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dc-recorder/src/player.ts

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import { Readable } from "node:stream";
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import {
AudioPlayer,
AudioPlayerStatus,
createAudioPlayer,
createAudioResource,
StreamType,
VoiceConnection,
} from "@discordjs/voice";
import type { DiscordPlayerOwner } from "./media/mediaTypes";
export class DiscordPlayer {
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private player: AudioPlayer;
private connection: VoiceConnection | null = null;
private owner: DiscordPlayerOwner = "none";
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constructor() {
this.player = createAudioPlayer();
this.player.on(AudioPlayerStatus.Playing, () => {
console.log("[player] Audio player is now playing!");
});
this.player.on("error", (error) => {
console.error(`[player] Error: ${error.message}`);
this.owner = "none";
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});
}
public setConnection(connection: VoiceConnection) {
this.connection = connection;
this.connection.subscribe(this.player);
}
public getOwner(): DiscordPlayerOwner {
return this.owner;
}
public isConnected(): boolean {
return this.connection !== null;
}
public playStream(stream: Readable, owner: DiscordPlayerOwner) {
if (owner === "none") {
throw new Error("Discord audio player owner is required");
}
this.assertOwnerAvailable(owner);
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const resource = createAudioResource(stream, {
inputType: StreamType.OggOpus,
});
if (this.owner === owner) {
this.player.stop();
}
this.owner = owner;
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this.player.play(resource);
this.connection?.subscribe(this.player);
}
public getStatus(): AudioPlayerStatus {
return this.player.state.status;
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}
public pause(owner?: DiscordPlayerOwner) {
if (!this.canControl(owner)) return;
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this.player.pause(true);
}
public unpause(owner?: DiscordPlayerOwner): boolean {
if (!this.canControl(owner)) return false;
return this.player.unpause();
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}
public stop(owner?: DiscordPlayerOwner) {
if (!this.canControl(owner)) return;
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this.player.stop();
this.owner = "none";
}
private assertOwnerAvailable(owner: DiscordPlayerOwner): void {
if (this.owner !== "none" && this.owner !== owner) {
throw new Error(`Discord audio player is owned by ${this.owner}`);
}
}
private canControl(owner?: DiscordPlayerOwner): boolean {
return !owner || this.owner === "none" || this.owner === owner;
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}
}
export const discordPlayer = new DiscordPlayer();