Rombak data layer frontend:
- Hapus @tanstack/react-query (package.json, lockfile, provider di
dashboard layout) — ganti SWR 2.4.2 + SWRConfig (revalidateOnFocus
false, deduping 10s, no retry on 404)
- Semua hooks data ditulis ulang ke useSWR; useAction() helper baru
pengganti useMutation dengan surface kompatibel (mutate/mutateAsync/
isPending/error)
- useMessages + useMessagesHasMore share satu SWR key — probe cursor
yang tadinya dobel fetch API sekarang deduped
- WS sync (messages/media/recordings) pindah dari queryClient ke
SWR mutate dengan filter key + revalidate:false
- useMessageSearch() dipakai search-panel & search-overlay; search
overlay backdrop div -> button (fix a11y lint)
Rapikan UI + isi data:
- Tab stats recordings: placeholder 'coming soon' diganti stat asli
(total, ukuran, speaker unik, top speakers)
- Empty states konsisten via EmptyState (images/review/recordings),
EmptyState terima className
- biome check --write: 0 error, 8 warning pre-existing
- Verifikasi: tsc --noEmit PASS, next build PASS (11 halaman static),
API live dicek — semua endpoint dashboard/messages/guilds/config/
voice/media/recordings/review balikin data
QoL lanjutan dari fix60084b3: content pesan mentah masih nampilin
snowflake (<@&roleid>, <@userid>, <:emoji:id>) di log moderasi dan
prompt LLM. Sekarang dirender ke nama yang bisa dibaca:
- Gateway capture: metadata menyimpan mentionedRoles + mentionedUsers
(id+name) dari message.mentions, disimpan ke metadata JSON
- renderDiscordMentions(): <@&id> -> @RoleName, <@id> -> @Username,
<:name:id> -> :name:, fallback @role/@user — dipakai di
conversationContext (konteks LLM) dan moderationBuilders
(getAnalysisContent) sehingga LLM lihat nama role/user beneran,
bukan placeholder generik
- Frontend renderMessageContent() (mirror gateway) dipasang di semua
tempat nampilin content: message-card, message-detail(-view),
search-overlay, search-panel, users/channels section, live-stream,
mod-queue, review list; sticker-only message tetap [Sticker: name],
pesan teks+sticker kini ikut nampilin nama sticker
- tsc --noEmit PASS di gateway & frontend; renderDiscordMentions
diverifikasi manual (6 kasus: role/user/emoji/unknown/plain)
Root cause: ai-analysis-worker read llmResult.explanation and
llmResult.toxicityScore — fields the LLM pipeline never produces
(canonical AnalysisResult uses analysis/score). Every message fell back
to the bare template "Tidak ada indikasi pelanggaran." and the stored
score was always 0.
- Map analysis/score correctly; fallback now quotes the message content
- Prompt: ban generic analysis phrasing, require reply context
- LLM context: include replied-to message content (metadata.reference)
so the model can explain what the user is replying to
- Frontend: show thread/channel names from metadata instead of raw IDs
(message card, detail views, search overlay); detail panel now
displays the ai_analysis text
- Auto-delete log/DM include the descriptive analysis as the reason
- API/WS clients: same-origin by default, drop dead imphnen hardcode
- chatbot history: map BE rows {user_message,bot_response,created_at}
- message_deleted WS payload: object {id,deleted_at}, not bare string
- dashboard: wire top-channels chart + live mod queue from /api/review,
add Users & Channels tabs consuming /api/dashboard/users|channels
- recordings: live WS sync via voice_recording_uploaded; duration_bytes optional
- remove dead widgets with no BE data source (trend chart, heatmap)
Build & Deploy / build-and-push (backend) (push) Failing after 30s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Hapus export DetailStat dan StatCard dari shared/index.ts
(file komponen tidak ada atau salah lokasi)
- Buat message-detail-view.tsx dengan export MessageDetailView
(rename dari message-detail.tsx, sesuaikan export name)
Proxy image 96.9MB (nginx:alpine + 3.1MB static export)
Build & Deploy / build-and-push (backend) (push) Failing after 39s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 26s
Build & Deploy / build-and-push (proxy) (push) Failing after 24s
- Remove root pnpm-lock.yaml (stale monorepo lockfile)
- Rename root package from bete-monorepo to bete
- Clean up root scripts to use cd instead of pnpm --prefix
- Remove ignoreScripts/trustedDependencies from frontend package.json
- Optimize Dockerfiles with multi-stage builds and proper layer caching
- Update .dockerignore to exclude build artifacts
- Remove leftover pnpm test config file from frontend
Build & Deploy / build-and-push (backend) (push) Successful in 7m26s
Build & Deploy / build-and-push (proxy) (push) Successful in 2m16s
Build & Deploy / build-and-push (discord-gateway) (push) Canceled after 36m39s
Development should use the production API/WS endpoints
(imphnen.asepharyana.my.id) regardless of where the
frontend dev server runs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 36s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m59s
Build & Deploy / build-and-push (backend) (push) Successful in 3m47s
Detect localhost and redirect API calls and WebSocket
connections from frontend port (3000) to backend port
(3001). Production behavior (via nginx proxy) unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 27s
Build & Deploy / build-and-push (proxy) (push) Failing after 41s
Build & Deploy / build-and-push (backend) (push) Failing after 2m11s
- Remove broken DetailStat and StatCard exports from shared/index.ts
- Fix message-detail-view import to message-detail
- Create missing ai-status-badge component with status-based styling
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 14:40:19 +07:00
DeveloperandClaude Opus 4.8 (1M context) <noreply@anthropic.com
Full frontend redesign with glassmorphic dark theme, floating top nav,
Live2D mascot, split-pane messages, and Ops Center dashboard.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com
Add MascotExpressionSync component to dashboard layout that listens for message_created (flagged/warn triggers surprise expression) and voice_active_user (triggers listening expression) events.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Create ErrorBoundary class component with GlassCard fallback UI
- Update LoadingSkeleton with glass shimmer animation overlay
- Update EmptyState with GlassPanel and default Inbox icon
- Add ErrorBoundary to shared components index export
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped
- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Updates the page title metadata, sidebar brand text, and settings page
about section from "DC Automod" to "Discord Automod".
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Updated VoicePage component to utilize useVoiceConnect, useVoiceDisconnect, and useMicTransmit mutations.
- Replaced local state management with React Query's useQuery for voice status, guilds, and channels.
- Removed custom useAsync hook and replaced it with useQuery in useConfig, useStats, useUsers, useChannels, and useMessages hooks.
- Simplified useRecordings and useSpeakers hooks to leverage React Query for data fetching and mutations.
- Removed deprecated use-async hook and related code.
- Enhanced error handling and loading states across various hooks.
- Implemented AppHeader component with theme toggle and connection status.
- Created AppSidebar component for navigation with connection status indicator.
- Added MobileNav component for mobile navigation with responsive design.
- Introduced shared components: DetailStat, EmptyState, ErrorState, LoadingSkeleton, and StatCard for consistent UI.
- Developed hooks for async data fetching: useAsync, useConfig, useDashboard, useGuilds, useMedia, useMessages, useRecordings, and useVoice.
- Added chatbot API functions for sending messages and managing chat history.
- Implemented RecordingsPage to display and manage voice recordings with live updates via WebSocket.
- Created SettingsPage for user preferences, including theme toggling and server configuration display.
- Developed VoicePage for managing voice connections, including guild and channel selection, and active speaker display.
- Introduced GuildSelector component for selecting Discord guilds with error handling and loading states.
- Added utility functions for formatting numbers and bytes, and safely parsing JSON.
- Established navigation structure for the dashboard with relevant links for new features.
- Refactored MessagesPanel to utilize new UI components such as Avatar, Badge, Button, Card, Dialog, Input, Progress, ScrollArea, Select, Skeleton, and Tabs.
- Improved error handling and loading states with enhanced user feedback.
- Updated message rendering logic to support new design patterns and animations.
- Added support for image previews and improved layout for message details.
- Enhanced mobile responsiveness with useIsMobile hook adjustments.
- Cleaned up utility functions for better readability and consistency.
- Updated import statements to use consistent semicolon usage.
- Refactored component code to ensure consistent formatting and style.
- Improved readability by adding missing semicolons and adjusting spacing.
- Ensured all components follow the same structure for props and return statements.