Commit Graph

91 Commits

Author SHA1 Message Date
MythEclipse
7e528a473b feat: create drizzle database client 2026-05-14 15:33:45 +07:00
MythEclipse
4e28cf9671 feat: add drizzle configuration and initial migrations 2026-05-14 15:33:10 +07:00
MythEclipse
52b36c963f feat: create drizzle schema definitions 2026-05-14 15:32:20 +07:00
MythEclipse
b833b6d978 feat: add drizzle-orm and drizzle-kit dependencies 2026-05-14 15:31:08 +07:00
MythEclipse
d1282f2f57 fix: organize imports and apply linting fixes 2026-05-14 15:02:23 +07:00
MythEclipse
1623c612c3 docs: add PostgreSQL migration guide 2026-05-14 15:00:35 +07:00
MythEclipse
8c9e8aa64d test: add PostgreSQL connection tests 2026-05-14 14:59:37 +07:00
MythEclipse
c5297da795 feat: initialize database adapter on startup 2026-05-14 14:58:28 +07:00
MythEclipse
dbc11bbd16 feat: add data migration script from SQLite to PostgreSQL 2026-05-14 14:57:08 +07:00
MythEclipse
3c918692cb refactor: update messageStore to use database adapter 2026-05-14 14:56:14 +07:00
MythEclipse
94a3acf12e refactor: update muxer-queue to use database adapter
- Replace direct better-sqlite3 imports with DatabaseAdapter pattern
- Make all muxer-queue functions async to support both SQLite and PostgreSQL
- Update database initialization to use adapter's getDatabase()
- Export DatabaseAdapter as SqliteDatabase for backward compatibility
- Update index.ts to handle async database initialization
- Update webserver.ts to await async database operations
- All functions now work with both SQLite and PostgreSQL backends
- Tests pass, no TypeScript errors
2026-05-14 14:55:21 +07:00
MythEclipse
84e20ae373 feat: add database adapter layer for SQLite/PostgreSQL abstraction 2026-05-14 14:46:35 +07:00
MythEclipse
caf90ea9e6 feat: add PostgreSQL client and migration runner 2026-05-14 14:45:21 +07:00
MythEclipse
818a059121 feat: add PostgreSQL config and dependencies 2026-05-14 14:44:01 +07:00
MythEclipse
0eee7b9390 fix: cap AI batch size and split failed batches
Reduce effective AI batch size so streaming requests finish before timeout. Keep token-based batching but cap each request to 80 messages or about 9k content tokens, and recursively split failed batches instead of marking the whole batch failed.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:48:20 +07:00
MythEclipse
81bb9cc6ab perf: maximize AI batches by token budget
Batch AI moderation by estimated token budget instead of fixed message count. Send as many messages as fit within an 80k token request budget while keeping one concurrent API request. Include message metadata and chronological conversation context so the model can judge provocation and replies from surrounding discussion.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:42:28 +07:00
MythEclipse
4ff79bea73 chore: relax moderation prompt for casual chat
Remove unclear-message and low-quality-message warning criteria because this is a casual group. Keep short, ambiguous, informal, and light profanity messages clean unless they target someone or provoke conflict.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:36:59 +07:00
MythEclipse
9ff1261239 feat: merge warn and flagged messages into one review panel
Combine the right-side Warned and Flagged panels into a single Needs Review panel. Keep ordering by the existing newest-first message list.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:33:48 +07:00
MythEclipse
bb7e3885ac chore: remove channel topic rule from moderation prompt
Remove the channel topic/OOT rule from AI moderation criteria and renumber the remaining rules. WARN criteria no longer includes OOT.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:28:21 +07:00
MythEclipse
c31c4df15e docs: add detailed community rules to AI moderation prompt
- Expand system prompt with complete community rules (9 sections)
- Add specific examples for each rule category
- Clarify WARN vs FLAGGED decision criteria
- Include all prohibited content types and behaviors
- Provide clear guidance for AI analyzer on rule enforcement

Community rules now cover:
1. Jaga Sikap dan Hormati Sesama
2. Hindari Konflik
3. Gunakan Channel Sesuai Topik
4. Konten Eksplisit Dilarang
5. Jaga Privasi
6. Profil yang Sopan
7. Dilarang Spam dan Penipuan
8. Langsung ke Inti Pertanyaan
9. Diskusi Berkualitas

This ensures AI analyzer makes consistent moderation decisions based on actual community rules.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:24:19 +07:00
MythEclipse
93eb2303c7 feat: add warn category for minor rule violations
- Add "warn" status between "clean" and "flagged" for minor violations
- Update AI analyzer system prompt with community rules and warn category
- Warn: profanity, OOT, tone issues - requires warning but not deletion
- Flagged: NSFW, illegal, hacking, scam, harassment, violence, SARA - requires review/deletion
- Update types to support warn status in MessageRecord and AIAnalysisUpdate
- Update client UI to show three panels: All Messages, Warned, Flagged
- Warned messages show in right-top panel for quick review
- Flagged messages show in right-bottom panel for moderation action

This resolves:
- Need to distinguish between minor and severe violations
- Moderators can now warn users before taking action
- Better moderation workflow with three-tier system

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:23:11 +07:00
MythEclipse
54a4096323 feat: add two-column text tab layout with flagged messages panel
- Split text tab into two columns: All Messages (left) and Flagged (right)
- Left panel shows all captured messages
- Right panel shows only AI-flagged messages for quick review
- Flagged panel auto-populates when messages are analyzed
- Improves moderation workflow by separating flagged content

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:16:53 +07:00
MythEclipse
1c945b9cac fix: trigger backlog sync when text channel is selected
- Call POST /api/backlog-sync when user selects a text channel
- Backlog sync now runs automatically on channel selection
- Fetches messages from last 24 hours for selected channel only
- Prevents empty message list on first channel selection

This resolves:
- Empty message list when selecting channel
- Backlog sync not being triggered
- Messages not loading until manual refresh

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:12:33 +07:00
MythEclipse
0060c4a097 feat: batch AI analysis messages for faster processing
- Change runLLMAnalysis to accept array of texts instead of single text
- Batch up to 5 messages per AI request instead of 1 message per request
- drainQueue now collects batch before sending to AI API
- Reduces API calls by 5x and speeds up analysis significantly
- System prompt updated to handle batch JSON array responses

This resolves:
- Slow AI analysis (3 messages every 15 seconds)
- Too many API calls (one per message)
- Long queue backlog

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:08:41 +07:00
MythEclipse
5aa57f884f feat: add API endpoint for syncing selected channel backlog 2026-05-14 04:02:25 +07:00
MythEclipse
d5977c8845 fix: handle streaming JSON response from AI LLM API
- Fix fetchJson to extract JSON from streaming response text
- API returns text/event-stream with complete JSON object embedded
- Extract JSON by finding first { and last } in response
- Prevents "Unexpected non-whitespace character after JSON" parse errors
- Streaming response now properly parsed and analyzed

This resolves:
- AI analysis stuck on "[Streaming in progress...]"
- JSON parse failures on streaming responses
- AI analysis now completes successfully

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 04:00:31 +07:00
MythEclipse
6dc6a31ea7 fix: enforce max 1 concurrent AI LLM request
- Add activeRequests counter to track in-flight AI requests
- Limit concurrent requests to 1 (MAX_CONCURRENT_REQUESTS)
- drainQueue now waits if at max concurrency before processing next message
- Prevents overwhelming streaming LLM API with multiple concurrent requests

This resolves:
- AI LLM API overload from concurrent requests
- Streaming response conflicts

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 03:54:12 +07:00
MythEclipse
54534fe84c perf: parallelize backlog sync with concurrency limit
- Sync channels in parallel with concurrency limit of 3 instead of sequentially
- Reduces backlog sync time from O(n) to O(n/3) for n channels
- Prevents overwhelming Discord API with too many concurrent requests
- Maintains per-channel message batching for memory efficiency

This resolves:
- Slow backlog sync performance
- Sequential channel processing bottleneck

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 03:52:21 +07:00
MythEclipse
eb27d36cce fix: remove Picser upload, use Discord URLs directly
- Skip attachment download/upload to Picser (was failing with 400 errors)
- Store Discord's original attachment URLs directly as uploaded_url
- Mark attachments as immediately uploaded with Discord URL
- Remove processAttachmentUpload call and unused attachmentUploader import
- Eliminates slow upload cycle and API failures

This resolves:
- Attachment upload 400 errors
- Performance slowdown from failed upload retries
- Unnecessary network overhead

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 03:51:48 +07:00
MythEclipse
0a5cedfed1 fix: resolve UI state reset and backlog sync hang
- Fix client startup order: fetch/apply server UI state BEFORE loadGuilds() to prevent overwriting persisted state with default guild
- Remove auto-post of first guild in loadGuilds() — let server state drive selection
- Refactor collectWatchableChannels() to collect text channels fast first, then discover threads in parallel with 5s per-channel timeout and 30s overall timeout to prevent blocking message sync
- Ignore /favicon.ico 404 in error logging to reduce noise

Fixes:
- UI state now persists across restart (was being overwritten by client startup race)
- Backlog sync no longer hangs on thread discovery (was blocking before message sync)
- Cleaner logs without favicon 404 errors

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 03:45:51 +07:00
MythEclipse
d4a4f737a8 feat: enhance backlog sync logging and implement UI state persistence 2026-05-14 03:17:07 +07:00
MythEclipse
6e203604ec feat: remove OpenAI moderation configuration and update AI analysis logic 2026-05-14 02:44:26 +07:00
MythEclipse
be6c9f8132 feat: add AI analysis integration with moderation and LLM processing 2026-05-14 02:31:16 +07:00
MythEclipse
b36d038eba feat: implement shared UI state management with API endpoints for state retrieval and updates 2026-05-14 01:45:27 +07:00
MythEclipse
a02d1fb7c0 chore: add pnpm workspace configuration with only built dependencies 2026-05-14 01:07:50 +07:00
MythEclipse
0bdab3b446 Refactor dashboard page: replace React component with static HTML, remove unused dashboardPage.tsx, and update webserver to serve new index.html 2026-05-14 00:14:25 +07:00
MythEclipse
cbfb99f755 debug: add listen path logging
- Log binary packet receipt and listen state
- Log listen toggle and AudioContext creation
- Log playPcm calls, packet size, user hash, and playback timing
- Helps trace why listen produces no audio
2026-05-13 23:04:56 +07:00
MythEclipse
bac42b1d53 fix: match listen logic exactly from aa85dd9
- Add CHANNELS constant (1 for mono)
- Use audioBuffer.length for loop instead of float32Array.length
- Use getChannelData(0) assignment pattern from aa85dd9
- Proper buffer frame calculation with CHANNELS divisor
2026-05-13 23:01:42 +07:00
MythEclipse
ff83e34b77 fix: restore working transmit and listen logic from aa85dd9
- Use createScriptProcessor instead of Tone.UserMedia for transmit
- Use analyser.getByteFrequencyData() for proper visualizer
- Keep per-user timing with userTimelines Map for listen
- Remove Tone.js dependencies from transmit
- Restore proper AudioContext usage
2026-05-13 22:58:59 +07:00
MythEclipse
94dc460fc7 fix: implement proper audio timing for listen with per-user timelines
- Add audioContextListen and userTimelines to state
- Create AudioContext on listen toggle
- Parse user ID hash from PCM packet header
- Track playback timing per user to prevent audio gaps
- Use proper AudioContext timing instead of Tone.now()
- Clear timelines when toggling listen off
2026-05-13 22:53:17 +07:00
MythEclipse
65dc73e903 fix: use Tone.js global object from CDN instead of ES module import
- Remove ES module import statement from dashboard.js
- Use global Tone object loaded via CDN
- Remove type=module from script tag
- Fixes module resolution error
2026-05-13 22:48:03 +07:00
MythEclipse
bc212333d8 feat: implement Tone.js for professional audio transmit and listen
- Replace AudioWorkletNode with Tone.UserMedia for microphone capture
- Use Tone.Analyser for waveform analysis and Tone.Meter for level detection
- Implement proper stereo audio capture with real-time PCM transmission
- Use Tone.context for audio playback with proper buffer handling
- Add Tone.js CDN to HTML template
- Convert dashboard.js to ES module for Tone.js import
- Improve audio quality and reliability with battle-tested library
2026-05-13 22:46:24 +07:00
MythEclipse
bd8e5b78d8 feat: replace ScriptProcessorNode with AudioWorkletNode for transmit
- Create audio-worklet.js with MicrophoneProcessor for audio capture
- Implement noise gate and RMS calculation in worklet
- Send PCM data via MessagePort to main thread
- Update startStreaming to use AudioWorkletNode instead of deprecated ScriptProcessorNode
- Remove WebCodecs decoder complexity from listen
- Keep simple PCM playback for listen feature
2026-05-13 22:40:39 +07:00
MythEclipse
0f30a4aa67 revert: simplify listen to PCM-only, remove WebCodecs complexity
- Remove broadcastOpusToWeb from types and webserver
- Revert recorder to PCM-only broadcast path
- Remove WebCodecs AudioDecoder from dashboard.js
- Simplify WebSocket handler to just play PCM frames
- Remove Howler.js and Tone.js dependencies
- Keep simple AudioContext playback that works reliably
2026-05-13 22:26:59 +07:00
MythEclipse
3dbe3105af fix: simplify AudioData playback with direct copyTo approach
- Rename playAudioData to playAudioDataDirect for clarity
- Remove duplicate playAudioData function with debug logging
- Use direct copyTo into temp Float32Array per channel
- Check isListening state in output callback
2026-05-13 22:20:15 +07:00
MythEclipse
638d5fc005 debug: add logging to AudioData playback
- Log frame count, channels, sample rate from AudioData
- Log destination channel size before copyTo
- Identify frame count mismatch issue
2026-05-13 22:19:25 +07:00
MythEclipse
9066e5b1f2 fix: use Float32Array intermediate for AudioData.copyTo
- AudioData.copyTo requires destination Float32Array, not AudioBuffer channel
- Create temp Float32Array per channel, copyTo into it, then set into AudioBuffer
- Properly handle 48kHz stereo Opus output to AudioContext
2026-05-13 22:17:43 +07:00
MythEclipse
26efaa9e4d fix: correct WebCodecs AudioData.copyTo API and decoder lifecycle
- AudioData.copyTo requires planeIndex parameter per channel
- Check isListening state before decode to prevent closed decoder errors
- Properly close decoder when leaving listen mode
- Queue packets if decoder not ready yet
2026-05-13 22:15:30 +07:00
MythEclipse
25dbd8413b feat: implement WebCodecs Opus decode for browser listen
- Add broadcastOpusToWeb to PcmBroadcaster interface for raw Opus packets
- Server broadcasts Opus frames with mode byte (1) + user hash + packet data
- Browser detects packet mode: mode=1 for Opus, mode=0 for legacy PCM
- Implement WebCodecs AudioDecoder for Opus decoding in browser
- Keep existing PCM playback as fallback for compatibility
- Show error if WebCodecs unsupported
- Fixes listen feature under Bun where native Opus decode unavailable
2026-05-13 22:13:03 +07:00
MythEclipse
251a176b2b feat: remove image handling and update related UI elements for streamlined moderation experience 2026-05-13 21:28:45 +07:00