handler(json_content, client_ip) ret = handler(json_content, client_ip)

View File

@@ -9,19 +9,26 @@ from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
item = Table( item = Table(
'pokken_item', "pokken_item",
metadata, metadata,
Column('id', Integer, primary_key=True, nullable=False), Column("id", Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True), Column(
Column('category', Integer), "user",
Column('content', Integer), ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
Column('type', Integer), nullable=False,
UniqueConstraint('user', 'category', 'content', 'type', name='pokken_item_uk'), unique=True,
),
Column("category", Integer),
Column("content", Integer),
Column("type", Integer),
UniqueConstraint("user", "category", "content", "type", name="pokken_item_uk"),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
class PokkenItemData(BaseData): class PokkenItemData(BaseData):
""" """
Items obtained as rewards Items obtained as rewards
""" """
pass pass

View File

@@ -10,28 +10,35 @@ from core.data.schema import BaseData, metadata
# Pokken sends depressingly little match data... # Pokken sends depressingly little match data...
match_data = Table( match_data = Table(
'pokken_match_data', "pokken_match_data",
metadata, metadata,
Column('id', Integer, primary_key=True, nullable=False), Column("id", Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), Column(
Column('play_mode', Integer), "user",
Column('result', Integer), ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
Column('ex_ko_num', Integer), nullable=False,
Column('wko_num', Integer), ),
Column('timeup_win_num', Integer), Column("num_games", Integer),
Column('cool_ko_num', Integer), Column("play_modes", JSON),
Column('perfect_ko_num', Integer), Column("results", JSON),
Column('use_navi', Integer), Column("ex_ko_num", Integer),
Column('use_navi_cloth', Integer), Column("wko_num", Integer),
Column('use_aid_skill', Integer), Column("timeup_win_num", Integer),
Column('play_date', TIMESTAMP), Column("cool_ko_num", Integer),
Column("perfect_ko_num", Integer),
Column("use_navi", Integer),
Column("use_navi_cloth", Integer),
Column("use_aid_skill", Integer),
Column("play_date", TIMESTAMP),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
class PokkenMatchData(BaseData): class PokkenMatchData(BaseData):
""" """
Match logs Match logs
""" """
def save_match(self, user_id: int, match_data: Dict) -> Optional[int]: def save_match(self, user_id: int, match_data: Dict) -> Optional[int]:
pass pass

View File

@@ -7,162 +7,139 @@ from sqlalchemy.engine import Row
from sqlalchemy.dialects.mysql import insert from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
from ..const import PokkenConstants
# Some more of the repeated fields could probably be their own tables, for now I just did the ones that made sense to me # Some more of the repeated fields could probably be their own tables, for now I just did the ones that made sense to me
# Having the profile table be this massive kinda blows for updates but w/e, **kwargs to the rescue # Having the profile table be this massive kinda blows for updates but w/e, **kwargs to the rescue
profile = Table( profile = Table(
'pokken_profile', "pokken_profile",
metadata, metadata,
Column('id', Integer, primary_key=True, nullable=False), Column("id", Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False, unique=True), Column(
Column('trainer_name', String(16)), # optional "user",
Column('home_region_code', Integer), ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
Column('home_loc_name', String(255)), nullable=False,
Column('pref_code', Integer), unique=True,
Column('navi_newbie_flag', Boolean), ),
Column('navi_enable_flag', Boolean), Column("trainer_name", String(16)), # optional
Column('pad_vibrate_flag', Boolean), Column("home_region_code", Integer),
Column('trainer_rank_point', Integer), Column("home_loc_name", String(255)),
Column('wallet', Integer), Column("pref_code", Integer),
Column('fight_money', Integer), Column("navi_newbie_flag", Boolean),
Column('score_point', Integer), Column("navi_enable_flag", Boolean),
Column('grade_max_num', Integer), Column("pad_vibrate_flag", Boolean),
Column('extra_counter', Integer), # Optional Column("trainer_rank_point", Integer),
Column('total_play_days', Integer), Column("wallet", Integer),
Column('play_date_time', Integer), Column("fight_money", Integer),
Column('lucky_box_fail_num', Integer), Column("score_point", Integer),
Column('event_reward_get_flag', Integer), Column("grade_max_num", Integer),
Column('rank_pvp_all', Integer), Column("extra_counter", Integer), # Optional
Column('rank_pvp_loc', Integer), Column("tutorial_progress_flag", JSON), # Repeated, Integer
Column('rank_cpu_all', Integer), Column("total_play_days", Integer),
Column('rank_cpu_loc', Integer), Column("play_date_time", Integer),
Column('rank_event', Integer), Column("achievement_flag", JSON), # Repeated, Integer
Column('awake_num', Integer), Column("lucky_box_fail_num", Integer),
Column('use_support_num', Integer), Column("event_reward_get_flag", Integer),
Column('rankmatch_flag', Integer), Column("rank_pvp_all", Integer),
Column('rankmatch_max', Integer), # Optional Column("rank_pvp_loc", Integer),
Column('rankmatch_success', Integer), # Optional Column("rank_cpu_all", Integer),
Column('beat_num', Integer), # Optional Column("rank_cpu_loc", Integer),
Column('title_text_id', Integer), Column("rank_event", Integer),
Column('title_plate_id', Integer), Column("awake_num", Integer),
Column('title_decoration_id', Integer), Column("use_support_num", Integer),
Column('support_pokemon_list', JSON), # Repeated, Integer Column("rankmatch_flag", Integer),
Column('support_set_1', JSON), # Repeated, Integer Column("rankmatch_max", Integer), # Optional
Column('support_set_2', JSON), # Repeated, Integer Column("rankmatch_progress", JSON), # Repeated, Integer
Column('support_set_3', JSON), # Repeated, Integer Column("rankmatch_success", Integer), # Optional
Column('navi_trainer', Integer), Column("beat_num", Integer), # Optional
Column('navi_version_id', Integer), Column("title_text_id", Integer),
Column('aid_skill_list', JSON), # Repeated, Integer Column("title_plate_id", Integer),
Column('aid_skill', Integer), Column("title_decoration_id", Integer),
Column('comment_text_id', Integer), Column("support_pokemon_list", JSON), # Repeated, Integer
Column('comment_word_id', Integer), Column("support_set_1_1", Integer), # Repeated, Integer
Column('latest_use_pokemon', Integer), Column("support_set_1_2", Integer),
Column('ex_ko_num', Integer), Column("support_set_2_1", Integer), # Repeated, Integer
Column('wko_num', Integer), Column("support_set_2_2", Integer),
Column('timeup_win_num', Integer), Column("support_set_3_1", Integer), # Repeated, Integer
Column('cool_ko_num', Integer), Column("support_set_3_2", Integer),
Column('cool_ko_num', Integer), Column("navi_trainer", Integer),
Column('perfect_ko_num', Integer), Column("navi_version_id", Integer),
Column('record_flag', Integer), Column("aid_skill_list", JSON), # Repeated, Integer
Column('continue_num', Integer), Column("aid_skill", Integer),
Column('avatar_body', Integer), # Optional Column("comment_text_id", Integer),
Column('avatar_gender', Integer), # Optional Column("comment_word_id", Integer),
Column('avatar_background', Integer), # Optional Column("latest_use_pokemon", Integer),
Column('avatar_head', Integer), # Optional Column("ex_ko_num", Integer),
Column('avatar_battleglass', Integer), # Optional Column("wko_num", Integer),
Column('avatar_face0', Integer), # Optional Column("timeup_win_num", Integer),
Column('avatar_face1', Integer), # Optional Column("cool_ko_num", Integer),
Column('avatar_face2', Integer), # Optional Column("perfect_ko_num", Integer),
Column('avatar_bodyall', Integer), # Optional Column("record_flag", Integer),
Column('avatar_wear', Integer), # Optional Column("continue_num", Integer),
Column('avatar_accessory', Integer), # Optional Column("avatar_body", Integer), # Optional
Column('avatar_stamp', Integer), # Optional Column("avatar_gender", Integer), # Optional
Column('event_state', Integer), Column("avatar_background", Integer), # Optional
Column('event_id', Integer), Column("avatar_head", Integer), # Optional
Column('sp_bonus_category_id_1', Integer), Column("avatar_battleglass", Integer), # Optional
Column('sp_bonus_key_value_1', Integer), Column("avatar_face0", Integer), # Optional
Column('sp_bonus_category_id_2', Integer), Column("avatar_face1", Integer), # Optional
Column('sp_bonus_key_value_2', Integer), Column("avatar_face2", Integer), # Optional
Column('last_play_event_id', Integer), # Optional Column("avatar_bodyall", Integer), # Optional
mysql_charset="utf8mb4", Column("avatar_wear", Integer), # Optional
) Column("avatar_accessory", Integer), # Optional
Column("avatar_stamp", Integer), # Optional
tutorial_progress = Table( Column("event_state", Integer),
'pokken_tutorial_progress', Column("event_id", Integer),
metadata, Column("sp_bonus_category_id_1", Integer),
Column('id', Integer, primary_key=True, nullable=False), Column("sp_bonus_key_value_1", Integer),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), Column("sp_bonus_category_id_2", Integer),
Column('flag', Integer), Column("sp_bonus_key_value_2", Integer),
UniqueConstraint('user', 'flag', name='pokken_tutorial_progress_uk'), Column("last_play_event_id", Integer), # Optional
mysql_charset="utf8mb4", Column("event_achievement_flag", JSON), # Repeated, Integer
) Column("event_achievement_param", JSON), # Repeated, Integer
Column("battle_num_vs_wan", Integer), # 4?
rankmatch_progress = Table( Column("win_vs_wan", Integer),
'pokken_rankmatch_progress', Column("battle_num_vs_lan", Integer), # 3?
metadata, Column("win_vs_lan", Integer),
Column('id', Integer, primary_key=True, nullable=False), Column("battle_num_vs_cpu", Integer), # 2
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), Column("win_cpu", Integer),
Column('progress', Integer), Column("battle_num_tutorial", Integer), # 1?
UniqueConstraint('user', 'progress', name='pokken_rankmatch_progress_uk'),
mysql_charset="utf8mb4",
)
achievement_flag = Table(
'pokken_achievement_flag',
metadata,
Column('id', Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('flag', Integer),
UniqueConstraint('user', 'flag', name='pokken_achievement_flag_uk'),
mysql_charset="utf8mb4",
)
event_achievement_flag = Table(
'pokken_event_achievement_flag',
metadata,
Column('id', Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('flag', Integer),
UniqueConstraint('user', 'flag', name='pokken_event_achievement_flag_uk'),
mysql_charset="utf8mb4",
)
event_achievement_param = Table(
'pokken_event_achievement_param',
metadata,
Column('id', Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('param', Integer),
UniqueConstraint('user', 'param', name='pokken_event_achievement_param_uk'),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
pokemon_data = Table( pokemon_data = Table(
'pokken_pokemon_data', "pokken_pokemon_data",
metadata, metadata,
Column('id', Integer, primary_key=True, nullable=False), Column("id", Integer, primary_key=True, nullable=False),
Column('user', ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False), Column(
Column('char_id', Integer, nullable=False), "user",
Column('illustration_book_no', Integer, nullable=False), ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
Column('pokemon_exp', Integer, nullable=False), nullable=False,
Column('battle_num_vs_wan', Integer, nullable=False), ),
Column('win_vs_wan', Integer, nullable=False), Column("char_id", Integer, nullable=False),
Column('battle_num_vs_lan', Integer, nullable=False), Column("illustration_book_no", Integer),
Column('win_vs_lan', Integer, nullable=False), Column("pokemon_exp", Integer),
Column('battle_num_vs_cpu', Integer, nullable=False), Column("battle_num_vs_wan", Integer), # 4?
Column('win_cpu', Integer, nullable=False), Column("win_vs_wan", Integer),
Column('battle_all_num_tutorial', Integer, nullable=False), Column("battle_num_vs_lan", Integer), # 3?
Column('battle_num_tutorial', Integer, nullable=False), Column("win_vs_lan", Integer),
Column('bp_point_atk', Integer, nullable=False), Column("battle_num_vs_cpu", Integer), # 2
Column('bp_point_res', Integer, nullable=False), Column("win_cpu", Integer),
Column('bp_point_def', Integer, nullable=False), Column("battle_all_num_tutorial", Integer),
Column('bp_point_sp', Integer, nullable=False), Column("battle_num_tutorial", Integer), # 1?
Column("bp_point_atk", Integer),
Column("bp_point_res", Integer),
Column("bp_point_def", Integer),
Column("bp_point_sp", Integer),
UniqueConstraint("user", "char_id", name="pokken_pokemon_data_uk"),
mysql_charset="utf8mb4",
) )
class PokkenProfileData(BaseData): class PokkenProfileData(BaseData):
def create_profile(self, user_id: int) -> Optional[int]: def create_profile(self, user_id: int) -> Optional[int]:
sql = insert(profile).values(user = user_id) sql = insert(profile).values(user=user_id)
conflict = sql.on_duplicate_key_update(user = user_id) conflict = sql.on_duplicate_key_update(user=user_id)
result = self.execute(conflict) result = self.execute(conflict)
if result is None: if result is None:
@@ -171,24 +148,43 @@ class PokkenProfileData(BaseData):
return result.lastrowid return result.lastrowid
def set_profile_name(self, user_id: int, new_name: str) -> None: def set_profile_name(self, user_id: int, new_name: str) -> None:
sql = update(profile).where(profile.c.user == user_id).values(trainer_name = new_name) sql = (
update(profile)
.where(profile.c.user == user_id)
.values(trainer_name=new_name)
)
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
self.logger.error(f"Failed to update pokken profile name for user {user_id}!") self.logger.error(
f"Failed to update pokken profile name for user {user_id}!"
)
def update_profile(self, user_id: int, profile_data: Dict) -> None: def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: Dict) -> None:
""" pass
TODO: Find out what comes in on the SaveUserRequestData protobuf and save it!
""" def add_profile_points(
self, user_id: int, rank_pts: int, money: int, score_pts: int
) -> None:
pass pass
def get_profile(self, user_id: int) -> Optional[Row]: def get_profile(self, user_id: int) -> Optional[Row]:
sql = profile.select(profile.c.user == user_id) sql = profile.select(profile.c.user == user_id)
result = self.execute(sql) result = self.execute(sql)
if result is None: return None if result is None:
return None
return result.fetchone() return result.fetchone()
def put_pokemon_data(self, user_id: int, pokemon_data: Dict) -> Optional[int]: def put_pokemon_data(
self,
user_id: int,
pokemon_id: int,
illust_no: int,
get_exp: int,
atk: int,
res: int,
defe: int,
sp: int,
) -> Optional[int]:
pass pass
def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]: def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]:
@@ -196,3 +192,26 @@ class PokkenProfileData(BaseData):
def get_all_pokemon_data(self, user_id: int) -> Optional[List[Row]]: def get_all_pokemon_data(self, user_id: int) -> Optional[List[Row]]:
pass pass
def put_results(
self, user_id: int, pokemon_id: int, match_type: int, match_result: int
) -> None:
"""
Records the match stats (type and win/loss) for the pokemon and profile
"""
pass
def put_stats(
self,
user_id: int,
exkos: int,
wkos: int,
timeout_wins: int,
cool_kos: int,
perfects: int,
continues: int,
) -> None:
"""
Records profile stats
"""
pass

View File

@@ -8,5 +8,6 @@ from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
class PokkenStaticData(BaseData): class PokkenStaticData(BaseData):
pass pass

View File

@@ -9,4 +9,4 @@ database = WaccaData
reader = WaccaReader reader = WaccaReader
frontend = WaccaFrontend frontend = WaccaFrontend
game_codes = [WaccaConstants.GAME_CODE] game_codes = [WaccaConstants.GAME_CODE]
current_schema_version = 3 current_schema_version = 5

View File

@@ -183,8 +183,6 @@ class WaccaBase:
def handle_user_status_login_request(self, data: Dict) -> Dict: def handle_user_status_login_request(self, data: Dict) -> Dict:
req = UserStatusLoginRequest(data) req = UserStatusLoginRequest(data)
resp = UserStatusLoginResponseV1() resp = UserStatusLoginResponseV1()
is_new_day = False
is_consec_day = False
is_consec_day = True is_consec_day = True
if req.userId == 0: if req.userId == 0:
@@ -202,29 +200,29 @@ class WaccaBase:
self.logger.info(f"User {req.userId} login on {req.chipId}") self.logger.info(f"User {req.userId} login on {req.chipId}")
last_login_time = int(profile["last_login_date"].timestamp()) last_login_time = int(profile["last_login_date"].timestamp())
resp.lastLoginDate = last_login_time resp.lastLoginDate = last_login_time
midnight_today_ts = int(
# If somebodies login timestamp < midnight of current day, then they are logging in for the first time today
if last_login_time < int(
datetime.now() datetime.now()
.replace(hour=0, minute=0, second=0, microsecond=0) .replace(hour=0, minute=0, second=0, microsecond=0)
.timestamp() .timestamp()
): )
is_new_day = True
is_consec_day = True
# If somebodies login timestamp > midnight of current day + 1 day, then they broke their daily login streak # If somebodies login timestamp < midnight of current day, then they are logging in for the first time today
elif last_login_time > int( if last_login_time < midnight_today_ts:
( resp.firstLoginDaily = True
datetime.now().replace(hour=0, minute=0, second=0, microsecond=0)
+ timedelta(days=1) # If the difference between midnight today and their last login is greater then 1 day (86400 seconds) they've broken their streak
).timestamp() if midnight_today_ts - last_login_time > 86400:
):
is_consec_day = False is_consec_day = False
# else, they are simply logging in again on the same day, and we don't need to do anything for that
self.data.profile.session_login(req.userId, is_new_day, is_consec_day) self.data.profile.session_login(
req.userId, resp.firstLoginDaily, is_consec_day
)
resp.firstLoginDaily = int(is_new_day) if resp.firstLoginDaily:
# TODO: Daily bonus
pass
# TODO: VIP dialy/monthly rewards
return resp.make() return resp.make()
@@ -275,9 +273,6 @@ class WaccaBase:
self.data.item.put_item( self.data.item.put_item(
req.aimeId, WaccaConstants.ITEM_TYPES["touch_effect"], 312001 req.aimeId, WaccaConstants.ITEM_TYPES["touch_effect"], 312001
) # Added reverse ) # Added reverse
self.data.item.put_item(
req.aimeId, WaccaConstants.ITEM_TYPES["touch_effect"], 312002
) # Added reverse
return UserStatusCreateResponseV2(profileId, req.username).make() return UserStatusCreateResponseV2(profileId, req.username).make()
@@ -635,16 +630,25 @@ class WaccaBase:
new_tickets.append([ticket["id"], ticket["ticket_id"], 9999999999]) new_tickets.append([ticket["id"], ticket["ticket_id"], 9999999999])
for item in req.itemsUsed: for item in req.itemsUsed:
if item.itemType == WaccaConstants.ITEM_TYPES["wp"] and not self.game_config.mods.infinite_wp: if (
item.itemType == WaccaConstants.ITEM_TYPES["wp"]
and not self.game_config.mods.infinite_wp
):
if current_wp >= item.quantity: if current_wp >= item.quantity:
current_wp -= item.quantity current_wp -= item.quantity
self.data.profile.spend_wp(req.profileId, item.quantity) self.data.profile.spend_wp(req.profileId, item.quantity)
else: else:
return BaseResponse().make() return BaseResponse().make()
elif item.itemType == WaccaConstants.ITEM_TYPES["ticket"] and not self.game_config.mods.infinite_tickets: elif (
item.itemType == WaccaConstants.ITEM_TYPES["ticket"]
and not self.game_config.mods.infinite_tickets
):
for x in range(len(new_tickets)): for x in range(len(new_tickets)):
if new_tickets[x][1] == item.itemId: if new_tickets[x][1] == item.itemId:
self.logger.debug(
f"Remove ticket ID {new_tickets[x][0]} type {new_tickets[x][1]} from {user_id}"
)
self.data.item.spend_ticket(new_tickets[x][0]) self.data.item.spend_ticket(new_tickets[x][0])
new_tickets.pop(x) new_tickets.pop(x)
break break
@@ -668,13 +672,8 @@ class WaccaBase:
) )
if self.game_config.mods.infinite_tickets: if self.game_config.mods.infinite_tickets:
new_tickets = [ for x in range(5):
[0, 106002, 0], new_tickets.append(TicketItem(x, 106002, 0))
[1, 106002, 0],
[2, 106002, 0],
[3, 106002, 0],
[4, 106002, 0],
]
if self.game_config.mods.infinite_wp: if self.game_config.mods.infinite_wp:
current_wp = 999999 current_wp = 999999
@@ -836,7 +835,7 @@ class WaccaBase:
resp.songDetail.grades = SongDetailGradeCountsV2(counts=grades) resp.songDetail.grades = SongDetailGradeCountsV2(counts=grades)
else: else:
resp.songDetail.grades = SongDetailGradeCountsV1(counts=grades) resp.songDetail.grades = SongDetailGradeCountsV1(counts=grades)
resp.songDetail.lock_state = 1 resp.songDetail.lockState = 1
return resp.make() return resp.make()
# TODO: Coop and vs data # TODO: Coop and vs data
@@ -880,7 +879,10 @@ class WaccaBase:
user_id = profile["user"] user_id = profile["user"]
resp.currentWp = profile["wp"] resp.currentWp = profile["wp"]
if req.purchaseType == PurchaseType.PurchaseTypeWP and not self.game_config.mods.infinite_wp: if (
req.purchaseType == PurchaseType.PurchaseTypeWP
and not self.game_config.mods.infinite_wp
):
resp.currentWp -= req.cost resp.currentWp -= req.cost
self.data.profile.spend_wp(req.profileId, req.cost) self.data.profile.spend_wp(req.profileId, req.cost)
@@ -982,7 +984,7 @@ class WaccaBase:
user_id = self.data.profile.profile_to_aime_user(req.profileId) user_id = self.data.profile.profile_to_aime_user(req.profileId)
for opt in req.optsUpdated: for opt in req.optsUpdated:
self.data.profile.update_option(user_id, opt.opt_id, opt.opt_val) self.data.profile.update_option(user_id, opt.optId, opt.optVal)
for update in req.datesUpdated: for update in req.datesUpdated:
pass pass
@@ -1070,11 +1072,18 @@ class WaccaBase:
): ):
if item.quantity > WaccaConstants.Difficulty.HARD.value: if item.quantity > WaccaConstants.Difficulty.HARD.value:
old_score = self.data.score.get_best_score( old_score = self.data.score.get_best_score(
user_id, item.itemId, item.quantity user_id, item.itemId, item.quantity
) )
if not old_score: if not old_score:
self.data.score.put_best_score( self.data.score.put_best_score(
user_id, item.itemId, item.quantity, 0, [0] * 5, [0] * 13, 0, 0 user_id,
item.itemId,
item.quantity,
0,
[0] * 5,
[0] * 13,
0,
0,
) )
if item.quantity == 0: if item.quantity == 0:

View File

@@ -158,11 +158,11 @@ class Notice:
class UserOption: class UserOption:
def __init__(self, opt_id: int = 0, opt_val: Any = 0) -> None: def __init__(self, opt_id: int = 0, opt_val: Any = 0) -> None:
self.opt_id = opt_id self.optId = opt_id
self.opt_val = opt_val self.optVal = opt_val
def make(self) -> List: def make(self) -> List:
return [self.opt_id, self.opt_val] return [self.optId, self.optVal]
class UserStatusV1: class UserStatusV1:
@@ -348,13 +348,35 @@ class NavigatorItem(IconItem):
class SkillItem: class SkillItem:
skill_type: int skillType: int
level: int level: int
flag: int flag: int
badge: int badge: int
def make(self) -> List: def make(self) -> List:
return [self.skill_type, self.level, self.flag, self.badge] return [self.skillType, self.level, self.flag, self.badge]
class UserEventInfo:
def __init__(self) -> None:
self.eventId = 0
self.conditionInfo: List[UserEventConditionInfo] = []
def make(self) -> List:
conditions = []
for x in self.conditionInfo:
conditions.append(x.make())
return [self.eventId, conditions]
class UserEventConditionInfo:
def __init__(self) -> None:
self.achievementCondition = 0
self.progress = 0
def make(self) -> List:
return [self.achievementCondition, self.progress]
class UserItemInfoV1: class UserItemInfoV1:
@@ -447,19 +469,19 @@ class UserItemInfoV3(UserItemInfoV2):
class SongDetailClearCounts: class SongDetailClearCounts:
def __init__( def __init__(
self, self,
play_ct: int = 0, playCt: int = 0,
clear_ct: int = 0, clearCt: int = 0,
ml_ct: int = 0, mlCt: int = 0,
fc_ct: int = 0, fcCt: int = 0,
am_ct: int = 0, amCt: int = 0,
counts: Optional[List[int]] = None, counts: Optional[List[int]] = None,
) -> None: ) -> None:
if counts is None: if counts is None:
self.playCt = play_ct self.playCt = playCt
self.clearCt = clear_ct self.clearCt = clearCt
self.misslessCt = ml_ct self.misslessCt = mlCt
self.fullComboCt = fc_ct self.fullComboCt = fcCt
self.allMarvelousCt = am_ct self.allMarvelousCt = amCt
else: else:
self.playCt = counts[0] self.playCt = counts[0]
@@ -773,8 +795,12 @@ class GateDetailV2(GateDetailV1):
class GachaInfo: class GachaInfo:
def __init__(self, gacha_id: int = 0, gacha_roll_ct: int = 0) -> None:
self.gachaId = gacha_id
self.rollCt = gacha_roll_ct
def make(self) -> List: def make(self) -> List:
return [] return [self.gachaId, self.rollCt]
class LastSongDetail: class LastSongDetail:
@@ -808,9 +834,32 @@ class LastSongDetail:
] ]
class FriendDetail: class FriendScoreDetail:
def __init__(
self, song_id: int = 0, difficulty: int = 1, best_score: int = 0
) -> None:
self.songId = song_id
self.difficulty = difficulty
self.bestScore = best_score
def make(self) -> List: def make(self) -> List:
return [] return [self.songId, self.difficulty, self.bestScore]
class FriendDetail:
def __init__(self, user_id: int = 0, username: str = "") -> None:
self.friendId = user_id
self.friendUsername = username
self.friendUserType = 1
self.friendScoreDetail: List[FriendScoreDetail] = []
def make(self) -> List:
scores = []
for x in self.friendScoreDetail:
scores.append(x.make())
return [self.friendId, self.friendUsername, self.friendUserType, scores]
class LoginBonusInfo: class LoginBonusInfo:
@@ -894,6 +943,7 @@ class PlayType(Enum):
PlayTypeVs = 2 PlayTypeVs = 2
PlayTypeCoop = 3 PlayTypeCoop = 3
PlayTypeStageup = 4 PlayTypeStageup = 4
PlayTypeTimeFree = 5
class StageInfo: class StageInfo:
@@ -942,7 +992,7 @@ class MusicUpdateDetailV1:
self.score = 0 self.score = 0
self.lowestMissCount = 0 self.lowestMissCount = 0
self.maxSkillPts = 0 self.maxSkillPts = 0
self.lock_state = 0 self.lockState = 0
def make(self) -> List: def make(self) -> List:
return [ return [
@@ -954,7 +1004,7 @@ class MusicUpdateDetailV1:
self.score, self.score,
self.lowestMissCount, self.lowestMissCount,
self.maxSkillPts, self.maxSkillPts,
self.lock_state, self.lockState,
] ]

View File

@@ -10,10 +10,10 @@ class HousingGetResponse(BaseResponse):
def __init__(self, housingId: int) -> None: def __init__(self, housingId: int) -> None:
super().__init__() super().__init__()
self.housingId: int = housingId self.housingId: int = housingId
self.regionId: int = 0 self.isNewCab: bool = False
def make(self) -> Dict: def make(self) -> Dict:
self.params = [self.housingId, self.regionId] self.params = [self.housingId, int(self.isNewCab)]
return super().make() return super().make()
@@ -32,8 +32,6 @@ class HousingStartRequestV1(BaseRequest):
class HousingStartRequestV2(HousingStartRequestV1): class HousingStartRequestV2(HousingStartRequestV1):
def __init__(self, data: Dict) -> None: def __init__(self, data: Dict) -> None:
super(HousingStartRequestV1, self).__init__(data) super(HousingStartRequestV1, self).__init__(data)
self.unknown0: str = self.params[0]
self.errorLog: str = self.params[1]
self.creditLog: str = self.params[2] self.creditLog: str = self.params[2]
self.info: List[HousingInfo] = [] self.info: List[HousingInfo] = []

View File

@@ -39,12 +39,16 @@ class UserStatusGetV2Response(UserStatusGetV1Response):
def __init__(self) -> None: def __init__(self) -> None:
super().__init__() super().__init__()
self.userStatus: UserStatusV2 = UserStatusV2() self.userStatus: UserStatusV2 = UserStatusV2()
self.unknownArr: List = [] self.options: List[UserOption] = []
def make(self) -> Dict: def make(self) -> Dict:
super().make() super().make()
opts = []
self.params.append(self.unknownArr) for x in self.options:
opts.append(x.make())
self.params.append(opts)
return super(UserStatusGetV1Response, self).make() return super(UserStatusGetV1Response, self).make()
@@ -137,7 +141,7 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
self.userItems: UserItemInfoV2 = UserItemInfoV2() self.userItems: UserItemInfoV2 = UserItemInfoV2()
self.favorites: List[int] = [] self.favorites: List[int] = []
self.stoppedSongIds: List[int] = [] self.stoppedSongIds: List[int] = []
self.eventInfo: List[int] = [] self.eventInfo: List[UserEventInfo] = []
self.gateInfo: List[GateDetailV1] = [] self.gateInfo: List[GateDetailV1] = []
self.lastSongInfo: LastSongDetail = LastSongDetail() self.lastSongInfo: LastSongDetail = LastSongDetail()
self.gateTutorialFlags: List[GateTutorialFlag] = [] self.gateTutorialFlags: List[GateTutorialFlag] = []
@@ -149,6 +153,8 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
gates = [] gates = []
friends = [] friends = []
tut_flg = [] tut_flg = []
evts = []
gacha = []
for x in self.gateInfo: for x in self.gateInfo:
gates.append(x.make()) gates.append(x.make())
@@ -163,13 +169,19 @@ class UserStatusGetDetailResponseV2(UserStatusGetDetailResponseV1):
flag_id = len(tut_flg) + 1 flag_id = len(tut_flg) + 1
tut_flg.append([flag_id, 0]) tut_flg.append([flag_id, 0])
for x in self.eventInfo:
evts.append(x.make())
for x in self.gatchaInfo:
gacha.append(x.make())
self.params.append(self.favorites) self.params.append(self.favorites)
self.params.append(self.stoppedSongIds) self.params.append(self.stoppedSongIds)
self.params.append(self.eventInfo) self.params.append(evts)
self.params.append(gates) self.params.append(gates)
self.params.append(self.lastSongInfo.make()) self.params.append(self.lastSongInfo.make())
self.params.append(tut_flg) self.params.append(tut_flg)
self.params.append(self.gatchaInfo) self.params.append(gacha)
self.params.append(friends) self.params.append(friends)
return super(UserStatusGetDetailResponseV1, self).make() return super(UserStatusGetDetailResponseV1, self).make()
@@ -255,7 +267,9 @@ class UserStatusLoginResponseV3(UserStatusLoginResponseV2):
self, is_first_login_daily: bool = False, last_login_date: int = 0 self, is_first_login_daily: bool = False, last_login_date: int = 0
) -> None: ) -> None:
super().__init__(is_first_login_daily, last_login_date) super().__init__(is_first_login_daily, last_login_date)
self.unk: List = [] self.unk: List = (
[]
) # Ticket info, item info, message, title, voice name (not sure how they fit...)
def make(self) -> Dict: def make(self) -> Dict:
super().make() super().make()

View File

@@ -74,6 +74,8 @@ class WaccaLily(WaccaS):
resp.profileStatus = ProfileStatus.ProfileRegister resp.profileStatus = ProfileStatus.ProfileRegister
return resp.make() return resp.make()
opts = self.data.profile.get_options(req.aimeId)
self.logger.info(f"User preview for {req.aimeId} from {req.chipId}") self.logger.info(f"User preview for {req.aimeId} from {req.chipId}")
if profile["last_game_ver"] is None: if profile["last_game_ver"] is None:
resp.lastGameVersion = ShortVersion(str(req.appVersion)) resp.lastGameVersion = ShortVersion(str(req.appVersion))
@@ -138,13 +140,14 @@ class WaccaLily(WaccaS):
if self.game_config.mods.infinite_wp: if self.game_config.mods.infinite_wp:
resp.userStatus.wp = 999999 resp.userStatus.wp = 999999
for opt in opts:
resp.options.append(UserOption(opt["opt_id"], opt["value"]))
return resp.make() return resp.make()
def handle_user_status_login_request(self, data: Dict) -> Dict: def handle_user_status_login_request(self, data: Dict) -> Dict:
req = UserStatusLoginRequest(data) req = UserStatusLoginRequest(data)
resp = UserStatusLoginResponseV2() resp = UserStatusLoginResponseV2()
is_new_day = False
is_consec_day = False
is_consec_day = True is_consec_day = True
if req.userId == 0: if req.userId == 0:
@@ -162,34 +165,28 @@ class WaccaLily(WaccaS):
self.logger.info(f"User {req.userId} login on {req.chipId}") self.logger.info(f"User {req.userId} login on {req.chipId}")
last_login_time = int(profile["last_login_date"].timestamp()) last_login_time = int(profile["last_login_date"].timestamp())
resp.lastLoginDate = last_login_time resp.lastLoginDate = last_login_time
midnight_today_ts = int(
# If somebodies login timestamp < midnight of current day, then they are logging in for the first time today
if last_login_time < int(
datetime.now() datetime.now()
.replace(hour=0, minute=0, second=0, microsecond=0) .replace(hour=0, minute=0, second=0, microsecond=0)
.timestamp() .timestamp()
): )
is_new_day = True
is_consec_day = True
# If somebodies login timestamp > midnight of current day + 1 day, then they broke their daily login streak # If somebodies login timestamp < midnight of current day, then they are logging in for the first time today
elif last_login_time > int( if last_login_time < midnight_today_ts:
( resp.firstLoginDaily = True
datetime.now().replace(hour=0, minute=0, second=0, microsecond=0)
+ timedelta(days=1) # If the difference between midnight today and their last login is greater then 1 day (86400 seconds) they've broken their streak
).timestamp() if midnight_today_ts - last_login_time > 86400:
):
is_consec_day = False is_consec_day = False
# else, they are simply logging in again on the same day, and we don't need to do anything for that
self.data.profile.session_login(req.userId, is_new_day, is_consec_day) self.data.profile.session_login(
req.userId, resp.firstLoginDaily, is_consec_day
)
resp.vipInfo.pageYear = datetime.now().year resp.vipInfo.pageYear = datetime.now().year
resp.vipInfo.pageMonth = datetime.now().month resp.vipInfo.pageMonth = datetime.now().month
resp.vipInfo.pageDay = datetime.now().day resp.vipInfo.pageDay = datetime.now().day
resp.vipInfo.numItem = 1 resp.vipInfo.numItem = 1
resp.firstLoginDaily = int(is_new_day)
return resp.make() return resp.make()
def handle_user_status_getDetail_request(self, data: Dict) -> Dict: def handle_user_status_getDetail_request(self, data: Dict) -> Dict:

View File

@@ -136,6 +136,12 @@ class WaccaReverse(WaccaLilyR):
resp.seasonalPlayModeCounts.append( resp.seasonalPlayModeCounts.append(
PlayModeCounts(self.season, 4, profile["playcount_stageup"]) PlayModeCounts(self.season, 4, profile["playcount_stageup"])
) )
resp.seasonalPlayModeCounts.append(
PlayModeCounts(self.season, 5, profile["playcount_time_free"])
)
# For some fucking reason if this isn't here time play is disabled
resp.seasonalPlayModeCounts.append(PlayModeCounts(0, 1, 1))
for opt in profile_options: for opt in profile_options:
resp.options.append(UserOption(opt["opt_id"], opt["value"])) resp.options.append(UserOption(opt["opt_id"], opt["value"]))

View File

@@ -7,6 +7,7 @@ from sqlalchemy.engine import Row
from sqlalchemy.dialects.mysql import insert from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
from ..handlers.helpers import PlayType
profile = Table( profile = Table(
"wacca_profile", "wacca_profile",
@@ -40,6 +41,7 @@ profile = Table(
Column("playcount_multi_vs", Integer, server_default="0"), Column("playcount_multi_vs", Integer, server_default="0"),
Column("playcount_multi_coop", Integer, server_default="0"), Column("playcount_multi_coop", Integer, server_default="0"),
Column("playcount_stageup", Integer, server_default="0"), Column("playcount_stageup", Integer, server_default="0"),
Column("playcount_time_free", Integer, server_default="0"),
Column("friend_view_1", Integer), Column("friend_view_1", Integer),
Column("friend_view_2", Integer), Column("friend_view_2", Integer),
Column("friend_view_3", Integer), Column("friend_view_3", Integer),
@@ -160,17 +162,20 @@ class WaccaProfileData(BaseData):
) -> None: ) -> None:
sql = profile.update(profile.c.id == profile_id).values( sql = profile.update(profile.c.id == profile_id).values(
playcount_single=profile.c.playcount_single + 1 playcount_single=profile.c.playcount_single + 1
if play_type == 1 if play_type == PlayType.PlayTypeSingle.value
else profile.c.playcount_single, else profile.c.playcount_single,
playcount_multi_vs=profile.c.playcount_multi_vs + 1 playcount_multi_vs=profile.c.playcount_multi_vs + 1
if play_type == 2 if play_type == PlayType.PlayTypeVs.value
else profile.c.playcount_multi_vs, else profile.c.playcount_multi_vs,
playcount_multi_coop=profile.c.playcount_multi_coop + 1 playcount_multi_coop=profile.c.playcount_multi_coop + 1
if play_type == 3 if play_type == PlayType.PlayTypeCoop.value
else profile.c.playcount_multi_coop, else profile.c.playcount_multi_coop,
playcount_stageup=profile.c.playcount_stageup + 1 playcount_stageup=profile.c.playcount_stageup + 1
if play_type == 4 if play_type == PlayType.PlayTypeStageup.value
else profile.c.playcount_stageup, else profile.c.playcount_stageup,
playcount_time_free=profile.c.playcount_time_free + 1
if play_type == PlayType.PlayTypeTimeFree.value
else profile.c.playcount_time_free,
last_game_ver=game_version, last_game_ver=game_version,
) )