Files
dc-recorder/src/index.ts

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import "./mock-crc";
import "libsodium-wrappers";
import "@snazzah/davey";
import "dotenv/config";
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import { getVoiceConnection } from "@discordjs/voice";
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import { Client } from "discord.js-selfbot-v13";
import { config } from "./config";
import { createChildLogger } from "./logger";
import { discordPlayer } from "./player";
import { startRecording, stopRecording } from "./recorder";
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import { startWebserver } from "./webserver";
const logger = createChildLogger("bot");
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const token = config.DISCORD_TOKEN;
const voiceChannelId = config.VOICE_CHANNEL_ID;
const guildId = config.GUILD_ID;
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// Inisialisasi selfbot client
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const client = new Client();
// Track shutdown state
let isShuttingDown = false;
async function gracefulShutdown(signal: string) {
if (isShuttingDown) {
logger.warn(`Already shutting down, ignoring ${signal}`);
return;
}
isShuttingDown = true;
logger.info({ signal }, "Graceful shutdown initiated");
try {
// Step 1: Stop recording
if (guildId) {
logger.info("Stopping recording...");
stopRecording(guildId);
}
// Step 2: Pause player
logger.info("Pausing player...");
discordPlayer.pause();
// Step 3: Destroy voice connection
if (guildId) {
const connection = getVoiceConnection(guildId);
if (connection) {
logger.info("Destroying voice connection...");
try {
connection.destroy();
} catch (err) {
logger.warn({ error: err }, "Error destroying voice connection");
}
}
}
// Step 4: Destroy client
logger.info("Destroying Discord client...");
try {
client.destroy();
} catch (err) {
logger.warn({ error: err }, "Error destroying client");
}
logger.info("Graceful shutdown completed");
process.exit(0);
} catch (err) {
logger.error({ error: err }, "Error during graceful shutdown");
process.exit(1);
}
}
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client.on("ready", async () => {
if (config.VERBOSE) {
logger.info({ user: client.user?.tag }, "Bot logged in");
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}
// Ambil guild
const guild = client.guilds.cache.get(guildId!);
if (!guild) {
logger.error({ guildId }, "Guild not found");
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process.exit(1);
}
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// Fetch channels jika belum ada di cache
const channel =
guild.channels.cache.get(voiceChannelId!) ??
(await guild.channels.fetch(voiceChannelId!).catch(() => null));
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if (!channel || channel.type !== "GUILD_VOICE") {
logger.error({ voiceChannelId }, "Voice channel not found or wrong type");
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process.exit(1);
}
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if (config.VERBOSE) {
logger.info(
{ channelName: channel.name, channelId: channel.id },
"Joining voice channel",
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);
}
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await startRecording(client, channel as any);
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// Set up player connection
const connection = getVoiceConnection(guildId!);
if (connection) {
discordPlayer.setConnection(connection);
logger.info("Player connected to voice channel");
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}
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// Start Webserver
startWebserver(config.WEBSERVER_PORT);
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});
client.on("error", (err) => {
logger.error({ error: err }, "Client error");
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});
// Graceful shutdown handlers
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process.on("SIGINT", () => {
gracefulShutdown("SIGINT");
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});
process.on("SIGTERM", () => {
gracefulShutdown("SIGTERM");
});
// Handle uncaught exceptions
process.on("uncaughtException", (err) => {
logger.error({ error: err }, "Uncaught exception");
gracefulShutdown("uncaughtException");
});
// Handle unhandled promise rejections
process.on("unhandledRejection", (reason, promise) => {
logger.error({ reason, promise }, "Unhandled rejection");
gracefulShutdown("unhandledRejection");
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});
client.login(token);