Rename server_name (guild name) to server_nick and populate it from
the member's server-specific display name (metadata.member.displayName)
at write time. This is what the moderation dashboard should show as
TARGET — e.g. server nick 'Bandar Togel「✔ ᵛᵉʳᶦᶠᶦᵉᵈ 」' for global
username '.nichiyobi'. Backfilled 210 existing actions from messages
metadata (reset_nickname rows now show 'Sarjana .jav', 'Penindas
Minoritas', etc). Frontend TARGET shows server nick with global
username as secondary context.
Denormalize guild name alongside username so the moderation dashboard
shows both TARGET and server even after message table purges.
Migration 0018. Frontend displays 'username · server_name' in TARGET.
Build & Deploy / build-and-push (backend) (push) Failing after 35s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Remove pnpm workspace, moon repo, and all monorepo tooling
- Delete packages/shared/, embed shared code directly into each service
- Copy packages/shared/src/* -> services/backend/src/shared/ and services/discord-gateway/src/shared/
- Replace all @bete/shared imports with @/shared/ path alias
- Remove @bete/shared workspace dependency from both services
- Update root package.json scripts from --filter to --prefix
- Rewrite Dockerfiles to build each service standalone
- Clean up biome.json, .gitignore, remove root drizzle.config.ts
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped
- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix noImplicitAnyLet: add type to let match variable
- Fix noAssignInExpressions: use matchAll() + for-of instead of while
- Suppress useExhaustiveDependencies in mascot scroll effect
- Suppress useSemanticElements for message card click handler
- Shared Redis channel constants as single source of truth (redis-channels.ts)
- commandHandler.ts split into VoiceHandler, MediaHandler, GuildHandler,
ModerationHandler with handler-registry.ts dispatch
- messageStore.ts (1322 lines) split into domain-specific DB files:
messages.db.ts, attachments.db.ts, reviews.db.ts,
moderation-actions.db.ts, retention.db.ts
- recorder.ts startSpeaking callback extracted into speakingHandler.ts,
streamSetup.ts, segmentFinalizer.ts
- autoDeleteManager.ts split into autoDeleteEligibility.ts,
autoDeleteNotify.ts, autoDeleteLogger.ts
- Added createChildLogger() logging across 8 service files
- Backend messages.repository.ts migrated from raw SQL to Drizzle ORM
- Fixed biome.json to exclude packages/**/dist/* from lint
- Fixed config.ts GUILD_ID pre-existing type error
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>