feat(frontend): dashboard & channels constellation scenes — publish bridge + floating overlays
This commit is contained in:
@@ -1,8 +1,18 @@
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"use client";
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import { ChannelCultureGlossary } from "@/components/ChannelCultureGlossary";
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/**
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* Channels scene — every channel is a star on the stage; clicking a star
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* opens its floating culture dossier here. Search filters the sky.
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*/
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import { useEffect, useMemo, useState } from "react";
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import { SkeletonPanel } from "@/components/shared";
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import {
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useSceneFocusSetter,
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useSceneGraph,
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useScenePublish,
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} from "@/components/shell/scene-graph-context";
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import { useChannelCultures } from "@/hooks";
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import { culturesToGraph } from "@/lib/constellation/graph";
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import type { ChannelCultureRow } from "@/lib/types";
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export function ChannelsView({
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@@ -11,12 +21,92 @@ export function ChannelsView({
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initialCultures?: ChannelCultureRow[];
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}) {
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const { data: cultures } = useChannelCultures(100, initialCultures);
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const publish = useScenePublish();
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const setFocus = useSceneFocusSetter();
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const { state } = useSceneGraph();
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const [query, setQuery] = useState("");
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const rows = cultures ?? [];
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const filtered = useMemo(() => {
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const q = query.trim().toLowerCase();
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if (!q) return rows;
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return rows.filter(
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(r) =>
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(r.channel_name ?? r.channel_id).toLowerCase().includes(q) ||
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(r.culture_summary ?? "").toLowerCase().includes(q),
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);
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}, [rows, query]);
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const graph = useMemo(() => culturesToGraph(filtered), [filtered]);
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useEffect(() => {
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publish({ graph, focus: null });
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}, [graph, publish]);
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useEffect(() => () => setFocus(null), [setFocus]);
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const selectedId = state?.focus ?? null;
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const selectedRow = useMemo(
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() =>
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selectedId
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? (rows.find((r) => `channel:${r.channel_id}` === selectedId) ?? null)
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: null,
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[rows, selectedId],
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);
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return (
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<div className="space-y-5">
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{cultures ? (
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<ChannelCultureGlossary cultures={cultures} />
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<div className="min-h-full">
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{/* Search whisper — top-left */}
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<section
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className="pointer-events-auto absolute left-5 top-16 w-64"
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aria-label="Filter channels"
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>
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<p className="eyebrow mb-2">Channels · {filtered.length} mapped</p>
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<input
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type="search"
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value={query}
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onChange={(e) => setQuery(e.target.value)}
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placeholder="filter the sky…"
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className="w-full rounded-full border border-[var(--color-hairline)] bg-[var(--color-canvas)]/60 px-3.5 py-1.5 font-mono text-xs text-[var(--color-ink)] backdrop-blur-md outline-none placeholder:text-[var(--color-ink-faint)] focus:border-[var(--color-signal)]"
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/>
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{!cultures ? (
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<div className="mt-3">
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<SkeletonPanel rows={3} />
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</div>
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) : null}
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</section>
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{/* Culture dossier for the selected star */}
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{selectedRow ? (
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<aside
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className="pointer-events-auto absolute bottom-20 left-1/2 w-[min(34rem,92vw)] -translate-x-1/2 rounded-2xl border border-[var(--color-hairline)] bg-[var(--color-canvas-2)]/80 p-4 backdrop-blur-xl md:left-auto md:right-5 md:translate-x-0"
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aria-label={`Culture of ${selectedRow.channel_name ?? selectedRow.channel_id}`}
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>
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<button
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type="button"
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className="absolute right-3 top-3 font-mono text-xs text-[var(--color-ink-faint)] hover:text-[var(--color-ink)]"
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onClick={() => setFocus(null)}
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>
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esc
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</button>
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<p className="eyebrow">channel culture</p>
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<h3 className="display mt-1 text-xl leading-tight text-ink glow-signal">
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{selectedRow.channel_name ?? selectedRow.channel_id}
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</h3>
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<p className="mt-2 max-h-40 overflow-y-auto text-sm text-pretty text-ink-soft">
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{selectedRow.culture_summary ?? "Belum dianalisis."}
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</p>
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<p className="mt-2 font-mono text-[10px] uppercase tracking-wider text-[var(--color-ink-faint)]">
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{selectedRow.last_analyzed_at
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? `analyzed ${new Date(selectedRow.last_analyzed_at).toLocaleString()}`
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: "never analyzed"}
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</p>
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</aside>
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) : (
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<SkeletonPanel rows={6} />
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<p className="pointer-events-none absolute inset-x-0 bottom-24 hidden justify-center font-mono text-xs text-[var(--color-ink-faint)] md:flex">
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klik sebuah bintang untuk membuka culture dossier
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</p>
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)}
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</div>
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);
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@@ -1,32 +1,18 @@
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"use client";
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import {
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Activity,
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Flag,
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MessageSquare,
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Mic,
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Radio,
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ShieldAlert,
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Users,
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} from "lucide-react";
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import { useEffect } from "react";
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/**
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* Dashboard scene — guild star + channel orbit live on the stage canvas;
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* this overlay adds the metric whisper (top-left), activity ribbon
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* (bottom-left), and moderation gauge (right) as floating panels.
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*/
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import { Activity, Flag, ShieldAlert } from "lucide-react";
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import { useEffect, useMemo } from "react";
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import { useAmbient } from "@/components/ambient/ambient-context";
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import { AreaActivity, RadialGauge } from "@/components/charts";
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import { GlassPanel } from "@/components/primitives";
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import {
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ErrorState,
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LoadingState,
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SkeletonHero,
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SkeletonMetricRow,
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SkeletonPanel,
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} from "@/components/shared";
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import { MetricTile, SectionHeader } from "@/components/shared/section";
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import {
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useActivity,
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useStats,
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useTopReactions,
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useTopReactors,
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} from "@/hooks";
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import { ErrorState, LoadingState } from "@/components/shared";
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import { useScenePublish } from "@/components/shell/scene-graph-context";
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import { useActivity, useStats } from "@/hooks";
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import { statsToGraph } from "@/lib/constellation/graph";
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import { formatNumber } from "@/lib/format";
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import type { DashboardStats } from "@/lib/types";
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import { staggerDelay } from "@/lib/utils";
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@@ -50,11 +36,19 @@ export function DashboardView({
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initialStats?: DashboardStats;
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initialActivity?: Awaited<ReturnType<typeof useActivity>>["data"];
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}) {
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const { data: stats, isLoading, error } = useStats(initialStats);
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const { data: stats, error } = useStats(initialStats);
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const { data: activity } = useActivity(14, initialActivity as never);
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const { data: reactors } = useTopReactors();
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const { data: reactions } = useTopReactions();
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const ambient = useAmbient();
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const publish = useScenePublish();
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const graph = useMemo(
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() => (stats ? statsToGraph(stats) : { nodes: [], edges: [] }),
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[stats],
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);
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useEffect(() => {
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publish({ graph, focus: "guild" });
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}, [graph, publish]);
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useEffect(() => {
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const s = deriveSignal(stats);
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@@ -66,303 +60,134 @@ export function DashboardView({
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}, [stats, ambient]);
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if (error && !stats) return <ErrorState error={error} />;
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if (!stats && isLoading)
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return (
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<div className="space-y-5">
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<SkeletonHero />
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<SkeletonMetricRow cols={4} />
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<SkeletonPanel rows={5} />
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<div className="grid gap-5 lg:grid-cols-5">
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<SkeletonPanel className="lg:col-span-3" rows={4} />
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<SkeletonPanel className="lg:col-span-2" rows={4} />
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</div>
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</div>
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);
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if (!stats) return <ErrorState error={error ?? new Error("No data")} />;
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if (!stats) return <LoadingState label="aligning constellation" />;
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const s = stats;
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const total = s.total_flagged + s.total_clean || 1;
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const cleanRatio = s.total_clean / total;
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return (
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<div className="space-y-5">
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{/* Hero */}
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<GlassPanel glow className="relative overflow-hidden">
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<div className="scan-line absolute inset-x-0 top-0" />
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<div className="flex flex-wrap items-end justify-between gap-4">
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<div>
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<div className="eyebrow mb-2">GMW · Operations Grid</div>
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<h2 className="display hero-clamp leading-none text-ink glow-signal">
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Ambient Field
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</h2>
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<p className="mt-2 max-w-md text-pretty text-sm text-ink-soft">
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Real-time moderation, voice & media presence across the monitored
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guild. {formatNumber(s.total_messages)} messages captured.
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</p>
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</div>
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<div className="flex items-center gap-2 text-ink-soft">
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<Radio className="size-4 text-signal animate-breathe" />
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<span className="mono text-xs uppercase tracking-wider">
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{deriveSignal(s).label}
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</span>
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</div>
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</div>
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<div className="mt-5 grid grid-cols-2 gap-3 md:grid-cols-4">
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<MetricTile
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label="Messages"
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<div className="min-h-full">
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{/* Metric whisper — top-left under brand */}
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<section
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className="pointer-events-auto absolute left-5 top-16 w-64 animate-stagger"
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style={staggerDelay(0)}
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aria-label="Key metrics"
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>
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<p className="eyebrow mb-2">Operations · {deriveSignal(s).label}</p>
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<div className="space-y-1.5">
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<WhisperRow
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label="messages"
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value={formatNumber(s.total_messages)}
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tone="signal"
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icon={<MessageSquare className="size-3.5" />}
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className="animate-stagger"
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style={staggerDelay(0)}
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tone="ink"
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/>
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<MetricTile
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label="Flagged"
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<WhisperRow
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label="flagged"
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value={formatNumber(s.total_flagged)}
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tone={s.total_flagged > 0 ? "vermilion" : "neutral"}
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tone={s.total_flagged > 0 ? "vermilion" : "ink"}
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hint={`${s.today_flagged} today`}
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className="animate-stagger"
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style={staggerDelay(1)}
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/>
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<MetricTile
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label="Active 24h"
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<WhisperRow
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label="active 24h"
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value={formatNumber(s.active_users_24h)}
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tone="signal"
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icon={<Users className="size-3.5" />}
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className="animate-stagger"
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style={staggerDelay(2)}
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/>
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<MetricTile
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label="Voice clips"
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<WhisperRow
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label="voice clips"
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value={formatNumber(s.total_voice_recordings)}
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icon={<Mic className="size-3.5" />}
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className="animate-stagger"
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style={staggerDelay(3)}
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tone="ink"
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/>
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</div>
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</GlassPanel>
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</section>
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{/* Activity */}
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<GlassPanel>
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<SectionHeader
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eyebrow="14-day signal"
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title={
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<span className="flex items-center gap-2">
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<Activity className="size-4 text-signal" /> Activity & moderation
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</span>
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}
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action={
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<div className="flex items-center gap-3 text-xs text-ink-soft">
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<span className="flex items-center gap-1.5">
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<span className="size-2 rounded-full bg-signal" /> messages
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</span>
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<span className="flex items-center gap-1.5">
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<span className="size-2 rounded-full bg-vermilion" /> flagged
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</span>
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</div>
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}
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/>
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{/* Activity ribbon — bottom-left */}
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<section
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className="pointer-events-auto absolute bottom-20 left-5 hidden w-80 lg:block"
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aria-label="Activity"
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>
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<p className="eyebrow mb-1 flex items-center gap-1.5">
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<Activity className="size-3.5 text-signal" /> 14-day signal
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</p>
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{activity ? (
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<AreaActivity daily={activity.daily} />
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) : (
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<LoadingState label="streaming" />
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)}
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</GlassPanel>
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</section>
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{/* Two-column: channels + moderation */}
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<div className="grid gap-5 lg:grid-cols-5">
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<GlassPanel className="lg:col-span-3">
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<SectionHeader eyebrow="throughput" title="Top channels" />
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<div className="space-y-2.5">
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{s.top_channels.slice(0, 7).map((c) => {
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const pct =
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(c.message_count / (s.top_channels[0]?.message_count || 1)) *
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100;
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return (
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<div key={c.channel_id} className="flex items-center gap-3">
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<span className="w-28 shrink-0 truncate text-sm text-ink-soft sm:w-40">
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{c.channel_name ?? c.channel_id.slice(0, 8)}
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</span>
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<div className="h-2 flex-1 overflow-hidden rounded-full bg-white/8">
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<div
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className="h-full rounded-full bg-signal/70"
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style={{ width: `${pct}%` }}
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/>
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</div>
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<span className="mono w-14 text-right text-xs text-ink-faint">
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{formatNumber(c.message_count)}
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</span>
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</div>
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);
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})}
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</div>
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</GlassPanel>
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<GlassPanel className="lg:col-span-2">
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<SectionHeader eyebrow="trust" title="Moderation" />
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<div className="flex items-center gap-5">
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<RadialGauge
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value={cleanRatio}
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tone={
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cleanRatio > 0.8
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? "signal"
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: cleanRatio > 0.6
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? "amber"
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: "vermilion"
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}
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label={`${Math.round(cleanRatio * 100)}%`}
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sublabel="clean"
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/>
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<div className="flex-1 space-y-2 text-sm">
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<Row
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icon={<ShieldAlert className="size-4 text-signal" />}
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label="Clean"
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value={formatNumber(s.total_clean)}
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/>
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<Row
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icon={<Flag className="size-4 text-vermilion" />}
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label="Flagged"
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value={formatNumber(s.total_flagged)}
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/>
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<Row
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icon={<Activity className="size-4 text-amber" />}
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label="Warned"
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value={formatNumber(s.total_warned)}
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/>
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</div>
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</div>
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<div className="mt-4 flex items-center justify-around border-t border-hairline pt-3 text-center">
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<Mini
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label="pending"
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value={s.moderation_overview.pending}
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tone="amber"
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/>
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<Mini
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label="processing"
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value={s.moderation_overview.processing}
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tone="signal"
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/>
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<Mini
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label="errors"
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value={s.moderation_overview.error}
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tone="vermilion"
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/>
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</div>
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</GlassPanel>
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</div>
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{/* Reactors + reactions */}
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<div className="grid gap-5 lg:grid-cols-2">
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<GlassPanel>
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<SectionHeader eyebrow="engagement" title="Top reactors" />
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<div className="space-y-2">
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{(reactors ?? []).slice(0, 6).map((r, i) => {
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const maxNet = reactors?.[0]?.net_count || 1;
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const pct = Math.max(4, Math.round((r.net_count / maxNet) * 100));
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return (
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<div key={r.user_id} className="flex items-center gap-3">
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<span className="mono w-5 text-ink-faint">{i + 1}</span>
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<span className="w-28 shrink-0 truncate text-sm text-ink-soft sm:w-40">
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{r.username}
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</span>
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<div className="h-1.5 flex-1 overflow-hidden rounded-full bg-white/8">
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<div
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className="h-full rounded-full bg-signal/70"
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style={{ width: `${pct}%` }}
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/>
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</div>
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<span className="mono w-12 text-right text-xs text-signal">
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+{formatNumber(r.net_count)}
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</span>
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</div>
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);
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})}
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{(reactors ?? []).length === 0 && <EmptyHint />}
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</div>
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</GlassPanel>
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<GlassPanel>
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<SectionHeader eyebrow="culture" title="Top reactions" />
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<div className="space-y-3">
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{(reactions ?? []).slice(0, 5).map((m) => (
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<div key={m.message_id} className="flex items-start gap-3">
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<div className="flex flex-wrap gap-1 pt-0.5">
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{m.top_emojis.slice(0, 3).map((e, i) => (
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<span
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key={`${m.message_id}-${i}`}
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className="text-lg leading-none"
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>
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{e.emoji}
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</span>
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))}
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</div>
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<div className="min-w-0 flex-1">
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<div className="truncate text-sm text-ink">
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{m.content || "(no text)"}
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</div>
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<div className="mono text-[0.65rem] text-ink-faint">
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{m.username} · {m.channel_name ?? m.channel_id.slice(0, 8)}
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</div>
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</div>
|
||||
<span className="mono text-xs text-ink-soft">
|
||||
{m.reaction_count}
|
||||
</span>
|
||||
</div>
|
||||
))}
|
||||
{(reactions ?? []).length === 0 && <EmptyHint />}
|
||||
</div>
|
||||
</GlassPanel>
|
||||
</div>
|
||||
{/* Moderation gauge — right */}
|
||||
<section
|
||||
className="pointer-events-auto absolute right-5 top-16 hidden w-56 md:block"
|
||||
aria-label="Moderation"
|
||||
>
|
||||
<p className="eyebrow mb-2 flex items-center gap-1.5">
|
||||
<ShieldAlert className="size-3.5 text-signal" /> Trust
|
||||
</p>
|
||||
<RadialGauge
|
||||
value={cleanRatio}
|
||||
tone={
|
||||
cleanRatio > 0.8
|
||||
? "signal"
|
||||
: cleanRatio > 0.6
|
||||
? "amber"
|
||||
: "vermilion"
|
||||
}
|
||||
label={`${Math.round(cleanRatio * 100)}%`}
|
||||
sublabel="clean"
|
||||
/>
|
||||
<div className="mt-3 space-y-1 font-mono text-xs text-[var(--color-ink-soft)]">
|
||||
<p className="flex items-center justify-between">
|
||||
<span className="inline-flex items-center gap-1.5">
|
||||
<Flag className="size-3 text-vermilion" /> flagged
|
||||
</span>
|
||||
<span>{formatNumber(s.total_flagged)}</span>
|
||||
</p>
|
||||
<p className="flex items-center justify-between">
|
||||
<span>warned</span>
|
||||
<span>{formatNumber(s.total_warned)}</span>
|
||||
</p>
|
||||
<p className="flex items-center justify-between">
|
||||
<span>pending</span>
|
||||
<span>{s.moderation_overview.pending}</span>
|
||||
</p>
|
||||
<p className="flex items-center justify-between">
|
||||
<span>processing</span>
|
||||
<span>{s.moderation_overview.processing}</span>
|
||||
</p>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function Row({
|
||||
icon,
|
||||
label,
|
||||
value,
|
||||
}: {
|
||||
icon: React.ReactNode;
|
||||
label: string;
|
||||
value: string;
|
||||
}) {
|
||||
return (
|
||||
<div className="flex items-center gap-2.5">
|
||||
{icon}
|
||||
<span className="flex-1 text-ink-soft">{label}</span>
|
||||
<span className="mono text-ink">{value}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function Mini({
|
||||
function WhisperRow({
|
||||
label,
|
||||
value,
|
||||
tone,
|
||||
hint,
|
||||
}: {
|
||||
label: string;
|
||||
value: number;
|
||||
tone: "signal" | "amber" | "vermilion";
|
||||
value: string;
|
||||
tone: "ink" | "signal" | "vermilion";
|
||||
hint?: string;
|
||||
}) {
|
||||
const color =
|
||||
tone === "vermilion"
|
||||
? "text-vermilion"
|
||||
: tone === "amber"
|
||||
? "text-amber"
|
||||
: "text-signal";
|
||||
: tone === "signal"
|
||||
? "text-signal"
|
||||
: "text-ink";
|
||||
return (
|
||||
<div>
|
||||
<div className={`display text-xl ${color}`}>{value}</div>
|
||||
<div className="eyebrow mt-0.5">{label}</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function EmptyHint() {
|
||||
return (
|
||||
<div className="py-6 text-center text-xs text-ink-faint">
|
||||
Awaiting data…
|
||||
</div>
|
||||
<p className="flex items-baseline gap-2">
|
||||
<span className="font-mono text-[10px] uppercase tracking-wider text-[var(--color-ink-faint)]">
|
||||
{label}
|
||||
</span>
|
||||
<span className={`display text-lg leading-none ${color}`}>{value}</span>
|
||||
{hint ? (
|
||||
<span className="font-mono text-[10px] text-[var(--color-ink-faint)]">
|
||||
{hint}
|
||||
</span>
|
||||
) : null}
|
||||
</p>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
/**
|
||||
* ConstellationFrame — replaces the classic AppFrame chrome.
|
||||
* The stage canvas sits fixed behind everything; page content is an
|
||||
* overlay layer (absolute, no top bar / nav rail / scroll shell).
|
||||
* overlay layer (no top bar / nav rail / scroll shell). Views publish
|
||||
* their live graph via SceneGraphProvider; the frame renders whatever
|
||||
* the active view published (fallback: route-scenes default builder).
|
||||
* Chatbot + CommandPalette keep mounting at the layout level.
|
||||
*/
|
||||
import { usePathname } from "next/navigation";
|
||||
@@ -11,39 +13,67 @@ import { type ReactNode, useMemo } from "react";
|
||||
import { MiniPlayer } from "@/components/media/mini-player";
|
||||
import { ConstellationStage } from "@/components/shell/constellation-stage";
|
||||
import { FloatingChrome } from "@/components/shell/floating-chrome";
|
||||
import { resolveScene, type SceneSeed } from "@/components/shell/route-scenes";
|
||||
import {
|
||||
buildDefaultGraph,
|
||||
resolveScene,
|
||||
type SceneSeed,
|
||||
} from "@/components/shell/route-scenes";
|
||||
import {
|
||||
SceneGraphProvider,
|
||||
useSceneGraph,
|
||||
} from "@/components/shell/scene-graph-context";
|
||||
|
||||
export interface ConstellationFrameProps {
|
||||
children: ReactNode;
|
||||
/** Typed SSR seed consumed by the active scene's graph builder. */
|
||||
sceneSeed?: SceneSeed;
|
||||
function StageFromContext({ seed }: { seed?: SceneSeed }) {
|
||||
const pathname = usePathname() ?? "/";
|
||||
const { state, setFocus } = useSceneGraph();
|
||||
const onChannelsRoute = pathname.startsWith("/channels");
|
||||
|
||||
const graph = useMemo(() => {
|
||||
if (state) return state.graph;
|
||||
const scene = resolveScene(pathname);
|
||||
return scene
|
||||
? buildDefaultGraph(scene, seed ?? {})
|
||||
: { nodes: [], edges: [] };
|
||||
}, [state, pathname, seed]);
|
||||
|
||||
return (
|
||||
<ConstellationStage
|
||||
graph={graph}
|
||||
selectedId={state?.focus ?? null}
|
||||
onNodeClick={(id) => {
|
||||
// On /channels/ a click selects the star (opens its dossier).
|
||||
if (onChannelsRoute && id.startsWith("channel:")) {
|
||||
setFocus((prev) => (prev === id ? null : id));
|
||||
return;
|
||||
}
|
||||
const meta = state?.graph.nodes.find((n) => n.id === id);
|
||||
if (meta?.href) window.location.assign(meta.href);
|
||||
}}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function ConstellationFrame({
|
||||
children,
|
||||
sceneSeed,
|
||||
}: ConstellationFrameProps) {
|
||||
const pathname = usePathname() ?? "/";
|
||||
const scene = useMemo(() => resolveScene(pathname), [pathname]);
|
||||
const graph = useMemo(
|
||||
() => (scene ? scene.build(sceneSeed ?? {}) : { nodes: [], edges: [] }),
|
||||
[scene, sceneSeed],
|
||||
);
|
||||
|
||||
}: ConstellationFrameProps_) {
|
||||
return (
|
||||
<div className="relative h-dvh w-full overflow-hidden">
|
||||
<ConstellationStage
|
||||
graph={graph}
|
||||
onNodeClick={(id) => {
|
||||
if (id.startsWith("channel:")) window.location.assign("/channels/");
|
||||
}}
|
||||
/>
|
||||
<FloatingChrome />
|
||||
<MiniPlayer />
|
||||
{/* Overlay content region — scenes place floating panels inside. */}
|
||||
<main className="pointer-events-none absolute inset-0 z-10 overflow-y-auto overscroll-contain">
|
||||
<div className="pointer-events-auto min-h-full">{children}</div>
|
||||
</main>
|
||||
</div>
|
||||
<SceneGraphProvider>
|
||||
<div className="relative h-dvh w-full overflow-hidden">
|
||||
<StageFromContext seed={sceneSeed} />
|
||||
<FloatingChrome />
|
||||
<MiniPlayer />
|
||||
{/* Overlay content region — scenes place floating panels inside. */}
|
||||
<main className="pointer-events-none absolute inset-0 z-10 overflow-y-auto overscroll-contain">
|
||||
<div className="pointer-events-auto min-h-full">{children}</div>
|
||||
</main>
|
||||
</div>
|
||||
</SceneGraphProvider>
|
||||
);
|
||||
}
|
||||
|
||||
interface ConstellationFrameProps_ {
|
||||
children: ReactNode;
|
||||
/** Typed SSR seed for the route-scenes fallback builder. */
|
||||
sceneSeed?: SceneSeed;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,8 @@ import { readPalette, type StagePalette } from "@/lib/constellation/palette";
|
||||
export interface ConstellationStageProps {
|
||||
graph: ConstellationGraph;
|
||||
seed?: number;
|
||||
/** Node id kept highlighted (scene selection). */
|
||||
selectedId?: string | null;
|
||||
onNodeClick?: (nodeId: string) => void;
|
||||
}
|
||||
|
||||
@@ -26,6 +28,7 @@ const Z_MAX = 3;
|
||||
export function ConstellationStage({
|
||||
graph,
|
||||
seed = 42,
|
||||
selectedId = null,
|
||||
onNodeClick,
|
||||
}: ConstellationStageProps) {
|
||||
const canvasRef = useRef<HTMLCanvasElement | null>(null);
|
||||
@@ -34,7 +37,7 @@ export function ConstellationStage({
|
||||
const layoutRef = useRef<LayoutNode[]>([]);
|
||||
const nodeByIdRef = useRef(new Map(graph.nodes.map((n) => [n.id, n])));
|
||||
const [size, setSize] = useState({ w: 0, h: 0 });
|
||||
const [hovered, setHovered] = useState<string | null>(null);
|
||||
const hoveredRef = useRef<string | null>(null);
|
||||
const [reduced, setReduced] = useState(false);
|
||||
|
||||
nodeByIdRef.current = new Map(graph.nodes.map((n) => [n.id, n]));
|
||||
@@ -222,7 +225,7 @@ export function ConstellationStage({
|
||||
return;
|
||||
}
|
||||
const hit = pickNode(ev.clientX, ev.clientY);
|
||||
setHovered(hit ? hit.id : null);
|
||||
hoveredRef.current = hit ? hit.id : null;
|
||||
canvas.style.cursor = hit ? "pointer" : "grab";
|
||||
};
|
||||
const onPointerUp = (ev: PointerEvent) => {
|
||||
@@ -318,7 +321,7 @@ export function ConstellationStage({
|
||||
v.halo.material.opacity =
|
||||
(v.id === "guild" ? 0.14 : 0.08) * (0.7 + 0.6 * pulse);
|
||||
}
|
||||
const hov = v.id === hovered;
|
||||
const hov = v.id === hoveredRef.current || v.id === selectedId;
|
||||
v.core.scale.setScalar(hov ? 1.25 : 1);
|
||||
i += 1;
|
||||
}
|
||||
@@ -334,7 +337,9 @@ export function ConstellationStage({
|
||||
const sy = -(v.y - y) * z + size.h / 2 + v.r + 14;
|
||||
el.style.transform = `translate(${sx}px, ${sy}px) translateX(-50%)`;
|
||||
el.style.color =
|
||||
id === hovered ? "var(--color-signal)" : "var(--color-ink-soft)";
|
||||
id === hoveredRef.current || id === selectedId
|
||||
? "var(--color-signal)"
|
||||
: "var(--color-ink-soft)";
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -354,7 +359,7 @@ export function ConstellationStage({
|
||||
scene.clear();
|
||||
renderer.dispose();
|
||||
};
|
||||
}, [graph, size.w, size.h, reduced, hovered, onNodeClick]);
|
||||
}, [graph, size.w, size.h, reduced, selectedId, onNodeClick]);
|
||||
|
||||
const emptyGraph = graph.nodes.length === 0;
|
||||
const hint = useMemo(
|
||||
|
||||
@@ -4,7 +4,11 @@
|
||||
*/
|
||||
|
||||
import type { ConstellationGraph } from "@/lib/constellation/graph";
|
||||
import { channelsToGraph, statsToGraph } from "@/lib/constellation/graph";
|
||||
import {
|
||||
channelsToGraph,
|
||||
culturesToGraph,
|
||||
statsToGraph,
|
||||
} from "@/lib/constellation/graph";
|
||||
|
||||
export interface SceneDef {
|
||||
route: string;
|
||||
@@ -17,6 +21,7 @@ export interface SceneDef {
|
||||
export interface SceneSeed {
|
||||
stats?: import("@/lib/types").DashboardStats;
|
||||
channels?: import("@/lib/types").DashboardChannel[];
|
||||
cultures?: import("@/lib/types").ChannelCultureRow[];
|
||||
guildLabel?: string;
|
||||
}
|
||||
|
||||
@@ -29,11 +34,26 @@ export const SCENES: SceneDef[] = [
|
||||
{
|
||||
route: "/channels/",
|
||||
label: "Channels",
|
||||
build: (s) =>
|
||||
s.channels ? channelsToGraph(s.channels) : { nodes: [], edges: [] },
|
||||
build: (s) => {
|
||||
if (s.cultures && s.cultures.length > 0)
|
||||
return culturesToGraph(s.cultures);
|
||||
if (s.channels) return channelsToGraph(s.channels);
|
||||
return { nodes: [], edges: [] };
|
||||
},
|
||||
},
|
||||
];
|
||||
|
||||
export function resolveScene(pathname: string): SceneDef | undefined {
|
||||
return SCENES.find((sc) => sc.route === pathname);
|
||||
}
|
||||
|
||||
export function buildDefaultGraph(
|
||||
scene: SceneDef,
|
||||
seed: SceneSeed,
|
||||
): ConstellationGraph {
|
||||
try {
|
||||
return scene.build(seed);
|
||||
} catch {
|
||||
return { nodes: [], edges: [] };
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
"use client";
|
||||
|
||||
import {
|
||||
createContext,
|
||||
type ReactNode,
|
||||
useCallback,
|
||||
useContext,
|
||||
useMemo,
|
||||
useRef,
|
||||
useState,
|
||||
} from "react";
|
||||
/**
|
||||
* SceneGraph bridge — views publish their live graph to the stage.
|
||||
* The frame provides the setter; the stage consumes the graph.
|
||||
* Keeps SSR seed pattern intact: page.tsx seeds view.tsx, view publishes.
|
||||
*/
|
||||
import type { ConstellationGraph } from "@/lib/constellation/graph";
|
||||
|
||||
export interface SceneGraphState {
|
||||
graph: ConstellationGraph;
|
||||
/** Node id currently focused (drives fly-to / highlight). */
|
||||
focus: string | null;
|
||||
}
|
||||
|
||||
type FocusUpdate = string | null | ((prev: string | null) => string | null);
|
||||
|
||||
interface SceneGraphContextValue {
|
||||
state: SceneGraphState | null;
|
||||
publish: (state: SceneGraphState) => void;
|
||||
setFocus: (update: FocusUpdate) => void;
|
||||
}
|
||||
|
||||
const SceneGraphContext = createContext<SceneGraphContextValue>({
|
||||
state: null,
|
||||
publish: () => {},
|
||||
setFocus: () => {},
|
||||
});
|
||||
|
||||
export function SceneGraphProvider({ children }: { children: ReactNode }) {
|
||||
const [state, setState] = useState<SceneGraphState | null>(null);
|
||||
const stateRef = useRef<SceneGraphState | null>(null);
|
||||
|
||||
const publish = useCallback((next: SceneGraphState) => {
|
||||
const prev = stateRef.current;
|
||||
const sameShape =
|
||||
prev &&
|
||||
prev.graph.nodes.length === next.graph.nodes.length &&
|
||||
prev.graph.edges.length === next.graph.edges.length &&
|
||||
prev.focus === next.focus;
|
||||
if (!sameShape) {
|
||||
stateRef.current = next;
|
||||
setState(next);
|
||||
return;
|
||||
}
|
||||
// Same shape — still update node values/labels in place.
|
||||
let changed = false;
|
||||
if (prev) {
|
||||
for (let i = 0; i < next.graph.nodes.length; i++) {
|
||||
const a = prev.graph.nodes[i];
|
||||
const b = next.graph.nodes[i];
|
||||
if (a?.id !== b?.id || a?.label !== b?.label || a?.value !== b?.value) {
|
||||
changed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (changed || !prev) {
|
||||
stateRef.current = next;
|
||||
setState(next);
|
||||
}
|
||||
}, []);
|
||||
|
||||
const setFocus = useCallback((update: FocusUpdate) => {
|
||||
setState((prev) => {
|
||||
if (!prev) return null;
|
||||
const next = typeof update === "function" ? update(prev.focus) : update;
|
||||
return next === prev.focus ? prev : { ...prev, focus: next };
|
||||
});
|
||||
}, []);
|
||||
|
||||
const value = useMemo(
|
||||
() => ({ state, publish, setFocus }),
|
||||
[state, publish, setFocus],
|
||||
);
|
||||
return (
|
||||
<SceneGraphContext.Provider value={value}>
|
||||
{children}
|
||||
</SceneGraphContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export function useScenePublish(): (state: SceneGraphState) => void {
|
||||
return useContext(SceneGraphContext).publish;
|
||||
}
|
||||
|
||||
export function useSceneFocusSetter(): (update: FocusUpdate) => void {
|
||||
return useContext(SceneGraphContext).setFocus;
|
||||
}
|
||||
|
||||
export type { FocusUpdate };
|
||||
|
||||
export function useSceneGraph(): SceneGraphContextValue {
|
||||
return useContext(SceneGraphContext);
|
||||
}
|
||||
@@ -2,7 +2,11 @@
|
||||
* Constellation graph model — pure data, no React/DOM.
|
||||
* Builders convert existing API payloads into star-graph structures.
|
||||
*/
|
||||
import type { DashboardChannel, DashboardStats } from "@/lib/types";
|
||||
import type {
|
||||
ChannelCultureRow,
|
||||
DashboardChannel,
|
||||
DashboardStats,
|
||||
} from "@/lib/types";
|
||||
|
||||
export type NodeKind =
|
||||
| "guild"
|
||||
@@ -94,3 +98,18 @@ export function channelsToGraph(
|
||||
}));
|
||||
return { nodes, edges: [] };
|
||||
}
|
||||
|
||||
/** Channels scene variant fed by culture-knowledge rows. */
|
||||
export function culturesToGraph(rows: ChannelCultureRow[]): ConstellationGraph {
|
||||
const nodes: GraphNode[] = rows.map((r, i) => ({
|
||||
id: `channel:${r.channel_id}`,
|
||||
label: r.channel_name || r.channel_id,
|
||||
kind: "channel",
|
||||
value: r.culture_summary ? 0.4 + (i % 5) * 0.12 : 0.2,
|
||||
meta: {
|
||||
culture_summary: r.culture_summary,
|
||||
last_analyzed_at: r.last_analyzed_at,
|
||||
},
|
||||
}));
|
||||
return { nodes, edges: [] };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user