- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
replays finished music track on natural end (queue untouched); status
payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
double lossy encode (inlineVolume) yang bikin suara buram. Screen share
tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
+ mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.
Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
di-fetch server-side
Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
voice_active_user delta upsert
Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
/api + /ws tetap ke backend :4001
Rombak data layer frontend:
- Hapus @tanstack/react-query (package.json, lockfile, provider di
dashboard layout) — ganti SWR 2.4.2 + SWRConfig (revalidateOnFocus
false, deduping 10s, no retry on 404)
- Semua hooks data ditulis ulang ke useSWR; useAction() helper baru
pengganti useMutation dengan surface kompatibel (mutate/mutateAsync/
isPending/error)
- useMessages + useMessagesHasMore share satu SWR key — probe cursor
yang tadinya dobel fetch API sekarang deduped
- WS sync (messages/media/recordings) pindah dari queryClient ke
SWR mutate dengan filter key + revalidate:false
- useMessageSearch() dipakai search-panel & search-overlay; search
overlay backdrop div -> button (fix a11y lint)
Rapikan UI + isi data:
- Tab stats recordings: placeholder 'coming soon' diganti stat asli
(total, ukuran, speaker unik, top speakers)
- Empty states konsisten via EmptyState (images/review/recordings),
EmptyState terima className
- biome check --write: 0 error, 8 warning pre-existing
- Verifikasi: tsc --noEmit PASS, next build PASS (11 halaman static),
API live dicek — semua endpoint dashboard/messages/guilds/config/
voice/media/recordings/review balikin data
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped
- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Updated VoicePage component to utilize useVoiceConnect, useVoiceDisconnect, and useMicTransmit mutations.
- Replaced local state management with React Query's useQuery for voice status, guilds, and channels.
- Removed custom useAsync hook and replaced it with useQuery in useConfig, useStats, useUsers, useChannels, and useMessages hooks.
- Simplified useRecordings and useSpeakers hooks to leverage React Query for data fetching and mutations.
- Removed deprecated use-async hook and related code.
- Enhanced error handling and loading states across various hooks.
- Implemented AppHeader component with theme toggle and connection status.
- Created AppSidebar component for navigation with connection status indicator.
- Added MobileNav component for mobile navigation with responsive design.
- Introduced shared components: DetailStat, EmptyState, ErrorState, LoadingSkeleton, and StatCard for consistent UI.
- Developed hooks for async data fetching: useAsync, useConfig, useDashboard, useGuilds, useMedia, useMessages, useRecordings, and useVoice.
- Added chatbot API functions for sending messages and managing chat history.