feat: enhance screen share controller with Streamer integration and voice channel management
This commit is contained in:
@@ -71,93 +71,111 @@ export function createVoiceRoutes(
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});
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// GET /api/guilds/:guildId/voice-channels - List voice channels in a guild
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router.get("/guilds/:guildId/voice-channels", async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId } = req.params;
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router.get(
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"/guilds/:guildId/voice-channels",
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async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId } = req.params;
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if (!guildId) {
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throw new AppError("Guild ID is required", "MISSING_GUILD_ID", 400);
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if (!guildId) {
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throw new AppError("Guild ID is required", "MISSING_GUILD_ID", 400);
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}
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const channels = await voiceController.listVoiceChannels(
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guildId as string,
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);
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res.json(channels);
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} catch (error) {
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next(error);
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}
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const channels = await voiceController.listVoiceChannels(guildId as string);
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res.json(channels);
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} catch (error) {
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next(error);
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}
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});
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},
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);
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// GET /api/guilds/:guildId/channels - List text channels in a guild
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router.get("/guilds/:guildId/channels", async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId } = req.params;
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router.get(
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"/guilds/:guildId/channels",
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async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId } = req.params;
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if (!guildId) {
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throw new AppError("Guild ID is required", "MISSING_GUILD_ID", 400);
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if (!guildId) {
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throw new AppError("Guild ID is required", "MISSING_GUILD_ID", 400);
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}
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const channels = await voiceController.listWatchableChannels(
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guildId as string,
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);
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res.json(channels);
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} catch (error) {
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next(error);
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}
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const channels = await voiceController.listWatchableChannels(guildId as string);
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res.json(channels);
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} catch (error) {
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next(error);
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}
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});
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},
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);
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// POST /api/connect - Connect to a voice channel
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router.post("/connect", adminAuth, async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId, channelId } = req.body as {
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guildId?: string;
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channelId?: string;
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};
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router.post(
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"/connect",
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adminAuth,
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async (req: Request, res: Response, next: NextFunction) => {
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try {
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const { guildId, channelId } = req.body as {
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guildId?: string;
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channelId?: string;
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};
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if (!guildId || !channelId) {
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throw new AppError(
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"guildId and channelId are required",
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"MISSING_CONNECT_FIELDS",
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400,
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);
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if (!guildId || !channelId) {
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throw new AppError(
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"guildId and channelId are required",
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"MISSING_CONNECT_FIELDS",
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400,
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);
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}
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logger.info({ guildId, channelId }, "Connecting to voice channel");
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const status = await voiceController.connect(guildId, channelId);
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// Update UI state and broadcast to connected clients
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if (patchSharedUIState && broadcaster) {
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const updatedState = patchSharedUIState({
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selectedVoiceGuild: guildId,
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selectedVoiceChannel: channelId,
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});
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broadcaster.uiState(updatedState);
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}
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res.json(status);
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} catch (error) {
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next(error);
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}
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logger.info({ guildId, channelId }, "Connecting to voice channel");
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const status = await voiceController.connect(guildId, channelId);
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// Update UI state and broadcast to connected clients
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if (patchSharedUIState && broadcaster) {
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const updatedState = patchSharedUIState({
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selectedVoiceGuild: guildId,
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selectedVoiceChannel: channelId,
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});
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broadcaster.uiState(updatedState);
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}
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res.json(status);
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} catch (error) {
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next(error);
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}
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});
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},
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);
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// POST /api/disconnect - Disconnect from voice channel
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router.post("/disconnect", adminAuth, async (_req: Request, res: Response, next: NextFunction) => {
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try {
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logger.info("Disconnecting from voice channel");
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router.post(
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"/disconnect",
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adminAuth,
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async (_req: Request, res: Response, next: NextFunction) => {
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try {
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logger.info("Disconnecting from voice channel");
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const status = await voiceController.disconnect();
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const status = await voiceController.disconnect();
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// Update UI state and broadcast to connected clients
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if (patchSharedUIState && broadcaster) {
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const updatedState = patchSharedUIState({
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selectedVoiceGuild: "",
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selectedVoiceChannel: "",
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});
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broadcaster.uiState(updatedState);
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// Update UI state and broadcast to connected clients
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if (patchSharedUIState && broadcaster) {
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const updatedState = patchSharedUIState({
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selectedVoiceGuild: "",
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selectedVoiceChannel: "",
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});
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broadcaster.uiState(updatedState);
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}
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res.json(status);
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} catch (error) {
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next(error);
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}
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res.json(status);
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} catch (error) {
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next(error);
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}
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});
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},
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);
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return router;
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}
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