'use strict'; let ClientUser; const { VoiceConnection, VoiceConnectionStatus } = require('@discordjs/voice'); const axios = require('axios'); const chalk = require('chalk'); const Discord = require('../../../index'); const { Events, Opcodes } = require('../../../util/Constants'); const { Networking } = require('../../../util/Voice'); let running = false; /** * Emitted whenever clientOptions.checkUpdate = true * @event Client#update * @param {string} oldVersion Current version * @param {string} newVersion Latest version */ async function checkUpdate(client) { const res_ = await axios .get(`https://registry.npmjs.com/${encodeURIComponent('discord.js-selfbot-v13')}`) .catch(() => {}); if (!res_) { return client.emit('update', `${chalk.redBright('[Fail]')} Check Update error`); } const lastest_tag = res_.data['dist-tags'].latest; if (client.options.checkUpdate) { if (lastest_tag !== Discord.version && Discord.version.includes('-') == false) { if (!running) { console.log(` ${chalk.yellowBright('[WARNING]')} New Discord.js-selfbot-v13 version. Current: ${chalk.redBright(Discord.version)} => Latest: ${chalk.greenBright(lastest_tag)} If you don't want to show this message, set \`checkUpdate\` to false new Client({ checkUpdate: false, }); and using event update https://discordjs-self-v13.netlify.app/#/docs/docs/main/class/Client?scrollTo=e-update`); } } else if (!running) { console.log( ` ${chalk.greenBright('[OK]')} Discord.js-selfbot-v13 is up to date. Current: ${chalk.blueBright(Discord.version)} If you don't want to show this message, set \`checkUpdate\` to false new Client({ checkUpdate: false, }); and using event update https://discordjs-self-v13.netlify.app/#/docs/docs/main/class/Client?scrollTo=e-update`, ); } } return client.emit('update', Discord.version, lastest_tag); } module.exports = (client, { d: data }, shard) => { checkUpdate(client); if (client.options.patchVoice && !running) { /* eslint-disable */ VoiceConnection.prototype.configureNetworking = function () { const { server, state } = this.packets; if ( !server || !state || this.state.status === VoiceConnectionStatus.Destroyed /* Destroyed */ || !server.endpoint ) return; const networking = new Networking( { endpoint: server.endpoint, serverId: server.guild_id ?? server.channel_id, token: server.token, sessionId: state.session_id, userId: state.user_id, }, Boolean(this.debug), ); networking.once('close', this.onNetworkingClose); networking.on('stateChange', this.onNetworkingStateChange); networking.on('error', this.onNetworkingError); networking.on('debug', this.onNetworkingDebug); this.state = { ...this.state, status: VoiceConnectionStatus.Connecting /* Connecting */, networking, }; }; client.emit( Events.DEBUG, `${chalk.greenBright('[OK]')} Patched VoiceConnection.prototype.configureNetworking [@discordjs/voice - v0.10.0]`, ); /* eslint-enable */ } client.session_id = data.session_id; if (client.user) { client.user._patch(data.user); } else { ClientUser ??= require('../../../structures/ClientUser'); client.user = new ClientUser(client, data.user); client.users.cache.set(client.user.id, client.user); } client.user.setAFK(false); client.setting._patch(data.user_settings); client.user.connectedAccounts = data.connected_accounts ?? []; client.user._patchNote(data.notes); for (const private_channel of data.private_channels) { const PrivateChannel = client.channels._add(private_channel); client.ws.broadcast({ op: Opcodes.DM_UPDATE, d: { channel_id: PrivateChannel.id, }, }); } // Remove event because memory leak if (client.options.readyStatus && !running) { client.customStatusAuto(client); } /** * Read_state: Return Array: * { * mention_count: 14, // ok it's ping count * last_pin_timestamp: '1970-01-01T00:00:00+00:00', // why discord ? * last_message_id: 0, // :) * id: '840218426969817119' // channel id * }, */ /* for (const object of data.read_state) { if (object.mention_count == 0) continue; client.user.messageMentions.set(object.id, object); } */ for (const guild of data.guilds) { guild.shardId = shard.id; client.guilds._add(guild); } // Receive messages in large guilds client.guilds.cache.map(guild => { client.ws.broadcast({ op: Opcodes.LAZY_REQUEST, d: { guild_id: guild.id, typing: true, threads: false, activities: true, thread_member_lists: [], members: [], channels: { // [guild.channels.cache.first().id]: [[0, 99]], }, }, }); return true; }); client.relationships._setup(data.relationships); shard.checkReady(); running = true; };