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dc-recorder/src/webserver.ts

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import express from "express";
import { WebSocketServer } from "ws";
import http from "http";
import path from "path";
import { PassThrough } from "stream";
import { discordPlayer } from "./player";
export function startWebserver(port: number = 3000) {
const app = express();
const server = http.createServer(app);
const wss = new WebSocketServer({ server });
const listeners = new Set<express.Response>();
app.use(express.static(path.join(__dirname, "../public")));
// Endpoint for receiving (listening) audio from Discord
app.get("/listen", (req, res) => {
res.setHeader("Content-Type", "audio/ogg");
listeners.add(res);
console.log(`[webserver] New listener connected. Total: ${listeners.size}`);
req.on("close", () => {
listeners.delete(res);
console.log(`[webserver] Listener disconnected. Total: ${listeners.size}`);
});
});
// Function to broadcast audio chunks to all listeners
(global as any).broadcastToWeb = (chunk: Buffer) => {
listeners.forEach(res => res.write(chunk));
};
wss.on("connection", (ws) => {
console.log("[webserver] New WebSocket connection");
const audioStream = new PassThrough();
discordPlayer.playStream(audioStream);
ws.on("message", (data: Buffer) => {
// Write incoming audio chunks to the stream
audioStream.write(data);
});
ws.on("close", () => {
console.log("[webserver] WebSocket connection closed");
audioStream.end();
});
ws.on("error", (err) => {
console.error("[webserver] WebSocket error:", err);
audioStream.end();
});
});
server.listen(port, () => {
console.log(`[webserver] Server listening on http://localhost:${port}`);
});
}