2024-07-24 19:27:50 +07:00
|
|
|
'use strict';
|
|
|
|
|
|
|
|
|
|
const EventEmitter = require('events');
|
|
|
|
|
const { setTimeout } = require('node:timers');
|
|
|
|
|
const VoiceUDP = require('./networking/VoiceUDPClient');
|
|
|
|
|
const VoiceWebSocket = require('./networking/VoiceWebSocket');
|
|
|
|
|
const MediaPlayer = require('./player/MediaPlayer');
|
|
|
|
|
const VoiceReceiver = require('./receiver/Receiver');
|
|
|
|
|
const { parseStreamKey } = require('./util/Function');
|
|
|
|
|
const PlayInterface = require('./util/PlayInterface');
|
|
|
|
|
const Silence = require('./util/Silence');
|
|
|
|
|
const { Error } = require('../../errors');
|
|
|
|
|
const { Opcodes, VoiceOpcodes, VoiceStatus, Events } = require('../../util/Constants');
|
|
|
|
|
const Speaking = require('../../util/Speaking');
|
|
|
|
|
const Util = require('../../util/Util');
|
|
|
|
|
|
|
|
|
|
// Workaround for Discord now requiring silence to be sent before being able to receive audio
|
|
|
|
|
class SingleSilence extends Silence {
|
|
|
|
|
_read() {
|
|
|
|
|
super._read();
|
|
|
|
|
this.push(null);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-09-16 22:01:15 +07:00
|
|
|
const SUPPORTED_MODES = ['aead_aes256_gcm_rtpsize', 'aead_xchacha20_poly1305_rtpsize'];
|
2024-07-24 19:27:50 +07:00
|
|
|
const SUPPORTED_CODECS = ['VP8', 'H264'];
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Represents a connection to a guild's voice server.
|
|
|
|
|
* ```js
|
|
|
|
|
* // Obtained using:
|
|
|
|
|
* client.voice.joinChannel(channel)
|
|
|
|
|
* .then(connection => {
|
|
|
|
|
*
|
|
|
|
|
* });
|
|
|
|
|
* ```
|
|
|
|
|
* @extends {EventEmitter}
|
|
|
|
|
* @implements {PlayInterface}
|
|
|
|
|
*/
|
|
|
|
|
class VoiceConnection extends EventEmitter {
|
|
|
|
|
constructor(voiceManager, channel) {
|
|
|
|
|
super();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The voice manager that instantiated this connection
|
|
|
|
|
* @type {ClientVoiceManager}
|
|
|
|
|
*/
|
|
|
|
|
this.voiceManager = voiceManager;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The voice channel this connection is currently serving
|
|
|
|
|
* @type {VoiceChannel}
|
|
|
|
|
*/
|
|
|
|
|
this.channel = channel;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The current status of the voice connection
|
|
|
|
|
* @type {VoiceStatus}
|
|
|
|
|
*/
|
|
|
|
|
this.status = VoiceStatus.AUTHENTICATING;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Our current speaking state
|
|
|
|
|
* @type {Readonly<Speaking>}
|
|
|
|
|
*/
|
|
|
|
|
this.speaking = new Speaking().freeze();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Our current video state
|
|
|
|
|
* @type {boolean}
|
|
|
|
|
*/
|
|
|
|
|
this.videoStatus = false;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The authentication data needed to connect to the voice server
|
|
|
|
|
* @type {Object}
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
this.authentication = {};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The audio player for this voice connection
|
|
|
|
|
* @type {MediaPlayer}
|
|
|
|
|
*/
|
|
|
|
|
this.player = new MediaPlayer(this);
|
|
|
|
|
|
|
|
|
|
this.player.on('debug', m => {
|
|
|
|
|
/**
|
|
|
|
|
* Debug info from the connection.
|
|
|
|
|
* @event VoiceConnection#debug
|
|
|
|
|
* @param {string} message The debug message
|
|
|
|
|
*/
|
|
|
|
|
this.emit('debug', `audio player - ${m}`);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
this.player.on('error', e => {
|
|
|
|
|
/**
|
|
|
|
|
* Warning info from the connection.
|
|
|
|
|
* @event VoiceConnection#warn
|
|
|
|
|
* @param {string|Error} warning The warning
|
|
|
|
|
*/
|
|
|
|
|
this.emit('warn', e);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
this.once('closing', () => this.player.destroy());
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Map SSRC values to user IDs
|
2024-07-25 19:18:47 +07:00
|
|
|
* @type {Map<number, { userId: Snowflake, speaking: boolean, hasVideo: boolean }>}
|
2024-07-24 19:27:50 +07:00
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
this.ssrcMap = new Map();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Tracks which users are talking
|
|
|
|
|
* @type {Map<Snowflake, Readonly<Speaking>>}
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
this._speaking = new Map();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Object that wraps contains the `ws` and `udp` sockets of this voice connection
|
|
|
|
|
* @type {Object}
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
this.sockets = {};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The voice receiver of this connection
|
|
|
|
|
* @type {VoiceReceiver}
|
|
|
|
|
*/
|
|
|
|
|
this.receiver = new VoiceReceiver(this);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Video codec (encoded)
|
|
|
|
|
* * `VP8`
|
|
|
|
|
* * `VP9` (Not supported)
|
|
|
|
|
* * `H264`
|
|
|
|
|
* * `H265` (Not supported)
|
|
|
|
|
* @typedef {string} VideoCodec
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The voice receiver of this connection
|
|
|
|
|
* @type {VideoCodec}
|
|
|
|
|
*/
|
|
|
|
|
this.videoCodec = 'H264';
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Create a stream connection ?
|
|
|
|
|
* @type {?StreamConnection}
|
|
|
|
|
*/
|
|
|
|
|
this.streamConnection = null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The client that instantiated this connection
|
|
|
|
|
* @type {Client}
|
|
|
|
|
* @readonly
|
|
|
|
|
*/
|
|
|
|
|
get client() {
|
|
|
|
|
return this.voiceManager.client;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The current audio dispatcher (if any)
|
|
|
|
|
* @type {?AudioDispatcher}
|
|
|
|
|
* @readonly
|
|
|
|
|
*/
|
|
|
|
|
get dispatcher() {
|
|
|
|
|
return this.player.dispatcher;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The current video dispatcher (if any)
|
|
|
|
|
* @type {?VideoDispatcher}
|
|
|
|
|
* @readonly
|
|
|
|
|
*/
|
|
|
|
|
get videoDispatcher() {
|
|
|
|
|
return this.player.videoDispatcher;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sets whether the voice connection should display as "speaking", "soundshare" or "none".
|
|
|
|
|
* @param {BitFieldResolvable} value The new speaking state
|
|
|
|
|
*/
|
|
|
|
|
setSpeaking(value) {
|
|
|
|
|
if (this.speaking.equals(value)) return;
|
|
|
|
|
if (this.status !== VoiceStatus.CONNECTED) return;
|
|
|
|
|
this.speaking = new Speaking(value).freeze();
|
|
|
|
|
this.sockets.ws
|
|
|
|
|
.sendPacket({
|
|
|
|
|
op: VoiceOpcodes.SPEAKING,
|
|
|
|
|
d: {
|
|
|
|
|
speaking: this.speaking.bitfield,
|
|
|
|
|
delay: 0,
|
|
|
|
|
ssrc: this.authentication.ssrc,
|
|
|
|
|
},
|
|
|
|
|
})
|
|
|
|
|
.catch(e => {
|
|
|
|
|
this.emit('debug', e);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set video codec before select protocol
|
|
|
|
|
* @param {VideoCodec} value Codec
|
|
|
|
|
* @returns {VoiceConnection}
|
|
|
|
|
*/
|
|
|
|
|
setVideoCodec(value) {
|
|
|
|
|
if (!SUPPORTED_CODECS.includes(value)) throw new Error('INVALID_VIDEO_CODEC', SUPPORTED_CODECS);
|
|
|
|
|
this.videoCodec = value;
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sets video status
|
|
|
|
|
* @param {boolean} value Video on or off
|
|
|
|
|
*/
|
|
|
|
|
setVideoStatus(value) {
|
|
|
|
|
if (this.status !== VoiceStatus.CONNECTED) return;
|
|
|
|
|
if (value === this.videoStatus) return;
|
|
|
|
|
this.videoStatus = value;
|
|
|
|
|
this.sockets.ws
|
|
|
|
|
.sendPacket({
|
|
|
|
|
op: VoiceOpcodes.SOURCES,
|
|
|
|
|
d: {
|
|
|
|
|
audio_ssrc: this.authentication.ssrc,
|
|
|
|
|
video_ssrc: value ? this.authentication.ssrc + 1 : 0,
|
|
|
|
|
rtx_ssrc: value ? this.authentication.ssrc + 2 : 0,
|
|
|
|
|
streams: [
|
|
|
|
|
{
|
|
|
|
|
type: 'video',
|
|
|
|
|
rid: '100',
|
|
|
|
|
ssrc: value ? this.authentication.ssrc + 1 : 0,
|
|
|
|
|
active: true,
|
|
|
|
|
quality: 100,
|
|
|
|
|
rtx_ssrc: value ? this.authentication.ssrc + 2 : 0,
|
|
|
|
|
max_bitrate: 8000000,
|
|
|
|
|
max_framerate: 60,
|
|
|
|
|
max_resolution: {
|
|
|
|
|
type: 'source',
|
|
|
|
|
width: 0,
|
|
|
|
|
height: 0,
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
})
|
|
|
|
|
.catch(e => {
|
|
|
|
|
this.emit('debug', e);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The voice state of this connection
|
|
|
|
|
* @type {?VoiceState}
|
|
|
|
|
*/
|
|
|
|
|
get voice() {
|
|
|
|
|
return this.client.user.voice;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sends a request to the main gateway to join a voice channel.
|
|
|
|
|
* @param {Object} [options] The options to provide
|
|
|
|
|
* @returns {Promise<Shard>}
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
sendVoiceStateUpdate(options = {}) {
|
|
|
|
|
options = Util.mergeDefault(
|
|
|
|
|
{
|
|
|
|
|
guild_id: this.channel.guild?.id || null,
|
|
|
|
|
channel_id: this.channel.id,
|
|
|
|
|
self_mute: this.voice ? this.voice.selfMute : false,
|
|
|
|
|
self_deaf: this.voice ? this.voice.selfDeaf : false,
|
|
|
|
|
self_video: this.voice ? this.voice.selfVideo : false,
|
|
|
|
|
flags: 2,
|
|
|
|
|
},
|
|
|
|
|
options,
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
this.emit('debug', `Sending voice state update: ${JSON.stringify(options)}`);
|
|
|
|
|
|
|
|
|
|
return this.channel.client.ws.broadcast({
|
|
|
|
|
op: Opcodes.VOICE_STATE_UPDATE,
|
|
|
|
|
d: options,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the token and endpoint required to connect to the voice servers.
|
|
|
|
|
* @param {string} token The voice token
|
|
|
|
|
* @param {string} endpoint The voice endpoint
|
|
|
|
|
* @returns {void}
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
setTokenAndEndpoint(token, endpoint) {
|
|
|
|
|
this.emit('debug', `Token "${token}" and endpoint "${endpoint}"`);
|
|
|
|
|
if (!endpoint) {
|
|
|
|
|
// Signifies awaiting endpoint stage
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!token) {
|
|
|
|
|
this.authenticateFailed('VOICE_TOKEN_ABSENT');
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
endpoint = endpoint.match(/([^:]*)/)[0];
|
|
|
|
|
this.emit('debug', `Endpoint resolved as ${endpoint}`);
|
|
|
|
|
|
|
|
|
|
if (!endpoint) {
|
|
|
|
|
this.authenticateFailed('VOICE_INVALID_ENDPOINT');
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (this.status === VoiceStatus.AUTHENTICATING) {
|
|
|
|
|
this.authentication.token = token;
|
|
|
|
|
this.authentication.endpoint = endpoint;
|
|
|
|
|
this.checkAuthenticated();
|
|
|
|
|
} else if (token !== this.authentication.token || endpoint !== this.authentication.endpoint) {
|
|
|
|
|
this.reconnect(token, endpoint);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Sets the Session ID for the connection.
|
|
|
|
|
* @param {string} sessionId The voice session ID
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
setSessionId(sessionId) {
|
|
|
|
|
this.emit('debug', `Setting sessionId ${sessionId} (stored as "${this.authentication.sessionId}")`);
|
|
|
|
|
if (!sessionId) {
|
|
|
|
|
this.authenticateFailed('VOICE_SESSION_ABSENT');
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (this.status === VoiceStatus.AUTHENTICATING) {
|
|
|
|
|
this.authentication.sessionId = sessionId;
|
|
|
|
|
this.checkAuthenticated();
|
|
|
|
|
} else if (sessionId !== this.authentication.sessionId) {
|
|
|
|
|
this.authentication.sessionId = sessionId;
|
|
|
|
|
/**
|
|
|
|
|
* Emitted when a new session ID is received.
|
|
|
|
|
* @event VoiceConnection#newSession
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
this.emit('newSession', sessionId);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Checks whether the voice connection is authenticated.
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
checkAuthenticated() {
|
|
|
|
|
const { token, endpoint, sessionId } = this.authentication;
|
|
|
|
|
this.emit('debug', `Authenticated with sessionId ${sessionId}`);
|
|
|
|
|
if (token && endpoint && sessionId) {
|
|
|
|
|
this.status = VoiceStatus.CONNECTING;
|
|
|
|
|
/**
|
|
|
|
|
* Emitted when we successfully initiate a voice connection.
|
|
|
|
|
* @event VoiceConnection#authenticated
|
|
|
|
|
*/
|
|
|
|
|
this.emit('authenticated');
|
|
|
|
|
this.connect();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Invoked when we fail to initiate a voice connection.
|
|
|
|
|
* @param {string} reason The reason for failure
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
authenticateFailed(reason) {
|
|
|
|
|
clearTimeout(this.connectTimeout);
|
|
|
|
|
this.emit('debug', `Authenticate failed - ${reason}`);
|
|
|
|
|
if (this.status === VoiceStatus.AUTHENTICATING) {
|
|
|
|
|
/**
|
|
|
|
|
* Emitted when we fail to initiate a voice connection.
|
|
|
|
|
* @event VoiceConnection#failed
|
|
|
|
|
* @param {Error} error The encountered error
|
|
|
|
|
*/
|
|
|
|
|
this.emit('failed', new Error(reason));
|
|
|
|
|
} else {
|
|
|
|
|
/**
|
|
|
|
|
* Emitted whenever the connection encounters an error.
|
|
|
|
|
* @event VoiceConnection#error
|
|
|
|
|
* @param {Error} error The encountered error
|
|
|
|
|
*/
|
|
|
|
|
this.emit('error', new Error(reason));
|
|
|
|
|
}
|
|
|
|
|
this.status = VoiceStatus.DISCONNECTED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Move to a different voice channel in the same guild.
|
|
|
|
|
* @param {VoiceChannel} channel The channel to move to
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
updateChannel(channel) {
|
|
|
|
|
this.channel = channel;
|
|
|
|
|
this.sendVoiceStateUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Attempts to authenticate to the voice server.
|
|
|
|
|
* @param {Object} options Join config
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
authenticate(options = {}) {
|
|
|
|
|
this.sendVoiceStateUpdate(options);
|
|
|
|
|
this.connectTimeout = setTimeout(() => this.authenticateFailed('VOICE_CONNECTION_TIMEOUT'), 15_000).unref();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Attempts to reconnect to the voice server (typically after a region change).
|
|
|
|
|
* @param {string} token The voice token
|
|
|
|
|
* @param {string} endpoint The voice endpoint
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
reconnect(token, endpoint) {
|
|
|
|
|
this.authentication.token = token;
|
|
|
|
|
this.authentication.endpoint = endpoint;
|
|
|
|
|
this.speaking = new Speaking().freeze();
|
|
|
|
|
this.status = VoiceStatus.RECONNECTING;
|
|
|
|
|
this.emit('debug', `Reconnecting to ${endpoint}`);
|
|
|
|
|
/**
|
|
|
|
|
* Emitted when the voice connection is reconnecting (typically after a region change).
|
|
|
|
|
* @event VoiceConnection#reconnecting
|
|
|
|
|
*/
|
|
|
|
|
this.emit('reconnecting');
|
|
|
|
|
this.connect();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Disconnects the voice connection, causing a disconnect and closing event to be emitted.
|
|
|
|
|
*/
|
|
|
|
|
disconnect() {
|
|
|
|
|
this.emit('closing');
|
|
|
|
|
this.emit('debug', 'disconnect() triggered');
|
|
|
|
|
clearTimeout(this.connectTimeout);
|
2024-07-25 10:50:46 +07:00
|
|
|
const conn = this.voiceManager.connection;
|
|
|
|
|
if (conn === this) this.voiceManager.connection = null;
|
2024-07-24 19:27:50 +07:00
|
|
|
this.sendVoiceStateUpdate({
|
|
|
|
|
channel_id: null,
|
|
|
|
|
});
|
|
|
|
|
this._disconnect();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Internally disconnects (doesn't send disconnect packet).
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
_disconnect() {
|
|
|
|
|
this.cleanup();
|
|
|
|
|
this.status = VoiceStatus.DISCONNECTED;
|
|
|
|
|
/**
|
|
|
|
|
* Emitted when the voice connection disconnects.
|
|
|
|
|
* @event VoiceConnection#disconnect
|
|
|
|
|
*/
|
|
|
|
|
this.emit('disconnect');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Cleans up after disconnect.
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
cleanup() {
|
|
|
|
|
this.player.destroy();
|
|
|
|
|
this.speaking = new Speaking().freeze();
|
|
|
|
|
const { ws, udp } = this.sockets;
|
|
|
|
|
|
|
|
|
|
this.emit('debug', 'Connection clean up');
|
|
|
|
|
|
|
|
|
|
if (ws) {
|
|
|
|
|
ws.removeAllListeners('error');
|
|
|
|
|
ws.removeAllListeners('ready');
|
|
|
|
|
ws.removeAllListeners('sessionDescription');
|
|
|
|
|
ws.removeAllListeners('speaking');
|
|
|
|
|
ws.shutdown();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (udp) udp.removeAllListeners('error');
|
|
|
|
|
|
|
|
|
|
this.sockets.ws = null;
|
|
|
|
|
this.sockets.udp = null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Connect the voice connection.
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
connect() {
|
|
|
|
|
this.emit('debug', `Connect triggered`);
|
|
|
|
|
if (this.status !== VoiceStatus.RECONNECTING) {
|
|
|
|
|
if (this.sockets.ws) throw new Error('WS_CONNECTION_EXISTS');
|
|
|
|
|
if (this.sockets.udp) throw new Error('UDP_CONNECTION_EXISTS');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (this.sockets.ws) this.sockets.ws.shutdown();
|
|
|
|
|
if (this.sockets.udp) this.sockets.udp.shutdown();
|
|
|
|
|
|
|
|
|
|
this.sockets.ws = new VoiceWebSocket(this);
|
|
|
|
|
this.sockets.udp = new VoiceUDP(this);
|
|
|
|
|
|
|
|
|
|
const { ws, udp } = this.sockets;
|
|
|
|
|
|
|
|
|
|
ws.on('debug', msg => this.emit('debug', msg));
|
|
|
|
|
udp.on('debug', msg => this.emit('debug', msg));
|
|
|
|
|
ws.on('error', err => this.emit('error', err));
|
|
|
|
|
udp.on('error', err => this.emit('error', err));
|
|
|
|
|
ws.on('ready', this.onReady.bind(this));
|
|
|
|
|
ws.on('sessionDescription', this.onSessionDescription.bind(this));
|
|
|
|
|
ws.on('startSpeaking', this.onStartSpeaking.bind(this));
|
2024-07-25 19:18:47 +07:00
|
|
|
ws.on('startStreaming', this.onStartStreaming.bind(this));
|
2024-07-24 19:27:50 +07:00
|
|
|
|
|
|
|
|
this.sockets.ws.connect();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Invoked when the voice websocket is ready.
|
|
|
|
|
* @param {Object} data The received data
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
onReady(data) {
|
|
|
|
|
Object.assign(this.authentication, data);
|
|
|
|
|
for (let mode of data.modes) {
|
|
|
|
|
if (SUPPORTED_MODES.includes(mode)) {
|
|
|
|
|
this.authentication.mode = mode;
|
|
|
|
|
this.emit('debug', `Selecting the ${mode} mode`);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
this.sockets.udp.createUDPSocket(data.ip);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Invoked when a session description is received.
|
|
|
|
|
* @param {Object} data The received data
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
onSessionDescription(data) {
|
|
|
|
|
Object.assign(this.authentication, data);
|
|
|
|
|
this.status = VoiceStatus.CONNECTED;
|
|
|
|
|
const ready = () => {
|
|
|
|
|
clearTimeout(this.connectTimeout);
|
|
|
|
|
this.emit('debug', `Ready with authentication details: ${JSON.stringify(this.authentication)}`);
|
|
|
|
|
/**
|
|
|
|
|
* Emitted once the connection is ready, when a promise to join a voice channel resolves,
|
|
|
|
|
* the connection will already be ready.
|
|
|
|
|
* @event VoiceConnection#ready
|
|
|
|
|
*/
|
|
|
|
|
this.emit('ready');
|
|
|
|
|
};
|
|
|
|
|
if (this.dispatcher || this.videoDispatcher) {
|
|
|
|
|
ready();
|
|
|
|
|
} else {
|
|
|
|
|
// This serves to provide support for voice receive, sending audio is required to receive it.
|
|
|
|
|
const dispatcher = this.playAudio(new SingleSilence(), { type: 'opus', volume: false });
|
|
|
|
|
dispatcher.once('finish', ready);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
onStartSpeaking({ user_id, ssrc, speaking }) {
|
|
|
|
|
this.ssrcMap.set(+ssrc, {
|
|
|
|
|
...(this.ssrcMap.get(+ssrc) || {}),
|
|
|
|
|
userId: user_id,
|
|
|
|
|
speaking: speaking,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
2024-07-25 19:18:47 +07:00
|
|
|
onStartStreaming({ video_ssrc, user_id, audio_ssrc }) {
|
|
|
|
|
this.ssrcMap.set(+audio_ssrc, {
|
|
|
|
|
...(this.ssrcMap.get(+audio_ssrc) || {}),
|
|
|
|
|
userId: user_id,
|
|
|
|
|
hasVideo: Boolean(video_ssrc), // Maybe ?
|
|
|
|
|
});
|
|
|
|
|
/**
|
|
|
|
|
{
|
|
|
|
|
video_ssrc: 0,
|
|
|
|
|
user_id: 'uid',
|
|
|
|
|
streams: [
|
|
|
|
|
{
|
|
|
|
|
ssrc: 27734,
|
|
|
|
|
rtx_ssrc: 27735,
|
|
|
|
|
rid: '100',
|
|
|
|
|
quality: 100,
|
2024-07-25 21:09:52 +07:00
|
|
|
max_resolution: { width: 0, type: 'source', height: 0 },,
|
2024-07-25 19:18:47 +07:00
|
|
|
max_framerate: 60,
|
|
|
|
|
active: false
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
audio_ssrc: 27733
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
}
|
|
|
|
|
|
2024-07-24 19:27:50 +07:00
|
|
|
/**
|
|
|
|
|
* Invoked when a speaking event is received.
|
|
|
|
|
* @param {Object} data The received data
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
onSpeaking({ user_id, speaking }) {
|
|
|
|
|
speaking = new Speaking(speaking).freeze();
|
|
|
|
|
const guild = this.channel.guild;
|
|
|
|
|
const user = this.client.users.cache.get(user_id);
|
|
|
|
|
const old = this._speaking.get(user_id) || new Speaking(0).freeze();
|
|
|
|
|
this._speaking.set(user_id, speaking);
|
|
|
|
|
/**
|
|
|
|
|
* Emitted whenever a user changes speaking state.
|
|
|
|
|
* @event VoiceConnection#speaking
|
|
|
|
|
* @param {User} user The user that has changed speaking state
|
|
|
|
|
* @param {Readonly<Speaking>} speaking The speaking state of the user
|
|
|
|
|
*/
|
|
|
|
|
if (this.status === VoiceStatus.CONNECTED) {
|
|
|
|
|
this.emit('speaking', user, speaking);
|
|
|
|
|
if (!speaking.has(Speaking.FLAGS.SPEAKING)) {
|
|
|
|
|
this.receiver.packets._stoppedSpeaking(user_id);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (guild && user && !speaking.equals(old)) {
|
|
|
|
|
const member = guild.members.cache.get(user);
|
|
|
|
|
if (member) {
|
|
|
|
|
/**
|
|
|
|
|
* Emitted once a guild member changes speaking state.
|
|
|
|
|
* @event Client#guildMemberSpeaking
|
|
|
|
|
* @param {GuildMember} member The member that started/stopped speaking
|
|
|
|
|
* @param {Readonly<Speaking>} speaking The speaking state of the member
|
|
|
|
|
*/
|
|
|
|
|
this.client.emit(Events.GUILD_MEMBER_SPEAKING, member, speaking);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
playAudio() {} // eslint-disable-line no-empty-function
|
|
|
|
|
playVideo() {} // eslint-disable-line no-empty-function
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Create new connection to screenshare stream
|
|
|
|
|
* @returns {Promise<StreamConnection>}
|
|
|
|
|
*/
|
|
|
|
|
createStreamConnection() {
|
|
|
|
|
// eslint-disable-next-line consistent-return
|
|
|
|
|
return new Promise((resolve, reject) => {
|
|
|
|
|
if (this.streamConnection) {
|
|
|
|
|
return resolve(this.streamConnection);
|
|
|
|
|
} else {
|
|
|
|
|
const connection = (this.streamConnection = new StreamConnection(this.voiceManager, this.channel, this));
|
|
|
|
|
connection.setVideoCodec(this.videoCodec); // Sync :?
|
|
|
|
|
// Setup event...
|
|
|
|
|
if (!this.eventHook) {
|
|
|
|
|
this.eventHook = true; // Dont listen this event two times :/
|
|
|
|
|
this.channel.client.on('raw', packet => {
|
|
|
|
|
if (
|
|
|
|
|
typeof packet !== 'object' ||
|
|
|
|
|
!packet.t ||
|
|
|
|
|
!packet.d ||
|
|
|
|
|
!this.streamConnection ||
|
|
|
|
|
!packet.d?.stream_key
|
|
|
|
|
) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
const { t: event, d: data } = packet;
|
|
|
|
|
const StreamKey = parseStreamKey(data.stream_key);
|
|
|
|
|
if (StreamKey.userId === this.channel.client.user.id && this.channel.id == StreamKey.channelId) {
|
|
|
|
|
switch (event) {
|
|
|
|
|
case 'STREAM_CREATE': {
|
|
|
|
|
this.streamConnection.setSessionId(this.authentication.sessionId);
|
|
|
|
|
this.streamConnection.serverId = data.rtc_server_id;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case 'STREAM_SERVER_UPDATE': {
|
|
|
|
|
this.streamConnection.setTokenAndEndpoint(data.token, data.endpoint);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case 'STREAM_DELETE': {
|
|
|
|
|
this.streamConnection.disconnect();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
connection.sendSignalScreenshare();
|
|
|
|
|
connection.sendScreenshareState(true);
|
|
|
|
|
|
|
|
|
|
connection.on('debug', msg =>
|
|
|
|
|
this.channel.client.emit(
|
|
|
|
|
'debug',
|
|
|
|
|
`[VOICE STREAM (${this.channel.guild?.id || this.channel.id}:${connection.status})]: ${msg}`,
|
|
|
|
|
),
|
|
|
|
|
);
|
|
|
|
|
connection.once('failed', reason => {
|
|
|
|
|
this.streamConnection = null;
|
|
|
|
|
reject(reason);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
connection.on('error', reject);
|
|
|
|
|
|
|
|
|
|
connection.once('authenticated', () => {
|
|
|
|
|
connection.once('ready', () => {
|
|
|
|
|
resolve(connection);
|
|
|
|
|
connection.removeListener('error', reject);
|
|
|
|
|
});
|
|
|
|
|
connection.once('disconnect', () => {
|
|
|
|
|
this.streamConnection = null;
|
|
|
|
|
});
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-07-24 19:32:22 +07:00
|
|
|
/**
|
|
|
|
|
* Represents a connection to a guild's voice server.
|
|
|
|
|
* ```js
|
|
|
|
|
* // Obtained using:
|
|
|
|
|
* client.voice.joinChannel(channel)
|
|
|
|
|
* .then(connection => connection.createStreamConnection())
|
|
|
|
|
* .then(connection => {
|
|
|
|
|
*
|
|
|
|
|
* });
|
2024-07-24 19:42:12 +07:00
|
|
|
* ```
|
2024-07-24 19:32:22 +07:00
|
|
|
* @extends {VoiceConnection}
|
|
|
|
|
*/
|
2024-07-24 19:27:50 +07:00
|
|
|
class StreamConnection extends VoiceConnection {
|
|
|
|
|
#requestDisconnect = false;
|
2024-07-24 19:35:49 +07:00
|
|
|
/**
|
|
|
|
|
* @param {ClientVoiceManager} voiceManager Voice manager
|
|
|
|
|
* @param {Channel} channel any channel (joinable)
|
|
|
|
|
* @param {VoiceConnection} voiceConnection parent
|
|
|
|
|
*/
|
2024-07-24 19:27:50 +07:00
|
|
|
constructor(voiceManager, channel, voiceConnection) {
|
|
|
|
|
super(voiceManager, channel);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Current voice connection
|
|
|
|
|
* @type {VoiceConnection}
|
|
|
|
|
*/
|
|
|
|
|
this.voiceConnection = voiceConnection;
|
|
|
|
|
|
|
|
|
|
Object.defineProperty(this, 'voiceConnection', {
|
|
|
|
|
value: voiceConnection,
|
|
|
|
|
writable: false,
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Server Id
|
|
|
|
|
* @type {string | null}
|
|
|
|
|
*/
|
|
|
|
|
this.serverId = null;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Stream state
|
|
|
|
|
* @type {boolean}
|
|
|
|
|
*/
|
|
|
|
|
this.isPaused = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
createStreamConnection() {
|
|
|
|
|
return Promise.resolve(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
get streamConnection() {
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
set streamConnection(value) {
|
|
|
|
|
// Why ?
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
disconnect() {
|
|
|
|
|
if (this.#requestDisconnect) return;
|
|
|
|
|
this.emit('closing');
|
|
|
|
|
this.emit('debug', 'Stream: disconnect() triggered');
|
|
|
|
|
clearTimeout(this.connectTimeout);
|
|
|
|
|
if (this.voiceConnection.streamConnection === this) this.voiceConnection.streamConnection = null;
|
|
|
|
|
this.sendStopScreenshare();
|
|
|
|
|
this._disconnect();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Create new stream connection (WS packet)
|
|
|
|
|
* @returns {void}
|
|
|
|
|
*/
|
|
|
|
|
sendSignalScreenshare() {
|
|
|
|
|
const data = {
|
|
|
|
|
type: ['DM', 'GROUP_DM'].includes(this.channel.type) ? 'call' : 'guild',
|
|
|
|
|
guild_id: this.channel.guild?.id || null,
|
|
|
|
|
channel_id: this.channel.id,
|
|
|
|
|
preferred_region: null,
|
|
|
|
|
};
|
|
|
|
|
this.emit('debug', `Signal Stream: ${JSON.stringify(data)}`);
|
|
|
|
|
return this.channel.client.ws.broadcast({
|
|
|
|
|
op: Opcodes.STREAM_CREATE,
|
|
|
|
|
d: data,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Send screenshare state... (WS)
|
|
|
|
|
* @param {boolean} isPaused screenshare paused ?
|
|
|
|
|
* @returns {void}
|
|
|
|
|
*/
|
|
|
|
|
sendScreenshareState(isPaused = false) {
|
|
|
|
|
if (isPaused == this.isPaused) return;
|
|
|
|
|
this.isPaused = isPaused;
|
|
|
|
|
this.channel.client.ws.broadcast({
|
|
|
|
|
op: Opcodes.STREAM_SET_PAUSED,
|
|
|
|
|
d: {
|
|
|
|
|
stream_key: this.streamKey,
|
|
|
|
|
paused: isPaused,
|
|
|
|
|
},
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Stop screenshare, delete this connection (WS)
|
|
|
|
|
* @returns {void}
|
|
|
|
|
* @private Using StreamConnection#disconnect()
|
|
|
|
|
*/
|
|
|
|
|
sendStopScreenshare() {
|
|
|
|
|
this.#requestDisconnect = true;
|
|
|
|
|
this.channel.client.ws.broadcast({
|
|
|
|
|
op: Opcodes.STREAM_DELETE,
|
|
|
|
|
d: {
|
|
|
|
|
stream_key: this.streamKey,
|
|
|
|
|
},
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Current stream key
|
|
|
|
|
* @type {string}
|
|
|
|
|
*/
|
|
|
|
|
get streamKey() {
|
|
|
|
|
return `${['DM', 'GROUP_DM'].includes(this.channel.type) ? 'call' : `guild:${this.channel.guild.id}`}:${
|
|
|
|
|
this.channel.id
|
|
|
|
|
}:${this.channel.client.user.id}`;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PlayInterface.applyToClass(VoiceConnection);
|
|
|
|
|
PlayInterface.applyToClass(StreamConnection);
|
|
|
|
|
|
|
|
|
|
module.exports = VoiceConnection;
|