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35
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68e25b9c5e |
@@ -158,5 +158,6 @@ cert/*
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!cert/server.pem
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config/*
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deliver/*
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*.gz
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dbdump-*.json
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@@ -0,0 +1,49 @@
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# Changelog
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Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
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## 2023042300
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### Wacca
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+ Time free now works properly
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+ Fix reverse gate mission causing a fatal error
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+ Other misc. fixes
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+ Latest DB: 5
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### Pokken
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+ Added preliminary support
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+ Nothing saves currently, but the game will boot and function properly.
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### Initial D Zero
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+ Added preliminary support
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+ Nothing saves currently, but the game will boot and function for the most part.
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### Mai2
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+ Added support for Festival
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+ Lasted DB Version: 4
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### Ongeki
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+ Misc fixes
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+ Lasted DB Version: 4
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### Diva
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+ Misc fixes
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+ Lasted DB Version: 4
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### Chuni
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+ Fix network encryption
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+ Add `handle_remove_token_api_request` for event mode
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### Allnet
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+ Added download order support
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+ It is up to the sysop to provide the INI file, and host the files.
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+ ONLY for use with cabs. It's not checked currently, which it's why it's default disabled
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+ YMMV, use at your own risk
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+ When running develop mode, games that are not recognised will still be able to authenticate.
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### Database
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+ Add autoupgrade command
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+ Invoke to automatically upgrade all schemas to their latest versions
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+ `version` arg no longer required, leave it blank to update the game schema to latest if it isn't already
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### Misc
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+ Update example nginx config file
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+45
-6
@@ -10,6 +10,7 @@ from Crypto.PublicKey import RSA
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from Crypto.Hash import SHA
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from Crypto.Signature import PKCS1_v1_5
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from time import strptime
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from os import path
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from core.config import CoreConfig
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from core.utils import Utils
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@@ -55,7 +56,7 @@ class AllnetServlet:
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self.logger.error("No games detected!")
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for _, mod in plugins.items():
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if hasattr(mod.index, "get_allnet_info"):
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if hasattr(mod, "index") and hasattr(mod.index, "get_allnet_info"):
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for code in mod.game_codes:
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enabled, uri, host = mod.index.get_allnet_info(
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code, self.config, self.config_folder
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@@ -106,7 +107,9 @@ class AllnetServlet:
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return self.dict_to_http_form_string([vars(resp)])
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else:
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self.logger.info(f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}")
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self.logger.info(
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f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}"
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)
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resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/"
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resp.host = f"{self.config.title.hostname}:{self.config.title.port}"
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return self.dict_to_http_form_string([vars(resp)])
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@@ -188,15 +191,51 @@ class AllnetServlet:
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self.logger.error(e)
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return b""
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self.logger.info(f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}")
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self.logger.info(
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f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}"
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)
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resp = AllnetDownloadOrderResponse()
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if not self.config.allnet.allow_online_updates:
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if (
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not self.config.allnet.allow_online_updates
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or not self.config.allnet.update_cfg_folder
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):
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return self.dict_to_http_form_string([vars(resp)])
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else: # TODO: Actual dlorder response
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else: # TODO: Keychip check
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if path.exists(
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f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver}-app.ini"
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):
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resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
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if path.exists(
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f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver}-opt.ini"
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):
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resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
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self.logger.debug(f"Sending download uri {resp.uri}")
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return self.dict_to_http_form_string([vars(resp)])
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def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes:
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if "file" not in match:
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return b""
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req_file = match["file"].replace("%0A", "")
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if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"):
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return open(
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f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb"
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).read()
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self.logger.info(f"DL INI File {req_file} not found")
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return b""
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def handle_dlorder_report(self, request: Request, match: Dict) -> bytes:
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self.logger.info(
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f"DLI Report from {Utils.get_ip_addr(request)}: {request.content.getvalue()}"
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)
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||||
return b""
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||||
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def handle_billing_request(self, request: Request, _: Dict):
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req_dict = self.billing_req_to_dict(request.content.getvalue())
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request_ip = Utils.get_ip_addr(request)
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@@ -419,7 +458,7 @@ class AllnetDownloadOrderRequest:
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class AllnetDownloadOrderResponse:
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def __init__(self, stat: int = 1, serial: str = "", uri: str = "null") -> None:
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def __init__(self, stat: int = 1, serial: str = "", uri: str = "") -> None:
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self.stat = stat
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self.serial = serial
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self.uri = uri
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@@ -188,6 +188,12 @@ class AllnetConfig:
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self.__config, "core", "allnet", "allow_online_updates", default=False
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)
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@property
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def update_cfg_folder(self) -> str:
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return CoreConfig.get_config_field(
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self.__config, "core", "allnet", "update_cfg_folder", default=""
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)
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||||
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|
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class BillingConfig:
|
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def __init__(self, parent_config: "CoreConfig") -> None:
|
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|
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+72
-16
@@ -1,5 +1,5 @@
|
||||
import logging, coloredlogs
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||||
from typing import Optional
|
||||
from typing import Optional, Dict, List
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from sqlalchemy.orm import scoped_session, sessionmaker
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||||
from sqlalchemy.exc import SQLAlchemyError
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from sqlalchemy import create_engine
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||||
@@ -32,7 +32,7 @@ class Data:
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self.arcade = ArcadeData(self.config, self.session)
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self.card = CardData(self.config, self.session)
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self.base = BaseData(self.config, self.session)
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self.schema_ver_latest = 4
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self.current_schema_version = 4
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|
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log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
|
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log_fmt = logging.Formatter(log_fmt_str)
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||||
@@ -71,7 +71,9 @@ class Data:
|
||||
games = Utils.get_all_titles()
|
||||
for game_dir, game_mod in games.items():
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||||
try:
|
||||
if hasattr(game_mod, "database") and hasattr(game_mod, "current_schema_version"):
|
||||
if hasattr(game_mod, "database") and hasattr(
|
||||
game_mod, "current_schema_version"
|
||||
):
|
||||
game_mod.database(self.config)
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||||
metadata.create_all(self.__engine.connect())
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||||
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||||
@@ -84,8 +86,8 @@ class Data:
|
||||
f"Could not load database schema from {game_dir} - {e}"
|
||||
)
|
||||
|
||||
self.logger.info(f"Setting base_schema_ver to {self.schema_ver_latest}")
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||||
self.base.set_schema_ver(self.schema_ver_latest)
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||||
self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}")
|
||||
self.base.set_schema_ver(self.current_schema_version)
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||||
|
||||
self.logger.info(
|
||||
f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}"
|
||||
@@ -129,9 +131,32 @@ class Data:
|
||||
|
||||
self.create_database()
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||||
|
||||
def migrate_database(self, game: str, version: int, action: str) -> None:
|
||||
def migrate_database(self, game: str, version: Optional[int], action: str) -> None:
|
||||
old_ver = self.base.get_schema_ver(game)
|
||||
sql = ""
|
||||
if version is None:
|
||||
if not game == "CORE":
|
||||
titles = Utils.get_all_titles()
|
||||
|
||||
for folder, mod in titles.items():
|
||||
if not mod.game_codes[0] == game:
|
||||
continue
|
||||
|
||||
if hasattr(mod, "current_schema_version"):
|
||||
version = mod.current_schema_version
|
||||
|
||||
else:
|
||||
self.logger.warn(
|
||||
f"current_schema_version not found for {folder}"
|
||||
)
|
||||
|
||||
else:
|
||||
version = self.current_schema_version
|
||||
|
||||
if version is None:
|
||||
self.logger.warn(
|
||||
f"Could not determine latest version for {game}, please specify --version"
|
||||
)
|
||||
|
||||
if old_ver is None:
|
||||
self.logger.error(
|
||||
@@ -263,17 +288,48 @@ class Data:
|
||||
self.user.delete_user(user["id"])
|
||||
|
||||
def autoupgrade(self) -> None:
|
||||
all_games = self.base.get_all_schema_vers()
|
||||
if all_games is None:
|
||||
all_game_versions = self.base.get_all_schema_vers()
|
||||
if all_game_versions is None:
|
||||
self.logger.warn("Failed to get schema versions")
|
||||
return
|
||||
|
||||
for x in all_games:
|
||||
all_games = Utils.get_all_titles()
|
||||
all_games_list: Dict[str, int] = {}
|
||||
for _, mod in all_games.items():
|
||||
if hasattr(mod, "current_schema_version"):
|
||||
all_games_list[mod.game_codes[0]] = mod.current_schema_version
|
||||
|
||||
for x in all_game_versions:
|
||||
failed = False
|
||||
game = x["game"].upper()
|
||||
update_ver = 1
|
||||
for y in range(2, 100):
|
||||
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
|
||||
update_ver = y
|
||||
else:
|
||||
break
|
||||
update_ver = int(x["version"])
|
||||
latest_ver = all_games_list.get(game, 1)
|
||||
if game == "CORE":
|
||||
latest_ver = self.current_schema_version
|
||||
|
||||
self.migrate_database(game, update_ver, "upgrade")
|
||||
if update_ver == latest_ver:
|
||||
self.logger.info(f"{game} is already latest version")
|
||||
continue
|
||||
|
||||
for y in range(update_ver + 1, latest_ver + 1):
|
||||
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
|
||||
with open(
|
||||
f"core/data/schema/versions/{game}_{y}_upgrade.sql",
|
||||
"r",
|
||||
encoding="utf-8",
|
||||
) as f:
|
||||
sql = f.read()
|
||||
|
||||
result = self.base.execute(sql)
|
||||
if result is None:
|
||||
self.logger.error(
|
||||
f"Error execuing sql script for game {game} v{y}!"
|
||||
)
|
||||
failed = True
|
||||
break
|
||||
else:
|
||||
self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql")
|
||||
failed = True
|
||||
|
||||
if not failed:
|
||||
self.base.set_schema_ver(latest_ver, game)
|
||||
|
||||
@@ -47,7 +47,7 @@ class BaseData:
|
||||
res = None
|
||||
|
||||
try:
|
||||
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())} || {opts}")
|
||||
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}")
|
||||
res = self.conn.execute(text(sql), opts)
|
||||
|
||||
except SQLAlchemyError as e:
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
ALTER TABLE diva_profile
|
||||
DROP cnp_cid,
|
||||
DROP cnp_val,
|
||||
DROP cnp_rr,
|
||||
DROP cnp_sp,
|
||||
DROP btn_se_eqp,
|
||||
DROP sld_se_eqp,
|
||||
DROP chn_sld_se_eqp,
|
||||
DROP sldr_tch_se_eqp;
|
||||
@@ -0,0 +1,9 @@
|
||||
ALTER TABLE diva_profile
|
||||
ADD cnp_cid INT NOT NULL DEFAULT -1,
|
||||
ADD cnp_val INT NOT NULL DEFAULT -1,
|
||||
ADD cnp_rr INT NOT NULL DEFAULT -1,
|
||||
ADD cnp_sp VARCHAR(255) NOT NULL DEFAULT "",
|
||||
ADD btn_se_eqp INT NOT NULL DEFAULT -1,
|
||||
ADD sld_se_eqp INT NOT NULL DEFAULT -1,
|
||||
ADD chn_sld_se_eqp INT NOT NULL DEFAULT -1,
|
||||
ADD sldr_tch_se_eqp INT NOT NULL DEFAULT -1;
|
||||
@@ -0,0 +1,2 @@
|
||||
SET FOREIGN_KEY_CHECKS=0;
|
||||
SET FOREIGN_KEY_CHECKS=1;
|
||||
@@ -0,0 +1 @@
|
||||
ALTER TABLE wacca_profile DROP COLUMN playcount_time_free;
|
||||
@@ -0,0 +1 @@
|
||||
DELETE FROM wacca_item WHERE type=17 AND item_id=312002;
|
||||
@@ -0,0 +1 @@
|
||||
ALTER TABLE wacca_profile ADD playcount_time_free int(11) DEFAULT 0 NULL AFTER playcount_stageup;
|
||||
+5
-2
@@ -71,8 +71,11 @@ class FrontendServlet(resource.Resource):
|
||||
game_fe = game_mod.frontend(cfg, self.environment, config_dir)
|
||||
self.game_list.append({"url": game_dir, "name": game_fe.nav_name})
|
||||
fe_game.putChild(game_dir.encode(), game_fe)
|
||||
except:
|
||||
raise
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Failed to import frontend from {game_dir} because {e}"
|
||||
)
|
||||
|
||||
self.environment.globals["game_list"] = self.game_list
|
||||
self.putChild(b"gate", FE_Gate(cfg, self.environment))
|
||||
|
||||
+3
-9
@@ -46,9 +46,7 @@ class MuchaServlet:
|
||||
if enabled:
|
||||
self.mucha_registry.append(game_cd)
|
||||
|
||||
self.logger.info(
|
||||
f"Serving {len(self.mucha_registry)} games"
|
||||
)
|
||||
self.logger.info(f"Serving {len(self.mucha_registry)} games")
|
||||
|
||||
def handle_boardauth(self, request: Request, _: Dict) -> bytes:
|
||||
req_dict = self.mucha_preprocess(request.content.getvalue())
|
||||
@@ -62,9 +60,7 @@ class MuchaServlet:
|
||||
|
||||
req = MuchaAuthRequest(req_dict)
|
||||
self.logger.debug(f"Mucha request {vars(req)}")
|
||||
self.logger.info(
|
||||
f"Boardauth request from {client_ip} for {req.gameVer}"
|
||||
)
|
||||
self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
|
||||
|
||||
if req.gameCd not in self.mucha_registry:
|
||||
self.logger.warn(f"Unknown gameCd {req.gameCd}")
|
||||
@@ -92,9 +88,7 @@ class MuchaServlet:
|
||||
|
||||
req = MuchaUpdateRequest(req_dict)
|
||||
self.logger.debug(f"Mucha request {vars(req)}")
|
||||
self.logger.info(
|
||||
f"Updatecheck request from {client_ip} for {req.gameVer}"
|
||||
)
|
||||
self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
|
||||
|
||||
if req.gameCd not in self.mucha_registry:
|
||||
self.logger.warn(f"Unknown gameCd {req.gameCd}")
|
||||
|
||||
+8
-1
@@ -16,6 +16,9 @@ class Utils:
|
||||
if not dir.startswith("__"):
|
||||
try:
|
||||
mod = importlib.import_module(f"titles.{dir}")
|
||||
if hasattr(mod, "game_codes") and hasattr(
|
||||
mod, "index"
|
||||
): # Minimum required to function
|
||||
ret[dir] = mod
|
||||
|
||||
except ImportError as e:
|
||||
@@ -25,4 +28,8 @@ class Utils:
|
||||
|
||||
@classmethod
|
||||
def get_ip_addr(cls, req: Request) -> str:
|
||||
return req.getAllHeaders()[b"x-forwarded-for"].decode() if b"x-forwarded-for" in req.getAllHeaders() else req.getClientAddress().host
|
||||
return (
|
||||
req.getAllHeaders()[b"x-forwarded-for"].decode()
|
||||
if b"x-forwarded-for" in req.getAllHeaders()
|
||||
else req.getClientAddress().host
|
||||
)
|
||||
|
||||
+16
-7
@@ -1,5 +1,6 @@
|
||||
import yaml
|
||||
import argparse
|
||||
import logging
|
||||
from core.config import CoreConfig
|
||||
from core.data import Data
|
||||
from os import path, mkdir, access, W_OK
|
||||
@@ -32,7 +33,9 @@ if __name__ == "__main__":
|
||||
|
||||
cfg = CoreConfig()
|
||||
if path.exists(f"{args.config}/core.yaml"):
|
||||
cfg.update(yaml.safe_load(open(f"{args.config}/core.yaml")))
|
||||
cfg_dict = yaml.safe_load(open(f"{args.config}/core.yaml"))
|
||||
cfg_dict.get("database", {})["loglevel"] = "info"
|
||||
cfg.update(cfg_dict)
|
||||
|
||||
if not path.exists(cfg.server.log_dir):
|
||||
mkdir(cfg.server.log_dir)
|
||||
@@ -45,7 +48,6 @@ if __name__ == "__main__":
|
||||
|
||||
data = Data(cfg)
|
||||
|
||||
|
||||
if args.action == "create":
|
||||
data.create_database()
|
||||
|
||||
@@ -54,15 +56,22 @@ if __name__ == "__main__":
|
||||
|
||||
elif args.action == "upgrade" or args.action == "rollback":
|
||||
if args.version is None:
|
||||
data.logger.error("Must set game and version to migrate to")
|
||||
exit(0)
|
||||
data.logger.warn("No version set, upgrading to latest")
|
||||
|
||||
if args.game is None:
|
||||
data.logger.info("No game set, upgrading core schema")
|
||||
data.migrate_database("CORE", int(args.version), args.action)
|
||||
data.logger.warn("No game set, upgrading core schema")
|
||||
data.migrate_database(
|
||||
"CORE",
|
||||
int(args.version) if args.version is not None else None,
|
||||
args.action,
|
||||
)
|
||||
|
||||
else:
|
||||
data.migrate_database(args.game, int(args.version), args.action)
|
||||
data.migrate_database(
|
||||
args.game,
|
||||
int(args.version) if args.version is not None else None,
|
||||
args.action,
|
||||
)
|
||||
|
||||
elif args.action == "autoupgrade":
|
||||
data.autoupgrade()
|
||||
|
||||
@@ -64,8 +64,7 @@ which version is the latest, f.e. `SDBT_3_upgrade.sql`. In order to upgrade to v
|
||||
perform all previous updates as well:
|
||||
|
||||
```shell
|
||||
python dbutils.py --game SDBT --version 2 upgrade
|
||||
python dbutils.py --game SDBT --version 3 upgrade
|
||||
python dbutils.py --game SDBT upgrade
|
||||
```
|
||||
|
||||
## crossbeats REV.
|
||||
@@ -134,7 +133,7 @@ crash without Events!**
|
||||
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well:
|
||||
|
||||
```shell
|
||||
python dbutils.py --game SDEZ --version 2 upgrade
|
||||
python dbutils.py --game SDEZ upgrade
|
||||
```
|
||||
|
||||
## Hatsune Miku Project Diva
|
||||
@@ -175,9 +174,7 @@ which version is the latest, f.e. `SBZV_4_upgrade.sql`. In order to upgrade to v
|
||||
perform all previous updates as well:
|
||||
|
||||
```shell
|
||||
python dbutils.py --game SBZV --version 2 upgrade
|
||||
python dbutils.py --game SBZV --version 3 upgrade
|
||||
python dbutils.py --game SBZV --version 4 upgrade
|
||||
python dbutils.py --game SBZV upgrade
|
||||
```
|
||||
|
||||
## O.N.G.E.K.I.
|
||||
@@ -225,9 +222,7 @@ which version is the latest, f.e. `SDDT_4_upgrade.sql`. In order to upgrade to v
|
||||
perform all previous updates as well:
|
||||
|
||||
```shell
|
||||
python dbutils.py --game SDDT --version 2 upgrade
|
||||
python dbutils.py --game SDDT --version 3 upgrade
|
||||
python dbutils.py --game SDDT --version 4 upgrade
|
||||
python dbutils.py --game SDDT upgrade
|
||||
```
|
||||
|
||||
## Card Maker
|
||||
@@ -347,6 +342,5 @@ Config file is located in `config/wacca.yaml`.
|
||||
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
|
||||
|
||||
```shell
|
||||
python dbutils.py --game SDFE --version 2 upgrade
|
||||
python dbutils.py --game SDFE --version 3 upgrade
|
||||
python dbutils.py --game SDFE upgrade
|
||||
```
|
||||
|
||||
@@ -32,6 +32,7 @@ allnet:
|
||||
loglevel: "info"
|
||||
port: 80
|
||||
allow_online_updates: False
|
||||
update_cfg_folder: ""
|
||||
|
||||
billing:
|
||||
port: 8443
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
server:
|
||||
enable: True
|
||||
loglevel: "info"
|
||||
hostname: ""
|
||||
news: ""
|
||||
aes_key: ""
|
||||
|
||||
ports:
|
||||
userdb: 10000
|
||||
match: 10010
|
||||
echo: 10020
|
||||
@@ -29,5 +29,8 @@ gates:
|
||||
- 17
|
||||
- 18
|
||||
- 19
|
||||
- 20
|
||||
- 21
|
||||
- 22
|
||||
- 23
|
||||
- 24
|
||||
|
||||
@@ -26,6 +26,22 @@ class HttpDispatcher(resource.Resource):
|
||||
self.title = TitleServlet(cfg, config_dir)
|
||||
self.mucha = MuchaServlet(cfg, config_dir)
|
||||
|
||||
self.map_get.connect(
|
||||
"allnet_downloadorder_ini",
|
||||
"/dl/ini/{file}",
|
||||
controller="allnet",
|
||||
action="handle_dlorder_ini",
|
||||
conditions=dict(method=["GET"]),
|
||||
)
|
||||
|
||||
self.map_post.connect(
|
||||
"allnet_downloadorder_report",
|
||||
"/dl/report",
|
||||
controller="allnet",
|
||||
action="handle_dlorder_report",
|
||||
conditions=dict(method=["POST"]),
|
||||
)
|
||||
|
||||
self.map_post.connect(
|
||||
"allnet_ping",
|
||||
"/naomitest.html",
|
||||
|
||||
@@ -135,8 +135,7 @@ if __name__ == "__main__":
|
||||
|
||||
for dir, mod in titles.items():
|
||||
if args.series in mod.game_codes:
|
||||
handler = mod.reader(config, args.version,
|
||||
bin_arg, opt_arg, args.extra)
|
||||
handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra)
|
||||
handler.read()
|
||||
|
||||
logger.info("Done")
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
A network service emulator for games running SEGA'S ALL.NET service, and similar.
|
||||
|
||||
# Supported games
|
||||
Games listed below have been tested and confirmed working. Only game versions older then the current one in active use in arcades (n-0) or current game versions older then a year (y-1) are supported.
|
||||
Games listed below have been tested and confirmed working. Only game versions older then the version currently active in arcades, or games versions that have not recieved a major update in over one year, are supported.
|
||||
+ Chunithm
|
||||
+ All versions up to New!! Plus
|
||||
|
||||
@@ -26,6 +26,8 @@ Games listed below have been tested and confirmed working. Only game versions ol
|
||||
+ Lily R
|
||||
+ Reverse
|
||||
|
||||
+ Pokken
|
||||
+ Final Online
|
||||
|
||||
## Requirements
|
||||
- python 3 (tested working with 3.9 and 3.10, other versions YMMV)
|
||||
|
||||
+27
-9
@@ -89,14 +89,26 @@ class ChuniServlet:
|
||||
|
||||
self.hash_table[version] = {}
|
||||
|
||||
method_list = [method for method in dir(self.versions[version]) if not method.startswith('__')]
|
||||
method_list = [
|
||||
method
|
||||
for method in dir(self.versions[version])
|
||||
if not method.startswith("__")
|
||||
]
|
||||
for method in method_list:
|
||||
method_fixed = inflection.camelize(method)[6:-7]
|
||||
hash = PBKDF2(method_fixed, bytes.fromhex(keys[2]), 128, count=44, hmac_hash_module=SHA1)
|
||||
hash = PBKDF2(
|
||||
method_fixed,
|
||||
bytes.fromhex(keys[2]),
|
||||
128,
|
||||
count=44,
|
||||
hmac_hash_module=SHA1,
|
||||
)
|
||||
|
||||
self.hash_table[version][hash.hex()] = method_fixed
|
||||
|
||||
self.logger.debug(f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}")
|
||||
self.logger.debug(
|
||||
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def get_allnet_info(
|
||||
@@ -167,11 +179,15 @@ class ChuniServlet:
|
||||
|
||||
else:
|
||||
if internal_ver not in self.hash_table:
|
||||
self.logger.error(f"v{version} does not support encryption or no keys entered")
|
||||
self.logger.error(
|
||||
f"v{version} does not support encryption or no keys entered"
|
||||
)
|
||||
return zlib.compress(b'{"stat": "0"}')
|
||||
|
||||
elif endpoint.lower() not in self.hash_table[internal_ver]:
|
||||
self.logger.error(f"No hash found for v{version} endpoint {endpoint}")
|
||||
self.logger.error(
|
||||
f"No hash found for v{version} endpoint {endpoint}"
|
||||
)
|
||||
return zlib.compress(b'{"stat": "0"}')
|
||||
|
||||
endpoint = self.hash_table[internal_ver][endpoint.lower()]
|
||||
@@ -193,7 +209,11 @@ class ChuniServlet:
|
||||
|
||||
encrtped = True
|
||||
|
||||
if not encrtped and self.game_cfg.crypto.encrypted_only and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS:
|
||||
if (
|
||||
not encrtped
|
||||
and self.game_cfg.crypto.encrypted_only
|
||||
and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
|
||||
):
|
||||
self.logger.error(
|
||||
f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}"
|
||||
)
|
||||
@@ -210,9 +230,7 @@ class ChuniServlet:
|
||||
|
||||
req_data = json.loads(unzip)
|
||||
|
||||
self.logger.info(
|
||||
f"v{version} {endpoint} request from {client_ip}"
|
||||
)
|
||||
self.logger.info(f"v{version} {endpoint} request from {client_ip}")
|
||||
self.logger.debug(req_data)
|
||||
|
||||
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"
|
||||
|
||||
@@ -13,8 +13,12 @@ class ChuniNewPlus(ChuniNew):
|
||||
|
||||
def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
|
||||
ret = super().handle_get_game_setting_api_request(data)
|
||||
ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)["rom"]
|
||||
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)["data"]
|
||||
ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)[
|
||||
"rom"
|
||||
]
|
||||
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)[
|
||||
"data"
|
||||
]
|
||||
ret["gameSetting"][
|
||||
"matchingUri"
|
||||
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/205/ChuniServlet/"
|
||||
|
||||
@@ -200,7 +200,9 @@ class ChuniStaticData(BaseData):
|
||||
return result.lastrowid
|
||||
|
||||
def get_login_bonus(
|
||||
self, version: int, preset_id: int,
|
||||
self,
|
||||
version: int,
|
||||
preset_id: int,
|
||||
) -> Optional[List[Row]]:
|
||||
sql = login_bonus.select(
|
||||
and_(
|
||||
|
||||
+1
-3
@@ -109,9 +109,7 @@ class CardMakerServlet:
|
||||
|
||||
req_data = json.loads(unzip)
|
||||
|
||||
self.logger.info(
|
||||
f"v{version} {endpoint} request from {client_ip}"
|
||||
)
|
||||
self.logger.info(f"v{version} {endpoint} request from {client_ip}")
|
||||
self.logger.debug(req_data)
|
||||
|
||||
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"
|
||||
|
||||
+1
-1
@@ -90,7 +90,7 @@ class CardMakerReader(BaseReader):
|
||||
"v2_00": ChuniConstants.VER_CHUNITHM_NEW,
|
||||
"v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS,
|
||||
# Chunithm SUN, ignore for now
|
||||
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1
|
||||
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1,
|
||||
}
|
||||
|
||||
for root, dirs, files in os.walk(base_dir):
|
||||
|
||||
+1
-3
@@ -101,9 +101,7 @@ class CxbServlet(resource.Resource):
|
||||
f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}"
|
||||
)
|
||||
else:
|
||||
self.logger.info(
|
||||
f"Ready on port {self.game_cfg.server.port}"
|
||||
)
|
||||
self.logger.info(f"Ready on port {self.game_cfg.server.port}")
|
||||
|
||||
def render_POST(self, request: Request):
|
||||
version = 0
|
||||
|
||||
@@ -7,4 +7,4 @@ index = DivaServlet
|
||||
database = DivaData
|
||||
reader = DivaReader
|
||||
game_codes = [DivaConstants.GAME_CODE]
|
||||
current_schema_version = 1
|
||||
current_schema_version = 5
|
||||
|
||||
+84
-12
@@ -266,16 +266,17 @@ class DivaBase:
|
||||
def handle_festa_info_request(self, data: Dict) -> Dict:
|
||||
encoded = "&"
|
||||
params = {
|
||||
"fi_id": "1,-1",
|
||||
"fi_name": f"{self.core_cfg.server.name} Opening,xxx",
|
||||
"fi_kind": "0,0",
|
||||
"fi_id": "1,2",
|
||||
"fi_name": f"{self.core_cfg.server.name} Opening,Project DIVA Festa",
|
||||
# 0=PINK, 1=GREEN
|
||||
"fi_kind": "1,0",
|
||||
"fi_difficulty": "-1,-1",
|
||||
"fi_pv_id_lst": "ALL,ALL",
|
||||
"fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF",
|
||||
"fi_add_vp": "20,0",
|
||||
"fi_mul_vp": "1,1",
|
||||
"fi_st": "2022-06-17 17:00:00.0,2014-07-08 18:10:11.0",
|
||||
"fi_et": "2029-01-01 10:00:00.0,2014-07-08 18:10:11.0",
|
||||
"fi_add_vp": "20,5",
|
||||
"fi_mul_vp": "1,2",
|
||||
"fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0",
|
||||
"fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0",
|
||||
"fi_lut": "{self.time_lut}",
|
||||
}
|
||||
|
||||
@@ -401,10 +402,10 @@ class DivaBase:
|
||||
response += f"&lv_pnt={profile['lv_pnt']}"
|
||||
response += f"&vcld_pts={profile['vcld_pts']}"
|
||||
response += f"&skn_eqp={profile['use_pv_skn_eqp']}"
|
||||
response += f"&btn_se_eqp={profile['use_pv_btn_se_eqp']}"
|
||||
response += f"&sld_se_eqp={profile['use_pv_sld_se_eqp']}"
|
||||
response += f"&chn_sld_se_eqp={profile['use_pv_chn_sld_se_eqp']}"
|
||||
response += f"&sldr_tch_se_eqp={profile['use_pv_sldr_tch_se_eqp']}"
|
||||
response += f"&btn_se_eqp={profile['btn_se_eqp']}"
|
||||
response += f"&sld_se_eqp={profile['sld_se_eqp']}"
|
||||
response += f"&chn_sld_se_eqp={profile['chn_sld_se_eqp']}"
|
||||
response += f"&sldr_tch_se_eqp={profile['sldr_tch_se_eqp']}"
|
||||
response += f"&passwd_stat={profile['passwd_stat']}"
|
||||
|
||||
# Store stuff to add to rework
|
||||
@@ -478,6 +479,21 @@ class DivaBase:
|
||||
response += f"&dsp_clr_sts={profile['dsp_clr_sts']}"
|
||||
response += f"&rgo_sts={profile['rgo_sts']}"
|
||||
|
||||
# Contest progress
|
||||
response += f"&cv_cid=-1,-1,-1,-1"
|
||||
response += f"&cv_sc=-1,-1,-1,-1"
|
||||
response += f"&cv_bv=-1,-1,-1,-1"
|
||||
response += f"&cv_bv=-1,-1,-1,-1"
|
||||
response += f"&cv_bf=-1,-1,-1,-1"
|
||||
|
||||
# Contest now playing id, return -1 if no current playing contest
|
||||
response += f"&cnp_cid={profile['cnp_cid']}"
|
||||
response += f"&cnp_val={profile['cnp_val']}"
|
||||
# border can be 0=bronzem 1=silver, 2=gold
|
||||
response += f"&cnp_rr={profile['cnp_rr']}"
|
||||
# only show contest specifier if it is not empty
|
||||
response += f"&cnp_sp={profile['cnp_sp']}" if profile["cnp_sp"] != "" else ""
|
||||
|
||||
# To be fully fixed
|
||||
if "my_qst_id" not in profile:
|
||||
response += f"&my_qst_id=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
|
||||
@@ -488,7 +504,63 @@ class DivaBase:
|
||||
|
||||
response += f"&my_qst_prgrs=0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
|
||||
response += f"&my_qst_et=2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2100-01-01%2008%3A59%3A59.0,2100-01-01%2008%3A59%3A59.0,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx"
|
||||
response += f"&clr_sts=0,0,0,0,0,0,0,0,56,52,35,6,6,3,1,0,0,0,0,0"
|
||||
|
||||
# define a helper class to store all counts for clear, great,
|
||||
# excellent and perfect
|
||||
class ClearSet:
|
||||
def __init__(self):
|
||||
self.clear = 0
|
||||
self.great = 0
|
||||
self.excellent = 0
|
||||
self.perfect = 0
|
||||
|
||||
# create a dict to store the ClearSets per difficulty
|
||||
clear_set_dict = {
|
||||
0: ClearSet(), # easy
|
||||
1: ClearSet(), # normal
|
||||
2: ClearSet(), # hard
|
||||
3: ClearSet(), # extreme
|
||||
4: ClearSet(), # exExtreme
|
||||
}
|
||||
|
||||
# get clear status from user scores
|
||||
pv_records = self.data.score.get_best_scores(data["pd_id"])
|
||||
clear_status = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
|
||||
|
||||
if pv_records is not None:
|
||||
for score in pv_records:
|
||||
if score["edition"] == 0:
|
||||
# cheap and standard both count to "clear"
|
||||
if score["clr_kind"] in {1, 2}:
|
||||
clear_set_dict[score["difficulty"]].clear += 1
|
||||
elif score["clr_kind"] == 3:
|
||||
clear_set_dict[score["difficulty"]].great += 1
|
||||
elif score["clr_kind"] == 4:
|
||||
clear_set_dict[score["difficulty"]].excellent += 1
|
||||
elif score["clr_kind"] == 5:
|
||||
clear_set_dict[score["difficulty"]].perfect += 1
|
||||
else:
|
||||
# 4=ExExtreme
|
||||
if score["clr_kind"] in {1, 2}:
|
||||
clear_set_dict[4].clear += 1
|
||||
elif score["clr_kind"] == 3:
|
||||
clear_set_dict[4].great += 1
|
||||
elif score["clr_kind"] == 4:
|
||||
clear_set_dict[4].excellent += 1
|
||||
elif score["clr_kind"] == 5:
|
||||
clear_set_dict[4].perfect += 1
|
||||
|
||||
# now add all values to a list
|
||||
clear_list = []
|
||||
for clear_set in clear_set_dict.values():
|
||||
clear_list.append(clear_set.clear)
|
||||
clear_list.append(clear_set.great)
|
||||
clear_list.append(clear_set.excellent)
|
||||
clear_list.append(clear_set.perfect)
|
||||
|
||||
clear_status = ",".join(map(str, clear_list))
|
||||
|
||||
response += f"&clr_sts={clear_status}"
|
||||
|
||||
# Store stuff to add to rework
|
||||
response += f"&mdl_eqp_tm={self.time_lut}"
|
||||
|
||||
@@ -34,9 +34,17 @@ profile = Table(
|
||||
Column("use_pv_sld_se_eqp", Boolean, nullable=False, server_default="0"),
|
||||
Column("use_pv_chn_sld_se_eqp", Boolean, nullable=False, server_default="0"),
|
||||
Column("use_pv_sldr_tch_se_eqp", Boolean, nullable=False, server_default="0"),
|
||||
Column("btn_se_eqp", Integer, nullable=False, server_default="-1"),
|
||||
Column("sld_se_eqp", Integer, nullable=False, server_default="-1"),
|
||||
Column("chn_sld_se_eqp", Integer, nullable=False, server_default="-1"),
|
||||
Column("sldr_tch_se_eqp", Integer, nullable=False, server_default="-1"),
|
||||
Column("nxt_pv_id", Integer, nullable=False, server_default="708"),
|
||||
Column("nxt_dffclty", Integer, nullable=False, server_default="2"),
|
||||
Column("nxt_edtn", Integer, nullable=False, server_default="0"),
|
||||
Column("cnp_cid", Integer, nullable=False, server_default="-1"),
|
||||
Column("cnp_val", Integer, nullable=False, server_default="-1"),
|
||||
Column("cnp_rr", Integer, nullable=False, server_default="-1"),
|
||||
Column("cnp_sp", String(255), nullable=False, server_default=""),
|
||||
Column("dsp_clr_brdr", Integer, nullable=False, server_default="7"),
|
||||
Column("dsp_intrm_rnk", Integer, nullable=False, server_default="1"),
|
||||
Column("dsp_clr_sts", Integer, nullable=False, server_default="1"),
|
||||
|
||||
@@ -3,6 +3,7 @@ from sqlalchemy.types import Integer, String, TIMESTAMP, JSON, Boolean
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.engine import Row
|
||||
from typing import Optional, List, Dict, Any
|
||||
|
||||
from core.data.schema import BaseData, metadata
|
||||
@@ -167,7 +168,7 @@ class DivaScoreData(BaseData):
|
||||
|
||||
def get_best_user_score(
|
||||
self, user_id: int, pv_id: int, difficulty: int, edition: int
|
||||
) -> Optional[Dict]:
|
||||
) -> Optional[Row]:
|
||||
sql = score.select(
|
||||
and_(
|
||||
score.c.user == user_id,
|
||||
@@ -184,7 +185,7 @@ class DivaScoreData(BaseData):
|
||||
|
||||
def get_top3_scores(
|
||||
self, pv_id: int, difficulty: int, edition: int
|
||||
) -> Optional[List[Dict]]:
|
||||
) -> Optional[List[Row]]:
|
||||
sql = (
|
||||
score.select(
|
||||
and_(
|
||||
@@ -204,7 +205,7 @@ class DivaScoreData(BaseData):
|
||||
|
||||
def get_global_ranking(
|
||||
self, user_id: int, pv_id: int, difficulty: int, edition: int
|
||||
) -> Optional[List]:
|
||||
) -> Optional[List[Row]]:
|
||||
# get the subquery max score of a user with pv_id, difficulty and
|
||||
# edition
|
||||
sql_sub = (
|
||||
@@ -231,7 +232,7 @@ class DivaScoreData(BaseData):
|
||||
return None
|
||||
return result.fetchone()
|
||||
|
||||
def get_best_scores(self, user_id: int) -> Optional[List]:
|
||||
def get_best_scores(self, user_id: int) -> Optional[List[Row]]:
|
||||
sql = score.select(score.c.user == user_id)
|
||||
|
||||
result = self.execute(sql)
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
from titles.idz.index import IDZServlet
|
||||
from titles.idz.const import IDZConstants
|
||||
from titles.idz.database import IDZData
|
||||
|
||||
index = IDZServlet
|
||||
database = IDZData
|
||||
game_codes = [IDZConstants.GAME_CODE]
|
||||
current_schema_version = 1
|
||||
@@ -0,0 +1,73 @@
|
||||
from typing import List, Dict
|
||||
|
||||
from core.config import CoreConfig
|
||||
|
||||
|
||||
class IDZServerConfig:
|
||||
def __init__(self, parent_config: "IDZConfig") -> None:
|
||||
self.__config = parent_config
|
||||
|
||||
@property
|
||||
def enable(self) -> bool:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "server", "enable", default=True
|
||||
)
|
||||
|
||||
@property
|
||||
def loglevel(self) -> int:
|
||||
return CoreConfig.str_to_loglevel(
|
||||
CoreConfig.get_config_field(
|
||||
self.__config, "idz", "server", "loglevel", default="info"
|
||||
)
|
||||
)
|
||||
|
||||
@property
|
||||
def hostname(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "server", "hostname", default=""
|
||||
)
|
||||
|
||||
@property
|
||||
def news(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "server", "news", default=""
|
||||
)
|
||||
|
||||
@property
|
||||
def aes_key(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "server", "aes_key", default=""
|
||||
)
|
||||
|
||||
|
||||
class IDZPortsConfig:
|
||||
def __init__(self, parent_config: "IDZConfig") -> None:
|
||||
self.__config = parent_config
|
||||
|
||||
@property
|
||||
def userdb(self) -> int:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "ports", "userdb", default=10000
|
||||
)
|
||||
|
||||
@property
|
||||
def match(self) -> int:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "ports", "match", default=10010
|
||||
)
|
||||
|
||||
@property
|
||||
def echo(self) -> int:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "idz", "ports", "echo", default=10020
|
||||
)
|
||||
|
||||
|
||||
class IDZConfig(dict):
|
||||
def __init__(self) -> None:
|
||||
self.server = IDZServerConfig(self)
|
||||
self.ports = IDZPortsConfig(self)
|
||||
|
||||
@property
|
||||
def rsa_keys(self) -> List[Dict]:
|
||||
return CoreConfig.get_config_field(self, "idz", "rsa_keys", default=[])
|
||||
@@ -0,0 +1,53 @@
|
||||
from enum import Enum
|
||||
|
||||
|
||||
class IDZConstants:
|
||||
GAME_CODE = "SDDF"
|
||||
|
||||
CONFIG_NAME = "idz.yaml"
|
||||
|
||||
VER_IDZ_110 = 0
|
||||
VER_IDZ_130 = 1
|
||||
VER_IDZ_210 = 2
|
||||
VER_IDZ_230 = 3
|
||||
NUM_VERS = 4
|
||||
|
||||
VERSION_NAMES = (
|
||||
"Initial D Arcade Stage Zero v1.10",
|
||||
"Initial D Arcade Stage Zero v1.30",
|
||||
"Initial D Arcade Stage Zero v2.10",
|
||||
"Initial D Arcade Stage Zero v2.30",
|
||||
)
|
||||
|
||||
class PROFILE_STATUS(Enum):
|
||||
LOCKED = 0
|
||||
UNLOCKED = 1
|
||||
OLD = 2
|
||||
|
||||
HASH_LUT = [
|
||||
# No clue
|
||||
0x9C82E674,
|
||||
0x5A4738D9,
|
||||
0x8B8D7AE0,
|
||||
0x29EC9D81,
|
||||
# These three are from AES TE0
|
||||
0x1209091B,
|
||||
0x1D83839E,
|
||||
0x582C2C74,
|
||||
0x341A1A2E,
|
||||
0x361B1B2D,
|
||||
0xDC6E6EB2,
|
||||
0xB45A5AEE,
|
||||
0x5BA0A0FB,
|
||||
0xA45252F6,
|
||||
0x763B3B4D,
|
||||
0xB7D6D661,
|
||||
0x7DB3B3CE,
|
||||
]
|
||||
HASH_NUM = 0
|
||||
HASH_MUL = [5, 7, 11, 12][HASH_NUM]
|
||||
HASH_XOR = [0xB3, 0x8C, 0x14, 0x50][HASH_NUM]
|
||||
|
||||
@classmethod
|
||||
def game_ver_to_string(cls, ver: int):
|
||||
return cls.VERSION_NAMES[ver]
|
||||
@@ -0,0 +1,7 @@
|
||||
from core.data import Data
|
||||
from core.config import CoreConfig
|
||||
|
||||
|
||||
class IDZData(Data):
|
||||
def __init__(self, cfg: CoreConfig) -> None:
|
||||
super().__init__(cfg)
|
||||
@@ -0,0 +1,19 @@
|
||||
from twisted.internet.protocol import DatagramProtocol
|
||||
import logging
|
||||
|
||||
from core.config import CoreConfig
|
||||
from .config import IDZConfig
|
||||
|
||||
|
||||
class IDZEcho(DatagramProtocol):
|
||||
def __init__(self, cfg: CoreConfig, game_cfg: IDZConfig) -> None:
|
||||
super().__init__()
|
||||
self.core_config = cfg
|
||||
self.game_config = game_cfg
|
||||
self.logger = logging.getLogger("idz")
|
||||
|
||||
def datagramReceived(self, data, addr):
|
||||
self.logger.debug(
|
||||
f"Echo from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}"
|
||||
)
|
||||
self.transport.write(data, addr)
|
||||
@@ -0,0 +1,47 @@
|
||||
from .base import IDZHandlerBase
|
||||
|
||||
from .load_server_info import IDZHandlerLoadServerInfo
|
||||
|
||||
from .load_ghost import IDZHandlerLoadGhost
|
||||
|
||||
from .load_config import IDZHandlerLoadConfigA, IDZHandlerLoadConfigB
|
||||
|
||||
from .load_top_ten import IDZHandlerLoadTopTen
|
||||
|
||||
from .update_story_clear_num import IDZHandlerUpdateStoryClearNum
|
||||
|
||||
from .save_expedition import IDZHandlerSaveExpedition
|
||||
|
||||
from .load_2on2 import IDZHandlerLoad2on2A, IDZHandlerLoad2on2B
|
||||
|
||||
from .load_team_ranking import IDZHandlerLoadTeamRankingA, IDZHandlerLoadTeamRankingB
|
||||
|
||||
from .discover_profile import IDZHandlerDiscoverProfile
|
||||
|
||||
from .lock_profile import IDZHandlerLockProfile
|
||||
|
||||
from .check_team_names import IDZHandlerCheckTeamName
|
||||
|
||||
from .unknown import IDZHandlerUnknown
|
||||
|
||||
from .create_profile import IDZHandlerCreateProfile
|
||||
|
||||
from .create_auto_team import IDZHandlerCreateAutoTeam
|
||||
|
||||
from .load_profile import IDZHandlerLoadProfile
|
||||
|
||||
from .save_profile import IDZHandlerSaveProfile
|
||||
|
||||
from .update_provisional_store_rank import IDZHandlerUpdateProvisionalStoreRank
|
||||
|
||||
from .load_reward_table import IDZHandlerLoadRewardTable
|
||||
|
||||
from .save_topic import IDZHandlerSaveTopic
|
||||
|
||||
from .save_time_attack import IDZHandlerSaveTimeAttack
|
||||
|
||||
from .unlock_profile import IDZHandlerUnlockProfile
|
||||
|
||||
from .update_team_points import IDZHandleUpdateTeamPoints
|
||||
|
||||
from .update_ui_report import IDZHandleUpdateUIReport
|
||||
@@ -0,0 +1,26 @@
|
||||
import logging
|
||||
import struct
|
||||
from core.data import Data
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
from ..const import IDZConstants
|
||||
|
||||
|
||||
class IDZHandlerBase:
|
||||
name = "generic"
|
||||
cmd_codes = [0x0000] * IDZConstants.NUM_VERS
|
||||
rsp_codes = [0x0001] * IDZConstants.NUM_VERS
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
self.core_config = core_cfg
|
||||
self.game_cfg = game_cfg
|
||||
self.data = Data(core_cfg)
|
||||
self.logger = logging.getLogger("idz")
|
||||
self.game = IDZConstants.GAME_CODE
|
||||
self.version = version
|
||||
self.size = 0x30
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = bytearray([0] * self.size)
|
||||
struct.pack_into("<H", ret, 0x0, self.rsp_codes[self.version])
|
||||
return ret
|
||||
@@ -0,0 +1,20 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
|
||||
class IDZHandlerCheckTeamName(IDZHandlerBase):
|
||||
cmd_codes = [0x00A2, 0x00A2, 0x0097, 0x0097]
|
||||
rsp_codes = [0x00A3, 0x00A3, 0x0098, 0x0098]
|
||||
name = "check_team_name"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0010
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
struct.pack_into("<I", ret, 0x4, 0x1)
|
||||
return data
|
||||
@@ -0,0 +1,63 @@
|
||||
from operator import indexOf
|
||||
import struct
|
||||
import json
|
||||
from random import choice, randrange
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
AUTO_TEAM_NAMES = ["スピードスターズ", "レッドサンズ", "ナイトキッズ"]
|
||||
FULL_WIDTH_NUMS = [
|
||||
"\uff10",
|
||||
"\uff11",
|
||||
"\uff12",
|
||||
"\uff13",
|
||||
"\uff14",
|
||||
"\uff15",
|
||||
"\uff16",
|
||||
"\uff17",
|
||||
"\uff18",
|
||||
"\uff19",
|
||||
]
|
||||
|
||||
|
||||
class IDZHandlerCreateAutoTeam(IDZHandlerBase):
|
||||
cmd_codes = [0x007B, 0x007B, 0x0077, 0x0077]
|
||||
rsp_codes = [0x007C, 0x007C, 0x0078, 0x0078]
|
||||
name = "create_auto_team"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0CA0
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
aime_id = struct.unpack_from("<I", data, 0x04)[0]
|
||||
name = choice(AUTO_TEAM_NAMES)
|
||||
bg = indexOf(AUTO_TEAM_NAMES, name)
|
||||
number = (
|
||||
choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS)
|
||||
)
|
||||
|
||||
tdata = {
|
||||
"id": aime_id,
|
||||
"bg": bg,
|
||||
"fx": 0,
|
||||
}
|
||||
|
||||
tdata = {
|
||||
"id": aime_id,
|
||||
"name": (name + number),
|
||||
"bg": bg,
|
||||
"fx": 0,
|
||||
}
|
||||
tname = tdata["name"].encode("shift-jis")
|
||||
|
||||
struct.pack_into("<I", ret, 0x0C, tdata["id"])
|
||||
struct.pack_into(f"{len(tname)}s", ret, 0x24, tname)
|
||||
struct.pack_into("<I", ret, 0x80, tdata["id"])
|
||||
struct.pack_into(f"<I", ret, 0xD8, tdata["bg"])
|
||||
struct.pack_into(f"<I", ret, 0xDC, tdata["fx"])
|
||||
|
||||
return ret
|
||||
@@ -0,0 +1,73 @@
|
||||
import json
|
||||
import struct
|
||||
from datetime import datetime
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
|
||||
class IDZHandlerCreateProfile(IDZHandlerBase):
|
||||
cmd_codes = [0x0066, 0x0066, 0x0064, 0x0064]
|
||||
rsp_codes = [0x0067, 0x0065, 0x0065, 0x0065]
|
||||
name = "create_profile"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0020
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
|
||||
aime_id = struct.unpack_from("<L", data, 0x04)[0]
|
||||
name = data[0x1E:0x0034].decode("shift-jis").replace("\x00", "")
|
||||
car = data[0x40:0xA0].hex()
|
||||
chara = data[0xA8:0xBC].hex()
|
||||
|
||||
self.logger.info(f"Create profile for {name} (aime id {aime_id})")
|
||||
|
||||
auto_team = None
|
||||
if not auto_team:
|
||||
team = {"bg": 0, "id": 0, "shop": ""}
|
||||
else:
|
||||
tdata = json.loads(auto_team["data"])
|
||||
|
||||
team = {"bg": tdata["bg"], "id": tdata["fx"], "shop": ""}
|
||||
|
||||
profile_data = {
|
||||
"profile": {
|
||||
"xp": 0,
|
||||
"lv": 1,
|
||||
"fame": 0,
|
||||
"dpoint": 0,
|
||||
"milage": 0,
|
||||
"playstamps": 0,
|
||||
"last_login": int(datetime.now().timestamp()),
|
||||
"car_str": car, # These should probably be chaged to dicts
|
||||
"chara_str": chara, # But this works for now...
|
||||
},
|
||||
"options": {
|
||||
"music": 0,
|
||||
"pack": 13640,
|
||||
"aura": 0,
|
||||
"paper_cup": 0,
|
||||
"gauges": 5,
|
||||
"driving_style": 0,
|
||||
},
|
||||
"missions": {"team": [], "solo": []},
|
||||
"story": {"x": 0, "y": 0, "rows": {}},
|
||||
"unlocks": {
|
||||
"auras": 1,
|
||||
"cup": 0,
|
||||
"gauges": 32,
|
||||
"music": 0,
|
||||
"last_mileage_reward": 0,
|
||||
},
|
||||
"team": team,
|
||||
}
|
||||
|
||||
if self.version > 2:
|
||||
struct.pack_into("<L", ret, 0x04, aime_id)
|
||||
else:
|
||||
struct.pack_into("<L", ret, 0x08, aime_id)
|
||||
return ret
|
||||
@@ -0,0 +1,24 @@
|
||||
import struct
|
||||
from typing import Tuple, List, Dict
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
|
||||
class IDZHandlerDiscoverProfile(IDZHandlerBase):
|
||||
cmd_codes = [0x006B, 0x0067]
|
||||
rsp_codes = [0x006C, 0x0068, 0x0068, 0x0068]
|
||||
name = "discover_profile"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0010
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
user_id = struct.unpack_from("<I", data, 0x04)[0]
|
||||
profile = None
|
||||
|
||||
struct.pack_into("<H", ret, 0x04, int(profile is not None))
|
||||
return ret
|
||||
@@ -0,0 +1,38 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
from ..const import IDZConstants
|
||||
|
||||
|
||||
class IDZHandlerLoad2on2A(IDZHandlerBase):
|
||||
cmd_codes = [0x00B0, 0x00B0, 0x00A3, 0x00A3]
|
||||
rsp_codes = [0x00B1, 0x00B1, 0x00A4, 0x00A4]
|
||||
name = "load_2on2A"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x04C0
|
||||
|
||||
if version >= IDZConstants.VER_IDZ_210:
|
||||
self.size = 0x1290
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
return super().handle(data)
|
||||
|
||||
|
||||
class IDZHandlerLoad2on2B(IDZHandlerBase):
|
||||
cmd_codes = [0x0132] * 4
|
||||
rsp_codes = [0x0133] * 4
|
||||
name = "load_2on2B"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x04C0
|
||||
|
||||
if version >= IDZConstants.VER_IDZ_210:
|
||||
self.size = 0x0540
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
return super().handle(data)
|
||||
@@ -0,0 +1,43 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
from ..const import IDZConstants
|
||||
|
||||
|
||||
class IDZHandlerLoadConfigA(IDZHandlerBase):
|
||||
cmd_codes = [0x0004] * IDZConstants.NUM_VERS
|
||||
rsp_codes = [0x0005] * IDZConstants.NUM_VERS
|
||||
name = "load_config_a"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x01A0
|
||||
|
||||
if self.version > 1:
|
||||
self.size = 0x05E0
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
struct.pack_into("<H", ret, 0x02, 1)
|
||||
struct.pack_into("<I", ret, 0x16, 230)
|
||||
return ret
|
||||
|
||||
|
||||
class IDZHandlerLoadConfigB(IDZHandlerBase):
|
||||
cmd_codes = [0x00AB, 0x00AB, 0x00A0, 0x00A0]
|
||||
rsp_codes = [0x00AC, 0x00AC, 0x00A1, 0x00A1]
|
||||
name = "load_config_b"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0230
|
||||
|
||||
if self.version > 1:
|
||||
self.size = 0x0240
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
struct.pack_into("<H", ret, 0x02, 1)
|
||||
return ret
|
||||
@@ -0,0 +1,40 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
|
||||
class IDZHandlerLoadGhost(IDZHandlerBase):
|
||||
cmd_codes = [0x00A0, 0x00A0, 0x0095, 0x0095]
|
||||
rsp_codes = [0x00A1, 0x00A1, 0x0096, 0x0096]
|
||||
name = "load_ghost"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x0070
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
struct.pack_into("<I", ret, 0x02, 0x5)
|
||||
|
||||
struct.pack_into("<L", ret, 0x04, 0x0)
|
||||
struct.pack_into("<l", ret, 0x08, -1)
|
||||
struct.pack_into("<L", ret, 0x0C, 0x1D4C0)
|
||||
struct.pack_into("<L", ret, 0x10, 0x1D4C0)
|
||||
struct.pack_into("<L", ret, 0x14, 0x1D4C0)
|
||||
|
||||
struct.pack_into("<L", ret, 0x38, 0x0)
|
||||
struct.pack_into("<l", ret, 0x3C, -1)
|
||||
struct.pack_into("<L", ret, 0x40, 0x1D4C0)
|
||||
struct.pack_into("<L", ret, 0x44, 0x1D4C0)
|
||||
struct.pack_into("<L", ret, 0x48, 0x1D4C0)
|
||||
|
||||
struct.pack_into("<L", ret, 0x4C, 0x1D4C0)
|
||||
struct.pack_into("<i", ret, 0x50, -1)
|
||||
struct.pack_into("<H", ret, 0x52, 0)
|
||||
struct.pack_into("<H", ret, 0x53, 0)
|
||||
struct.pack_into("<H", ret, 0x54, 0)
|
||||
struct.pack_into("<H", ret, 0x55, 0)
|
||||
struct.pack_into("<H", ret, 0x58, 0)
|
||||
return ret
|
||||
@@ -0,0 +1,29 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
from ..const import IDZConstants
|
||||
|
||||
|
||||
class IDZHandlerLoadProfile(IDZHandlerBase):
|
||||
cmd_codes = [0x0067, 0x012F, 0x012F, 0x0142]
|
||||
rsp_codes = [0x0065, 0x012E, 0x012E, 0x0141]
|
||||
name = "load_profile"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
|
||||
if self.version == IDZConstants.VER_IDZ_110:
|
||||
self.size = 0x0D30
|
||||
elif self.version == IDZConstants.VER_IDZ_130:
|
||||
self.size = 0x0EA0
|
||||
elif self.version == IDZConstants.VER_IDZ_210:
|
||||
self.size = 0x1360
|
||||
elif self.version == IDZConstants.VER_IDZ_230:
|
||||
self.size = 0x1640
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
ret = super().handle(data)
|
||||
aime_id = struct.unpack_from("<L", data, 0x04)[0]
|
||||
return ret
|
||||
@@ -0,0 +1,18 @@
|
||||
import struct
|
||||
|
||||
from .base import IDZHandlerBase
|
||||
from core.config import CoreConfig
|
||||
from ..config import IDZConfig
|
||||
|
||||
|
||||
class IDZHandlerLoadRewardTable(IDZHandlerBase):
|
||||
cmd_codes = [0x0086, 0x0086, 0x007F, 0x007F]
|
||||
rsp_codes = [0x0087, 0x0087, 0x0080, 0x0080]
|
||||
name = "load_reward_table"
|
||||
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
|
||||
super().__init__(core_cfg, game_cfg, version)
|
||||
self.size = 0x01C0
|
||||
|
||||
def handle(self, data: bytes) -> bytearray:
|
||||
return super().handle(data)
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user